14L Whackamatt (Axis) vs. souL(Allies +12) Round 2


  • Russia does nothing.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 2 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour moved from India to Burma
                4 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Sakha to Siberia
                      Japanese take Siberia from Americans
                1 infantry moved from Amur to Siberia

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 armour and 2 mech_infantrys
                    ANZAC defend with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 armour and 2 mech_infantrys
                    Casualties for ANZAC: 1 artillery and 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 armour, 4 fighters and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Burma from ANZAC with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                2 fighters moved from Burma to Kiangsu
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in Kiangsu
                Japanese undo move 2.
                2 armour and 1 mech_infantry placed in Kiangsu
                3 infantry placed in Manchuria
                1 tactical_bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 2 fighters
                EDIT: Adding units owned by Japanese to India: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,2,4,3,3,4
                Japanese collect 35 PUs (13 lost to blockades); end with 35 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Trans-Jordan to Syria
                      Americans take Syria from Germans
                1 armour moved from Syria to Trans-Jordan
                4 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 artilleries, 1 infantry and 4 transports moved from 26 Sea Zone to 17 Sea Zone
                4 artilleries and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 4 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 4 artilleries and 1 infantry in Iwo Jima, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 4 artilleries and 1 infantry in Iwo Jima, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 4 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 battleship moved from 6 Sea Zone to 17 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 7 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 7 infantry moved from 98 Sea Zone to Trans-Jordan
                2 aaGuns moved from Egypt to Trans-Jordan
                2 fighters moved from Eastern United States to Gibraltar
                2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
                1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                3 armour, 3 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                6 transports moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 armour, 1 artillery and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 4 artilleries
        Siam : 1 flag
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 flag, 1 artillery
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
        17 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 4 transports
        1 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Trans-Jordan : 2 aaGuns, 10 armour, 18 artilleries, 1 bomber, 19 infantry, 7 mech_infantrys and 2 tactical_bombers
        Gibraltar : 2 fighters
        Morocco : 3 armour, 3 artilleries and 6 infantry
        Syria : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 6 transports
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports
        98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports
        91 Sea Zone : 1 destroyer and 7 transports

    Production/PUs Summary :

    Germans : 76 / 104
        Russians : 0 / 0
        Japanese : 47 / 40
        Americans : 56 / 81
        Chinese : 1 / 3
        British : 33 / 40
        UK_Pacific : 4 / 0
        Italians : 14 / 18
        ANZAC : 29 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry

    Production/PUs Summary :

    Germans : 76 / 104
        Russians : 0 / 0
        Japanese : 47 / 40
        Americans : 56 / 81
        Chinese : 1 / 1
        British : 33 / 40
        UK_Pacific : 4 / 0
        Italians : 14 / 18
        ANZAC : 29 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Gibraltar to Egypt
                2 fighters moved from United Kingdom to Gibraltar
                2 carriers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                2 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 3 artilleries, 1 fighter and 9 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 9 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Morocco : 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        93 Sea Zone : 1 flag
        92 Sea Zone : 2 cruisers and 1 destroyer
        Brazil : 1 flag
        98 Sea Zone : 3 carriers, 6 destroyers and 6 fighters
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 76 / 104
        Russians : 0 / 0
        Japanese : 47 / 40
        Americans : 56 / 81
        Chinese : 1 / 1
        British : 33 / 38
        UK_Pacific : 4 / 0
        Italians : 14 / 18
        ANZAC : 29 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Greece
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Kwangsi to Kwangtung
                      ANZAC take Kwangtung from Japanese
                1 artillery and 1 infantry moved from Shan State to Burma
                2 infantry moved from French Indo China to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                4 fighters moved from Shan State to Burma

    Combat - ANZAC
                Battle in Burma
                    ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    ANZAC win, taking Burma from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Yunnan
                    ANZAC attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        ANZAC roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Yunnan
                    ANZAC win, taking Yunnan from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                4 fighters moved from Burma to Shan State
                1 bomber moved from Yunnan to Shan State
                3 infantry moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to Kwangsi

