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13L G40 Amon-Sul (Allies+6) vs JapanDOWRound1Fan

  • 15 14

    @Amon-Sul:

    i was nt even planing that uk attack

    when i was attacking u with usa

    i had no idea that i would be attacking with uk a minute later

    i saw it by accident as a possibility, risky one but possibility when i was starting my uk move

    so u had a great shoot there against me and U would probably chosen the same unit for casualty to keep the better unit

    i suppose we re ok now

    and from now on

    ok np i let u know

    cheers :)

    thanks for that post btw! I believe you, you did not make the OOL on purpose to weaken my defense. However, once you realized the UK attack, I think you should have edited it back and put the Fig on, in case one does OOL for the opponent, it has to be in the best possible way, especially in the last round when no future dice could have influenced it and when there is a double move with no time to react.

    But enough now about the OOL stuff, we have an agreement now and fine, thanks!

    regarding 55: Yes, it was an up and down. First the initial battle went in your favor, the next not at all, the third again the the coinflip in the last was bad because both Battleships survived. So all in all, if I could have chosen that outcome before my Japanese attack, I would have probably taken it.

    The question is: In case the initial battle runs normal or even good for me, what you then even have still made the suicide attacks? No idea but in fact, I have never seen this level of annihilation in the Pacific in Round 4 in any game so far. I mean: Russian Air fighting in SZ55 Round 4, how weird is that?^^

  • 15 14

    pah… the Chinese stroke for revenge - 4/4, so sick losing 2 air with such attacks :-(

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                3 fighters moved from Kwangsi to Kweichow
                2 tactical_bombers moved from Kwangsi to Kweichow
                3 fighters moved from Kwangsi to Hunan
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 3 fighters and 1 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Soviet Far East from Russians with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in New Britain
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking New Britain from ANZAC with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for Japanese: 2 fighters and 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Aleutian Islands
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                3 fighters moved from Hunan to Kwangsi
                1 fighter moved from Kweichow to Hopei
                1 tactical_bomber moved from Kweichow to Hopei
                1 tactical_bomber moved from Kweichow to Kwangsi
                2 bombers moved from Java to Kwangsi
                1 aaGun and 8 infantry moved from Manchuria to Jehol
                2 battleships moved from 55 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Japan to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                3 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                2 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • @JDOW:

    I mean: Russian Air fighting in SZ55 Round 4, how weird is that?^^

    That is VERY weird  :-)


  • After my disaster at Darwin, i had no choice but to risk and try to sink down that Japanese navy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 8 Sea Zone
                1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from 30 Sea Zone to 47 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 47 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Alaska from Japanese to Americans
                EDIT: Turning off Edit Mode
                1 fighter moved from 47 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                3 carriers and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from 8 Sea Zone to Western United States
                1 mech_infantry moved from Western United States to Alaska
                1 fighter and 1 tactical_bomber moved from Western United States to British Guiana
                1 artillery and 4 infantry moved from Brazil to British Guiana
                1 transport moved from 85 Sea Zone to 65 Sea Zone

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                2 artilleries, 2 bombers and 2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,3,3,3
                Americans collect 40 PUs (10 lost to blockades); end with 40 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 50 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 2 artilleries, 5 bombers, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Alaska : 1 mech_infantry
        Johnston Island : 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 3 transports
        54 Sea Zone : 3 carriers and 3 fighters
        Central United States : 4 aaGuns, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
        65 Sea Zone : 1 transport
        Brazil : 1 flag


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 7 artilleries, 1 fighter and 14 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 bombers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                2 fighters and 1 tactical_bomber moved from Algeria to Malta
                1 cruiser and 2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                3 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Northwest Persia
                1 artillery and 9 infantry moved from Burma to India

    Place Units - British
                1 destroyer and 2 submarines placed in 98 Sea Zone
                2 bombers placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,6,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 3 aaGuns and 6 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 airfield, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 destroyer
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser and 2 transports
        Northwest Persia : 1 flag, 3 infantry and 2 mech_infantrys
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 submarines

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 bomber moved from Bessarabia to Russia
                1 fighter moved from Albania to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Rostov
                    Italians attack with 2 armour, 2 fighters and 1 mech_infantry
                    Russians defend with 2 artilleries
                    Italians win, taking Rostov from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 artilleries
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine
                1 bomber moved from Russia to Ukraine
                2 aaGuns moved from Bessarabia to Ukraine
                1 aaGun moved from Romania to Bessarabia
                1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Romania to Bulgaria
                1 artillery moved from Greece to Bulgaria
                1 aaGun and 5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 42 Sea Zone to Northern Territory
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        New Guinea : 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine
        Trans-Jordan : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to India

    Turn Complete - French

    Territory Summary for French :

    India : 1 fighter
        Alexandria : 1 infantry
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        Northwest Persia : 1 infantry
        98 Sea Zone : 1 destroyer

