@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 70 Sea Zone
2 fighters moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
British take 93 Sea Zone from Italians
You going to finish the turn and post? There are no scramble questions for me.
hmmm… I thought I finished and posted.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 70 Sea Zone
2 fighters moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
British take 93 Sea Zone from Italians
Combat - British
Non Combat Move - British
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 2 fighters
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
70 Sea Zone : 1 transport
106 Sea Zone : 1 cruiser and 1 destroyer
93 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport
Brazil : 1 flag
Suriname : 1 flag
Production/PUs Summary :
Germans : 56 / 81
Russians : 17 / 18
Japanese : 58 / 65
Americans : 57 / 83
Chinese : 4 / 6
British : 30 / 30
UK_Pacific : 4 / 0
Italians : 17 / 23
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 98 Sea Zone
1 bomber and 2 fighters moved from Egypt to Trans-Jordan
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
Americans defend with 4 transports
Italians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
Place Units - Italians
1 airfield placed in Egypt
1 destroyer placed in 81 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Malaya
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Queensland to Sumatra
1 carrier, 2 destroyers and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 infantry and 1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for ANZAC :
Marshall Islands : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 3 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 2 fighters
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 bomber
42 Sea Zone : 1 cruiser and 2 transports
44 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
54 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 56 / 81
Russians : 17 / 18
Japanese : 51 / 65
Americans : 57 / 83
Chinese : 4 / 6
British : 29 / 30
UK_Pacific : 4 / 0
Italians : 18 / 22
ANZAC : 24 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 fighter and 3 infantry
United Kingdom : 2 infantry
70 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 56 / 81
Russians : 17 / 18
Japanese : 51 / 65
Americans : 57 / 83
Chinese : 4 / 6
British : 29 / 30
UK_Pacific : 4 / 0
Italians : 18 / 22
ANZAC : 24 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 bomber moved from Greece to Northwest Persia
1 armour moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 artilleries and 2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
5 artilleries and 5 infantry moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
5 armour moved from Eastern Poland to Ukraine
1 armour moved from Romania to Greece
1 armour moved from Romania to Northern Italy
1 armour moved from Romania to Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 5 artilleries and 5 infantry
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Syria from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 artilleries and 6 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 bomber moved from Northwest Persia to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Greece
Place Units - Germans
1 factory_minor placed in Persia
2 armour and 1 infantry placed in Iraq
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in France
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 bomber moved from Greece to Northwest Persia
1 armour moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 artilleries and 2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
5 artilleries and 5 infantry moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
5 armour moved from Eastern Poland to Ukraine
1 armour moved from Romania to Greece
1 armour moved from Romania to Northern Italy
1 armour moved from Romania to Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 5 artilleries and 5 infantry
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Syria from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 artilleries and 6 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 bomber moved from Northwest Persia to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Greece
Place Units - Germans
1 factory_minor placed in Persia
2 armour and 1 infantry placed in Iraq
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in France
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Persia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
I posted a second time - changed where 2 german planes would land
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Tambov to Rostov
2 armour and 2 mech_infantrys moved from Kansu to Vologda
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 artilleries and 3 infantry moved from Russia to Smolensk
2 artilleries, 14 infantry and 1 mech_infantry moved from Russia to Bryansk
4 mech_infantrys moved from Volgograd to Bryansk
1 armour and 3 mech_infantrys moved from Samara to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 artilleries and 3 infantry
Russians roll dice for 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 4/12 hits
Germans roll dice for 5 artilleries and 3 infantry in Rostov, round 2 : 2/8 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
Russians roll dice for 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 3/10 hits
Germans roll dice for 4 artilleries in Rostov, round 3 : 0/4 hits
3 artilleries owned by the Germans lost in Rostov
6 infantry owned by the Russians and 1 mech_infantry owned by the Russians retreated to Volgograd
Germans win with 1 artillery remaining. Battle score for attacker is 19
Casualties for Germans: 4 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 armour, 2 artilleries, 14 infantry and 8 mech_infantrys
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 artilleries, 14 infantry and 8 mech_infantrys in Bryansk, round 2 : 7/25 hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 2/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 4/4 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