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in Malaya
                3 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 3 transports
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                3 artilleries placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 33 PUs; end with 33 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag
        Formosa : 1 flag
        Kwangsi : 1 infantry
        Okinawa : 1 flag
        Yunnan : 2 infantry
        Shan State : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
        Burma : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Kwangtung : 1 flag, 1 armour and 1 harbour
        Queensland : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 3 cruisers, 4 destroyers and 1 submarine
        35 Sea Zone : 1 submarine
        6 Sea Zone : 1 submarine
        54 Sea Zone : 3 transports
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 75 / 104
        Russians : 0 / 0
        Japanese : 43 / 40
        Americans : 56 / 81
        Chinese : 2 / 1
        British : 33 / 38
        UK_Pacific : 4 / 0
        Italians : 14 / 11
        ANZAC : 33 / 43
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 3 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 75 / 104
        Russians : 0 / 0
        Japanese : 43 / 40
        Americans : 56 / 81
        Chinese : 2 / 1
        British : 33 / 38
        UK_Pacific : 4 / 0
        Italians : 14 / 11
        ANZAC : 33 / 43
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 battleship, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 fighters moved from Southern France to 92 Sea Zone
                6 fighters moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Western Germany to 92 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                4 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
                2 infantry moved from Southern France to Spain
                1 mech_infantry moved from Southern France to Spain
                1 fighter moved from Western Germany to Spain
                3 armour moved from Normandy Bordeaux to Spain
                3 armour and 9 infantry moved from Finland to Sweden
                1 armour moved from Buryatia to Manchuria
                2 armour moved from Szechwan to Yunnan
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                9 artilleries moved from Kazakhstan to Caucasus
                3 armour moved from Caucasus to Iraq
                6 armour and 1 mech_infantry moved from Greece to Turkey
                2 infantry moved from Iraq to Saudi Arabia
                5 fighters and 5 tactical_bombers moved from Iraq to Saudi Arabia
                14 fighters and 2 tactical_bombers moved from Iraq to Turkey
                3 infantry moved from Persia to Iraq

    Combat - Germans
                Battle in Sweden
                    Germans attack with 3 armour and 9 infantry
                    Neutral_True defend with 6 infantry
                    Germans win, taking Sweden from Neutral_True with 3 armour and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Gibraltar
                    Germans attack with 1 bomber and 6 fighters
                    British defend with 1 airfield, 2 fighters and 1 harbour; Americans defend with 2 fighters
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 fighters
                    Casualties for British: 2 fighters
                    Casualties for Americans: 2 fighters
                Battle in Yunnan
                    Germans attack with 2 armour
                    ANZAC defend with 2 infantry
                    Germans win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 1 armour
                Battle in Turkey
                    Germans attack with 6 armour, 14 fighters, 1 mech_infantry and 2 tactical_bombers
                    Neutral_True defend with 8 infantry
                    Germans win, taking Turkey from Neutral_True with 5 armour, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Spain
                    Germans attack with 3 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                    Germans win, taking Spain from Neutral_True with 3 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Saudi Arabia
                    Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
                    Neutral_True defend with 2 infantry
                    Germans win, taking Saudi Arabia from Neutral_True with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Syria from Americans to Germans
                EDIT: Turning off Edit Mode
                1 bomber could not land in Gibraltar and was removed
                1 armour moved from Iraq to Syria
                1 armour moved from Syria to Iraq
                5 fighters and 5 tactical_bombers moved from Saudi Arabia to Iraq
                14 fighters and 2 tactical_bombers moved from Turkey to Iraq
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Spain to Normandy Bordeaux
                5 artilleries and 7 infantry moved from France to Normandy Bordeaux
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to France

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber
                EDIT: Turning off Edit Mode
                1 armour and 2 fighters placed in Iraq
                3 infantry placed in Persia
                3 armour placed in Caucasus
                Germans undo move 3.
                Germans undo move 1.
                2 fighters placed in Iraq
                1 battleship placed in 80 Sea Zone
                3 armour placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                3 infantry placed in Western Germany
                3 armour placed in Caucasus

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2,5,6,1,6,2,4,4,1,5,6,3,4,2,1,6,6,5,4,4,5,3,6,1,2,4,5
                Germans collect 85 PUs (1 lost to blockades); end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs


  • Russia does nothing.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 2 armour and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Kiangsu to Kwangtung
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 fighter moved from Kiangsu to Kwangtung
                1 fighter moved from Kiangsu to Kwangtung
                3 armour and 3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Kwangsi
                3 fighters moved from India to Iraq
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Siberia to Soviet Far East
                1 fighter moved from Japan to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 1 artillery
                    retreated to Soviet Far East
                    Americans win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
                    ANZAC defend with 1 armour and 1 harbour
                    Japanese win, taking Kwangtung from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 armour
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 armour and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Burma from ANZAC with 3 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                2 fighters moved from Kwangtung to Kiangsu
                1 fighter moved from Soviet Far East to Sakha

