@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 captain walker (axis) vs. Mr Roboto (allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 factory_minor; Remaining resources: 5 PUs;Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 bomber and 3 fighters moved from Kwangsi to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 3 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 submarine
ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from Egypt to Gibraltar
1 bomber and 3 fighters moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 factory_minor placed in Iraq
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 108 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Russia to Yenisey
1 armour moved from Urals to YeniseyCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in 108 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 artilleries, 6 infantry and 4 transports
2 artilleries owned by the Americans , 4 transports owned by the Americans and 6 infantry owned by the Americans lost in 108 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 54
Casualties for Americans: 2 artilleries, 6 infantry and 4 transports
Battle in Yenisey
Germans attack with 1 armour and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Yenisey, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Yenisey
Germans win, taking Yenisey from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Yenisey to Timguska
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from 108 Sea Zone to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Finland to Novgorod
1 armour moved from Belarus to Rostov
5 armour and 4 mech_infantrys moved from Volgograd to Caucasus
2 aaGuns moved from Tambov to Volgograd
2 armour and 1 mech_infantry moved from Russia to Volgograd
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Germany to Western Germany
1 submarine moved from 113 Sea Zone to 119 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
1 bomber and 1 fighter placed in Western Germany
1 submarine placed in 113 Sea Zone
3 infantry placed in Norway
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,5,4,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsTerritory Summary for Germans :
Yenisey : 1 flag, 1 armour
Timguska : 1 tactical_bomber
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 4 mech_infantrys
Germany : 1 factory_major, 1 infantry and 4 mech_infantrys
Norway : 1 armour, 1 factory_minor and 3 infantry
Denmark : 1 aaGun and 10 infantry
Holland Belgium : 1 bomber and 4 infantry
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 mech_infantrys
Rostov : 1 armour
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Caucasus : 5 armour and 4 mech_infantrys
Smolensk : 1 flag
119 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 57 / 80
Russians : 2 / 0
Japanese : 13 / 15
Americans : 61 / 99
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 22 / 27
Italians : 23 / 20
ANZAC : 22 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Russians take Northwest Persia from ItaliansCombat - Russians
Non Combat Move - Russians
15 infantry moved from Kweichow to Shensi
2 aaGuns moved from Sikang to TsinghaiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
1 infantry moved from Timguska to YeniseyPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 13 PUs; end with 14 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 3 tactical_bombers
Hainan : 1 harbour
Evenkiyskiy : 1 flag
Yenisey : 1 infantry
Soviet Far East : 1 flag
Timguska : 1 flag
43 Sea Zone : 1 flag
6 Sea Zone : 3 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 57 / 80
Russians : 2 / 0
Japanese : 13 / 14
Americans : 61 / 99
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 22 / 27
Italians : 23 / 20
ANZAC : 22 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 9 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone -
scramble?
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Yes…scramble three fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 9 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Gibraltar to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 destroyers and 4 submarines
Japanese defend with 3 destroyers, 3 fighters and 2 submarines
1 submarine owned by the Americans and 3 destroyers owned by the Americans retreated to 16 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 3 destroyers and 2 submarines
Casualties for Americans: 3 submarines
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 bomber and 4 infantry; Italians defend with 1 artillery and 2 infantry
Americans win, taking Holland Belgium from Germans with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 bomber and 4 infantry
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 4 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
4 fighters and 4 tactical_bombers moved from Egypt to Gibraltar
1 mech_infantry moved from Buyant-Uhaa to Sakha
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Americans
1 carrier, 4 submarines and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries and 7 infantry placed in Eastern United States
Americans undo move 1.
4 submarines placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - British
1 destroyer and 2 fighters moved from 110 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from India to Volgograd
1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France -
and again, scramble?
Btw, if you want other casualties in SZ6, just tell me.
I had 3 hits with the subs (crazy!) and 2 more with the destroyers (!!). 5 hits with power 14, this is incredibly lucky.
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scramble three fighters!
( I’m hoping you won’t be so lucky this time!) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British repair 5 damage on 5 factory_majors; Remaining resources: 36 PUs;
British buy 8 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 3 PUs;Combat Move - British
1 destroyer and 2 fighters moved from 110 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from India to Volgograd
1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern FranceCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern France
British attack with 1 artillery and 6 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Southern France from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in 97 Sea Zone
British attack with 2 fighters, 6 submarines and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
4 submarines owned by the British retreated to 96 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -4
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Eastern Persia to Egypt
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 aaGun, 2 artilleries and 17 infantry moved from Eastern Persia to Persia
2 infantry moved from India to West India
1 artillery and 4 infantry moved from Shan State to Burma
1 bomber moved from Volgograd to Tsinghai
2 bombers moved from India to Egypt
2 fighters moved from 119 Sea Zone to United Kingdom
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 submarines placed in 98 Sea Zone
7 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 bombers -
@captain:
scramble three fighters!
( I’m hoping you won’t be so lucky this time!)Excuse me, but you’re the lucky one here :-)
Both attacks on 97 (last round and this one) went extremely well for you. This time, you should have lost a plane with 66% chance of losing a second one.
Evens out the SZ6 battle somewhat, although Japan is dead anyway g
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Yeah…I’ve been lucky in 97. Trying to break that blockade is still a drain on the axis resources though.
And Japan is pretty well out of the game…the best they can hope for is to pick off a dd or sub here and there. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 2/5 hits
British roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 0/4 hits
British roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 4 : 0/4 hits
British roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 2/3 hits
2 infantry owned by the Italians lost in Southern France
retreated to Southern France
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
2 fighters moved from Southern France to Southern Italy
1 artillery moved from Albania to Yugoslavia
2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
5 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 5 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Rostov : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag, 1 infantry
Caucasus : 1 flag, 1 bomber and 2 mech_infantrys
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 artilleryProduction/PUs Summary :
Germans : 54 / 80
Russians : 2 / 0
Japanese : 13 / 14
Americans : 64 / 91
Chinese : 23 / 29
British : 39 / 44
UK_Pacific : 22 / 30
Italians : 20 / 22
ANZAC : 22 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to Szechwan
1 bomber moved from Philippines to India
1 carrier moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 airfield and 1 fighter placed in Iraq
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 76 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
1 artillery moved from France to Southern France
3 infantry moved from France to Southern France
1 artillery moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Southern France
4 armour moved from Caucasus to Iraq
4 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to IraqCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Iraq
Germans attack with 5 armour and 4 mech_infantrys
ANZAC defend with 1 airfield, 1 factory_minor and 1 fighter; British defend with 1 artillery and 4 infantry
Germans roll dice for 5 armour and 4 mech_infantrys in Iraq, round 2 : 3/9 hits
ANZAC roll dice for 1 artillery, 1 fighter and 4 infantry in Iraq, round 2 : 3/6 hits
3 infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 5 armour and 1 mech_infantry in Iraq, round 3 : 1/6 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 3 : 1/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
Germans roll dice for 5 armour in Iraq, round 4 : 3/5 hits
ANZAC roll dice for 1 artillery and 1 fighter in Iraq, round 4 : 1/2 hits
1 armour owned by the Germans , 1 artillery owned by the British and 1 fighter owned by the ANZAC lost in Iraq
Germans win, taking Iraq from ANZAC with 4 armour remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 1 artillery and 4 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Southern France, round 2 : 2/8 hits
British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
2 infantry owned by the British lost in Southern France
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Southern France, round 3 : 2/8 hits
British roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Americans defend with 2 artilleries
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/6 hits
Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits
2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from 119 Sea Zone to Western Germany
1 bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western Germany
3 mech_infantrys moved from Germany to Western Germany
2 aaGuns, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 tactical_bomber moved from Timguska to Caucasus
2 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
3 infantry placed in France
1 artillery, 1 fighter and 1 infantry placed in Volgograd
3 mech_infantrys placed in Russia
1 submarine placed in 112 Sea Zone
1 submarine placed in 113 Sea Zone
1 infantry and 1 mech_infantry placed in Germany
1 armour, 1 artillery and 3 infantry placed in Western Germany
Germans undo move 4.
1 submarine placed in 126 Sea Zone
Germans undo move 7.
1 submarine placed in 125 Sea Zone
Germans undo move 4.
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsTerritory Summary for Germans :
Yenisey : 1 flag, 1 armour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 7 mech_infantrys
Germany : 1 factory_major, 2 infantry and 2 mech_infantrys
Norway : 1 armour, 1 factory_minor and 3 infantry
Denmark : 1 aaGun and 10 infantry
Holland Belgium : 1 artillery and 4 infantry
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 2 aaGuns, 3 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 airfield, 4 armour and 1 factory_minor
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 89
Russians : 2 / 0
Japanese : 13 / 14
Americans : 61 / 91
Chinese : 23 / 29
British : 36 / 44
UK_Pacific : 22 / 30
Italians : 20 / 22
ANZAC : 20 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns moved from Tsinghai to Kansu
3 infantry moved from Shensi to Tsinghai
12 infantry moved from Shensi to KansuTurn Complete - Russians