1 artillery owned by the Russians retreated to Russia
Germans win with 2 artilleries remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 6 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Samara to Russia
1 aaGun moved from Tambov to Bryansk
3 aaGuns moved from Russia to Bryansk
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Tambov: 6 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Territory Summary for Russians :
Bryansk : 4 aaGuns, 1 armour, 2 artilleries, 12 infantry and 8 mech_infantrys
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Tambov : 6 infantry and 1 mech_infantry
Vologda : 2 armour, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Production/PUs Summary :
Germans : 60 / 83
Russians : 14 / 14
Japanese : 51 / 65
Americans : 56 / 83
Chinese : 4 / 6
British : 29 / 30
UK_Pacific : 4 / 0
Italians : 18 / 22
ANZAC : 24 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour and 6 infantry; Remaining resources: 29 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Szechwan to Shan State
1 armour moved from Szechwan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Timguska to Kansu
1 fighter moved from Kiangsu to Shan State
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to 37 Sea Zone
2 fighters moved from Kiangsu to 37 Sea Zone
1 armour moved from Hopei to Shensi
1 armour moved from Szechwan to Shensi
3 infantry moved from Chahar to Hopei
1 artillery and 2 infantry moved from Anhwe to Kweichow
3 infantry moved from Buyant-Uhaa to Chahar
1 bomber moved from Evenkiyskiy to Shensi
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 7 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports; Americans defend with 2 transports
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 4 fighters
Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters and 2 transports
Casualties for Americans: 2 transports
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking French Indo China from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 2 armour and 1 bomber
Chinese defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 3 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
EDIT: Japanese undo move 1.
2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Shan State to Yunnan
1 bomber moved from Shensi to Kweichow
Place Units - Japanese
1 armour and 2 infantry placed in India
1 armour and 2 infantry placed in Kiangsu
1 armour and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 55 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour and 6 infantry; Remaining resources: 29 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Szechwan to Shan State
1 armour moved from Szechwan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Timguska to Kansu
1 fighter moved from Kiangsu to Shan State
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to 37 Sea Zone
2 fighters moved from Kiangsu to 37 Sea Zone
1 armour moved from Hopei to Shensi
1 armour moved from Szechwan to Shensi
3 infantry moved from Chahar to Hopei
1 artillery and 2 infantry moved from Anhwe to Kweichow
3 infantry moved from Buyant-Uhaa to Chahar
1 bomber moved from Evenkiyskiy to Shensi
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 7 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports; Americans defend with 2 transports
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 4 fighters
Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters and 2 transports
Casualties for Americans: 2 transports
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking French Indo China from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 2 armour and 1 bomber
Chinese defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 3 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
EDIT: Japanese undo move 1.
2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Shan State to Yunnan
1 bomber moved from Shensi to Kweichow
Place Units - Japanese
1 armour and 2 infantry placed in India
1 armour and 2 infantry placed in Kiangsu
1 armour and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 55 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 armour
EDIT: Removing units owned by Japanese from Manchuria: 1 armour
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to India: 2 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 5 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from Sumatra to 36 Sea Zone
2 infantry moved from Siam to French Indo China
1 fighter moved from Philippines to French Indo China
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 36 Sea Zone
3 carriers moved from 35 Sea Zone to 36 Sea Zone
3 battleships, 2 cruisers, 7 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Alexandria to Iraq
Combat - Americans
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in French Indo China
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 0/3 hits
Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits
1 infantry owned by the Americans lost in French Indo China
Americans roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 0/2 hits
Japanese roll dice for 1 armour in French Indo China, round 4 : 0/1 hits
Americans roll dice for 1 fighter and 1 infantry in French Indo China, round 5 : 0/2 hits
Japanese roll dice for 1 armour in French Indo China, round 5 : 1/1 hits
1 infantry owned by the Americans lost in French Indo China
retreated to French Indo China
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 3 battleships, 1 bomber, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters, 4 submarines and 3 tactical_bombers
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 3 battleships, 1 bomber, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 12/22 hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 9/21 hits
Units damaged: 3 battleships owned by the Americans and 2 carriers owned by the Americans
2 submarines owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Japanese and 5 destroyers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 3 battleships, 1 bomber, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 3 : 13/20 hits
