14L G40 wheatbeer (Axis) vs JDOW (Allies +15)

  • '15 '14

    @wheatbeer:

    Okay doke. That’s weird. Did you save and reload to get the window back? Or did it just lag?

    I just clicked ask me later, opened another tripleA window to run a calculation. But was all cool. I came back to the battle window, clicked space and he asked me again.
    It was just because I got confused as I rarely use the ask me later button^^

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Albania to Greece
                2 infantry moved from Bulgaria to Greece
                2 armour moved from Romania to Greece
                1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 cruiser
                        Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 fighter
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 artillery and 3 infantry in Greece, round 2 :  4/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 aaGun and 1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from 92 Sea Zone to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 40 / 46
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 11 / 10
        Italians : 11 / 8
        ANZAC : 14 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Java
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Combat - French
                Battle in Iraq
                    French attack with 1 infantry
                    Neutral_Axis defend with 2 infantry
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries and 6 infantry moved from Western Germany to 113 Sea Zone
                4 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                6 armour moved from Germany to 113 Sea Zone
                6 armour, 4 artilleries, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                7 armour, 4 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 bombers, 2 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom

  • '17

    need scramble orders SZ110

  • '15 '14

    No scramble.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries and 6 infantry moved from Western Germany to 113 Sea Zone
                4 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                6 armour moved from Germany to 113 Sea Zone
                6 armour, 4 artilleries, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                7 armour, 4 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 bombers, 2 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 7 armour, 4 artilleries, 2 bombers, 2 fighters, 11 infantry and 7 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  2/11 hits
                        2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 11 infantry and 7 tactical_bombers in United Kingdom, round 2 :  12/31 hits
                        British roll dice for 5 aaGuns, 2 fighters, 22 infantry and 1 mech_infantry in United Kingdom, round 2 :  9/25 hits
                        5 infantry owned by the British , 2 infantry owned by the French , 9 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 2 infantry and 7 tactical_bombers in United Kingdom, round 3 :  14/22 hits
                        British roll dice for 2 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 3 :  11/18 hits
                        14 infantry owned by the British , 2 infantry owned by the Germans , 5 armour owned by the Germans and 4 artilleries owned by the Germans lost in United Kingdom
                        Germans roll dice for 2 armour, 2 bombers and 7 tactical_bombers in United Kingdom, round 4 :  6/11 hits
                        British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 :  2/4 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 fighter owned by the French lost in United Kingdom
                    Germans captures 36PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 6 armour, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 5 aaGuns, 1 fighter, 20 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                4 tactical_bombers moved from United Kingdom to Holland Belgium
                2 armour moved from Southern Italy to Yugoslavia
                6 infantry moved from Slovakia Hungary to Romania
                3 aaGuns and 11 infantry moved from Poland to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                2 carriers and 1 destroyer placed in 110 Sea Zone
                1 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Germans collect 50 PUs; end with 86 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    Production/PUs Summary :

    Germans : 50 / 96
        Russians : 37 / 37
        Japanese : 40 / 46
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 25 / 0
        UK_Pacific : 11 / 10
        Italians : 11 / 8
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Down about 4 tanks, but I can live with that.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Poland
                1 mech_infantry moved from Belarus to Poland
                1 fighter moved from Belarus to Poland
                2 mech_infantrys moved from Caucasus to Iraq
                1 tactical_bomber moved from Caucasus to Iraq
                1 fighter moved from Caucasus to Iraq
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 2 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for Russians: 1 fighter and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Iraq to Trans-Jordan
                4 aaGuns, 2 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                4 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Russia to Belarus
                2 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Poland to Novgorod
                6 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 armour placed in Ukraine
                2 armour and 1 infantry placed in Novgorod
                1 mech_infantry placed in Russia
                Russians undo move 3.
                Russians undo move 2.
                Russians undo move 1.
                2 armour placed in Ukraine
                Russians undo move 1.
                3 armour placed in Ukraine
                2 armour and 1 infantry placed in Novgorod
                1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
                EDIT: Adding units owned by Russians to Novgorod: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '15 '14

    I was anxious about Iraq all time, some compensation for the Axis, but I can and also have to live with that.

  • '15 '14

    Little edit

  • '15 '14

    Sorry, one little more :-/

  • '17

    need surface/submerge orders for SZ42

  • '15 '14

    Sorry, have been away all day.

    Submerge sub.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 battleship and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 cruisers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                4 fighters moved from 37 Sea Zone to Java
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter moved from 21 Sea Zone to 45 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Kweichow to Hopei
                2 bombers moved from Kwangsi to Hopei

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 cruisers, 2 submarines and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 2 cruisers and 2 transports in 42 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 2 artilleries, 4 fighters and 2 infantry
                    ANZAC defend with 3 fighters and 2 infantry
                        Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Java, round 2 :  0/8 hits
                        ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 :  2/5 hits
                        2 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 2 artilleries and 4 fighters in Java, round 3 :  2/6 hits
                        ANZAC roll dice for 3 fighters and 2 infantry in Java, round 3 :  2/5 hits
                        2 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery and 3 fighters in Java, round 4 :  2/4 hits
                        ANZAC roll dice for 3 fighters in Java, round 4 :  1/3 hits
                        1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery and 2 fighters in Java, round 5 :  1/3 hits
                        ANZAC roll dice for 1 fighter in Java, round 5 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery, 3 fighters and 2 infantry
                    Casualties for ANZAC: 3 fighters and 2 infantry
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                2 fighters moved from Shan State to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 21 Sea Zone to 46 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 battleship and 1 carrier moved from 21 Sea Zone to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Kweichow to French Indo China
                2 tactical_bombers moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                2 bombers moved from Hopei to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
                1 tactical_bomber moved from Kwangsi to Anhwe
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Kwangtung to Kiangsi
                1 fighter moved from 21 Sea Zone to Manchuria

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Manchuria
                1 factory_minor placed in French Indo China
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs total

    Production/PUs Summary :

    Germans : 46 / 96
        Russians : 43 / 57
        Japanese : 52 / 49
        Americans : 52 / 72
        Chinese : 5 / 14
        British : 25 / 0
        UK_Pacific : 6 / 10
        Italians : 11 / 8
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    @wheatbeer:

    Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Java, round 2 :  0/8 hits

    Arrrrrrgggggg

  • '15 '14

    @wheatbeer:

    @wheatbeer:

    Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Java, round 2 :  0/8 hits

    Arrrrrrgggggg

    yeah, good dice for me that battle.
    However the upside for the Axis is: Almost all other Chinese an UK whiffed + despite that round 1 attack rolls a complete disaster was avoided.
    But I can imagine nothing the Japanese are happy about in that round, even if the Allies kind of have to provoke the chance for such battles.

  • '17

    Japan can afford to lose infantry on the mainland, especially the guys simply waiting to be counterattacked anyways.

    Japan suffers more when it loses planes and amphibious troops, at least in my opinion and style of play  :|

  • '15 '14

    Sorry I can’t make the move today, couldn’t stop breaking bad this evening^^. However in general I will still play on a daily base. I hate being slow and I feel the urge to at least give a sign when not making a move at a day :-/

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