i am away for the weekend, so maybe sunday night
14L G40 wheatbeer (Axis) vs Amon-Sul (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
3 armour and 1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
14 artilleries and 12 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 fighter moved from Kwangsi to Yunnan
1 aaGun moved from Russia to TambovPlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Yunnan : 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Amur : 2 aaGuns and 18 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major and 15 infantry
Tambov : 1 aaGun, 15 artilleries and 15 infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine -
The chess game continues 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 7 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Chahar to Shensi
1 infantry moved from Jehol to Anhwe
1 submarine moved from 35 Sea Zone to 56 Sea Zone
2 bombers moved from Philippines to 56 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
2 battleships and 2 cruisers moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 3 artilleries and 2 infantry
AA fire in Burma : 0/2 hits
Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 1/8 hits
UK_Pacific roll dice for 2 aaGuns, 3 artilleries and 2 infantry in Burma, round 2 : 1/5 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 2 aaGuns owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 4/7 hits
UK_Pacific roll dice for 3 artilleries and 1 infantry in Burma, round 3 : 2/4 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 3 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 3 infantry
Casualties for British: 2 aaGuns, 3 artilleries and 2 infantry
Battle in 56 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 56 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shensi
Japanese attack with 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Shensi, round 2 : 3/13 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Kiangsi
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to Malaya
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 carriers and 4 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
4 artilleries and 2 infantry moved from Jehol to Manchuria
1 fighter moved from Kiangsi to Jehol
4 destroyers moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from 56 Sea Zone to Malaya
2 fighters moved from Philippines to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Manchuria
1 tactical_bomber moved from Philippines to 38 Sea Zone
1 tactical_bomber moved from Philippines to Malaya
1 tactical_bomber moved from Philippines to Manchuria
1 tactical_bomber moved from Philippines to MalayaPlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Manchuria
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 54 / 68
Russians : 27 / 27
Japanese : 50 / 56
Americans : 52 / 73
Chinese : 9 / 17
British : 32 / 23
UK_Pacific : 11 / 9
Italians : 12 / 23
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Adjusted my NCM slightly. I had a transport unused during CM in SZ35 that I brought to SZ6, I used edit to take the infantry on the Philippines with it to SZ6 and offload in Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 bomber moved from French West Africa to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 aaGuns moved from Central United States to 101 Sea Zone
3 aaGuns, 1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
3 aaGuns, 1 armour, 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 5 transports moved from 88 Sea Zone to 91 Sea Zone
3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to French West Africa
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 destroyers moved from 104 Sea Zone to 91 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to Caroline Islands
1 bomber moved from Yunnan to IndiaPlace Units - Americans
1 bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour and 3 infantry
Marshall Islands : 1 flag
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
10 Sea Zone : 6 submarines and 1 transport
Central United States : 1 aaGun, 1 factory_major and 3 mech_infantrys
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 3 aaGuns, 3 infantry and 1 mech_infantry
French West Africa : 1 bomber
93 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 6 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 artilleries and 12 infantry moved from Yunnan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 3 artilleries and 12 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese win, taking Burma from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Chinese
1 artillery moved from Kansu to Suiyuyan
1 fighter moved from Kansu to YunnanPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Kiangsi
1 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Chinese collect 9 PUs (2 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 17 to 19
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 19 to 17
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Kiangsi : 1 infantry
Yunnan : 1 fighter and 1 infantry
Suiyuyan : 1 artillery
Kweichow : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Burma : 3 artilleries and 12 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 3 mech_infantrys moved from Yunnan to Shan StateCombat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 harbour
British win, taking Egypt from Germans with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Shan State
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 infantry moved from Siam to Shan State
1 fighter moved from Shan State to India
3 aaGuns moved from Yunnan to Shan State
1 armour moved from India to Eastern Persia
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Egypt to PersiaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,1,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Hunan : 1 infantry
Shan State : 3 aaGuns, 1 infantry and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Kwangtung : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
Tobruk : 1 flag, 3 artilleries
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Eastern Persia : 1 flag, 1 armour and 1 bomber
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag, 1 fighter and 1 tactical_bomber
91 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer -
I think U have a better position in this game :)
I will need some luck to win it :)
I am content since I think i am playing against Ur master Axis play which is phenomenal ;)
It helps me a lot to improve my play ;)
Cheers man :)
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Thanks … doing my best :-)
This game will probably improve my Allied game … I usually have a tough time containing Japan, but Soviet pressure in Amur and Yunnan seems to work very well.
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Thanks … doing my best :-)
This game will probably improve my Allied game … I usually have a tough time containing Japan, but Soviet pressure in Amur and Yunnan seems to work very well.
Well, Soviets are my favorite nation to play in this series. :)
Ur Japan is doing pretty well, I have lost position in central China, and U seem to have been able to make a foothold at Malaya.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber and 3 fighters moved from Southern Italy to Egypt
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Italians
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry
British defend with 1 armour, 2 artilleries, 1 harbour, 2 infantry and 3 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Egypt, round 2 : 3/11 hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Egypt, round 2 : 1/8 hits
2 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Egypt, round 3 : 6/10 hits
British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 3 : 1/5 hits
1 armour owned by the British , 2 mech_infantrys owned by the British , 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 26
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Eastern Poland to BelarusPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 52 / 68
Russians : 26 / 27
Japanese : 46 / 56
Americans : 52 / 72
Chinese : 11 / 19
British : 31 / 31
UK_Pacific : 13 / 9
Italians : 16 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was lucky for Italy. I expected 2-3 additional casualties.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Western Australia to South Australia
2 armour and 1 infantry moved from New South Wales to South Australia
1 bomber moved from South Australia to Queensland
3 fighters moved from South Australia to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 armour, 1 artillery and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 artillery and 3 infantry moved from Tobruk to AlexandriaCombat - French
Battle in Alexandria
French attack with 1 artillery and 3 infantry
Germans defend with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers; Italians defend with 1 bomber and 3 fighters
Italians win with 3 bombers, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for French: 1 artillery and 3 infantryNon Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 infantry
EDIT: Adding units owned by Germans to Alexandria: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Alexandria to 80 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea Zone
Germans take 97 Sea Zone from British
1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
5 armour, 1 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Ukraine to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 armour, 5 artilleries and 28 infantry moved from Belarus to Bryansk
1 bomber moved from Alexandria to Rostov
1 bomber moved from Alexandria to Rostov
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Rostov
1 submarine moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans roll dice for 1 submarine in 81 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 80 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 fighters in 80 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/3 hits
1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Germans win, taking 80 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 47
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Bryansk
Germans attack with 8 armour, 5 artilleries, 31 infantry and 21 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 31 infantry and 21 mech_infantrys in Bryansk, round 2 : 16/65 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 30 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 carrier moved from 98 Sea Zone to 80 Sea Zone
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to Southern Italy
2 bombers moved from Rostov to Ukraine
2 aaGuns moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 submarines moved from 124 Sea Zone to 126 Sea Zone
2 tactical_bombers moved from Alexandria to Southern Italy
1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Alexandria to Southern Italy
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Poland
2 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to France
1 tactical_bomber moved from Alexandria to Southern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 artillery placed in France
4 infantry and 2 tactical_bombers placed in Western Germany
Germans undo move 4.
1 infantry placed in France
3 infantry and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 23 / 27
Japanese : 46 / 56
Americans : 52 / 72
Chinese : 11 / 19
British : 31 / 31
UK_Pacific : 13 / 9
Italians : 16 / 26
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to MalayaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Malaya
Russians attack with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Japanese winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Japanese: 2 bombers and 1 infantry
Casualties for Russians: 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Russians
1 artillery and 2 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 aaGun, 15 artilleries and 15 infantry moved from Tambov to Russia
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 31 artilleries, 1 factory_major and 42 infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Shensi to Suiyuyan
1 armour and 1 mech_infantry moved from Shensi to Kansu
4 artilleries and 4 infantry moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 fighter moved from Jehol to Suiyuyan
1 fighter moved from Jehol to Kiangsi
1 tactical_bomber moved from Manchuria to Kiangsi
1 tactical_bomber moved from Jehol to Suiyuyan
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Shensi to SuiyuyanCombat - Japanese
Battle in Tsinghai
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 4 infantry in Tsinghai, round 2 : 4/8 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
3 transports moved from 38 Sea Zone to 36 Sea Zone
2 battleships and 1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Malaya
3 carriers, 3 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 cruisers moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
6 fighters moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries moved from Manchuria to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Japan to AnhwePlace Units - Japanese
1 harbour placed in Hainan
1 artillery and 2 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Manchuria
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 23 / 23
Japanese : 51 / 56
Americans : 52 / 72
Chinese : 6 / 19
British : 31 / 31
UK_Pacific : 13 / 9
Italians : 16 / 26
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have lost the Middle East. I have to resign.
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Thanks for playing. I hope you have fun and luck in the rest of the season :-)
If you’d like a rematch in the future let me know.
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Same bid , switched sides?
Or U prefer Axis one more time ?





