@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Me1945 (Axis) vs. Wheatbeer (Allies +16)
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 39 Sea Zone to 43 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Iwo Jima
Battle in Korea
Battle in 39 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 infantry and 1 transport
1 transport owned by the Japanese and 1 infantry owned by the Japanese lost in 39 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking Korea from Japanese, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
4 fighters moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
2 mech_infantrys moved from Western United States to Central United States
2 mech_infantrys moved from Western United States to Central United States
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 47 / 50
Russians : 34 / 39
Japanese : 45 / 49
Americans : 56 / 81
Chinese : 4 / 5
British : 30 / 31
UK_Pacific : 6 / 21
Italians : 15 / 16
ANZAC : 17 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalProduction/PUs Summary :
Germans : 47 / 50
Russians : 34 / 39
Japanese : 45 / 49
Americans : 56 / 81
Chinese : 4 / 6
British : 30 / 31
UK_Pacific : 6 / 21
Italians : 15 / 16
ANZAC : 17 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
3 fighters moved from Gibraltar to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone -
need scramble orders SZ99
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Gibraltar to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 2 transports
1 infantry owned by the Germans and 2 transports owned by the Italians lost in 99 Sea Zone
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Italians: 2 transportsNon Combat Move - British
4 fighters moved from 99 Sea Zone to Cyprus
1 tactical_bomber moved from 99 Sea Zone to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 86 Sea Zone to 68 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 7 infantryProduction/PUs Summary :
Germans : 47 / 50
Russians : 34 / 39
Japanese : 45 / 49
Americans : 56 / 81
Chinese : 4 / 6
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 15 / 16
ANZAC : 17 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Syria to Egypt
Italians take Trans-Jordan from British
1 fighter moved from Greece to Egypt
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Egypt : 0/1 hits
Italians roll dice for 2 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Egypt, round 2 : 6/14 hits
British roll dice for 1 aaGun, 1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/17 hits
4 infantry owned by the British , 1 infantry owned by the ANZAC , 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 3 : 6/11 hits
British roll dice for 1 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/12 hits
5 infantry owned by the British , 1 infantry owned by the French and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 4 : 2/7 hits
British roll dice for 1 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 3/6 hits
2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 artillery and 1 fighter in Egypt, round 5 : 0/4 hits
British roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Egypt, round 5 : 1/4 hits
1 artillery owned by the Italians lost in Egypt
Italians roll dice for 2 armour and 1 fighter in Egypt, round 6 : 1/3 hits
British roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Egypt, round 6 : 2/4 hits
1 fighter owned by the Italians , 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
1 armour owned by the Italians retreated to Trans-Jordan
British win with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 2 artilleries, 9 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 aaGun and 2 infantry moved from Yugoslavia to Romania
2 aaGuns and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Alexandria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag
Romania : 1 aaGun and 2 infantry
Northern Italy : 3 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery and 1 fighter
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 5 infantryProduction/PUs Summary :
Germans : 47 / 50
Russians : 33 / 39
Japanese : 45 / 49
Americans : 56 / 81
Chinese : 4 / 6
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 19 / 30
ANZAC : 17 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
In the case you decide to leave a Franzac guy in Egypt, I will probably edit NCM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
ANZAC collect 17 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 47 / 50
Russians : 33 / 39
Japanese : 45 / 49
Americans : 56 / 81
Chinese : 4 / 6
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 19 / 30
ANZAC : 17 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to MoroccoCombat - French
Battle in Morocco
French attack with 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 1/3 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Morocco
French roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 2/2 hits
Germans roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits
1 infantry owned by the French , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Morocco
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for French: 2 infantryNon Combat Move - French
1 fighter moved from Morocco to Gibraltar
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
Production/PUs Summary :
Germans : 47 / 50
Russians : 33 / 39
Japanese : 45 / 49
Americans : 56 / 81
Chinese : 4 / 6
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 18 / 30
ANZAC : 17 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Alexandria to 81 Sea Zone
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 tactical_bomber moved from Syria to Greece
1 fighter moved from Greece to Belarus
4 aaGuns, 6 armour, 5 artilleries, 21 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun and 1 infantry moved from Baltic States to Belarus
1 armour moved from Slovakia Hungary to Belarus
2 infantry moved from Finland to Norway
1 infantry moved from Karelia to Finland
1 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Greece
1 tactical_bomber moved from Alexandria to Greece
1 fighter moved from 81 Sea Zone to Iraq
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea ZonePlace Units - Germans
2 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
2 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Germany : 2 armour, 1 factory_major and 3 mech_infantrys
Norway : 2 infantry
Southern Italy : 1 bomber
Belarus : 5 aaGuns, 7 armour, 5 artilleries, 1 fighter, 22 infantry and 6 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Eastern Poland : 2 armour and 10 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Smolensk : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 infantry and 4 tactical_bombers
Iraq : 1 fighter
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 52 / 56
Russians : 28 / 39
Japanese : 45 / 49
Americans : 56 / 81
Chinese : 4 / 6
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 18 / 30
ANZAC : 17 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 artillery moved from Vyborg to Finland
