i am away for the weekend, so maybe sunday night
14L G40 wheatbeer (Axis) vs Amon-Sul (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 3 mech_infantrys moved from Yunnan to Shan StateCombat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 harbour
British win, taking Egypt from Germans with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Shan State
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 infantry moved from Siam to Shan State
1 fighter moved from Shan State to India
3 aaGuns moved from Yunnan to Shan State
1 armour moved from India to Eastern Persia
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Egypt to PersiaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,1,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Hunan : 1 infantry
Shan State : 3 aaGuns, 1 infantry and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Kwangtung : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
Tobruk : 1 flag, 3 artilleries
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Eastern Persia : 1 flag, 1 armour and 1 bomber
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag, 1 fighter and 1 tactical_bomber
91 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer -
I think U have a better position in this game :)
I will need some luck to win it :)
I am content since I think i am playing against Ur master Axis play which is phenomenal ;)
It helps me a lot to improve my play ;)
Cheers man :)
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Thanks … doing my best :-)
This game will probably improve my Allied game … I usually have a tough time containing Japan, but Soviet pressure in Amur and Yunnan seems to work very well.
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Thanks … doing my best :-)
This game will probably improve my Allied game … I usually have a tough time containing Japan, but Soviet pressure in Amur and Yunnan seems to work very well.
Well, Soviets are my favorite nation to play in this series. :)
Ur Japan is doing pretty well, I have lost position in central China, and U seem to have been able to make a foothold at Malaya.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber and 3 fighters moved from Southern Italy to Egypt
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Italians
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry
British defend with 1 armour, 2 artilleries, 1 harbour, 2 infantry and 3 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Egypt, round 2 : 3/11 hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Egypt, round 2 : 1/8 hits
2 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Egypt, round 3 : 6/10 hits
British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 3 : 1/5 hits
1 armour owned by the British , 2 mech_infantrys owned by the British , 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 26
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Eastern Poland to BelarusPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 52 / 68
Russians : 26 / 27
Japanese : 46 / 56
Americans : 52 / 72
Chinese : 11 / 19
British : 31 / 31
UK_Pacific : 13 / 9
Italians : 16 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was lucky for Italy. I expected 2-3 additional casualties.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Western Australia to South Australia
2 armour and 1 infantry moved from New South Wales to South Australia
1 bomber moved from South Australia to Queensland
3 fighters moved from South Australia to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 armour, 1 artillery and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 artillery and 3 infantry moved from Tobruk to AlexandriaCombat - French
Battle in Alexandria
French attack with 1 artillery and 3 infantry
Germans defend with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers; Italians defend with 1 bomber and 3 fighters
Italians win with 3 bombers, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for French: 1 artillery and 3 infantryNon Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 infantry
EDIT: Adding units owned by Germans to Alexandria: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Alexandria to 80 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea Zone
Germans take 97 Sea Zone from British
1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
5 armour, 1 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Ukraine to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 armour, 5 artilleries and 28 infantry moved from Belarus to Bryansk
1 bomber moved from Alexandria to Rostov
1 bomber moved from Alexandria to Rostov
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Rostov
1 submarine moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans roll dice for 1 submarine in 81 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 80 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 fighters in 80 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/3 hits
1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Germans win, taking 80 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 47
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Bryansk
Germans attack with 8 armour, 5 artilleries, 31 infantry and 21 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 31 infantry and 21 mech_infantrys in Bryansk, round 2 : 16/65 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 30 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 carrier moved from 98 Sea Zone to 80 Sea Zone
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to Southern Italy
2 bombers moved from Rostov to Ukraine
2 aaGuns moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 submarines moved from 124 Sea Zone to 126 Sea Zone
2 tactical_bombers moved from Alexandria to Southern Italy
1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Alexandria to Southern Italy
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Poland
2 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to France
1 tactical_bomber moved from Alexandria to Southern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 artillery placed in France
4 infantry and 2 tactical_bombers placed in Western Germany
Germans undo move 4.
1 infantry placed in France
3 infantry and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 23 / 27
Japanese : 46 / 56
Americans : 52 / 72
Chinese : 11 / 19
British : 31 / 31
UK_Pacific : 13 / 9
Italians : 16 / 26
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to MalayaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Malaya
Russians attack with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Japanese winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Japanese: 2 bombers and 1 infantry
Casualties for Russians: 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Russians
1 artillery and 2 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 aaGun, 15 artilleries and 15 infantry moved from Tambov to Russia
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 31 artilleries, 1 factory_major and 42 infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Shensi to Suiyuyan
1 armour and 1 mech_infantry moved from Shensi to Kansu
4 artilleries and 4 infantry moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 fighter moved from Jehol to Suiyuyan
1 fighter moved from Jehol to Kiangsi
1 tactical_bomber moved from Manchuria to Kiangsi
1 tactical_bomber moved from Jehol to Suiyuyan
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Shensi to SuiyuyanCombat - Japanese
Battle in Tsinghai
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 4 infantry in Tsinghai, round 2 : 4/8 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
3 transports moved from 38 Sea Zone to 36 Sea Zone
2 battleships and 1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Malaya
3 carriers, 3 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 cruisers moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
6 fighters moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries moved from Manchuria to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Japan to AnhwePlace Units - Japanese
1 harbour placed in Hainan
1 artillery and 2 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Manchuria
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 23 / 23
Japanese : 51 / 56
Americans : 52 / 72
Chinese : 6 / 19
British : 31 / 31
UK_Pacific : 13 / 9
Italians : 16 / 26
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have lost the Middle East. I have to resign.
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Thanks for playing. I hope you have fun and luck in the rest of the season :-)
If you’d like a rematch in the future let me know.
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Same bid , switched sides?
Or U prefer Axis one more time ?
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I pretty much always prefer Axis for ranked play. Should we rebid?
Also, would it be okay if the game waits until after the holidays (start around New Years) or until I complete one or two of my other open games?
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np
I am ready to take the Allies at 10. 8-)
Just let me know when available :)
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Will do.





