i am away for the weekend, so maybe sunday night
14L G40 Mallery29 (Allies+9) vs JuanSpain (Axis)
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At work now, but wasn’t sure if you were going to try your planes into my fleet…It felt like it was the right move to try to take Japan off it’s game, but I have to solve Europe here soon or it will be all for naught. I like seeing that you lost 30 to blockades though! Hopefully I’m providing a decent fight for you. Some of my other games have not gone so well, and you appear from this game and your other games to know what you are doing.  Should see some moves tonight.
It is an interesting game, I am enjoying it, and you still have chances. cheers. Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Battle in Iwo JimaNon Combat Move - Americans
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 fighters, 3 infantry, 10 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
6 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
5 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
8 destroyers moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
4 submarines moved from 104 Sea Zone to 102 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 109 Sea Zone to 102 Sea Zone
1 destroyer moved from 106 Sea Zone to 102 Sea ZonePlace Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser, 2 destroyers and 2 transports moved from 109 Sea Zone to 102 Sea Zone
1 submarine moved from 104 Sea Zone to 102 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British win, taking Iraq from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to EgyptPlace Units - British
1 infantry and 2 tactical_bombers placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
4 infantry moved from Syria to Iraq
1 fighter moved from 99 Sea Zone to Iraq
1 artillery moved from Syria to Iraq
1 artillery moved from Syria to IraqCombat - Italians
Battle in Iraq
Italians attack with 2 artilleries, 1 fighter and 4 infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Caucasus
1 infantry moved from Syria to Trans-Jordan
3 armour, 1 artillery and 1 infantry moved from Syria to 99 Sea Zone
3 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 6 transports moved from 99 Sea Zone to 96 Sea Zone
3 armour moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
4 submarines moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,1,4
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to Western Australia
2 fighters moved from Western Australia to Northern Territory
1 artillery and 1 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
2 infantry moved from Egypt to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 2 infantry
Italians defend with 1 infantry
French win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Combat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
3 artilleries moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Smolensk
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Tambov to Samara
1 aaGun moved from Bryansk to Tambov
1 fighter moved from Germany to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Western Germany
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to 92 Sea ZonePlace Units - Germans
1 infantry and 2 mech_infantrys placed in Volgograd
6 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to EgyptCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Place Units - Russians
1 aaGun, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Novosibirsk to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Novosibirsk to Kansu
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from 19 Sea Zone to Suiyuyan
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 bomber moved from Philippines to Suiyuyan
1 fighter moved from Japan to 17 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 18 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 6 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 transport moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 20 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from 18 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from Suiyuyan to Chahar
1 bomber moved from Suiyuyan to Chahar
3 artilleries moved from Shan State to Burma
3 artilleries moved from Yunnan to Burma
4 mech_infantrys moved from Yunnan to Burma
3 artilleries moved from French Indo China to Shan State
3 artilleries moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to Kwangsi
6 mech_infantrys moved from Hunan to Burma
3 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
5 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 75 PUs (4 lost to blockades); end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
Hi, did you see this move?
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 6 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers, 4 destroyers, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 102 Sea Zone to 106 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Wake Island to Midway
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 19 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 11 submarines, 2 tactical_bombers and 3 transports moved from 7 Sea Zone to 25 Sea ZonePlace Units - Americans
1 bomber and 2 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 102 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Rhodesia to Tanganyika TerritoryCombat - British
Battle in Iraq
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 2 artilleries and 2 infantry
British win, taking Iraq from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Alexandria to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to EgyptPlace Units - British
3 infantry placed in Egypt
1 artillery and 1 fighter placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
2 fighters moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
1 fighter moved from Caucasus to Tobruk
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
4 submarines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
6 transports moved from 96 Sea Zone to 95 Sea Zone
6 infantry moved from Northern Italy to 95 Sea Zone
6 artilleries moved from Northern Italy to 95 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 95 Sea Zone to 96 Sea Zone
6 artilleries moved from 96 Sea Zone to Tobruk
6 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to RostovPlace Units - Italians
5 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Northern Territory to QueenslandCombat - ANZAC
Battle in Sumatra
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking Sumatra from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 infantry moved from Trans-Jordan to Syria
French take Syria from Italians
1 infantry moved from Trans-Jordan to IraqCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Russia
2 mech_infantrys moved from Volgograd to Russia
8 armour, 34 artilleries, 2 fighters, 19 infantry, 52 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
17 bombers moved from Western Germany to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 8 armour, 34 artilleries, 17 bombers, 2 fighters, 22 infantry, 54 mech_infantrys and 2 tactical_bombers
Russians defend with 5 aaGuns, 1 airfield, 7 armour, 15 artilleries, 1 factory_major, 3 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 24 artilleries, 17 bombers and 22 mech_infantrys remaining. Battle score for attacker is 130
Casualties for Germans: 10 artilleries, 2 fighters, 22 infantry, 32 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 5 aaGuns, 7 armour, 15 artilleries, 3 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Samara to Volgograd
1 aaGun moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Bryansk
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 transport moved from 96 Sea Zone to 92 Sea Zone
17 bombers moved from Russia to BryanskPlace Units - Germans
6 bombers and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 66 PUs (2 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 infantry moved from Italian Somaliland to EthiopiaTurn Complete - Russians
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Well, this is about 1 turn from being over now….do you think 23 bombers will be enough for Germany? :cry:
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Jaja, may be 30 will be sufficient if 23 are not…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 10 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
18 artilleries and 27 mech_infantrys moved from Burma to India
1 bomber moved from Chahar to India
1 fighter moved from Java to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 18 artilleries, 1 bomber and 27 mech_infantrys
British defend with 3 aaGuns, 1 airfield, 2 armour, 9 artilleries, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 17 artilleries and 1 bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 artillery and 27 mech_infantrys
Casualties for British: 3 aaGuns, 2 armour, 9 artilleries, 2 fighters, 18 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 bomber moved from India to Burma
1 fighter moved from 41 Sea Zone to Malaya
3 mech_infantrys moved from Kwangtung to Kiangsu
3 mech_infantrys moved from French Indo China to Kwangtung
3 artilleries moved from Kwangsi to French Indo China
3 artilleries moved from Shan State to Malaya
3 artilleries moved from Yunnan to Burma
1 infantry moved from Anhwe to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 artillery moved from Kansu to Suiyuyan
1 aaGun moved from Amur to Manchuria
1 mech_infantry moved from Soviet Far East to Sakha
1 artillery moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Olgiy to Ulaanbaatar
1 infantry moved from Samara to KazakhstanPlace Units - Japanese
10 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,1,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Japanese collect 61 PUs (17 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs





