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14L G40 wheatbeer (Axis) vs Amon-Sul (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 3 mech_infantrys moved from Yunnan to Shan State

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 harbour
                    British win, taking Egypt from Germans with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Shan State
                    British attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 infantry moved from Siam to Shan State
                1 fighter moved from Shan State to India
                3 aaGuns moved from Yunnan to Shan State
                1 armour moved from India to Eastern Persia
                1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 bomber moved from Persia to Eastern Persia
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Egypt to Persia

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,1,1
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Hunan : 1 infantry
        Shan State : 3 aaGuns, 1 infantry and 1 mech_infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 2 infantry and 3 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
        Tobruk : 1 flag, 3 artilleries
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Eastern Persia : 1 flag, 1 armour and 1 bomber
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag, 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer


  • I think U have a better position in this game :)

    I will need some luck to win it :)

    I am content since I think i am playing against Ur master Axis play which is phenomenal ;)

    It helps me a lot to improve my play ;)

    Cheers man :)

  • 17

    Thanks … doing my best  :-)

    This game will probably improve my Allied game … I usually have a tough time containing Japan, but Soviet pressure in Amur and Yunnan seems to work very well.


  • @wheatbeer:

    Thanks … doing my best  :-)

    This game will probably improve my Allied game … I usually have a tough time containing Japan, but Soviet pressure in Amur and Yunnan seems to work very well.

    Well, Soviets are my favorite nation to play in this series. :)

    Ur Japan is doing pretty well, I have lost position in central China, and U seem to have been able to make a foothold at Malaya.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 artillery and 3 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 3 fighters moved from Southern Italy to Egypt
                1 armour moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 armour moved from Archangel to Belarus

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry
                    British defend with 1 armour, 2 artilleries, 1 harbour, 2 infantry and 3 mech_infantrys
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Egypt, round 2 :  3/11 hits
                        British roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Egypt, round 2 :  1/8 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Egypt, round 3 :  6/10 hits
                        British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 3 :  1/5 hits
                        1 armour owned by the British , 2 mech_infantrys owned by the British , 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 26
                    Casualties for British: 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from Egypt to Alexandria
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Northern Italy to Southern Italy
                1 aaGun and 2 infantry moved from Eastern Poland to Belarus

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 26 / 27
        Japanese : 46 / 56
        Americans : 52 / 72
        Chinese : 11 / 19
        British : 31 / 31
        UK_Pacific : 13 / 9
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    That was lucky for Italy. I expected 2-3 additional casualties.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Western Australia to South Australia
                2 armour and 1 infantry moved from New South Wales to South Australia
                1 bomber moved from South Australia to Queensland
                3 fighters moved from South Australia to Queensland
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 bomber, 3 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 2 armour, 1 artillery and 5 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 artillery and 3 infantry moved from Tobruk to Alexandria

    Combat - French
                Battle in Alexandria
                    French attack with 1 artillery and 3 infantry
                    Germans defend with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers; Italians defend with 1 bomber and 3 fighters
                    Italians win with 3 bombers, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 bomber
                    Casualties for French: 1 artillery and 3 infantry

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Alexandria: 1 infantry
                EDIT: Adding units owned by Germans to Alexandria: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from Alexandria to 80 Sea Zone
                1 submarine moved from 97 Sea Zone to 81 Sea Zone
                      Germans take 97 Sea Zone from British
                1 mech_infantry moved from Ukraine to Rostov
                1 infantry moved from Belarus to Bryansk
                5 armour, 1 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 7 mech_infantrys moved from Ukraine to Bryansk
                1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour, 5 artilleries and 28 infantry moved from Belarus to Bryansk
                1 bomber moved from Alexandria to Rostov
                1 bomber moved from Alexandria to Rostov
                1 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Belarus to Rostov
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                        Germans roll dice for 1 submarine in 81 Sea Zone, round 2 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 80 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 fighters in 80 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 80 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 80 Sea Zone
                        1 transport owned by the British lost in 80 Sea Zone
                    Germans win, taking 80 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 47
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Battle in Bryansk
                    Germans attack with 8 armour, 5 artilleries, 31 infantry and 21 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 5 artilleries, 31 infantry and 21 mech_infantrys in Bryansk, round 2 :  16/65 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 30 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                4 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Alexandria to Southern Italy
                2 bombers moved from Rostov to Ukraine
                2 aaGuns moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                2 submarines moved from 124 Sea Zone to 126 Sea Zone
                2 tactical_bombers moved from Alexandria to Southern Italy
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Alexandria to Southern Italy
                1 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Western Germany to Germany
                1 mech_infantry moved from Germany to Poland
                2 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Western Germany to France
                1 tactical_bomber moved from Alexandria to Southern Italy

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                1 artillery placed in France
                4 infantry and 2 tactical_bombers placed in Western Germany
                Germans undo move 4.
                1 infantry placed in France
                3 infantry and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 23 / 27
        Japanese : 46 / 56
        Americans : 52 / 72
        Chinese : 11 / 19
        British : 31 / 31
        UK_Pacific : 13 / 9
        Italians : 16 / 26
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in Malaya
                    Russians attack with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
                    Japanese winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -26
                    Casualties for Japanese: 2 bombers and 1 infantry
                    Casualties for Russians: 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                1 aaGun, 15 artilleries and 15 infantry moved from Tambov to Russia
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 31 artilleries, 1 factory_major and 42 infantry
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 mech_infantry moved from Shensi to Suiyuyan
                1 armour and 1 mech_infantry moved from Shensi to Kansu
                4 artilleries and 4 infantry moved from Shensi to Tsinghai
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 fighter moved from Jehol to Suiyuyan
                1 fighter moved from Jehol to Kiangsi
                1 tactical_bomber moved from Manchuria to Kiangsi
                1 tactical_bomber moved from Jehol to Suiyuyan
                1 mech_infantry moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Suiyuyan

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 4 artilleries and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 artilleries and 4 infantry in Tsinghai, round 2 :  4/8 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 :  2/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
                1 aaGun and 1 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                3 transports moved from 38 Sea Zone to 36 Sea Zone
                2 battleships and 1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from Malaya to 39 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to Malaya
                3 carriers, 3 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 cruisers moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                6 fighters moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries moved from Manchuria to 19 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Manchuria to Anhwe
                1 fighter moved from Japan to Anhwe

    Place Units - Japanese
                1 harbour placed in Hainan
                1 artillery and 2 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Manchuria
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 23 / 23
        Japanese : 51 / 56
        Americans : 52 / 72
        Chinese : 6 / 19
        British : 31 / 31
        UK_Pacific : 13 / 9
        Italians : 16 / 26
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I have lost the Middle East. I have to resign.

  • 17

    Thanks for playing. I hope you have fun and luck in the rest of the season  :-)

    If you’d like a rematch in the future let me know.


  • Same bid , switched sides?

    Or U prefer Axis one more time ?

  • 17

    I pretty much always prefer Axis for ranked play. Should we rebid?

    Also, would it be okay if the game waits until after the holidays (start around New Years) or until I complete one or two of my other open games?


  • np

    I am ready to take the Allies at 10.  8-)

    Just let me know when available :)

  • 17

    Will do.

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