Japanese roll dice for 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 4/7 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 2 transports in 36 Sea Zone, round 3 : 5/7 hits
Units damaged: 1 carrier owned by the Americans
2 submarines owned by the Americans , 4 destroyers owned by the Americans , 2 cruisers owned by the Japanese , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 carriers owned by the Japanese , 6 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 3 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 4 : 8/16 hits
Japanese roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 4 : 1/1 hits
2 transports owned by the Japanese , 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 3 battleships, 1 bomber, 1 carrier, 2 cruisers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 157
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 carriers, 7 destroyers and 4 submarines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber could not land in 36 Sea Zone and were removed
1 fighter moved from French Indo China to Siam
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
1 armour, 4 artilleries and 5 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Siam : 1 flag, 1 fighter
Philippines : 1 airfield, 1 bomber, 5 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
36 Sea Zone : 1 flag, 3 battleships, 1 carrier and 2 cruisers
35 Sea Zone : 1 flag
26 Sea Zone : 1 submarine
20 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
Central United States : 1 armour, 4 artilleries, 1 factory_major and 5 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Alexandria : 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Morocco : 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
Algeria : 1 aaGun, 3 infantry and 1 mech_infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser and 3 transports
101 Sea Zone : 5 transports
91 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 60 / 83
Russians : 14 / 14
Japanese : 55 / 89
Americans : 53 / 78
Chinese : 3 / 6
British : 29 / 30
UK_Pacific : 4 / 0
Italians : 18 / 22
ANZAC : 24 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Territory Summary for Chinese :
Szechwan : 3 infantry
Production/PUs Summary :
Germans : 60 / 83
Russians : 14 / 14
Japanese : 54 / 89
Americans : 53 / 78
Chinese : 4 / 4
British : 29 / 30
UK_Pacific : 4 / 0
Italians : 18 / 22
ANZAC : 24 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Southern France
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from 92 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
2 armour and 1 infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries, 3 fighters and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 5 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French Madagascar : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
72 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 cruiser and 1 destroyer
Suriname : 1 flag
Production/PUs Summary :
Germans : 57 / 83
Russians : 14 / 14
Japanese : 54 / 89
Americans : 53 / 78
Chinese : 4 / 4
British : 34 / 34
UK_Pacific : 4 / 0
Italians : 16 / 22
ANZAC : 24 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from Egypt to 72 Sea Zone
Combat - Italians
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 72 Sea Zone to West India
2 infantry moved from 79 Sea Zone to West India
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
2 infantry placed in Greece
1 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
1 artillery and 3 infantry moved from Malaya to Shan State
1 bomber moved from Sumatra to Shan State
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to French Indo China
1 fighter moved from Philippines to Kwangsi
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 0/3 hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 3 : 1/3 hits
Japanese roll dice for 1 armour in French Indo China, round 3 : 0/1 hits
1 armour owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shan State
ANZAC attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery, 1 bomber and 3 infantry in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to Siam
1 fighter moved from French Indo China to 37 Sea Zone
1 bomber moved from Shan State to Siam
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 27 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for ANZAC :
Marshall Islands : 1 flag
Kwangsi : 1 artillery and 1 infantry
Siam : 1 bomber and 1 fighter
Shan State : 1 flag, 1 artillery and 2 infantry
Malaya : 1 flag, 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 fighter
36 Sea Zone : 1 cruiser and 2 transports
35 Sea Zone : 1 transport
54 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 83
Russians : 14 / 14
Japanese : 50 / 89
Americans : 53 / 78
Chinese : 5 / 4
British : 34 / 34
UK_Pacific : 4 / 0
Italians : 16 / 17
ANZAC : 27 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 fighter and 3 infantry
United Kingdom : 2 infantry
70 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 83
Russians : 14 / 14
Japanese : 50 / 89
Americans : 53 / 78
Chinese : 5 / 4
British : 34 / 34
UK_Pacific : 4 / 0
Italians : 16 / 17
ANZAC : 27 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 2 infantry moved from France to Southern France
1 bomber moved from Western Germany to Southern France
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
2 artilleries moved from Belarus to Novgorod
2 artilleries moved from Smolensk to Belarus
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
3 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Ukraine
1 tactical_bomber moved from Greece to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 artillery moved from France to Southern France
1 fighter moved from Western Germany to Ukraine
1 infantry moved from France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
Combat - Germans
Battle in Southern France
Germans attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Southern France to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 fighters placed in Ukraine
2 armour and 1 fighter placed in Iraq
3 infantry placed in Persia
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs