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14L Whackamatt (Axis) vs. souL(Allies +12) Round 2

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    I posted a second time - changed where 2 german planes would land


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Tambov to Rostov
                2 armour and 2 mech_infantrys moved from Kansu to Vologda
                1 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 mech_infantry moved from Volgograd to Rostov
                2 artilleries and 3 infantry moved from Russia to Smolensk
                2 artilleries, 14 infantry and 1 mech_infantry moved from Russia to Bryansk
                4 mech_infantrys moved from Volgograd to Bryansk
                1 armour and 3 mech_infantrys moved from Samara to Bryansk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 5 artilleries and 3 infantry
                        Russians roll dice for 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  4/12 hits
                        Germans roll dice for 5 artilleries and 3 infantry in Rostov, round 2 :  2/8 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
                        Russians roll dice for 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 :  3/10 hits
                        Germans roll dice for 4 artilleries in Rostov, round 3 :  0/4 hits
                        3 artilleries owned by the Germans lost in Rostov
                    6 infantry owned by the Russians and 1 mech_infantry owned by the Russians retreated to Volgograd
                    Germans win with 1 artillery remaining. Battle score for attacker is 19
                    Casualties for Germans: 4 artilleries and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 armour, 2 artilleries, 14 infantry and 8 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 2 artilleries, 14 infantry and 8 mech_infantrys in Bryansk, round 2 :  7/25 hits
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries, 12 infantry and 8 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Vologda, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 :  2/5 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 :  4/4 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 2 artilleries remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 6 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Samara to Russia
                1 aaGun moved from Tambov to Bryansk
                3 aaGuns moved from Russia to Bryansk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Tambov: 6 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Bryansk : 4 aaGuns, 1 armour, 2 artilleries, 12 infantry and 8 mech_infantrys
        Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
        Tambov : 6 infantry and 1 mech_infantry
        Vologda : 2 armour, 1 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 14 / 14
        Japanese : 51 / 65
        Americans : 56 / 83
        Chinese : 4 / 6
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 18 / 22
        ANZAC : 24 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour and 6 infantry; Remaining resources: 29 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Szechwan to Shan State
                1 armour moved from Szechwan to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Hunan to Kwangsi
                1 artillery and 2 infantry moved from Timguska to Kansu
                1 fighter moved from Kiangsu to Shan State
                4 fighters and 3 tactical_bombers moved from 19 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to French Indo China
                1 fighter moved from 19 Sea Zone to 37 Sea Zone
                2 fighters moved from Kiangsu to 37 Sea Zone
                1 armour moved from Hopei to Shensi
                1 armour moved from Szechwan to Shensi
                3 infantry moved from Chahar to Hopei
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                3 infantry moved from Buyant-Uhaa to Chahar
                1 bomber moved from Evenkiyskiy to Shensi

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 7 fighters and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports; Americans defend with 2 transports
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Japanese: 4 fighters
                    Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters and 2 transports
                    Casualties for Americans: 2 transports
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking French Indo China from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 armour and 1 bomber
                    Chinese defend with 2 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 3 tactical_bombers
                EDIT: Adding units owned by Japanese to French Indo China: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 36 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                EDIT: Japanese undo move 1.
                2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                3 fighters moved from 37 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from Shan State to Yunnan
                1 bomber moved from Shensi to Kweichow

    Place Units - Japanese
                1 armour and 2 infantry placed in India
                1 armour and 2 infantry placed in Kiangsu
                1 armour and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour and 6 infantry; Remaining resources: 29 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Szechwan to Shan State
                1 armour moved from Szechwan to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Hunan to Kwangsi
                1 artillery and 2 infantry moved from Timguska to Kansu
                1 fighter moved from Kiangsu to Shan State
                4 fighters and 3 tactical_bombers moved from 19 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to French Indo China
                1 fighter moved from 19 Sea Zone to 37 Sea Zone
                2 fighters moved from Kiangsu to 37 Sea Zone
                1 armour moved from Hopei to Shensi
                1 armour moved from Szechwan to Shensi
                3 infantry moved from Chahar to Hopei
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                3 infantry moved from Buyant-Uhaa to Chahar
                1 bomber moved from Evenkiyskiy to Shensi

