@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
JEB (Axis) vs Inno(Allies) 1942 1E
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Test
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Test summary from TripleA, engine version: 1.7.0.3, time: 00:14:59
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
3 infantry moved from Archangel to West Russia
2 infantry moved from Karelia S.S.R. to West Russia
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 armour moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from Archangel to Russia
1 aaGun moved from Russia to West Russia
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 fighter moved from Caucasus to RussiaPlace Units - Russians
2 armour placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs totalProduction/PUs Summary :
Russians : 29 / 30
Germans : 35 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
2 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 armour moved from Balkans to Ukraine S.S.R.
1 infantry moved from Western Europe to 5 Sea Zone
1 armour moved from Western Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from Eastern Europe to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Eastern Europe to 13 Sea Zone
2 armour moved from Germany to Ukraine S.S.R.Combat - Germans
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
1 submarine owned by the Russians Submerged
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 13 Sea Zone
Germans attack with 3 fighters
British defend with 1 cruiser
Germans roll dice for 3 fighters in 13 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 13 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 2 armour, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 2 armour, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 2/5 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 2 armour, 1 fighter and 1 infantry in Anglo Egypt, round 3 : 3/4 hits
British roll dice for 1 fighter in Anglo Egypt, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 2 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 4 armour and 5 infantry
Russians defend with 1 armour
Germans roll dice for 4 armour and 5 infantry in Ukraine S.S.R., round 2 : 3/9 hits
Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits
1 armour owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 4 armour and 5 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armourNon Combat Move - Germans
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from 2 Sea Zone to Norway
1 armour moved from Western Europe to Eastern Europe
3 infantry moved from Germany to Eastern Europe
1 artillery moved from Southern Europe to Balkans
1 infantry moved from Southern Europe to Balkans
3 fighters moved from 13 Sea Zone to Western Europe
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 fighter moved from Anglo Egypt to LibyaPlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
1 armour and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
1 unit repaired.Territory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 9 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Eastern Europe : 1 armour and 3 infantry
Karelia S.S.R. : 1 flag, 1 armour and 2 infantry
Norway : 1 bomber, 1 fighter and 3 infantry
Western Europe : 1 aaGun, 3 fighters and 1 infantry
Balkans : 1 artillery and 1 infantry
Libya : 1 artillery, 1 fighter and 1 infantry
Ukraine S.S.R. : 4 armour and 5 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 2 armour
7 Sea Zone : 1 destroyer and 2 submarines
5 Sea Zone : 1 transport
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 30
Germans : 42 / 42
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - British
British buy 2 fighters; Remaining resources: 10 PUs;Combat Move - British
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from Trans-Jordan to Anglo Egypt
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 fighter moved from 35 Sea Zone to Anglo Egypt
1 infantry moved from Australia to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Solomon IslandsCombat - British
Battle in Norway
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 bomber, 1 fighter and 3 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 3/5 hits
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Norway, round 2 : 1/5 hits
1 infantry owned by the British , 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Norway
British roll dice for 1 armour, 1 bomber and 2 fighters in Norway, round 3 : 1/4 hits
Germans roll dice for 1 fighter and 1 infantry in Norway, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Norway
British roll dice for 1 armour, 1 bomber and 2 fighters in Norway, round 4 : 3/4 hits
Germans roll dice for 1 fighter in Norway, round 4 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Germans lost in Norway
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 1 bomber, 1 fighter and 3 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Anglo Egypt
British attack with 1 fighter and 3 infantry
Germans defend with 2 armour
British roll dice for 1 cruiser in Anglo Egypt, round 2 : 0/1 hits
British roll dice for 1 fighter and 3 infantry in Anglo Egypt, round 2 : 1/4 hits
Germans roll dice for 2 armour in Anglo Egypt, round 2 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Anglo Egypt
British roll dice for 1 fighter and 2 infantry in Anglo Egypt, round 3 : 0/3 hits
Germans roll dice for 1 armour in Anglo Egypt, round 3 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Anglo Egypt, round 4 : 1/3 hits
Germans roll dice for 1 armour in Anglo Egypt, round 4 : 0/1 hits
1 armour owned by the Germans lost in Anglo Egypt
British win, taking Anglo Egypt from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Battle in Solomon Islands
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
