i am away for the weekend, so maybe sunday night
13L G40 Amon-Sul (Sxis) vs Degrasse (Allies) - 6 IPC Bid
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Hey, please don`t post all of the dice statistics, they take too much space. Thank U :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 armour moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Kansu to Novosibirsk
2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Burma to Szechwan
3 artilleries and 3 infantry moved from Burma to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
2 mech_infantrys moved from Burma to 38 Sea Zone
4 artilleries, 1 battleship, 1 cruiser, 3 infantry, 2 mech_infantrys and 6 transports moved from 38 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
1 tactical_bomber moved from 41 Sea Zone to West India
1 battleship and 1 cruiser moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
4 artilleries, 3 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 fighter and 1 tactical_bomber moved from French Indo China to India
2 mech_infantrys moved from Burma to India
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from French Indo China to Shensi
1 bomber moved from Manchuria to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 4 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries, 10 infantry and 2 mech_infantrys
UK_Pacific win with 2 artilleries remaining. Battle score for attacker is -2
Casualties for Japanese: 4 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 artillery, 10 infantry and 2 mech_infantrys
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Novosibirsk
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Manchuria to Siberia
1 bomber moved from 22 Sea Zone to Japan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangtung to Kiangsu
2 mech_infantrys moved from Manchuria to Shantung
1 aaGun and 1 mech_infantry moved from Burma to India
1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Burma to Hunan
1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Szechwan to Anhwe
1 mech_infantry moved from Siam to Yunnan
2 aaGuns moved from Shan State to Burma
1 carrier moved from 38 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 carrier moved from 41 Sea Zone to 79 Sea Zone
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to BurmaPlace Units - Japanese
1 infantry placed in Shantung
1 infantry placed in Kiangsu
1 infantry placed in Manchuria
3 fighters and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 37 Sea Zone
Japanese undo move 5.
1 destroyer placed in 36 Sea Zone
2 submarines placed in 37 Sea Zone
Japanese undo move 6.
2 submarines placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,2,1
Japanese collect 60 PUs (11 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag, 4 artilleries, 1 factory_minor and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 tactical_bomber
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 1 tactical_bomber
Fiji : 1 flag, 1 armour
Shan State : 1 flag
Burma : 1 flag, 2 aaGuns, 1 fighter, 1 mech_infantry and 1 tactical_bomber
India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 2 submarines
Dzavhan : 1 flag
22 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 armour
79 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports -
Exciting game 8-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 3 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Spain to Holland Belgium
6 artilleries and 9 infantry moved from Southern France to Northern Italy
4 artilleries and 4 infantry moved from Spain to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Eastern United States to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from Marianas to 22 Sea Zone
1 submarine moved from 18 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
6 fighters moved from 7 Sea Zone to Kiangsu
1 fighter moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 64 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 3 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Spain to Holland Belgium
6 artilleries and 9 infantry moved from Southern France to Northern Italy
4 artilleries and 4 infantry moved from Spain to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Eastern United States to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from Marianas to 22 Sea Zone
1 submarine moved from 18 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
6 fighters moved from 7 Sea Zone to Kiangsu
1 fighter moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 64 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kiangsu
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Kiangsu, round 2 : 1/8 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsu, round 2 : 2/3 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery and 5 fighters in Kiangsu, round 3 : 6/6 hits
Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 : 2/2 hits
2 fighters owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -22
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Americans: 3 fighters and 1 infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/6 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 bombers moved from Holland Belgium to Spain
3 infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 22 Sea Zone to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea Zone
3 carriers and 3 destroyers moved from 7 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Spain
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Kiangsu : 1 artillery
Marianas : 1 flag, 2 infantry
New Guinea : 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 carrier, 1 fighter and 4 transports
20 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 3 destroyers and 1 transport
19 Sea Zone : 1 flag, 3 carriers, 5 destroyers, 4 fighters and 1 transport
6 Sea Zone : 1 flag, 2 submarines
63 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 1 harbour
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Rio de Oro : 1 flag, 1 harbour