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 7 fighters and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports; Americans defend with 2 transports
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Japanese: 4 fighters
                    Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters and 2 transports
                    Casualties for Americans: 2 transports
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking French Indo China from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 armour and 1 bomber
                    Chinese defend with 2 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 3 tactical_bombers
                EDIT: Adding units owned by Japanese to French Indo China: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 36 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                EDIT: Japanese undo move 1.
                2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                3 fighters moved from 37 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from Shan State to Yunnan
                1 bomber moved from Shensi to Kweichow

    Place Units - Japanese
                1 armour and 2 infantry placed in India
                1 armour and 2 infantry placed in Kiangsu
                1 armour and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 2 infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 1 armour
                EDIT: Removing units owned by Japanese from Manchuria: 1 armour
                EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Adding units owned by Japanese to India: 2 armour
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 5 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 21 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 bomber moved from Sumatra to 36 Sea Zone
                2 infantry moved from Siam to French Indo China
                1 fighter moved from Philippines to French Indo China
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 36 Sea Zone
                3 carriers moved from 35 Sea Zone to 36 Sea Zone
                3 battleships, 2 cruisers, 7 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 bomber moved from Alexandria to Iraq

    Combat - Americans
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Battle in French Indo China
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 fighter and 2 infantry in French Indo China, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in French Indo China, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 2 infantry in French Indo China, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in French Indo China, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in French Indo China
                        Americans roll dice for 1 fighter and 1 infantry in French Indo China, round 4 :  0/2 hits
                        Japanese roll dice for 1 armour in French Indo China, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 infantry in French Indo China, round 5 :  0/2 hits
                        Japanese roll dice for 1 armour in French Indo China, round 5 :  1/1 hits
                        1 infantry owned by the Americans lost in French Indo China
                    retreated to French Indo China
                    Japanese win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                Battle in 36 Sea Zone
                    Americans attack with 3 battleships, 1 bomber, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters, 4 submarines and 3 tactical_bombers
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
                        Americans roll dice for 4 submarines in 36 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Americans roll dice for 3 battleships, 1 bomber, 3 carriers, 2 cruisers, 7 destroyers, 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 :  12/22 hits
                    Units damaged: 3 carriers owned by the Japanese
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 :  9/21 hits
                    Units damaged: 3 battleships owned by the Americans and 2 carriers owned by the Americans
                        2 submarines owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Japanese and 5 destroyers owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 2 submarines in 36 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 3 battleships, 1 bomber, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 3 :  13/20 hits
                        Japanese roll dice for 6 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 :  4/7 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 2 transports in 36 Sea Zone, round 3 :  5/7 hits
                    Units damaged: 1 carrier owned by the Americans
                        2 submarines owned by the Americans , 4 destroyers owned by the Americans , 2 cruisers owned by the Japanese , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 carriers owned by the Japanese , 6 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 3 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 4 :  8/16 hits
                        Japanese roll dice for 1 battleship and 2 transports in 36 Sea Zone, round 4 :  1/1 hits
                        2 transports owned by the Japanese , 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 36 Sea Zone from Neutral with 3 battleships, 1 bomber, 1 carrier, 2 cruisers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 157
                    Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 2 carriers, 7 destroyers and 4 submarines

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber could not land in 36 Sea Zone and were removed
                1 fighter moved from French Indo China to Siam
                5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Caroline Islands
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 carrier and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 armour, 4 artilleries and 5 infantry placed in Central United States
                1 tactical_bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Siam : 1 flag, 1 fighter
        Philippines : 1 airfield, 1 bomber, 5 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
        36 Sea Zone : 1 flag, 3 battleships, 1 carrier and 2 cruisers
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 submarine
        20 Sea Zone : 1 flag
        6 Sea Zone : 1 submarine
        Central United States : 1 armour, 4 artilleries, 1 factory_major and 5 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Alexandria : 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Morocco : 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
        Algeria : 1 aaGun, 3 infantry and 1 mech_infantry
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        101 Sea Zone : 5 transports
        91 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 14 / 14
        Japanese : 55 / 89
        Americans : 53 / 78
        Chinese : 3 / 6
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 18 / 22
        ANZAC : 24 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 14 / 14
        Japanese : 54 / 89
        Americans : 53 / 78
        Chinese : 4 / 4
        British : 29 / 30
        UK_Pacific : 4 / 0
        Italians : 18 / 22
        ANZAC : 24 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Battle in French Madagascar
                Battle in Southern France