British roll dice for 2 infantry in Solomon Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 1/1 hits
1 infantry owned by the British lost in Solomon Islands
British roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits
British roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits
British roll dice for 1 infantry in Solomon Islands, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 6 : 0/1 hits
British roll dice for 1 infantry in Solomon Islands, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 7 : 1/1 hits
1 infantry owned by the British lost in Solomon Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from India to Persia
1 bomber moved from Norway to Caucasus
2 fighters moved from Norway to Archangel
1 infantry moved from Western Canada to Eastern Canada
1 submarine moved from 40 Sea Zone to 30 Sea Zone
1 infantry moved from India to Persia
1 fighter moved from Anglo Egypt to Persia
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Union of South Africa to KenyaPlace Units - British
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 40 PUs totalProduction/PUs Summary :
Russians : 24 / 30
Germans : 40 / 42
British : 30 / 40
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
3 infantry moved from Kwantung to China
2 infantry moved from French Indochina to India
1 fighter moved from French Indochina to India
1 battleship moved from 37 Sea Zone to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from 37 Sea Zone to India
1 fighter moved from Manchuria to China
1 bomber moved from Japan to China
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 transport moved from 59 Sea Zone to 61 Sea Zone
2 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 52 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 52 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 fighter
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 34 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 34 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 1 battleship and 1 carrier in 34 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the British lost in 34 Sea Zone
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 0/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 0/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
retreated to Buryatia S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in China
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in China, round 2 : 2/5 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in China, round 3 : 1/4 hits
Americans roll dice for 1 fighter in China, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in China
Japanese win, taking China from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits
British roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from India to 34 Sea Zone
1 fighter moved from Buryatia S.S.R. to Kwantung
1 fighter moved from China to French Indochina
1 bomber moved from China to French Indochina
1 artillery moved from Japan to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Manchuria
2 infantry moved from 61 Sea Zone to Manchuria
1 armour moved from 61 Sea Zone to ManchuriaPlace Units - Japanese
1 armour and 1 infantry placed in Japan
1 destroyer and 2 transports placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
2 units repaired.Territory Summary for Japanese :
Manchuria : 1 armour, 1 artillery and 2 infantry
India : 1 flag, 2 infantry
Philipine Islands : 2 infantry
Kwantung : 1 fighter
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 bomber and 1 fighter
Solomon Islands : 1 infantry
Wake Island : 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 3 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 battleship, 1 carrier and 2 fighters
61 Sea Zone : 1 destroyer and 4 transports
45 Sea Zone : 1 submarine
52 Sea Zone : 1 battleship, 1 carrier and 1 fighterProduction/PUs Summary :
Russians : 24 / 30
Germans : 40 / 42
British : 27 / 40
Japanese : 35 / 35
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 1 factory; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 bomber moved from Eastern United States to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea ZoneCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 bomber and 2 fighters in 52 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship and 1 carrier in 52 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 2 fighters in 52 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 battleship in 52 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 52 Sea Zone
Americans win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter
Casualties for Americans: 1 fighter and 1 submarineNon Combat Move - Americans
1 bomber moved from 52 Sea Zone to Midway
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to West Indies
1 artillery moved from 19 Sea Zone to West Indies
2 infantry moved from 19 Sea Zone to West Indies
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from 52 Sea Zone to Alaska
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Midway
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 10 Sea Zone to 19 Sea Zone
1 aaGun moved from Western United States to Western CanadaPlace Units - Americans
1 factory placed in Sinkiang
1 bomber placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total
1 unit repaired.Territory Summary for Americans :
Midway : 1 bomber and 3 infantry
Alaska : 1 fighter and 1 infantry
Western United States : 1 bomber and 1 factory
Hawaiian Islands : 2 infantry
West Indies : 1 armour, 1 artillery and 2 infantry
United Kingdom : 1 fighter
Sinkiang : 1 factory and 2 infantry
Eastern United States : 1 aaGun and 1 factory
Western Canada : 1 aaGun
Central United States : 2 infantry
56 Sea Zone : 1 transport
52 Sea Zone : 1 battleship
10 Sea Zone : 1 carrier
19 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 24 / 30
Germans : 40 / 42
British : 27 / 40
Japanese : 35 / 35
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
1 armour moved from West Russia to Belorussia
1 infantry moved from West Russia to BelorussiaCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 2 fighters in Karelia S.S.R., round 3 : 2/3 hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belorussia
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Archangel
2 infantry moved from Kazakh S.S.R. to Sinkiang
1 armour moved from Russia to Sinkiang
2 fighters moved from Karelia S.S.R. to Caucasus
1 infantry moved from Russia to West Russia
1 armour moved from Russia to Sinkiang
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 armour moved from Russia to Sinkiang
1 aaGun moved from West Russia to Archangel
1 submarine moved from 2 Sea Zone to 12 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
1 artillery, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs totalTerritory Summary for Russians :
Archangel : 1 aaGun and 1 infantry
Yakut S.S.R. : 4 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 9 infantry
Sinkiang : 3 armour and 2 infantry
West Russia : 1 flag, 1 infantry
Belorussia : 1 flag, 1 armour and 1 infantry
Buryatia S.S.R. : 2 infantry
Russia : 1 artillery, 1 factory, 1 fighter and 1 infantry
12 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 27
Germans : 38 / 42
British : 27 / 40
Japanese : 35 / 35
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 fighter moved from Libya to Anglo Egypt
1 destroyer moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Western Europe to 3 Sea Zone
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
2 fighters moved from Western Europe to West Russia
1 infantry moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Eastern Europe to Belorussia
1 armour moved from Eastern Europe to Belorussia
3 infantry moved from Ukraine S.S.R. to Belorussia
4 armour moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Balkans to Ukraine S.S.R.Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 12 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 3 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 3 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 battleship in Anglo Egypt, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Anglo Egypt, round 2 : 1/5 hits
British roll dice for 2 infantry in Anglo Egypt, round 2 : 0/2 hits
2 infantry owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in West Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in West Russia
Germans roll dice for 2 fighters and 1 infantry in West Russia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 5 armour and 5 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 5 armour and 5 infantry in Belorussia, round 2 : 4/10 hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 5 armour and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
1 artillery moved from Balkans to Eastern Europe
2 fighters moved from West Russia to Karelia S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Western Europe
1 submarine moved from 7 Sea Zone to 13 Sea Zone
7 infantry moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to Balkans
1 fighter moved from Anglo Egypt to Southern EuropePlace Units - Germans
1 bomber and 8 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory and 8 infantry
Southern Europe : 1 factory, 1 fighter and 2 infantry
Eastern Europe : 1 artillery and 7 infantry
Karelia S.S.R. : 1 flag, 1 armour, 2 fighters and 3 infantry
Western Europe : 1 aaGun, 1 fighter and 1 infantry
Balkans : 1 aaGun
Ukraine S.S.R. : 1 infantry
West Russia : 1 infantry
Belorussia : 5 armour and 4 infantry
Anglo Egypt : 1 flag, 1 armour, 1 artillery and 2 infantry
5 Sea Zone : 1 transport
12 Sea Zone : 1 destroyer and 1 submarine
15 Sea Zone : 1 battleship and 1 transport
13 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 27
Germans : 44 / 44
British : 25 / 40
Japanese : 35 / 35
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - British
British buy 1 battleship, 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Persia to India
1 bomber moved from Caucasus to India
1 infantry moved from Persia to India
1 carrier moved from 33 Sea Zone to 27 Sea Zone
1 submarine moved from 30 Sea Zone to 34 Sea Zone
1 fighter moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 34 Sea Zone
British attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier and 2 fighters
1 submarine owned by the British Submerged
Battle in India
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in India, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in India
British winJapanese win with 1 battleship, 1 carrier and 2 fighters remaining, taking India from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from Archangel to Sinkiang
1 aaGun moved from Persia to India
1 fighter moved from India to Persia
1 bomber moved from India to Persia
1 bomber moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from 5 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 10 Sea Zone
1 infantry moved from Kenya to Union of South AfricaPlace Units - British
1 battleship and 1 transport placed in 2 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Union of South Africa : 1 infantry
Australia : 2 infantry
India : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry
Caucasus : 1 bomber and 1 fighter
Sinkiang : 2 fighters
27 Sea Zone : 1 carrier
34 Sea Zone : 1 submarine
10 Sea Zone : 1 fighter
2 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 22 / 27
Germans : 44 / 44
British : 28 / 29
Japanese : 32 / 35
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 armour moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
1 battleship moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
2 fighters moved from 34 Sea Zone to French Indochina
1 fighter moved from Kwantung to Buryatia S.S.R.
