14L G40 variance & tcnance(allies+9)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria

    Turn Complete - French

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Western Germany to 96 Sea Zone
                2 fighters and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 fighters and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 cruiser

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt
                2 aaGuns, 2 bombers and 2 infantry moved from Holland Belgium to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                4 aaGuns, 9 artilleries and 15 infantry moved from Poland to Eastern Poland
                2 artilleries and 7 infantry moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Yugoslavia to Romania
                2 armour moved from Yugoslavia to Romania
                3 armour moved from Yugoslavia to Poland
                2 mech_infantrys moved from Germany to Romania
                3 mech_infantrys moved from Germany to Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                3 armour moved from Greece to Romania
                3 armour moved from Romania to Eastern Poland
                3 infantry moved from Greece to Bulgaria
                1 artillery moved from Southern France to France
                2 mech_infantrys moved from Southern France to Greater Southern Germany
                2 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                3 infantry placed in France
                1 infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                8 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Sakha
                2 mech_infantrys moved from Bryansk to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Baltic States to Novgorod
                7 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 armour moved from Rostov to Bryansk
                1 infantry moved from Bryansk to Belarus
                4 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Novgorod to Baltic States

    Place Units - Russians
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries and 7 infantry; Remaining resources: 9 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 armour, 4 artilleries and 5 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 18 Sea Zone
                1 battleship, 2 carriers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                1 battleship moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Suiyuyan
                2 artilleries and 8 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Manchuria to Korea
                1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 fighters moved from 38 Sea Zone to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
                2 bombers, 6 fighters and 7 tactical_bombers moved from Siam to India
                1 submarine moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 38 Sea Zone to 36 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi

  • 17 16 15 14 12

    scramble

  • 2007 AAR League

    nope

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries and 7 infantry; Remaining resources: 9 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 armour, 4 artilleries and 5 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 18 Sea Zone
                1 battleship, 2 carriers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                1 battleship moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Suiyuyan
                2 artilleries and 8 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Manchuria to Korea
                1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 fighters moved from 38 Sea Zone to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
                2 bombers, 6 fighters and 7 tactical_bombers moved from Siam to India
                1 submarine moved from 38 Sea Zone to 37 Sea Zone
                1 submarine moved from 38 Sea Zone to 36 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Sumatra
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 7 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 11PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Sumatra from Dutch, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 4 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
                    Casualties for British: 3 aaGuns, 2 fighters, 15 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 bombers, 5 fighters and 4 tactical_bombers moved from India to Shan State
                2 fighters moved from 39 Sea Zone to Shan State
                1 aaGun moved from Chahar to Suiyuyan

    Place Units - Japanese
                2 artilleries and 7 infantry placed in Japan
                1 airfield placed in Shan State

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 17 Sea Zone to 18 Sea Zone
                1 bomber moved from Hawaiian Islands to 18 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 17 Sea Zone to 18 Sea Zone
                1 bomber moved from Hawaiian Islands to 18 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Holland Belgium
                Battle in 18 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 18 Sea Zone to Guam
                2 fighters moved from Hawaiian Islands to Wake Island
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
                1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone

    Place Units - Americans
                1 destroyer and 3 submarines placed in 10 Sea Zone
                3 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kweichow
                7 infantry moved from Szechwan to Kweichow
                3 infantry moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Yunnan to Kweichow
                9 infantry moved from Szechwan to Kweichow
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Kweichow
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from French Central Africa to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from French Central Africa to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Burma to Yunnan

    Place Units - British
                1 infantry placed in Union of South Africa
                1 destroyer and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1
                British collect 28 PUs (1 lost to blockades); end with 30 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Greece to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Java
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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