    Non Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Belgian Congo
                1 fighter moved from 92 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - British
                2 armour and 1 infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 artilleries, 3 fighters and 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 5 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Madagascar : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        72 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 cruiser and 1 destroyer
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 57 / 83
        Russians : 14 / 14
        Japanese : 54 / 89
        Americans : 53 / 78
        Chinese : 4 / 4
        British : 34 / 34
        UK_Pacific : 4 / 0
        Italians : 16 / 22
        ANZAC : 24 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
                1 bomber moved from Egypt to 72 Sea Zone

    Combat - Italians
                Battle in 72 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 72 Sea Zone to West India
                2 infantry moved from 79 Sea Zone to West India

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                2 infantry placed in Greece
                1 infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                1 artillery and 3 infantry moved from Malaya to Shan State
                1 bomber moved from Sumatra to Shan State
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to French Indo China
                1 fighter moved from Philippines to Kwangsi

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 1 harbour
                        ANZAC roll dice for 1 cruiser in French Indo China, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in French Indo China, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour in French Indo China, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in French Indo China
                    ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Shan State
                    ANZAC attack with 1 artillery, 1 bomber and 3 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery, 1 bomber and 3 infantry in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Shan State
                    ANZAC win, taking Shan State from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangsi
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Kwangsi to Siam
                1 fighter moved from French Indo China to 37 Sea Zone
                1 bomber moved from Shan State to Siam
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 27 PUs; end with 28 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag
        Kwangsi : 1 artillery and 1 infantry
        Siam : 1 bomber and 1 fighter
        Shan State : 1 flag, 1 artillery and 2 infantry
        Malaya : 1 flag, 1 harbour
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 fighter
        36 Sea Zone : 1 cruiser and 2 transports
        35 Sea Zone : 1 transport
        54 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 83
        Russians : 14 / 14
        Japanese : 50 / 89
        Americans : 53 / 78
        Chinese : 5 / 4
        British : 34 / 34
        UK_Pacific : 4 / 0
        Italians : 16 / 17
        ANZAC : 27 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 fighter and 3 infantry
        United Kingdom : 2 infantry
        70 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 83
        Russians : 14 / 14
        Japanese : 50 / 89
        Americans : 53 / 78
        Chinese : 5 / 4
        British : 34 / 34
        UK_Pacific : 4 / 0
        Italians : 16 / 17
        ANZAC : 27 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 6 fighters and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 2 infantry moved from France to Southern France
                1 bomber moved from Western Germany to Southern France
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                2 infantry moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                2 artilleries moved from Belarus to Novgorod
                2 artilleries moved from Smolensk to Belarus
                2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                      Germans take Caucasus from Russians
                1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
                3 armour moved from Iraq to Egypt
                1 infantry moved from Iraq to Northwest Persia
                1 armour moved from Syria to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Ukraine
                1 tactical_bomber moved from Greece to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                1 artillery moved from France to Southern France
                1 fighter moved from Western Germany to Ukraine
                1 infantry moved from France to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy

    Combat - Germans
                Battle in Southern France
                    Germans attack with 2 artilleries, 1 bomber and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Southern France from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Southern France to Western Germany
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from Germany to 114 Sea Zone
                3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                3 fighters placed in Ukraine
                2 armour and 1 fighter placed in Iraq
                3 infantry placed in Persia
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 67 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                1 fighter moved from Russia to Urals
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                6 infantry and 1 mech_infantry moved from Tambov to Volgograd
                1 armour and 8 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Nenetsia to Vologda
                1 armour moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Archangel to Vologda
                1 tactical_bomber moved from Russia to Urals