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
5 mech_infantrys moved from Novgorod to Vyborg
5 mech_infantrys moved from Vyborg to Finland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to UkraineCombat - Russians
Battle in Finland
Russians attack with 2 armour, 1 artillery and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Finland, round 2 : 2/8 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Bryansk to Russia
10 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
3 infantry moved from Novgorod to Vyborg
2 aaGuns, 6 artilleries and 16 infantry moved from Bryansk to Tambov
1 aaGun and 3 infantry moved from Novgorod to Karelia
2 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Eastern Persia to PersiaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsProduction/PUs Summary :
Germans : 44 / 56
Russians : 36 / 44
Japanese : 45 / 49
Americans : 56 / 81
Chinese : 4 / 6
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 18 / 30
ANZAC : 17 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 carriers and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 2 artilleries and 10 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
4 fighters and 3 tactical_bombers moved from Anhwe to KoreaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 tactical_bomber and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in Korea
Japanese attack with 1 armour, 3 artilleries, 6 fighters, 13 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 armour and 1 infantry
AA fire in Korea : 1/6 hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 13 infantry and 4 tactical_bombers in Korea, round 2 : 7/26 hits
Americans roll dice for 2 aaGuns, 1 armour and 19 infantry in Korea, round 2 : 8/20 hits
4 infantry owned by the Russians , 8 infantry owned by the Japanese , 1 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 5 infantry and 4 tactical_bombers in Korea, round 3 : 7/18 hits
Americans roll dice for 1 armour and 14 infantry in Korea, round 3 : 4/15 hits
7 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers in Korea, round 4 : 5/14 hits
Americans roll dice for 1 armour and 7 infantry in Korea, round 4 : 1/8 hits
5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 3 artilleries, 5 fighters and 4 tactical_bombers in Korea, round 5 : 6/13 hits
Americans roll dice for 1 armour and 2 infantry in Korea, round 5 : 1/3 hits
2 infantry owned by the Russians , 1 armour owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Japanese win, taking Java from ANZAC, taking Korea from Americans with 1 armour, 2 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 artillery, 1 fighter and 13 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Korea to Japan
3 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Malaya to Shan State
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Suiyuyan to Shensi
1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from Paulau Island to 44 Sea Zone
2 fighters moved from 39 Sea Zone to IraqPlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber
EDIT: Adding units owned by Japanese to Shensi: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Japanese collect 56 PUs (3 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 armour and 2 artilleries
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag, 1 aaGun, 4 artilleries, 1 bomber, 9 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 armour and 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 4 tactical_bombers and 2 transports
Iraq : 2 fightersProduction/PUs Summary :
Germans : 44 / 56
Russians : 36 / 44
Japanese : 59 / 62
Americans : 53 / 81
Chinese : 3 / 6
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 18 / 30
ANZAC : 10 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 17 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 1 submarine moved from 17 Sea Zone to 32 Sea ZoneCombat - Americans
Battle in Manchuria
Battle in Marshall Islands
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Manchuria from Japanese, taking Marshall Islands from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
4 fighters moved from 16 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Midway to 54 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Midway to Western United States
1 fighter moved from Midway to Hawaiian Islands
1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
4 mech_infantrys moved from Central United States to British ColumbiaPlace Units - Americans
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 44 / 56
Russians : 36 / 44
Japanese : 56 / 62
Americans : 53 / 78
Chinese : 6 / 6
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 18 / 30
ANZAC : 10 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalProduction/PUs Summary :
Germans : 44 / 56
Russians : 36 / 44
Japanese : 55 / 62
Americans : 53 / 78
Chinese : 7 / 7
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 18 / 30
ANZAC : 10 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Cyprus to Trans-Jordan
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 3/3 hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from Trans-Jordan to Egypt
3 fighters moved from Cyprus to Persia
3 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 2 artilleries and 14 infantry moved from India to Burma
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 68 Sea Zone to 86 Sea ZonePlace Units - British
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 44 / 56
Russians : 36 / 44
Japanese : 54 / 62
Americans : 53 / 78
Chinese : 7 / 7
British : 31 / 31
UK_Pacific : 6 / 3
Italians : 17 / 30
ANZAC : 10 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Belarus to Bryansk
1 bomber moved from Southern Italy to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Eastern Poland
1 aaGun and 2 infantry moved from Romania to Bessarabia
1 fighter moved from Greece to Iraq
1 artillery moved from Greece to Albania
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Iraq to Trans-JordanPlace Units - Italians
1 factory_minor placed in Iraq
1 tactical_bomber placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Syria : 1 flag
Albania : 1 artillery
Northern Italy : 2 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
Belarus : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 bomber
Bessarabia : 1 flag, 1 aaGun and 2 infantry
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 44 / 56
Russians : 35 / 44
Japanese : 54 / 62
Americans : 53 / 78
Chinese : 7 / 7
British : 31 / 31
UK_Pacific : 6 / 3
Italians : 18 / 28
ANZAC : 10 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 44 / 56
Russians : 35 / 44
Japanese : 50 / 62
Americans : 53 / 78
Chinese : 7 / 7
British : 31 / 31
UK_Pacific : 6 / 3
Italians : 18 / 28
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Morocco
French take Morocco from GermansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 43 / 56
Russians : 35 / 44
Japanese : 50 / 62
Americans : 53 / 78
Chinese : 7 / 7
British : 31 / 31
UK_Pacific : 6 / 3
Italians : 18 / 28
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