1 bomber moved from French Indochina to Buryatia S.S.R.Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 4/6 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
1 transport moved from 61 Sea Zone to 36 Sea Zone
1 destroyer moved from 61 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
1 bomber moved from Buryatia S.S.R. to 61 Sea Zone
1 bomber moved from 61 Sea Zone to Japan
1 fighter moved from Buryatia S.S.R. to 61 Sea Zone
1 fighter moved from French Indochina to 61 Sea ZonePlace Units - Japanese
1 factory placed in French Indochina
1 carrier placed in 61 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalTerritory Summary for Japanese :
Manchuria : 2 infantry
Philipine Islands : 2 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 armour, 1 factory, 2 fighters and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 2 infantry
Caroline Islands : 1 infantry
56 Sea Zone : 1 submarine
61 Sea Zone : 1 carrier, 2 fighters and 2 transports
36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 21 / 27
Germans : 44 / 44
British : 28 / 29
Japanese : 33 / 33
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 cruiser moved from 19 Sea Zone to 12 Sea Zone
1 destroyer moved from 19 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from West Indies to 19 Sea Zone
1 infantry moved from West Indies to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to AlgeriaCombat - Americans
Battle in 12 Sea Zone
British loiter and taunt with ; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 12 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in AlgeriaNon Combat Move - Americans
1 transport moved from 19 Sea Zone to 10 Sea Zone
2 infantry moved from Central United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to West Indies
1 bomber moved from 12 Sea Zone to United Kingdom
1 battleship moved from 52 Sea Zone to 55 Sea Zone
1 fighter moved from United Kingdom to 12 Sea Zone
1 fighter moved from Alaska to Yakut S.S.R.
1 bomber moved from Midway to Yakut S.S.R.Place Units - Americans
1 carrier and 1 transport placed in 55 Sea Zone
1 fighter placed in 55 Sea Zone
1 armour and 1 artillery placed in Western United States
Americans undo move 3.
1 artillery placed in Western United States
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
Midway : 3 infantry
Alaska : 1 infantry
Western United States : 1 artillery and 1 factory
Yakut S.S.R. : 1 bomber and 1 fighter
Hawaiian Islands : 2 infantry
West Indies : 1 armour, 1 artillery and 2 infantry
United Kingdom : 1 bomber
Sinkiang : 1 factory and 2 infantry
Algeria : 1 flag, 2 infantry
Eastern United States : 1 aaGun, 1 armour and 1 factory
Western Canada : 1 aaGun
12 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
55 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
19 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 21 / 27
Germans : 43 / 44
British : 28 / 29
Japanese : 33 / 33
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Sinkiang to China
1 infantry moved from Sinkiang to China
1 fighter moved from Russia to West Russia
1 fighter moved from Caucasus to China
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in China
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in China
Russians win, taking China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from West Russia to Yakut S.S.R.
1 fighter moved from China to Sinkiang
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 aaGun moved from Archangel to Russia
1 infantry moved from Caucasus to Russia
1 artillery moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 armour moved from Sinkiang to Caucasus
1 infantry moved from Caucasus to Persia
1 fighter moved from Ukraine S.S.R. to Persia
1 infantry moved from Caucasus to Russia
1 armour moved from Sinkiang to Yakut S.S.R.
1 armour moved from Sinkiang to CaucasusPlace Units - Russians
3 infantry placed in Caucasus
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 armour
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Adding units owned by Americans to Sinkiang: 1 armour and 1 artillery
EDIT: Turning off Edit Mode
Russians undo move 2.
1 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Persia : 1 fighter and 3 infantry
Archangel : 1 infantry
Yakut S.S.R. : 1 armour, 1 fighter and 4 infantry
Caucasus : 1 aaGun, 2 armour, 1 factory and 4 infantry
Sinkiang : 1 fighter
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 artillery and 1 infantry
Russia : 1 aaGun, 1 artillery, 1 factory and 8 infantry
China : 2 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 44
British : 28 / 29
Japanese : 31 / 33
Americans : 43 / 42 -
Hey,
I don’t know what I was thinking…I bought the infantry and tank for Xiangjiang but then totally forgot placing these units in the end of U.S. turn. So I made an edit and put the two troops back.