    Place Units - Japanese
                2 armour and 1 infantry placed in India
                3 infantry placed in Kiangsu
                2 infantry placed in Japan
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,2,3,2
                Japanese collect 36 PUs (12 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 armour, 6 artilleries, 1 bomber, 1 cruiser, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 3 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
                3 armour, 3 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 91 Sea Zone
                3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 92 Sea Zone to Spain
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from Trans-Jordan to Saudi Arabia
                3 fighters moved from 98 Sea Zone to Saudi Arabia
                5 armour moved from Trans-Jordan to Turkey
                      Americans take Syria from Germans
                1 bomber moved from Trans-Jordan to Turkey
                2 tactical_bombers moved from Trans-Jordan to Turkey
                1 tactical_bomber moved from 98 Sea Zone to Turkey
                4 artilleries moved from Iwo Jima to 17 Sea Zone
                4 artilleries and 4 transports moved from 17 Sea Zone to 19 Sea Zone
                4 artilleries moved from 19 Sea Zone to Kiangsu
                1 battleship, 1 carrier and 3 destroyers moved from 17 Sea Zone to 19 Sea Zone
                2 fighters moved from 17 Sea Zone to Kiangsu
                1 artillery moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese


  • Scramble sz 19?

  • '20 '18 '17 '15

    Scramble 1 tac please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 armour, 6 artilleries, 1 bomber, 1 cruiser, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 3 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
                3 armour, 3 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 91 Sea Zone
                3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 92 Sea Zone to Spain
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
                1 infantry moved from Trans-Jordan to Saudi Arabia
                3 fighters moved from 98 Sea Zone to Saudi Arabia
                5 armour moved from Trans-Jordan to Turkey
                      Americans take Syria from Germans
                1 bomber moved from Trans-Jordan to Turkey
                2 tactical_bombers moved from Trans-Jordan to Turkey
                1 tactical_bomber moved from 98 Sea Zone to Turkey
                4 artilleries moved from Iwo Jima to 17 Sea Zone
                4 artilleries and 4 transports moved from 17 Sea Zone to 19 Sea Zone
                4 artilleries moved from 19 Sea Zone to Kiangsu
                1 battleship, 1 carrier and 3 destroyers moved from 17 Sea Zone to 19 Sea Zone
                2 fighters moved from 17 Sea Zone to Kiangsu
                1 artillery moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese

    Combat - Americans
                Japanese scrambles 1 units out of Kiangsu to defend against the attack in 19 Sea Zone
                Japanese scrambles to create a battle in territory 19 Sea Zone
                Battle in 19 Sea Zone
                    Americans attack with 3 battleships, 3 carriers, 1 cruiser, 4 destroyers and 4 transports
                    Japanese defend with 1 tactical_bomber
                        Americans roll dice for 3 battleships, 3 carriers, 1 cruiser, 4 destroyers and 4 transports in 19 Sea Zone, round 2 :  2/8 hits
                        Japanese roll dice for 1 tactical_bomber in 19 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 tactical_bomber owned by the Japanese lost in 19 Sea Zone
                    Americans win with 3 battleships, 3 carriers, 1 cruiser, 4 destroyers and 4 transports remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Kiangsu
                    Americans attack with 4 artilleries and 2 fighters
                    Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 3 infantry
                        AA fire in Kiangsu :  1/2 hits
                        1 fighter owned by the Americans lost in Kiangsu
                        Americans roll dice for 4 artilleries and 1 fighter in Kiangsu, round 2 :  1/5 hits
                        Japanese roll dice for 1 aaGun, 3 fighters and 3 infantry in Kiangsu, round 2 :  4/6 hits
                        4 artilleries owned by the Americans and 1 aaGun owned by the Japanese lost in Kiangsu
                    Japanese win with 3 fighters and 3 infantry remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 aaGun
                    Casualties for Americans: 4 artilleries and 1 fighter
                    1 fighter owned by the Americans retreated
                Battle in Turkey
                    Americans attack with 5 armour, 1 bomber and 3 tactical_bombers
                    Germans defend with 5 armour
                        Americans roll dice for 5 armour, 1 bomber and 3 tactical_bombers in Turkey, round 2 :  6/9 hits
                        Germans roll dice for 5 armour in Turkey, round 2 :  3/5 hits
                        5 armour owned by the Germans and 3 armour owned by the Americans lost in Turkey
                    Americans win, taking Turkey from Germans with 2 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 5 armour
                    Casualties for Americans: 3 armour
                Battle in Spain
                    Americans attack with 5 armour, 4 artilleries, 2 fighters and 9 infantry
                    Germans defend with 3 armour, 4 artilleries, 5 infantry and 1 mech_infantry
                        Americans roll dice for 5 armour, 4 artilleries, 2 fighters and 9 infantry in Spain, round 2 :  6/20 hits
                        Germans roll dice for 3 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Spain, round 2 :  5/13 hits
                        5 infantry owned by the Germans , 5 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
                        Americans roll dice for 5 armour, 4 artilleries, 2 fighters and 4 infantry in Spain, round 3 :  7/15 hits
                        Germans roll dice for 3 armour and 4 artilleries in Spain, round 3 :  4/7 hits
                        3 armour owned by the Germans , 4 infantry owned by the Americans and 4 artilleries owned by the Germans lost in Spain
                    Americans win, taking Spain from Germans with 5 armour, 4 artilleries and 2 fighters remaining. Battle score for attacker is 26
                    Casualties for Germans: 3 armour, 4 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 9 infantry
                Battle in Saudi Arabia
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 fighters and 1 infantry in Saudi Arabia, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Saudi Arabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Saudi Arabia
                    Americans win, taking Saudi Arabia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Saudi Arabia to 98 Sea Zone
                3 tactical_bombers moved from Turkey to Trans-Jordan
                1 bomber moved from Turkey to Trans-Jordan
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                2 fighters moved from Spain to 91 Sea Zone
                1 carrier and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
                7 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone

    Place Units - Americans
                3 artilleries and 7 infantry placed in Central United States
                1 armour, 3 artilleries and 1 bomber placed in Eastern United States
                1 cruiser and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,5,3,4,4,2,6,3,5,6
                Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Siam : 1 flag
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 artillery
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 3 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter and 4 transports
        1 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 3 artilleries, 1 factory_major and 7 infantry
        Eastern United States : 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major and 1 harbour
        Trans-Jordan : 2 aaGuns, 5 armour, 18 artilleries, 1 bomber, 18 infantry, 7 mech_infantrys and 3 tactical_bombers
        Syria : 1 flag
        Portugal : 1 flag, 4 infantry
        Turkey : 1 flag, 2 armour
        Saudi Arabia : 1 flag, 1 infantry
        97 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 cruiser, 1 submarine and 7 transports
        Spain : 1 flag, 5 armour and 4 artilleries
        98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 4 transports
        91 Sea Zone : 2 carriers, 5 destroyers, 4 fighters, 1 submarine and 10 transports

    Production/PUs Summary :

    Germans : 79 / 116
        Russians : 0 / 0
        Japanese : 47 / 42
        Americans : 64 / 87
        Chinese : 0 / 1
        British : 33 / 38
        UK_Pacific : 4 / 0
        Italians : 14 / 11
        ANZAC : 29 / 43
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Purchase Units - British
                British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 cruisers and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 91 Sea Zone to 109 Sea Zone
                3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                5 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
                1 infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 mech_infantry moved from Union of South Africa to Angola
                      British take Angola from Neutral_True

    Place Units - British
                3 infantry placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 5 armour, 6 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 6 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Mozambique : 1 flag, 3 infantry
        93 Sea Zone : 1 flag
        109 Sea Zone : 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport
        Angola : 1 flag, 2 infantry and 1 mech_infantry
        Brazil : 1 flag
        Spain : 5 infantry and 1 mech_infantry
        98 Sea Zone : 3 carriers, 6 destroyers and 6 fighters
        91 Sea Zone : 3 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 79 / 116
        Russians : 0 / 0
        Japanese : 47 / 42
        Americans : 64 / 87
        Chinese : 0 / 1
        British : 35 / 40
        UK_Pacific : 4 / 0
        Italians : 14 / 11
        ANZAC : 29 / 43
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 infantry moved from Greece to Turkey
                3 fighters moved from Iraq to Turkey
                2 fighters moved from Iraq to Saudi Arabia

    Combat - Italians
                Battle in Turkey
                    Italians attack with 3 fighters and 3 infantry
                    Americans defend with 2 armour
                    Italians win, taking Turkey from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 armour
                Battle in Saudi Arabia
                    Italians attack with 2 fighters
                    Americans defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Saudi Arabia to Iraq
                3 fighters moved from Turkey to Iraq
                1 armour moved from Greece to Iraq

    Place Units - Italians
                1 artillery and 2 infantry placed in Greece

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from French Indo China to Kwangsi
                1 armour and 2 mech_infantrys moved from Malaya to Burma
                1 artillery and 1 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 fighter moved from Shan State to Yunnan
                3 fighters moved from Shan State to Burma