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 6 infantry and 9 mech_infantrys
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 1 armour, 6 infantry and 9 mech_infantrys in Volgograd, round 2 :  0/16 hits
                        Germans roll dice for 1 artillery in Volgograd, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 6 infantry and 9 mech_infantrys in Volgograd, round 3 :  3/16 hits
                        Germans roll dice for 1 artillery in Volgograd, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Urals
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Urals to Russia
                1 fighter moved from Western Ukraine to Russia
                2 mech_infantrys moved from Vologda to Russia
                4 aaGuns, 2 artilleries and 9 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 artillery, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Russians :

    Rostov : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
        Vologda : 2 armour
        Volgograd : 1 armour, 1 factory_minor, 6 infantry and 9 mech_infantrys
        Smolensk : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 98
        Russians : 15 / 20
        Japanese : 50 / 89
        Americans : 53 / 78
        Chinese : 5 / 4
        British : 31 / 34
        UK_Pacific : 4 / 0
        Italians : 16 / 17
        ANZAC : 27 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 6 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 bomber moved from Kweichow to French Indo China
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                1 fighter moved from Yunnan to Szechwan
                3 infantry moved from Chahar to Anhwe
                3 armour moved from India to Shan State

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Shan State
                    Japanese attack with 3 armour
                    ANZAC defend with 1 artillery and 2 infantry
                    ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 3 armour
                    Casualties for ANZAC: 1 infantry
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in French Indo China causes 4 damage total.

    Non Combat Move - Japanese
                1 bomber moved from French Indo China to Kiangsu
                1 fighter moved from Szechwan to Kiangsu

    Place Units - Japanese
                6 destroyers and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan
                1 fighter placed in Manchuria
                3 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
                Japanese collect 53 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 6 Sea Zone
                    Japanese defend with 6 destroyers and 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans winJapanese win with 6 destroyers and 1 transport remaining with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 bomber moved from Philippines to Caroline Islands
                3 battleships, 1 carrier and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Siam to 37 Sea Zone
                5 fighters and 2 tactical_bombers moved from Philippines to Shan State
                1 submarine moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                5 transports placed in 101 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 bombers and 1 harbour
        Siam : 1 flag
        Shan State : 5 fighters and 2 tactical_bombers
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys
        Alexandria : 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Gibraltar : 1 tactical_bomber
        Morocco : 1 armour, 4 artilleries and 5 infantry
        Algeria : 2 aaGuns, 2 artilleries and 4 infantry
        Tunisia : 3 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 cruiser and 7 transports
        101 Sea Zone : 5 transports
        91 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 59 / 98
        Russians : 15 / 20
        Japanese : 53 / 63
        Americans : 53 / 78
        Chinese : 2 / 4
        British : 31 / 34
        UK_Pacific : 4 / 0
        Italians : 16 / 17
        ANZAC : 27 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from Belgian Congo to Alexandria
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour moved from Union of South Africa to Belgian Congo
                5 infantry moved from Union of South Africa to Rhodesia
                1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                3 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 4 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 artilleries, 4 fighters and 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 infantry
        Rhodesia : 5 infantry
        French Equatorial Africa : 1 flag
        French Madagascar : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        Brazil : 1 flag
        91 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 59 / 98
        Russians : 15 / 20
        Japanese : 53 / 63
        Americans : 53 / 78
        Chinese : 2 / 3
        British : 31 / 31
        UK_Pacific : 4 / 0
        Italians : 16 / 17
        ANZAC : 27 / 38
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from Egypt to Rostov
                1 bomber moved from West India to 36 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 79 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 fighters
                    Russians defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in French Madagascar
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                    Italians win, taking French Madagascar from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 36 Sea Zone
                    Italians attack with 1 bomber
                    ANZAC defend with 1 cruiser and 2 transports
                    Italians win with 1 bomber remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 cruiser and 2 transports

