@The_Good_Captain It seems the dice gods are not with you this first round 😅
14L G40 wheatbeer (Axis) vs JDOW (Allies +15)
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Okay doke. That’s weird. Did you save and reload to get the window back? Or did it just lag?
I just clicked ask me later, opened another tripleA window to run a calculation. But was all cool. I came back to the battle window, clicked space and he asked me again.
It was just because I got confused as I rarely use the ask me later button^^ -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Albania to Greece
2 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 bomber and 1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser
Casualties for Italians: 1 fighter
Battle in Greece
Italians attack with 2 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Greece, round 2 : 4/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 92 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 40 / 46
Americans : 52 / 72
Chinese : 8 / 14
British : 31 / 36
UK_Pacific : 11 / 10
Italians : 11 / 8
ANZAC : 14 / 17
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to IraqCombat - French
Battle in Iraq
French attack with 1 infantry
Neutral_Axis defend with 2 infantry
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 6 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
6 armour moved from Germany to 113 Sea Zone
6 armour, 4 artilleries, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
7 armour, 4 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers, 2 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom -
need scramble orders SZ110
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 6 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
6 armour moved from Germany to 113 Sea Zone
6 armour, 4 artilleries, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
7 armour, 4 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers, 2 fighters and 7 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 7 armour, 4 artilleries, 2 bombers, 2 fighters, 11 infantry and 7 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 mech_infantry
AA fire in United Kingdom : 2/11 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 11 infantry and 7 tactical_bombers in United Kingdom, round 2 : 12/31 hits
British roll dice for 5 aaGuns, 2 fighters, 22 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/25 hits
5 infantry owned by the British , 2 infantry owned by the French , 9 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 2 infantry and 7 tactical_bombers in United Kingdom, round 3 : 14/22 hits
British roll dice for 2 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 3 : 11/18 hits
14 infantry owned by the British , 2 infantry owned by the Germans , 5 armour owned by the Germans and 4 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 2 armour, 2 bombers and 7 tactical_bombers in United Kingdom, round 4 : 6/11 hits
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/4 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 fighter owned by the French lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 6 armour, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 fighter, 20 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
4 tactical_bombers moved from United Kingdom to Holland Belgium
2 armour moved from Southern Italy to Yugoslavia
6 infantry moved from Slovakia Hungary to Romania
3 aaGuns and 11 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Germans collect 50 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUsProduction/PUs Summary :
Germans : 50 / 96
Russians : 37 / 37
Japanese : 40 / 46
Americans : 52 / 72
Chinese : 8 / 14
British : 25 / 0
UK_Pacific : 11 / 10
Italians : 11 / 8
ANZAC : 14 / 20
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Down about 4 tanks, but I can live with that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Belarus to Poland
1 fighter moved from Belarus to Poland
2 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to Iraq
1 infantry moved from Karelia to Finland
Russians take Finland from GermansCombat - Russians
Battle in Poland
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
Russians win, taking Iraq from Neutral_Axis with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 1 fighter and 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Trans-Jordan
4 aaGuns, 2 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
4 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Russia to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Poland to Novgorod
6 infantry moved from Buryatia to AmurPlace Units - Russians
3 armour placed in Ukraine
2 armour and 1 infantry placed in Novgorod
1 mech_infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
2 armour placed in Ukraine
Russians undo move 1.
3 armour placed in Ukraine
2 armour and 1 infantry placed in Novgorod
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
EDIT: Adding units owned by Russians to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode -
I was anxious about Iraq all time, some compensation for the Axis, but I can and also have to live with that.
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Little edit
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Sorry, one little more :-/
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need surface/submerge orders for SZ42
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Sorry, have been away all day.
Submerge sub.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 battleship and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 cruisers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from 21 Sea Zone to 45 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Hopei
2 bombers moved from Kwangsi to HopeiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 2 submarines and 2 transports
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 cruisers and 2 transports in 42 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries, 4 fighters and 2 infantry
ANZAC defend with 3 fighters and 2 infantry
Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Java, round 2 : 0/8 hits
ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits
2 infantry owned by the Japanese lost in Java
Japanese roll dice for 2 artilleries and 4 fighters in Java, round 3 : 2/6 hits
ANZAC roll dice for 3 fighters and 2 infantry in Java, round 3 : 2/5 hits
2 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 3 fighters in Java, round 4 : 2/4 hits
ANZAC roll dice for 3 fighters in Java, round 4 : 1/3 hits
1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 2 fighters in Java, round 5 : 1/3 hits
ANZAC roll dice for 1 fighter in Java, round 5 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery, 3 fighters and 2 infantry
Casualties for ANZAC: 3 fighters and 2 infantry
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Kweichow to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 bombers moved from Hopei to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 fighter moved from 21 Sea Zone to ManchuriaPlace Units - Japanese
2 artilleries and 1 infantry placed in Manchuria
1 factory_minor placed in French Indo China
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs totalProduction/PUs Summary :
Germans : 46 / 96
Russians : 43 / 57
Japanese : 52 / 49
Americans : 52 / 72
Chinese : 5 / 14
British : 25 / 0
UK_Pacific : 6 / 10
Italians : 11 / 8
ANZAC : 10 / 20
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Java, round 2 : 0/8 hits
Arrrrrrgggggg
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Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Java, round 2 : 0/8 hits
Arrrrrrgggggg
yeah, good dice for me that battle.
However the upside for the Axis is: Almost all other Chinese an UK whiffed + despite that round 1 attack rolls a complete disaster was avoided.
But I can imagine nothing the Japanese are happy about in that round, even if the Allies kind of have to provoke the chance for such battles. -
Japan can afford to lose infantry on the mainland, especially the guys simply waiting to be counterattacked anyways.
Japan suffers more when it loses planes and amphibious troops, at least in my opinion and style of play :|
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Sorry I can’t make the move today, couldn’t stop breaking bad this evening^^. However in general I will still play on a daily base. I hate being slow and I feel the urge to at least give a sign when not making a move at a day :-/





