14L G40 Amon-Sul (Allies + 8) vs JuanSpain (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 infantry moved from Libya to Tunisia
                      ANZAC take Tunisia from Italians

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 mech_infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser and 2 submarines
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Trans-Jordan : 1 infantry
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 60 / 71
        Russians : 18 / 21
        Japanese : 40 / 49
        Americans : 53 / 73
        Chinese : 14 / 20
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 13 / 16
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Iraq : 1 infantry
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 71
        Russians : 18 / 21
        Japanese : 40 / 49
        Americans : 53 / 73
        Chinese : 14 / 20
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 13 / 16
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Vologda to Novosibirsk
                3 armour moved from Urals to Novosibirsk
                1 mech_infantry moved from Vologda to Samara
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Smolensk
                10 artilleries and 5 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Bryansk to Tambov
                2 artilleries moved from Bryansk to Tambov
                9 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter moved from Normandy Bordeaux to 104 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
                3 bombers moved from Western Germany to 104 Sea Zone
                3 bombers moved from Western Germany to 95 Sea Zone
                1 bomber moved from 104 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
                1 fighter moved from Normandy Bordeaux to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 95 Sea Zone
                    Germans attack with 3 bombers and 1 tactical_bomber
                    British defend with 1 battleship
                    Germans win with 3 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 battleship
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 3 submarines and 1 transport
                    3 submarines owned by the Americans Submerged
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tambov
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 4 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Novosibirsk
                    Germans attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                2 bombers moved from 104 Sea Zone to Western Germany
                2 fighters moved from 104 Sea Zone to Normandy Bordeaux
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 artillery moved from Northern Italy to Western Germany
                3 bombers moved from 95 Sea Zone to Western Germany
                1 transport moved from 105 Sea Zone to 113 Sea Zone
                1 cruiser moved from 105 Sea Zone to 113 Sea Zone
                1 battleship moved from 105 Sea Zone to 113 Sea Zone

    Place Units - Germans
                5 bombers placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
                30 artilleries, 34 infantry and 1 mech_infantry moved from Russia to Samara

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 3 armour
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Novosibirsk, round 2 :  1/3 hits
                        Germans roll dice for 3 armour in Novosibirsk, round 2 :  1/3 hits
                        1 armour owned by the Germans and 1 fighter owned by the Russians lost in Novosibirsk
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 3 :  1/2 hits
                        Germans roll dice for 2 armour in Novosibirsk, round 3 :  1/2 hits
                        1 armour owned by the Germans and 1 fighter owned by the Russians lost in Novosibirsk
                        Russians roll dice for 1 tactical_bomber in Novosibirsk, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Russians lost in Novosibirsk
                    Germans win with 1 armour remaining. Battle score for attacker is -19
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 fighters and 1 tactical_bomber
                Battle in Samara
                    Russians attack with 30 artilleries, 34 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 30 artilleries, 34 infantry and 1 mech_infantry in Samara, round 2 :  24/65 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 30 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns moved from Russia to Samara
                2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 15 infantry
        Russia : 1 airfield, 1 factory_major and 7 infantry
        Samara : 4 aaGuns, 30 artilleries, 34 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 68 / 88
        Russians : 10 / 10
        Japanese : 40 / 49
        Americans : 53 / 73
        Chinese : 14 / 20
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 13 / 16
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 artilleries moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                2 mech_infantrys moved from Jehol to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Sumatra to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone
                2 bombers moved from Japan to Hunan
                1 artillery moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 artillery moved from Kiangsu to Anhwe
                2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Kwangtung to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to Celebes
                1 armour, 2 battleships, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands
                2 carriers, 2 cruisers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from Hunan to Kwangtung
                1 tactical_bomber moved from Hunan to Kwangtung
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                2 fighters moved from 20 Sea Zone to Kwangtung
                2 tactical_bombers moved from 19 Sea Zone to Kwangtung
                3 mech_infantrys moved from Manchuria to Anhwe
                2 bombers moved from Hunan to Kwangtung

