Wow, that was ridiculously lucky rolls - especially all the sub hits.
14L G40 Amon-Sul (Allies + 8) vs JuanSpain (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 1 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 60 / 71
Russians : 18 / 21
Japanese : 40 / 49
Americans : 53 / 73
Chinese : 14 / 20
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 13 / 16
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Vologda to Novosibirsk
3 armour moved from Urals to Novosibirsk
1 mech_infantry moved from Vologda to Samara
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
10 artilleries and 5 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Tambov
9 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Normandy Bordeaux to 104 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
3 bombers moved from Western Germany to 104 Sea Zone
3 bombers moved from Western Germany to 95 Sea Zone
1 bomber moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
Germans attack with 3 bombers and 1 tactical_bomber
British defend with 1 battleship
Germans win with 3 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tambov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
2 bombers moved from 104 Sea Zone to Western Germany
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 artillery moved from Northern Italy to Western Germany
3 bombers moved from 95 Sea Zone to Western Germany
1 transport moved from 105 Sea Zone to 113 Sea Zone
1 cruiser moved from 105 Sea Zone to 113 Sea Zone
1 battleship moved from 105 Sea Zone to 113 Sea ZonePlace Units - Germans
5 bombers placed in Western Germany
1 infantry and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
30 artilleries, 34 infantry and 1 mech_infantry moved from Russia to SamaraCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits
Germans roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 3 : 1/2 hits
Germans roll dice for 2 armour in Novosibirsk, round 3 : 1/2 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in Novosibirsk
Russians roll dice for 1 tactical_bomber in Novosibirsk, round 4 : 0/1 hits
Germans roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits
1 tactical_bomber owned by the Russians lost in Novosibirsk
Germans win with 1 armour remaining. Battle score for attacker is -19
Casualties for Germans: 2 armour
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in Samara
Russians attack with 30 artilleries, 34 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 30 artilleries, 34 infantry and 1 mech_infantry in Samara, round 2 : 24/65 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 30 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 aaGuns moved from Russia to Samara
2 aaGuns and 14 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 15 infantry
Russia : 1 airfield, 1 factory_major and 7 infantry
Samara : 4 aaGuns, 30 artilleries, 34 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 68 / 88
Russians : 10 / 10
Japanese : 40 / 49
Americans : 53 / 73
Chinese : 14 / 20
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 13 / 16
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 artilleries moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
2 mech_infantrys moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
2 bombers moved from Japan to Hunan
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Kiangsu to Anhwe
2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Kwangtung to Hunan
1 tactical_bomber moved from Kiangsu to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Celebes
1 armour, 2 battleships, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
2 carriers, 2 cruisers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
2 fighters moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from 19 Sea Zone to Kwangtung
3 mech_infantrys moved from Manchuria to Anhwe
2 bombers moved from Hunan to KwangtungPlace Units - Japanese
3 artilleries placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone
3 aaGuns, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 6 transports moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 88 Sea Zone
3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 submarines moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
6 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 51 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
3 bombers placed in Western United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
New Guinea : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 2 submarines
41 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
46 Sea Zone : 1 destroyer
51 Sea Zone : 3 submarines
35 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 5 submarines
17 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 4 aaGuns, 1 armour, 2 artilleries, 2 bombers, 9 infantry and 2 mech_infantrys
Morocco : 1 flag, 1 infantry
Algeria : 1 flag, 1 mech_infantry
93 Sea Zone : 3 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 6 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 68 / 88
Russians : 7 / 10
Japanese : 46 / 49
Americans : 54 / 74
Chinese : 11 / 20
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 12 / 16
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Shensi
1 artillery and 1 infantry moved from Hopei to ShensiPlace Units - Chinese
2 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Shensi : 4 artilleries, 1 fighter and 6 infantry
Chahar : 1 artilleryProduction/PUs Summary :
Germans : 68 / 88
Russians : 7 / 10
Japanese : 45 / 49
Americans : 54 / 74
Chinese : 12 / 18
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 12 / 16
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 3 armour and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
3 fighters moved from Malta to Gibraltar
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 aaGun and 1 armour moved from Trans-Jordan to Iraq
1 aaGun and 5 infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
3 infantry moved from India to Burma
1 mech_infantry moved from Yunnan to SikangPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 76 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 armour placed in Egypt
4 infantry placed in United Kingdom
1 aaGun and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun, 3 armour, 5 infantry and 3 mech_infantrys
Sikang : 1 mech_infantry
Burma : 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 artillery and 1 infantry
71 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 2 fightersProduction/PUs Summary :
Germans : 68 / 88
Russians : 7 / 10
Japanese : 45 / 49
Americans : 54 / 74
Chinese : 12 / 18
British : 33 / 38
UK_Pacific : 13 / 14
Italians : 12 / 16
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
8 infantry moved from Rostov to Volgograd
1 armour moved from Romania to Northern ItalyCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour
French defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 aaGuns, 2 artilleries and 4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,2,2
Italians collect 5 PUs (7 lost to blockades); end with 6 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Tunisia to Algeria
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Java : 1 flag, 1 mech_infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 submarine
49 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 2 submarines and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Trans-Jordan : 1 infantry
Algeria : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest PersiaCombat - French
Battle in Northwest Persia
French attack with 1 infantry
Italians defend with 1 armour
French win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Northwest Persia : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenkiyskiy to Kansu
Germans take Kansu from Chinese
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
1 armour moved from Kazakhstan to Sikang
1 mech_infantry moved from Volgograd to Sikang
2 armour moved from Caucasus to Sikang
4 mech_infantrys moved from Caucasus to Sikang
2 bombers moved from Western Germany to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