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Belarus to Smolensk
                24 infantry moved from Ukraine to Bryansk
                7 artilleries moved from Ukraine to Bryansk
                14 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 tactical_bombers moved from Ukraine to Smolensk
                1 fighter moved from Ukraine to Smolensk
                1 infantry moved from Morocco to Algeria
                      Germans take Algeria from French
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry moved from 82 Sea Zone to Nigeria
                2 bombers moved from Ukraine to Smolensk

    Combat - Germans
                Battle in Nigeria
                Battle in Bryansk
                    Germans attack with 14 armour, 7 artilleries and 24 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Nigeria from British, taking Bryansk from Russians with 14 armour, 7 artilleries and 24 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Smolensk
                    Germans attack with 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers, 1 fighter and 3 tactical_bombers moved from Smolensk to Ukraine
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Western Ukraine to Bryansk
                5 artilleries moved from Eastern Poland to Western Ukraine
                5 mech_infantrys moved from Eastern Poland to Bryansk
                5 armour moved from Eastern Poland to Bryansk
                3 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Northern Italy to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                7 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Ukraine to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Place Units - Germans
                3 bombers and 1 infantry placed in Western Germany
                3 armour placed in Ukraine
                2 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Western Germany
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                3 bombers, 1 infantry and 1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Novgorod
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

  • 15 14

    Micro Edit

  • 15 14

    Sorry, couldn’t decide about my navy, here we go.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 harbour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                2 infantry and 1 mech_infantry moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
                EDIT: Turning off Edit Mode
                4 aaGuns, 5 armour, 14 artilleries, 28 infantry and 4 mech_infantrys moved from Russia to Vologda
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Shan State to Malaya

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                1 harbour placed in Turkmenistan

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Russians :

    Yunnan : 1 armour
        Malaya : 1 mech_infantry
        Yenisey : 2 aaGuns and 12 infantry
        Belarus : 1 infantry
        Russia : 1 airfield and 1 factory_major
        Vologda : 4 aaGuns, 5 armour, 14 artilleries, 34 infantry and 4 mech_infantrys
        Volgograd : 1 armour, 1 factory_minor and 2 infantry
        Turkmenistan : 1 harbour
        Caucasus : 1 infantry and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 4 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Hunan to Kwangsi
                1 mech_infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 bombers moved from Kwangsi to Malaya

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Malaya to Kwangsi
                1 fighter moved from Hopei to Kwangsi
                1 tactical_bomber moved from Hopei to Kwangsi
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to Java
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Hopei to Shensi
                1 artillery moved from Anhwe to Hopei
                1 aaGun and 8 infantry moved from Jehol to Anhwe
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery, 2 fighters and 4 infantry placed in Japan
                2 fighters placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 37 Sea Zone to Shan State
                3 carriers and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
                1 mech_infantry moved from Alaska to Western United States
                4 aaGuns and 2 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                4 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,2
                Americans collect 44 PUs (6 lost to blockades); end with 44 PUs total
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 54 PUs

    Territory Summary for Americans :

    Shan State : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 5 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 4 mech_infantrys
        Johnston Island : 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 5 destroyers and 3 transports
        62 Sea Zone : 3 carriers and 2 fighters
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
        65 Sea Zone : 1 transport
        Brazil : 1 flag


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 5 artilleries, 1 fighter and 15 infantry
        Hunan : 1 infantry
        Szechwan : 1 artillery and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
                1 battleship moved from 98 Sea Zone to 94 Sea Zone
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 cruiser moved from 81 Sea Zone to 94 Sea Zone

    Combat - British
                Battle in Algeria
                    British attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                    British win, taking Algeria from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kweichow
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 82 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from India to West India
                1 artillery and 10 infantry moved from India to Burma
                1 infantry moved from Siam to French Indo China
                2 destroyers moved from 98 Sea Zone to 94 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Northwest Persia to Iraq
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to Central United States
                1 bomber moved from United Kingdom to Gold Coast
                1 bomber moved from United Kingdom to Malta

    Place Units - British
                1 bomber placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2,6
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 3 aaGuns, 4 infantry and 1 mech_infantry
        Kweichow : 1 infantry
        Burma : 1 artillery and 10 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        French Indo China : 1 infantry
        Central United States : 1 armour, 1 artillery and 2 infantry
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Gold Coast : 1 bomber
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        94 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 2 transports
        Eire : 1 flag
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag, 1 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns moved from Ukraine to Rostov
                1 aaGun moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                1 bomber moved from Caucasus to Southern Italy
                1 fighter moved from Caucasus to Ukraine
                1 mech_infantry moved from Southern Italy to Western Germany
                1 fighter moved from Ukraine to Southern Italy
                1 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2
                Italians collect 10 PUs (6 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

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