    Place Units - Japanese
                3 artilleries placed in Kiangsu
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 49 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 bombers, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone
                3 aaGuns, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 6 transports moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 88 Sea Zone
                3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                3 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 88 Sea Zone to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                6 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 101 Sea Zone to 51 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                3 bombers placed in Western United States
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    New Guinea : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 2 submarines
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 submarine
        46 Sea Zone : 1 destroyer
        51 Sea Zone : 3 submarines
        35 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 5 submarines
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 1 armour, 2 artilleries, 2 bombers, 9 infantry and 2 mech_infantrys
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag, 1 mech_infantry
        93 Sea Zone : 3 submarines
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 6 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 68 / 88
        Russians : 7 / 10
        Japanese : 46 / 49
        Americans : 54 / 74
        Chinese : 11 / 20
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 12 / 16
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Chahar
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Shensi
                1 artillery and 1 infantry moved from Hopei to Shensi

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Shensi : 4 artilleries, 1 fighter and 6 infantry
        Chahar : 1 artillery

    Production/PUs Summary :

    Germans : 68 / 88
        Russians : 7 / 10
        Japanese : 45 / 49
        Americans : 54 / 74
        Chinese : 12 / 18
        British : 33 / 38
        UK_Pacific : 13 / 13
        Italians : 12 / 16
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 aaGun, 3 armour and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                3 fighters moved from Malta to Gibraltar
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 aaGun and 1 armour moved from Trans-Jordan to Iraq
                1 aaGun and 5 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from India to Yunnan
                3 infantry moved from India to Burma
                1 mech_infantry moved from Yunnan to Sikang

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 76 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 armour placed in Egypt
                4 infantry placed in United Kingdom
                1 aaGun and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun, 3 armour, 5 infantry and 3 mech_infantrys
        Sikang : 1 mech_infantry
        Burma : 3 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 artillery and 1 infantry
        71 Sea Zone : 1 transport
        Persia : 1 flag
        91 Sea Zone : 2 fighters

    Production/PUs Summary :

    Germans : 68 / 88
        Russians : 7 / 10
        Japanese : 45 / 49
        Americans : 54 / 74
        Chinese : 12 / 18
        British : 33 / 38
        UK_Pacific : 13 / 14
        Italians : 12 / 16
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Northwest Persia
                8 infantry moved from Rostov to Volgograd
                1 armour moved from Romania to Northern Italy

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour
                    French defend with 1 infantry
                    Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,2,2
                Italians collect 5 PUs (7 lost to blockades); end with 6 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from Tunisia to Algeria
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        New Guinea : 2 infantry
        Java : 1 flag, 1 mech_infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 submarine
        49 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Trans-Jordan : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Combat - French
                Battle in Northwest Persia
                    French attack with 1 infantry
                    Italians defend with 1 armour
                    French win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Northwest Persia : 1 flag, 1 infantry

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                1 armour moved from Kazakhstan to Sikang
                1 mech_infantry moved from Volgograd to Sikang
                2 armour moved from Caucasus to Sikang
                4 mech_infantrys moved from Caucasus to Sikang
                2 bombers moved from Western Germany to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                4 infantry moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia
                1 infantry moved from Bryansk to Russia

    Combat - Germans
                Battle in Sikang
                    Germans attack with 4 armour and 5 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Sikang from Chinese with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Russia
                    Germans attack with 3 bombers and 7 infantry
                    Russians defend with 1 airfield, 1 factory_major and 7 infantry
                    Germans captures 10PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Germans
                3 bombers moved from Russia to Bryansk
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 112 Sea Zone
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Western Germany to Northern Italy
                3 aaGuns, 23 artilleries, 22 infantry and 28 mech_infantrys moved from Bryansk to Tambov
                1 artillery moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel

    Place Units - Germans
                5 bombers placed in Western Germany
                3 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,4,1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,1,3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 64 PUs (10 lost to blockades); end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Germans
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 110 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser

    Non Combat Move - Russians
                2 infantry moved from Yenisey to Yakut S.S.R.
                2 aaGuns and 11 infantry moved from Yenisey to Timguska
                4 aaGuns, 30 artilleries, 30 infantry and 1 mech_infantry moved from Samara to Vologda