4 infantry moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from Bryansk to RussiaCombat - Germans
Battle in Sikang
Germans attack with 4 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Sikang from Chinese with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 3 bombers and 7 infantry
Russians defend with 1 airfield, 1 factory_major and 7 infantry
Germans captures 10PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 6 infantry
Casualties for Russians: 7 infantryNon Combat Move - Germans
3 bombers moved from Russia to Bryansk
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to Northern Italy
3 aaGuns, 23 artilleries, 22 infantry and 28 mech_infantrys moved from Bryansk to Tambov
1 artillery moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to ArchangelPlace Units - Germans
5 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,4,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,1,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 64 PUs (10 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Russians
2 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 11 infantry moved from Yenisey to Timguska
4 aaGuns, 30 artilleries, 30 infantry and 1 mech_infantry moved from Samara to VologdaTurn Complete - Russians
Territory Summary for Russians :
Evenkiyskiy : 1 infantry
Yakut S.S.R. : 2 infantry
Timguska : 2 aaGuns and 12 infantry
Kazakhstan : 1 infantry
Novosibirsk : 1 infantry
Vologda : 4 aaGuns, 30 artilleries, 31 infantry and 1 mech_infantry
Samara : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 99
Russians : 9 / 0
Japanese : 45 / 49
Americans : 54 / 74
Chinese : 9 / 18
British : 33 / 38
UK_Pacific : 13 / 14
Italians : 12 / 13
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangtung to 41 Sea Zone
1 bomber moved from Kwangtung to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
6 artilleries and 1 infantry moved from Amur to Buryatia
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
4 artilleries, 1 infantry and 5 mech_infantrys moved from Anhwe to Hunan
Japanese take Hunan from Chinese
3 mech_infantrys moved from Shantung to Hunan
3 artilleries moved from Kiangsu to Kiangsi
4 fighters moved from Kwangtung to Philippines
2 tactical_bombers moved from Kwangtung to 37 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangtung to Philippines
1 fighter moved from Japan to ChaharCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
Chinese defend with 1 artillery
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 2 submarines
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 mech_infantry
Japanese win, taking Java from ANZAC with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Battle in 49 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from Chahar to Jehol
1 bomber moved from Chahar to Jehol
1 destroyer moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 artilleries placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from Gibraltar to 112 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 93 Sea Zone
Battle in 112 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 submarines
Germans defend with 1 battleship and 1 transport
Americans win, taking 44 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking 93 Sea Zone from Italians with 2 bombers, 2 fighters and 2 submarines remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 7 destroyers, 2 fighters, 1 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Algeria to Libya
2 bombers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from 110 Sea Zone to United Kingdom
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 30 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea ZonePlace Units - Americans
1 factory_minor placed in Brazil
2 carriers, 2 destroyers and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
New Guinea : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 bombers, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
51 Sea Zone : 3 submarines
37 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 5 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 2 carriers, 2 destroyers and 2 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 4 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
United Kingdom : 1 artillery, 3 bombers and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Holland Belgium : 1 flag, 2 infantry
Libya : 1 mech_infantry
112 Sea Zone : 2 submarines
118 Sea Zone : 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Brazil : 1 flag, 1 factory_minor
110 Sea Zone : 2 carriers, 7 destroyers, 2 fighters and 6 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries, 1 fighter and 6 infantry moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 4 artilleries, 1 fighter and 6 infantry
Germans defend with 4 armour and 5 mech_infantrys
4 artilleries owned by the Chinese and 1 infantry owned by the Chinese retreated to Shensi
Germans win with 1 armour remaining. Battle score for attacker is 23
Casualties for Germans: 3 armour and 5 mech_infantrys
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to ShensiPlace Units - Chinese
3 artilleries and 2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Shensi : 7 artilleries, 1 fighter and 3 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
British take Caucasus from Germans
1 armour and 1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to KwangsiCombat - British
Battle in Kweichow
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Yunnan to India
3 infantry moved from Burma to India
2 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
3 fighters moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
2 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 armour, 1 infantry and 1 mech_infantry
Siam : 1 flag
Kweichow : 1 armour and 1 infantry
Szechwan : 1 aaGun and 1 infantry
Shan State : 1 infantry
India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 5 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 mech_infantry
118 Sea Zone : 1 artillery and 1 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 3 infantry
Eastern Persia : 1 flag, 2 armour
71 Sea Zone : 1 transport
81 Sea Zone : 2 submarines
Persia : 1 flag
110 Sea Zone : 2 aaGuns, 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarineProduction/PUs Summary :
Germans : 62 / 99
Russians : 8 / 0
Japanese : 53 / 55
Americans : 59 / 79
Chinese : 6 / 10
British : 35 / 40
UK_Pacific : 13 / 13
Italians : 12 / 13
ANZAC : 12 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
please move inf art from union of south africa to eastern persia
thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
8 infantry moved from Volgograd to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 8 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from British with 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
9 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,3,2,3,4,1,4,1,5
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
8 infantry moved from Volgograd to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 8 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from British with 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
9 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,3,2,3,4,1,4,1,5
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 aaGun
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern Persia: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 49 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 49 Sea ZoneCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 bomber moved from 49 Sea Zone to New Zealand
1 cruiser, 2 submarines and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to MoroccoPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 bomber and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 submarine
49 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport
Morocco : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 62 / 99
Russians : 8 / 0
Japanese : 53 / 55
Americans : 59 / 79
Chinese : 6 / 10
British : 33 / 40
UK_Pacific : 13 / 13
Italians : 14 / 11
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0