    Non Combat Move - Italians
                1 bomber moved from 36 Sea Zone to Hainan
                2 fighters moved from Rostov to Ukraine

    Place Units - Italians
                3 infantry placed in Egypt
                2 infantry placed in Greece

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC repair 4 damage on 4 harbours; Remaining resources: 34 PUs;
                ANZAC buy 1 artillery, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from French Indo China to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shan State to Burma
                      ANZAC take Burma from Japanese
                1 bomber moved from Siam to Hainan

    Combat - ANZAC
                Battle in Hainan
                    ANZAC attack with 1 bomber
                    Italians defend with 1 bomber
                        ANZAC roll dice for 1 bomber in Hainan, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber in Hainan, round 2 :  1/1 hits
                        1 bomber owned by the ANZAC and 1 bomber owned by the Italians lost in Hainan
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 bomber
                    Casualties for Italians: 1 bomber
                Battle in Kwangtung

    Non Combat Move - ANZAC
                1 fighter moved from Siam to French Indo China
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 tactical_bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 31 PUs; end with 31 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag
        Kwangsi : 1 artillery and 1 infantry
        Yunnan : 1 infantry
        Shan State : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 fighter and 1 transport
        20 Sea Zone : 1 transport
        54 Sea Zone : 2 cruisers, 1 destroyer, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 59 / 98
        Russians : 15 / 20
        Japanese : 48 / 63
        Americans : 53 / 78
        Chinese : 3 / 3
        British : 30 / 31
        UK_Pacific : 4 / 0
        Italians : 17 / 24
        ANZAC : 31 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 fighter and 3 infantry
        United Kingdom : 2 infantry
        83 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 98
        Russians : 15 / 20
        Japanese : 48 / 63
        Americans : 53 / 78
        Chinese : 3 / 3
        British : 30 / 31
        UK_Pacific : 4 / 0
        Italians : 17 / 24
        ANZAC : 31 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 7 fighters and 3 tactical_bombers moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                3 armour and 1 fighter moved from Iraq to Egypt
                1 fighter moved from Western Germany to Egypt
                2 artilleries and 1 infantry moved from Southern France to France
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                3 artilleries and 2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 bomber moved from Western Germany to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Volgograd
                    Germans attack with 6 armour, 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 armour, 1 factory_minor, 6 infantry and 9 mech_infantrys
                    Germans win, taking Volgograd from Russians with 3 armour, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 3 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 armour, 6 infantry and 9 mech_infantrys

    Non Combat Move - Germans
                3 artilleries and 3 infantry moved from Ukraine to Rostov
                7 fighters and 3 tactical_bombers moved from Volgograd to Ukraine
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                2 armour and 1 mech_infantry moved from Northern Italy to Western Germany
                3 aaGuns and 11 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Germans
                3 armour placed in Iraq
                3 armour placed in Romania
                1 artillery and 2 infantry placed in France
                2 fighters and 1 tactical_bomber placed in Western Germany
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Persia

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Vologda to Urals
                      Russians take Urals from Germans
                1 armour moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                3 mech_infantrys moved from Russia to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 artillery and 1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                        Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  1/6 hits
                        Germans roll dice for 3 armour in Volgograd, round 2 :  1/3 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 :  3/5 hits
                        Germans roll dice for 2 armour in Volgograd, round 3 :  1/2 hits
                        2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 mech_infantrys
                Battle in Archangel
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 1 armour in Archangel, round 5 :  1/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Urals to Vologda
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

    Territory Summary for Russians :

    Archangel : 1 armour
        Russia : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 21 infantry and 1 tactical_bomber
        Vologda : 1 armour
        Volgograd : 1 factory_minor and 1 mech_infantry

    Production/PUs Summary :

    Germans : 61 / 96
        Russians : 13 / 13
        Japanese : 48 / 63
        Americans : 53 / 78
        Chinese : 3 / 3
        British : 30 / 31
        UK_Pacific : 4 / 0
        Italians : 17 / 24
        ANZAC : 31 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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