United Kingdom : 1 bomber
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Holland Belgium : 1 flag, 2 artilleries and 1 infantry
Northern Italy : 1 flag, 10 artilleries, 1 factory_minor and 14 infantry
Portugal : 1 flag
Ecuador : 1 flag
Chile : 1 flag
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Venezuela : 1 flag
Spain : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor and 3 infantry
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
91 Sea Zone : 2 destroyers and 1 transport
110 Sea Zone : 1 carrier and 1 destroyerProduction/PUs Summary :
Germans : 40 / 59
Russians : 29 / 40
Japanese : 68 / 70
Americans : 71 / 91
Chinese : 5 / 6
British : 45 / 46
UK_Pacific : 2 / 0
Italians : 8 / 12
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Kiangsu : 2 infantry
Kansu : 1 infantryProduction/PUs Summary :
Germans : 40 / 59
Russians : 29 / 40
Japanese : 67 / 70
Americans : 71 / 91
Chinese : 6 / 6
British : 45 / 46
UK_Pacific : 2 / 0
Italians : 8 / 12
ANZAC : 14 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take French Equatorial Africa from British
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take Algeria from Americans
French take Southern France from Americans
French take French West Africa from British
French take Tunisia from British
1 destroyer and 1 transport moved from 111 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Egypt to Tobruk
British take Alexandria from Germans
British take Tobruk from Italians
1 armour, 1 artillery and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries moved from West India to Afghanistan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Sweden to Norway
1 infantry moved from Finland to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take French Equatorial Africa from British
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take Algeria from Americans
French take Southern France from Americans
French take French West Africa from British
French take Tunisia from British
1 destroyer and 1 transport moved from 111 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Egypt to Tobruk
British take Alexandria from Germans
British take Tobruk from Italians
1 armour, 1 artillery and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries moved from West India to Afghanistan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Sweden to Norway
1 infantry moved from Finland to NorwayCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sicily
Battle in Afghanistan
British attack with 2 artilleries
Germans defend with 1 artillery
British roll dice for 2 artilleries in Afghanistan, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Afghanistan, round 2 : 0/1 hits
British roll dice for 2 artilleries in Afghanistan, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Afghanistan, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Afghanistan
British win, taking Sicily from Italians, taking Afghanistan from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
2 fighters moved from Trans-Jordan to 81 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 artillery and 1 infantry
French West Africa : 1 mech_infantry
France : 1 artillery and 3 infantry
Norway : 1 flag, 2 infantry
Holland Belgium : 3 artilleries and 5 infantry
Tobruk : 1 flag, 1 armour
Sicily : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Afghanistan : 1 flag, 2 artilleries
Sierra Leone : 1 flag
Mozambique : 1 flag
95 Sea Zone : 1 transport
Paraguay : 1 flag
Eire : 1 flag
Argentina : 1 flag
Angola : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Brazil : 1 flag
Sweden : 1 flag
Liberia : 1 flag
Finland : 1 flag, 1 airfield
Suriname : 1 flag, 1 infantry
110 Sea Zone : 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 36 / 59
Russians : 29 / 40
Japanese : 67 / 70
Americans : 64 / 91
Chinese : 6 / 6
British : 42 / 42
UK_Pacific : 2 / 0
Italians : 7 / 12
ANZAC : 14 / 20
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
3 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 6 PUs (1 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Syria : 1 flag, 1 airfield and 1 harbour
Southern Italy : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 10 infantry
100 Sea Zone : 1 cruiser and 2 transports
Bulgaria : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from South Australia to Western Australia
4 fighters and 1 tactical_bomber moved from Western Australia to Java
2 bombers moved from Western Australia to JavaCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
South Australia : 1 armour and 1 mech_infantry
Western Australia : 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
New Guinea : 1 harbour
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 1 artillery, 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 36 / 59
Russians : 29 / 40
Japanese : 64 / 70
Americans : 64 / 91
Chinese : 6 / 6
British : 42 / 42
UK_Pacific : 2 / 0
Italians : 7 / 6
ANZAC : 17 / 22
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
1 fighter and 2 infantry moved from Normandy Bordeaux to FranceNon Combat Move - French
Turn Complete - French
French collect 16 PUs; end with 16 PUs totalTerritory Summary for French :
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor, 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 36 / 59
Russians : 29 / 40
Japanese : 64 / 70
Americans : 64 / 91
Chinese : 6 / 6
British : 42 / 42
UK_Pacific : 2 / 0
Italians : 7 / 6
ANZAC : 17 / 22
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
U were better :) I resign :)
Please post the game result ;)
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I’ll post as you request.
I think your first game strategy not attacking the neutrals was better. I was surprised how much easier playing the US was when I could just dump stuff into Spain.
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Well, Yes it is risky and I was not on top level while playing it, so U took U re chance and deserved to win ;)