Hope that didn’t give too much confusion.
Cheers,
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
3 infantry moved from Belorussia to West Russia
1 fighter moved from Western Europe to Archangel
1 fighter moved from Southern Europe to West Russia
1 fighter moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to West Russia
7 infantry moved from Eastern Europe to Ukraine S.S.R.
5 armour moved from Belorussia to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Kenya
Germans take Kenya from British
1 bomber moved from Germany to West Russia
1 artillery moved from Eastern Europe to Ukraine S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Southern Europe to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 artillery moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from BritishCombat - Germans
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in West Russia, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 6 armour, 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour, 1 artillery and 7 infantry in Ukraine S.S.R., round 2 : 3/14 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 6 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Western Europe
1 fighter moved from West Russia to Western Europe
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from West Russia to Belorussia
1 bomber moved from West Russia to Germany
1 infantry moved from Belorussia to Karelia S.S.R.
1 aaGun moved from Balkans to Southern Europe
3 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 submarine moved from 13 Sea Zone to 15 Sea Zone
2 infantry moved from Germany to Eastern Europe
2 infantry moved from Germany to Balkans
1 infantry moved from Anglo Egypt to LibyaPlace Units - Germans
1 armour and 2 infantry placed in Southern Europe
1 armour, 1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 8 infantry
Kenya : 1 flag, 1 armour
Belgian Congo : 1 flag, 1 artillery
Southern Europe : 1 aaGun, 1 armour, 1 factory and 2 infantry
Archangel : 1 flag, 1 infantry
Italian East Africa : 1 flag
Eastern Europe : 2 infantry
Karelia S.S.R. : 1 flag, 1 fighter and 2 infantry
Trans-Jordan : 1 flag, 2 infantry
Western Europe : 1 aaGun, 2 fighters and 5 infantry
French Equatorial Africa : 1 flag, 1 infantry
Balkans : 2 infantry
Libya : 1 infantry
Ukraine S.S.R. : 6 armour, 1 artillery and 7 infantry
West Russia : 2 infantry
Belorussia : 1 fighter
Anglo Egypt : 1 flag
15 Sea Zone : 1 battleship, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 19 / 26
Germans : 50 / 50
British : 23 / 29
Japanese : 31 / 33
Americans : 43 / 42 -
Hey,
I don’t know what I was thinking…I bought the infantry and tank for Xiangjiang but then totally forgot placing these units in the end of U.S. turn. So I made an edit and put the two troops back.
Hope that didn’t give too much confusion.
Cheers,
Ok, that’s alright
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - British
British buy 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 armour moved from 4 Sea Zone to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
1 bomber moved from Caucasus to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 fighter and 2 infantry
British roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/5 hits
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 1 armour, 2 bombers and 1 fighter in Karelia S.S.R., round 3 : 3/4 hits
Germans roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 armour owned by the British , 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Karelia S.S.R.
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
1 infantry moved from India to Persia
1 aaGun moved from India to Persia
2 fighters moved from Sinkiang to Persia
1 fighter moved from 12 Sea Zone to Caucasus
1 battleship moved from 2 Sea Zone to 6 Sea Zone
1 carrier moved from 27 Sea Zone to 22 Sea Zone
1 fighter moved from Karelia S.S.R. to Caucasus
2 bombers moved from Karelia S.S.R. to Caucasus
1 fighter moved from United Kingdom to 12 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea ZonePlace Units - British
2 transports placed in 6 Sea Zone
5 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 23 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Union of South Africa : 1 infantry
Australia : 2 infantry
Persia : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Caucasus : 2 bombers and 2 fighters
4 Sea Zone : 1 transport
12 Sea Zone : 1 fighter
6 Sea Zone : 1 battleship and 2 transports
33 Sea Zone : 1 submarine
22 Sea Zone : 1 carrierProduction/PUs Summary :
Russians : 19 / 26
Germans : 50 / 50
British : 23 / 23
Japanese : 31 / 33
Americans : 43 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Manchuria to China
1 infantry moved from French Indochina to China
2 fighters moved from French Indochina to China
1 bomber moved from Japan to China
1 fighter moved from 61 Sea Zone to China
1 fighter moved from 61 Sea Zone to China
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
Japanese take India from BritishCombat - Japanese
Battle in China
Japanese attack with 1 bomber, 4 fighters and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 4 fighters and 3 infantry in China, round 2 : 5/8 hits
Americans roll dice for 2 infantry in China, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in China
Japanese win, taking China from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber moved from China to 61 Sea Zone
1 bomber moved from 61 Sea Zone to Japan
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from China to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 61 Sea Zone
2 fighters moved from China to 61 Sea Zone
1 transport moved from 61 Sea Zone to 58 Sea Zone
1 transport moved from 36 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from French Indochina to Manchuria
1 armour moved from Buryatia S.S.R. to Manchuria
1 artillery moved from Buryatia S.S.R. to Manchuria
1 submarine moved from 56 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to ManchuriaPlace Units - Japanese
1 armour and 2 artilleries placed in French Indochina
1 armour and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 58 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Manchuria : 2 armour, 1 artillery and 2 infantry
India : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Borneo : 1 infantry
East Indies : 1 infantry
French Indochina : 1 armour, 2 artilleries, 1 factory and 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 2 infantry
Japan : 1 aaGun, 1 armour, 1 bomber, 1 factory and 5 infantry
Caroline Islands : 1 infantry
61 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
36 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
60 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 18 / 26
Germans : 50 / 50
British : 20 / 23
Japanese : 37 / 37
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Libya
1 bomber moved from United Kingdom to Libya
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 bomber moved from Yakut S.S.R. to China
1 infantry moved from Sinkiang to China
1 fighter moved from Yakut S.S.R. to China
1 artillery moved from Sinkiang to China
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Solomon Islands
1 fighter moved from 55 Sea Zone to Solomon IslandsCombat - Americans
Battle in Solomon Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in China
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans win, taking China from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Libya
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans win, taking Libya from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 cruiser moved from 12 Sea Zone to 6 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 12 Sea Zone to 6 Sea Zone
1 fighter moved from 12 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 6 Sea Zone
1 bomber moved from Libya to Algeria
1 infantry moved from West Indies to 19 Sea Zone
1 armour moved from West Indies to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 fighter moved from China to Sinkiang
1 bomber moved from China to Russia
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Sinkiang to Kazakh S.S.R.
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from Solomon Islands to 45 Sea Zone
1 aaGun moved from Western Canada to Western United StatesPlace Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 1 fighter placed in Sinkiang
Americans undo move 2.
1 armour placed in Sinkiang
1 bomber placed in Eastern United States
1 infantry placed in Eastern United States
1 fighter placed in Sinkiang
Americans undo move 5.
1 armour placed in Sinkiang
Americans undo move 5.
1 fighter placed in Sinkiang
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs totalTerritory Summary for Americans :
Midway : 3 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Norway : 1 flag, 1 infantry
West Indies : 1 artillery and 1 infantry
Kazakh S.S.R. : 1 armour and 1 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 armour, 1 factory and 2 fighters
Algeria : 1 flag, 1 armour, 1 bomber and 1 infantry
Libya : 1 flag, 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 bomber, 1 factory and 1 infantry
Russia : 1 bomber
China : 1 artillery
12 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
45 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
10 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 18 / 26
Germans : 46 / 50
British : 20 / 23
Japanese : 35 / 37
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to West Russia
1 fighter moved from Sinkiang to West Russia
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Persia to India
1 fighter moved from Persia to India
2 infantry moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Buryatia S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Caucasus
1 fighter moved from Buryatia S.S.R. to Yakut S.S.R.
3 infantry moved from Russia to Caucasus
1 fighter moved from India to Persia
1 aaGun moved from Russia to Caucasus
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Persia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Persia : 1 infantry
Archangel : 1 artillery and 1 infantry
Yakut S.S.R. : 1 fighter and 2 infantry
Caucasus : 2 aaGuns, 2 armour, 1 factory, 2 fighters and 11 infantry
Evenki National Okrug : 1 armour
West Russia : 1 flag, 2 infantry
Buryatia S.S.R. : 2 infantry
Russia : 1 armour, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 42 / 50
British : 20 / 23
Japanese : 34 / 37
Americans : 47 / 47