    Turn Complete - Russians

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Yakut S.S.R. : 2 infantry
        Timguska : 2 aaGuns and 12 infantry
        Kazakhstan : 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 4 aaGuns, 30 artilleries, 31 infantry and 1 mech_infantry
        Samara : 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 99
        Russians : 9 / 0
        Japanese : 45 / 49
        Americans : 54 / 74
        Chinese : 9 / 18
        British : 33 / 38
        UK_Pacific : 13 / 14
        Italians : 12 / 13
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 49 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Celebes to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangtung to 41 Sea Zone
                1 bomber moved from Kwangtung to Chahar
                3 mech_infantrys moved from Manchuria to Chahar
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                6 artilleries and 1 infantry moved from Amur to Buryatia
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                4 artilleries, 1 infantry and 5 mech_infantrys moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                3 mech_infantrys moved from Shantung to Hunan
                3 artilleries moved from Kiangsu to Kiangsi
                4 fighters moved from Kwangtung to Philippines
                2 tactical_bombers moved from Kwangtung to 37 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from Kwangtung to Philippines
                1 fighter moved from Japan to Chahar

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
                    Chinese defend with 1 artillery
                    Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans defend with 2 submarines
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour and 3 infantry
                    ANZAC defend with 1 mech_infantry
                    Japanese win, taking Java from ANZAC with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 mech_infantry
                Battle in 49 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to Sumatra
                1 fighter moved from Chahar to Jehol
                1 bomber moved from Chahar to Jehol
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 artilleries placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
                Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to 112 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 44 Sea Zone
                Americans creates battle in territory 35 Sea Zone
                Americans creates battle in territory 93 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 2 submarines
                    Germans defend with 1 battleship and 1 transport
                    Americans win, taking 44 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking 93 Sea Zone from Italians with 2 bombers, 2 fighters and 2 submarines remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 battleship and 1 transport
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 carriers, 7 destroyers, 2 fighters, 1 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Algeria to Libya
                2 bombers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 30 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Brazil
                2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    New Guinea : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 bombers, 1 harbour and 2 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 submarine
        51 Sea Zone : 3 submarines
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 5 submarines
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 carriers, 2 destroyers and 2 transports
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
        United Kingdom : 1 artillery, 3 bombers and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Holland Belgium : 1 flag, 2 infantry
        Libya : 1 mech_infantry
        112 Sea Zone : 2 submarines
        118 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        97 Sea Zone : 3 submarines
        Brazil : 1 flag, 1 factory_minor
        110 Sea Zone : 2 carriers, 7 destroyers, 2 fighters and 6 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries, 1 fighter and 6 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                    Germans defend with 4 armour and 5 mech_infantrys
                    4 artilleries owned by the Chinese and 1 infantry owned by the Chinese retreated to Shensi
                    Germans win with 1 armour remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 armour and 5 mech_infantrys
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Shensi : 7 artilleries, 1 fighter and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 cruiser, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                      British take Caucasus from Germans
                1 armour and 1 infantry moved from Yunnan to Kweichow
                1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kweichow
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Szechwan
                1 armour and 2 mech_infantrys moved from Yunnan to India
                3 infantry moved from Burma to India
                2 armour moved from Iraq to Eastern Persia
                3 armour moved from Egypt to Iraq
                3 fighters moved from Gibraltar to United Kingdom
                1 bomber moved from Gibraltar to United Kingdom
                2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
                2 submarines placed in 81 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 armour, 1 infantry and 1 mech_infantry
        Siam : 1 flag
        Kweichow : 1 armour and 1 infantry
        Szechwan : 1 aaGun and 1 infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 5 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 1 mech_infantry
        118 Sea Zone : 1 artillery and 1 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 3 infantry
        Eastern Persia : 1 flag, 2 armour
        71 Sea Zone : 1 transport
        81 Sea Zone : 2 submarines
        Persia : 1 flag
        110 Sea Zone : 2 aaGuns, 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarine

    Production/PUs Summary :

    Germans : 62 / 99
        Russians : 8 / 0
        Japanese : 53 / 55
        Americans : 59 / 79
        Chinese : 6 / 10
        British : 35 / 40
        UK_Pacific : 13 / 13
        Italians : 12 / 13
        ANZAC : 12 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • please move inf art from union of south africa to eastern persia

    thanks

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                8 infantry moved from Volgograd to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 8 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Caucasus from British with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                1 armour moved from Northern Italy to France
                9 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,3,2,3,4,1,4,1,5
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                8 infantry moved from Volgograd to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 8 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Caucasus from British with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                1 armour moved from Northern Italy to France
                9 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,3,2,3,4,1,4,1,5
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Union of South Africa: 1 infantry
                EDIT: Removing units owned by British from Union of South Africa: 1 aaGun
                EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Eastern Persia: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

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