Scramble to Taranto?
14L G40 MrRoboto (Allies) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Samara
Germans take Samara from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 tactical_bomber moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Belarus to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
4 fighters moved from Gibraltar to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 4 fighters and 2 infantry
British defend with 1 armour; Americans defend with 1 armour and 1 mech_infantry
Germans win, taking Morocco from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to TunisiaPlace Units - Germans
3 artilleries placed in Novgorod
7 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Samara
Germans take Samara from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 tactical_bomber moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Belarus to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
4 fighters moved from Gibraltar to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 4 fighters and 2 infantry
British defend with 1 armour; Americans defend with 1 armour and 1 mech_infantry
Germans win, taking Morocco from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to TunisiaPlace Units - Germans
3 artilleries placed in Novgorod
7 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Vologda: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 artillery, 1 fighter and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
2 artilleries and 4 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries and 2 infantry
3 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 2 infantry
Germans defend with 1 armour
1 infantry owned by the Russians retreated to Timguska
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Samara to Russia
2 aaGuns and 21 infantry moved from Ulaanbaatar to Buyant-UhaaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
5 fighters moved from 37 Sea Zone to India
3 tactical_bombers moved from 37 Sea Zone to India
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 mech_infantrys moved from Buryatia to Manchuria
6 infantry moved from Buryatia to Amur
7 artilleries moved from Buryatia to Amur
2 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
7 carriers moved from 37 Sea Zone to 36 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
5 destroyers moved from 37 Sea Zone to 36 Sea Zone
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Hopei to Kweichow
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
3 mech_infantrys moved from Kwangtung to Hunan
1 submarine moved from 6 Sea Zone to 26 Sea Zone -
Awaiting scramble decision.
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That move is illegal.
You cannot attack with your planes there, since you have no place to land.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 mech_infantrys moved from Buryatia to Manchuria
6 infantry moved from Buryatia to Amur
7 artilleries moved from Buryatia to Amur
2 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
5 destroyers moved from 37 Sea Zone to 36 Sea Zone
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Hopei to Kweichow
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
3 mech_infantrys moved from Kwangtung to Hunan
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 37 Sea Zone to India
3 fighters moved from 37 Sea Zone to India
2 tactical_bombers moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
5 fighters moved from 37 Sea Zone to India
3 tactical_bombers moved from 37 Sea Zone to India
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 mech_infantrys moved from Buryatia to Manchuria
6 infantry moved from Buryatia to Amur
7 artilleries moved from Buryatia to Amur
2 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Hopei to Kweichow
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
3 mech_infantrys moved from Kwangtung to Hunan
1 submarine moved from 6 Sea Zone to 26 Sea Zone
3 destroyers moved from 37 Sea Zone to 55 Sea Zone -
Right, because of the destroyer occupying the landing zone, I will attack it also, so I should have a landing zone.
Cheers
Juan
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Ok good. No scramble.
Remember, you have to move a carrier to seazone 34 too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
5 fighters moved from 37 Sea Zone to India
3 tactical_bombers moved from 37 Sea Zone to India
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 mech_infantrys moved from Buryatia to Manchuria
6 infantry moved from Buryatia to Amur
7 artilleries moved from Buryatia to Amur
2 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Hopei to Kweichow
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
3 mech_infantrys moved from Kwangtung to Hunan
1 submarine moved from 6 Sea Zone to 26 Sea Zone
3 destroyers moved from 37 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 2 transports; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Kweichow
Japanese attack with 7 mech_infantrys
Chinese defend with 2 infantry
Japanese winAmericans win with no units remaining, taking Kweichow from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 3 destroyers
Americans defend with 1 destroyer
Japanese win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Battle in India
Japanese attack with 1 artillery, 5 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Java from ANZAC, taking India from UK_Pacific with 1 artillery, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 6 infantryNon Combat Move - Japanese
1 fighter could not land in 46 Sea Zone and was removed
1 carrier moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
6 carriers and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
5 fighters moved from India to Burma
3 tactical_bombers moved from India to BurmaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 57 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
You have to edit one carrier to seazon 34, so that your fighter can land there.
If it’s possible for planes to land, it’s not legal not to move carriers as far as I know.
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Ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
5 fighters moved from 37 Sea Zone to India
3 tactical_bombers moved from 37 Sea Zone to India
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 mech_infantrys moved from Buryatia to Manchuria
6 infantry moved from Buryatia to Amur
7 artilleries moved from Buryatia to Amur
2 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Hopei to Kweichow
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
3 mech_infantrys moved from Kwangtung to Hunan
1 submarine moved from 6 Sea Zone to 26 Sea Zone
3 destroyers moved from 37 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 2 transports; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Kweichow
Japanese attack with 7 mech_infantrys
Chinese defend with 2 infantry
Japanese winAmericans win with no units remaining, taking Kweichow from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 3 destroyers
Americans defend with 1 destroyer
Japanese win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Battle in India
Japanese attack with 1 artillery, 5 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Java from ANZAC, taking India from UK_Pacific with 1 artillery, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 6 infantryNon Combat Move - Japanese
1 fighter could not land in 46 Sea Zone and was removed
1 carrier moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
6 carriers and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
5 fighters moved from India to Burma
3 tactical_bombers moved from India to BurmaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 57 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 45 Sea Zone to 42 Sea ZoneCombat - British
Battle in Norway
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 45 Sea Zone to 55 Sea Zone
2 mech_infantrys moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Ethiopia to Tanganyika Territory
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 125 Sea Zone to 112 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 transports placed in 109 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Persia to West India
Italians take Eastern Persia from Neutral_Allies
Italians take West India from UK_Pacific
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take Nigeria from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
3 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
3 armour moved from Iraq to Egypt
3 fighters moved from Iraq to Southern Italy
1 fighter moved from Trans-Jordan to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern ItalyCombat - Italians
Battle in Samara
Italians attack with 1 armour
Russians defend with 1 artillery
Italians win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
Place Units - Italians
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Tambov
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
2 tactical_bombers moved from Bryansk to Vologda
1 artillery moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
3 fighters moved from 92 Sea Zone to Morocco
1 fighter moved from Tunisia to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 4 fighters
Americans defend with 1 artillery and 3 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter
Casualties for Americans: 1 artillery and 3 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 artillery, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Timguska
Germans attack with 1 armour
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Vologda to Novgorod
3 artilleries moved from Belarus to Bryansk
1 artillery moved from Bessarabia to Ukraine
3 artilleries moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Novgorod
7 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Morocco to 95 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Northern ItalyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
10 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 6 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 6 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 artillery, 1 fighter and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Samara from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
EDIT: 2 aaGuns and 21 infantry moved from Buyant-Uhaa to Jehol
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
4 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
5 fighters and 3 tactical_bombers moved from Burma to 35 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Siam to Malaya
1 mech_infantry moved from India to Shan State
1 artillery moved from India to Burma
3 mech_infantrys moved from Kwangtung to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Buryatia
7 artilleries moved from Amur to Manchuria
5 infantry moved from Amur to ManchuriaCombat - Japanese
Battle in Shensi
Japanese attack with 5 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 2 transports
British defend with 1 submarine
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in India
5 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
Japanese collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs





