@cwglee51 weird – bombers are definitely listed as 12 rather than 14 … i am curious if you somehow had an older version of BM map? wonder if there will be any other differences (intercepts, etc).
14L Whackamatt (Axis) vs. souL(Allies +12) Round 2
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Russia does nothing.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 armour, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kwangsi
2 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 armour moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Americans
1 infantry moved from Amur to SiberiaCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 armour and 2 mech_infantrys
ANZAC defend with 1 armour, 1 artillery and 1 mech_infantry
Chinese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 2 armour and 2 mech_infantrys
Casualties for ANZAC: 1 artillery and 1 mech_infantry
Battle in Burma
Japanese attack with 1 armour, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Burma from ANZAC with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Burma to Kiangsu
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Japan to KiangsuPlace Units - Japanese
3 infantry placed in India
3 infantry placed in Kiangsu
Japanese undo move 2.
2 armour and 1 mech_infantry placed in Kiangsu
3 infantry placed in Manchuria
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 fighters
EDIT: Adding units owned by Japanese to India: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,2,4,3,3,4
Japanese collect 35 PUs (13 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Germans
1 armour moved from Syria to Trans-Jordan
4 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries, 1 infantry and 4 transports moved from 26 Sea Zone to 17 Sea Zone
4 artilleries and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 4 artilleries and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 4 artilleries and 1 infantry in Iwo Jima, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 4 artilleries and 1 infantry in Iwo Jima, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 4 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
1 battleship moved from 6 Sea Zone to 17 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 7 infantry moved from 98 Sea Zone to Trans-Jordan
2 aaGuns moved from Egypt to Trans-Jordan
2 fighters moved from Eastern United States to Gibraltar
2 armour, 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 armour, 1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 4 artilleries
Siam : 1 flag
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 flag, 1 artillery
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
17 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 4 transports
1 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Trans-Jordan : 2 aaGuns, 10 armour, 18 artilleries, 1 bomber, 19 infantry, 7 mech_infantrys and 2 tactical_bombers
Gibraltar : 2 fighters
Morocco : 3 armour, 3 artilleries and 6 infantry
Syria : 1 flag
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 6 transports
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports
98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports
91 Sea Zone : 1 destroyer and 7 transportsProduction/PUs Summary :
Germans : 76 / 104
Russians : 0 / 0
Japanese : 47 / 40
Americans : 56 / 81
Chinese : 1 / 3
British : 33 / 40
UK_Pacific : 4 / 0
Italians : 14 / 18
ANZAC : 29 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Production/PUs Summary :
Germans : 76 / 104
Russians : 0 / 0
Japanese : 47 / 40
Americans : 56 / 81
Chinese : 1 / 1
British : 33 / 40
UK_Pacific : 4 / 0
Italians : 14 / 18
ANZAC : 29 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to Gibraltar
2 carriers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield, 3 artilleries, 1 fighter and 9 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 9 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Morocco : 5 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 flag
92 Sea Zone : 2 cruisers and 1 destroyer
Brazil : 1 flag
98 Sea Zone : 3 carriers, 6 destroyers and 6 fighters
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
Suriname : 1 flagProduction/PUs Summary :
Germans : 76 / 104
Russians : 0 / 0
Japanese : 47 / 40
Americans : 56 / 81
Chinese : 1 / 1
British : 33 / 38
UK_Pacific : 4 / 0
Italians : 14 / 18
ANZAC : 29 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Greece
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Kwangsi to Kwangtung
ANZAC take Kwangtung from Japanese
1 artillery and 1 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
4 fighters moved from Shan State to BurmaCombat - ANZAC
Battle in Burma
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
ANZAC attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
ANZAC roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Germans roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Yunnan
ANZAC win, taking Yunnan from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
4 fighters moved from Burma to Shan State
1 bomber moved from Yunnan to Shan State
3 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to KwangsiPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 3 transports
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
3 artilleries placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 33 PUs; end with 33 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag
Formosa : 1 flag
Kwangsi : 1 infantry
Okinawa : 1 flag
Yunnan : 2 infantry
Shan State : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kwangtung : 1 flag, 1 armour and 1 harbour
Queensland : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 3 cruisers, 4 destroyers and 1 submarine
35 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
54 Sea Zone : 3 transports
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 75 / 104
Russians : 0 / 0
Japanese : 43 / 40
Americans : 56 / 81
Chinese : 2 / 1
British : 33 / 38
UK_Pacific : 4 / 0
Italians : 14 / 11
ANZAC : 33 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 3 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 75 / 104
Russians : 0 / 0
Japanese : 43 / 40
Americans : 56 / 81
Chinese : 2 / 1
British : 33 / 38
UK_Pacific : 4 / 0
Italians : 14 / 11
ANZAC : 33 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarPurchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 battleship, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 fighters moved from Southern France to 92 Sea Zone
6 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
4 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
2 infantry moved from Southern France to Spain
1 mech_infantry moved from Southern France to Spain
1 fighter moved from Western Germany to Spain
3 armour moved from Normandy Bordeaux to Spain
3 armour and 9 infantry moved from Finland to Sweden
1 armour moved from Buryatia to Manchuria
2 armour moved from Szechwan to Yunnan
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
9 artilleries moved from Kazakhstan to Caucasus
3 armour moved from Caucasus to Iraq
6 armour and 1 mech_infantry moved from Greece to Turkey
2 infantry moved from Iraq to Saudi Arabia
5 fighters and 5 tactical_bombers moved from Iraq to Saudi Arabia
14 fighters and 2 tactical_bombers moved from Iraq to Turkey
3 infantry moved from Persia to IraqCombat - Germans
Battle in Sweden
Germans attack with 3 armour and 9 infantry
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 3 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Gibraltar
Germans attack with 1 bomber and 6 fighters
British defend with 1 airfield, 2 fighters and 1 harbour; Americans defend with 2 fighters
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 4 fighters
Casualties for British: 2 fighters
Casualties for Americans: 2 fighters
Battle in Yunnan
Germans attack with 2 armour
ANZAC defend with 2 infantry
Germans win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 armour
Battle in Turkey
Germans attack with 6 armour, 14 fighters, 1 mech_infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
Germans win, taking Turkey from Neutral_True with 5 armour, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Spain
Germans attack with 3 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Germans win, taking Spain from Neutral_True with 3 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Saudi Arabia
Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers
Neutral_True defend with 2 infantry
Germans win, taking Saudi Arabia from Neutral_True with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Syria from Americans to Germans
EDIT: Turning off Edit Mode
1 bomber could not land in Gibraltar and was removed
1 armour moved from Iraq to Syria
1 armour moved from Syria to Iraq
5 fighters and 5 tactical_bombers moved from Saudi Arabia to Iraq
14 fighters and 2 tactical_bombers moved from Turkey to Iraq
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
5 artilleries and 7 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
1 armour and 2 fighters placed in Iraq
3 infantry placed in Persia
3 armour placed in Caucasus
Germans undo move 3.
Germans undo move 1.
2 fighters placed in Iraq
1 battleship placed in 80 Sea Zone
3 armour placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
3 armour placed in CaucasusTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2,5,6,1,6,2,4,4,1,5,6,3,4,2,1,6,6,5,4,4,5,3,6,1,2,4,5
Germans collect 85 PUs (1 lost to blockades); end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs -
Russia does nothing.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 armour and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsu to Kwangtung
1 fighter moved from Kiangsu to Kwangtung
3 armour and 3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Kwangsi
3 fighters moved from India to Iraq
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Siberia to Soviet Far East
1 fighter moved from Japan to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 artillery
retreated to Soviet Far East
Americans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
ANZAC defend with 1 armour and 1 harbour
Japanese win, taking Kwangtung from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 armour
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 armour and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Burma from ANZAC with 3 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
2 fighters moved from Kwangtung to Kiangsu
1 fighter moved from Soviet Far East to SakhaPlace Units - Japanese
2 armour and 1 infantry placed in India
3 infantry placed in Kiangsu
2 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,2,3,2
Japanese collect 36 PUs (12 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 1 armour, 6 artilleries, 1 bomber, 1 cruiser, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 armour, 3 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 91 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 92 Sea Zone to Spain
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Trans-Jordan to Saudi Arabia
3 fighters moved from 98 Sea Zone to Saudi Arabia
5 armour moved from Trans-Jordan to Turkey
Americans take Syria from Germans
1 bomber moved from Trans-Jordan to Turkey
2 tactical_bombers moved from Trans-Jordan to Turkey
1 tactical_bomber moved from 98 Sea Zone to Turkey
4 artilleries moved from Iwo Jima to 17 Sea Zone
4 artilleries and 4 transports moved from 17 Sea Zone to 19 Sea Zone
4 artilleries moved from 19 Sea Zone to Kiangsu
1 battleship, 1 carrier and 3 destroyers moved from 17 Sea Zone to 19 Sea Zone
2 fighters moved from 17 Sea Zone to Kiangsu
1 artillery moved from Soviet Far East to Siberia
Americans take Siberia from Japanese -
Scramble sz 19?
-
Scramble 1 tac please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 1 armour, 6 artilleries, 1 bomber, 1 cruiser, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 armour, 3 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 91 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 92 Sea Zone to Spain
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Trans-Jordan to Saudi Arabia
3 fighters moved from 98 Sea Zone to Saudi Arabia
5 armour moved from Trans-Jordan to Turkey
Americans take Syria from Germans
1 bomber moved from Trans-Jordan to Turkey
2 tactical_bombers moved from Trans-Jordan to Turkey
1 tactical_bomber moved from 98 Sea Zone to Turkey
4 artilleries moved from Iwo Jima to 17 Sea Zone
4 artilleries and 4 transports moved from 17 Sea Zone to 19 Sea Zone
4 artilleries moved from 19 Sea Zone to Kiangsu
1 battleship, 1 carrier and 3 destroyers moved from 17 Sea Zone to 19 Sea Zone
2 fighters moved from 17 Sea Zone to Kiangsu
1 artillery moved from Soviet Far East to Siberia
Americans take Siberia from JapaneseCombat - Americans
Japanese scrambles 1 units out of Kiangsu to defend against the attack in 19 Sea Zone
Japanese scrambles to create a battle in territory 19 Sea Zone
Battle in 19 Sea Zone
Americans attack with 3 battleships, 3 carriers, 1 cruiser, 4 destroyers and 4 transports
Japanese defend with 1 tactical_bomber
Americans roll dice for 3 battleships, 3 carriers, 1 cruiser, 4 destroyers and 4 transports in 19 Sea Zone, round 2 : 2/8 hits
Japanese roll dice for 1 tactical_bomber in 19 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese lost in 19 Sea Zone
Americans win with 3 battleships, 3 carriers, 1 cruiser, 4 destroyers and 4 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Kiangsu
Americans attack with 4 artilleries and 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 3 infantry
AA fire in Kiangsu : 1/2 hits
1 fighter owned by the Americans lost in Kiangsu
Americans roll dice for 4 artilleries and 1 fighter in Kiangsu, round 2 : 1/5 hits
Japanese roll dice for 1 aaGun, 3 fighters and 3 infantry in Kiangsu, round 2 : 4/6 hits
4 artilleries owned by the Americans and 1 aaGun owned by the Japanese lost in Kiangsu
Japanese win with 3 fighters and 3 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 aaGun
Casualties for Americans: 4 artilleries and 1 fighter
1 fighter owned by the Americans retreated
Battle in Turkey
Americans attack with 5 armour, 1 bomber and 3 tactical_bombers
Germans defend with 5 armour
Americans roll dice for 5 armour, 1 bomber and 3 tactical_bombers in Turkey, round 2 : 6/9 hits
Germans roll dice for 5 armour in Turkey, round 2 : 3/5 hits
5 armour owned by the Germans and 3 armour owned by the Americans lost in Turkey
Americans win, taking Turkey from Germans with 2 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 5 armour
Casualties for Americans: 3 armour
Battle in Spain
Americans attack with 5 armour, 4 artilleries, 2 fighters and 9 infantry
Germans defend with 3 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Americans roll dice for 5 armour, 4 artilleries, 2 fighters and 9 infantry in Spain, round 2 : 6/20 hits
Germans roll dice for 3 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Spain, round 2 : 5/13 hits
5 infantry owned by the Germans , 5 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
Americans roll dice for 5 armour, 4 artilleries, 2 fighters and 4 infantry in Spain, round 3 : 7/15 hits
Germans roll dice for 3 armour and 4 artilleries in Spain, round 3 : 4/7 hits
3 armour owned by the Germans , 4 infantry owned by the Americans and 4 artilleries owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 5 armour, 4 artilleries and 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 3 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Casualties for Americans: 9 infantry
Battle in Saudi Arabia
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Saudi Arabia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Saudi Arabia
Americans win, taking Saudi Arabia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
3 fighters moved from Saudi Arabia to 98 Sea Zone
3 tactical_bombers moved from Turkey to Trans-Jordan
1 bomber moved from Turkey to Trans-Jordan
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
2 fighters moved from Spain to 91 Sea Zone
1 carrier and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
7 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Kiangsu to 19 Sea ZonePlace Units - Americans
3 artilleries and 7 infantry placed in Central United States
1 armour, 3 artilleries and 1 bomber placed in Eastern United States
1 cruiser and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,5,3,4,4,2,6,3,5,6
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Siam : 1 flag
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 flag
Siberia : 1 flag, 1 artillery
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 3 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 fighter and 4 transports
1 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 submarines
Central United States : 3 artilleries, 1 factory_major and 7 infantry
Eastern United States : 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major and 1 harbour
Trans-Jordan : 2 aaGuns, 5 armour, 18 artilleries, 1 bomber, 18 infantry, 7 mech_infantrys and 3 tactical_bombers
Syria : 1 flag
Portugal : 1 flag, 4 infantry
Turkey : 1 flag, 2 armour
Saudi Arabia : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 cruiser, 1 submarine and 7 transports
Spain : 1 flag, 5 armour and 4 artilleries
98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 4 transports
91 Sea Zone : 2 carriers, 5 destroyers, 4 fighters, 1 submarine and 10 transportsProduction/PUs Summary :
Germans : 79 / 116
Russians : 0 / 0
Japanese : 47 / 42
Americans : 64 / 87
Chinese : 0 / 1
British : 33 / 38
UK_Pacific : 4 / 0
Italians : 14 / 11
ANZAC : 29 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaPurchase Units - British
British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 cruisers and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
5 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_TruePlace Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield, 5 armour, 6 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 6 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Mozambique : 1 flag, 3 infantry
93 Sea Zone : 1 flag
109 Sea Zone : 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport
Angola : 1 flag, 2 infantry and 1 mech_infantry
Brazil : 1 flag
Spain : 5 infantry and 1 mech_infantry
98 Sea Zone : 3 carriers, 6 destroyers and 6 fighters
91 Sea Zone : 3 transports
Suriname : 1 flagProduction/PUs Summary :
Germans : 79 / 116
Russians : 0 / 0
Japanese : 47 / 42
Americans : 64 / 87
Chinese : 0 / 1
British : 35 / 40
UK_Pacific : 4 / 0
Italians : 14 / 11
ANZAC : 29 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Greece to Turkey
3 fighters moved from Iraq to Turkey
2 fighters moved from Iraq to Saudi ArabiaCombat - Italians
Battle in Turkey
Italians attack with 3 fighters and 3 infantry
Americans defend with 2 armour
Italians win, taking Turkey from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 2 armour
Battle in Saudi Arabia
Italians attack with 2 fighters
Americans defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Saudi Arabia to Iraq
3 fighters moved from Turkey to Iraq
1 armour moved from Greece to IraqPlace Units - Italians
1 artillery and 2 infantry placed in GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from French Indo China to Kwangsi
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Shan State to Yunnan
3 fighters moved from Shan State to BurmaCombat - ANZAC
Battle in Burma
ANZAC attack with 1 armour, 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 armour and 2 infantry
AA fire in Burma : 2/3 hits
2 fighters owned by the ANZAC lost in Burma
ANZAC roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/8 hits
Japanese roll dice for 1 aaGun, 3 armour and 2 infantry in Burma, round 2 : 0/5 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
ANZAC roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 4/8 hits
Japanese roll dice for 3 armour in Burma, round 3 : 2/3 hits
1 infantry owned by the ANZAC , 3 armour owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Burma
ANZAC win, taking Burma from Japanese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun, 3 armour and 2 infantry
Casualties for ANZAC: 2 fighters, 1 infantry and 1 mech_infantry
Battle in Yunnan
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits
Germans roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Yunnan
ANZAC win, taking Yunnan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kwangsi
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Kwangsi to Shan State
1 fighter moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
3 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 infantry placed in New South Wales
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 30 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag
Formosa : 1 flag
Kwangsi : 1 infantry
Okinawa : 1 flag
Yunnan : 1 artillery and 1 infantry
Shan State : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Burma : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Queensland : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 3 cruisers, 4 destroyers and 3 transports
34 Sea Zone : 1 submarine
20 Sea Zone : 1 submarine
6 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 78 / 116
Russians : 0 / 0
Japanese : 45 / 42
Americans : 62 / 87
Chinese : 2 / 1
British : 35 / 40
UK_Pacific : 4 / 0
Italians : 16 / 12
ANZAC : 30 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 3 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 78 / 116
Russians : 0 / 0
Japanese : 45 / 42
Americans : 62 / 87
Chinese : 2 / 1
British : 35 / 40
UK_Pacific : 4 / 0
Italians : 16 / 12
ANZAC : 30 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 11 armour, 5 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 5 artilleries, 1 bomber, 3 fighters and 7 infantry moved from Normandy Bordeaux to Spain
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from Americans
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from Americans
1 armour moved from Syria to Iraq
1 armour moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 battleship, 2 cruisers, 9 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea ZoneCombat - Germans
Battle in Spain
Germans attack with 3 armour, 5 artilleries, 1 bomber, 3 fighters and 7 infantry
British defend with 5 infantry and 1 mech_infantry; Americans defend with 5 armour and 4 artilleries
Germans win, taking Spain from Americans with 3 armour, 4 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 40
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Americans: 5 armour and 4 artilleriesNon Combat Move - Germans
1 bomber moved from Spain to France
1 artillery and 4 infantry moved from France to Southern France
1 carrier, 4 destroyers, 1 submarine and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Spain to Western Germany
2 fighters moved from Spain to Southern France
3 armour and 3 infantry moved from Sweden to 113 Sea Zone
3 armour and 3 infantry moved from 113 Sea Zone to Western Germany
6 infantry moved from Western Germany to France
4 infantry moved from Western Germany to France
9 artilleries moved from Caucasus to Turkey
3 armour moved from Caucasus to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Volgograd to Caucasus
1 armour and 1 infantry moved from 39 Sea Zone to IndiaPlace Units - Germans
3 artilleries placed in Iraq
3 armour placed in Persia
3 armour placed in Caucasus
1 artillery and 2 infantry placed in Normandy Bordeaux
2 armour and 1 artillery placed in Southern France
3 armour placed in France
1 fighter placed in Western Germany
1 fighter and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,3,3,3,2,6,3,1,2,6,2,4,3,3,5,3,4,6,2,3,1,3,2,5,3
Germans collect 82 PUs (1 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 3 armour and 3 infantry
EDIT: Adding units owned by Germans to Persia: 3 armour and 3 infantry
EDIT: Removing units owned by Germans from Eastern Persia: 1 infantry
EDIT: Adding units owned by Germans to Persia: 1 infantry
EDIT: Turning off Edit Mode