    Combat - ANZAC
                Battle in Burma
                    ANZAC attack with 1 armour, 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 3 armour and 2 infantry
                        AA fire in Burma :  2/3 hits
                        2 fighters owned by the ANZAC lost in Burma
                        ANZAC roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  3/8 hits
                        Japanese roll dice for 1 aaGun, 3 armour and 2 infantry in Burma, round 2 :  0/5 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
                        ANZAC roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 :  4/8 hits
                        Japanese roll dice for 3 armour in Burma, round 3 :  2/3 hits
                        1 infantry owned by the ANZAC , 3 armour owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Burma
                    ANZAC win, taking Burma from Japanese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 aaGun, 3 armour and 2 infantry
                    Casualties for ANZAC: 2 fighters, 1 infantry and 1 mech_infantry
                Battle in Yunnan
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Yunnan
                    ANZAC win, taking Yunnan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kwangsi
                    ANZAC attack with 1 bomber and 2 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Kwangsi to Shan State
                1 fighter moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Malaya
                3 infantry placed in New South Wales
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 30 PUs; end with 31 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag
        Formosa : 1 flag
        Kwangsi : 1 infantry
        Okinawa : 1 flag
        Yunnan : 1 artillery and 1 infantry
        Shan State : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
        Burma : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Queensland : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 3 cruisers, 4 destroyers and 3 transports
        34 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        6 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 78 / 116
        Russians : 0 / 0
        Japanese : 45 / 42
        Americans : 62 / 87
        Chinese : 2 / 1
        British : 35 / 40
        UK_Pacific : 4 / 0
        Italians : 16 / 12
        ANZAC : 30 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 3 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 78 / 116
        Russians : 0 / 0
        Japanese : 45 / 42
        Americans : 62 / 87
        Chinese : 2 / 1
        British : 35 / 40
        UK_Pacific : 4 / 0
        Italians : 16 / 12
        ANZAC : 30 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Politics - Germans

    Purchase Units - Germans
                Germans buy 11 armour, 5 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 5 artilleries, 1 bomber, 3 fighters and 7 infantry moved from Normandy Bordeaux to Spain
                1 armour moved from Iraq to Saudi Arabia
                      Germans take Saudi Arabia from Americans
                1 armour moved from Saudi Arabia to Iraq
                1 armour moved from Iraq to Syria
                      Germans take Syria from Americans
                1 armour moved from Syria to Iraq
                1 armour moved from Iraq to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 armour, 1 battleship, 2 cruisers, 9 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone

    Combat - Germans
                Battle in Spain
                    Germans attack with 3 armour, 5 artilleries, 1 bomber, 3 fighters and 7 infantry
                    British defend with 5 infantry and 1 mech_infantry; Americans defend with 5 armour and 4 artilleries
                    Germans win, taking Spain from Americans with 3 armour, 4 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 artillery and 7 infantry
                    Casualties for British: 5 infantry and 1 mech_infantry
                    Casualties for Americans: 5 armour and 4 artilleries

    Non Combat Move - Germans
                1 bomber moved from Spain to France
                1 artillery and 4 infantry moved from France to Southern France
                1 carrier, 4 destroyers, 1 submarine and 3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Spain to Western Germany
                2 fighters moved from Spain to Southern France
                3 armour and 3 infantry moved from Sweden to 113 Sea Zone
                3 armour and 3 infantry moved from 113 Sea Zone to Western Germany
                6 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to France
                9 artilleries moved from Caucasus to Turkey
                3 armour moved from Caucasus to Iraq
                2 infantry moved from Persia to Iraq
                1 infantry moved from Turkmenistan to Eastern Persia
                1 infantry moved from Volgograd to Caucasus
                1 armour and 1 infantry moved from 39 Sea Zone to India

    Place Units - Germans
                3 artilleries placed in Iraq
                3 armour placed in Persia
                3 armour placed in Caucasus
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 armour and 1 artillery placed in Southern France
                3 armour placed in France
                1 fighter placed in Western Germany
                1 fighter and 1 mech_infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,3,3,3,2,6,3,1,2,6,2,4,3,3,5,3,4,6,2,3,1,3,2,5,3
                Germans collect 82 PUs (1 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Iraq: 3 armour and 3 infantry
                EDIT: Adding units owned by Germans to Persia: 3 armour and 3 infantry
                EDIT: Removing units owned by Germans from Eastern Persia: 1 infantry
                EDIT: Adding units owned by Germans to Persia: 1 infantry
                EDIT: Turning off Edit Mode

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