i am away for the weekend, so maybe sunday night
13L G40 wheatbeer (Axis) vs MrRoboto (Allies +12)
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Although this luck would probably mean my last chance of coming back into this game, I will offer you a low luck reroll exchange - you have done so twice already.
I just ask for the transporter to load of the units in caroline -> I thought I’ve done so…
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That’s very tempting … but I think at this stage in the game, the Axis can actually handle that defeat.
Unless you insist, we can keep playing as is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 submarine moved from 37 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in PhilippinesNon Combat Move - Americans
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 4 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Eastern United States to 10 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 55 / 71
Russians : 26 / 31
Japanese : 61 / 54
Americans : 53 / 79
Chinese : 9 / 17
British : 28 / 33
UK_Pacific : 0 / 0
Italians : 16 / 27
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
5 infantry moved from Anhwe to Kiangsu
5 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 6 infantry in Shantung, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shantung, round 2 : 0/2 hits
Chinese roll dice for 6 infantry in Shantung, round 3 : 3/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shantung, round 3 : 1/2 hits
1 infantry owned by the Chinese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 5 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 8 infantry in Kiangsu, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 7 infantry in Kiangsu, round 3 : 0/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits
Chinese roll dice for 7 infantry in Kiangsu, round 4 : 1/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 infantry in Kiangsu, round 5 : 0/6 hits
Japanese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits
Chinese roll dice for 6 infantry in Kiangsu, round 6 : 1/6 hits
Japanese roll dice for 1 artillery in Kiangsu, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in Szechwan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs totalProduction/PUs Summary :
Germans : 55 / 71
Russians : 26 / 31
Japanese : 53 / 54
Americans : 53 / 79
Chinese : 17 / 19
British : 28 / 33
UK_Pacific : 0 / 0
Italians : 16 / 27
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 39 Sea Zone to 37 Sea ZoneNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Tunisia to Libya
1 armour moved from Libya to Alexandria
3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 infantry placed in Union of South Africa
1 artillery placed in Quebec
2 destroyers and 1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Archangel to SmolenskCombat - Italians
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 armour and 1 mech_infantry moved from Bessarabia to Belarus
1 tactical_bomber moved from Southern Italy to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 55 / 71
Russians : 25 / 31
Japanese : 53 / 54
Americans : 53 / 79
Chinese : 17 / 19
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeNon Combat Move - French
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Belarus to Tsinghai
1 mech_infantry moved from Timguska to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Shensi
1 fighter moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western UkraineCombat - Germans
Battle in Shensi
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Tsinghai
retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tsinghai to Timguska
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 carrier, 2 destroyers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Trans-Jordan to Southern Italy
30 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
3 aaGuns moved from Belarus to Smolensk
2 mech_infantrys moved from Poland to Belarus
3 artilleries moved from Novgorod to Belarus
1 artillery moved from Western Germany to Germany
10 mech_infantrys moved from Germany to Eastern Poland
7 mech_infantrys moved from Eastern Poland to Smolensk
2 infantry moved from Western Germany to Germany
1 fighter moved from Egypt to Western Germany
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
17 artilleries moved from Belarus to Smolensk
3 artilleries moved from Belarus to Smolensk
1 artillery moved from Belarus to Eastern Poland
12 mech_infantrys moved from Belarus to Smolensk
2 armour moved from Belarus to Smolensk
2 armour moved from Belarus to Smolensk
2 tactical_bombers moved from Trans-Jordan to Egypt
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Yenisey to TimguskaPlace Units - Germans
1 submarine placed in 97 Sea Zone
3 artilleries placed in Novgorod
1 artillery placed in Germany
4 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 62 / 78
Russians : 19 / 31
Japanese : 53 / 54
Americans : 53 / 79
Chinese : 16 / 19
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 artilleries and 9 infantry moved from Ukraine to Western Ukraine
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Samara to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 9 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Italians to Russians
EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 10 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Iraq to Volgograd
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Kiangsi
Japanese take Hunan from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
6 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
Japanese take Persia from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for French: 1 destroyer
Casualties for British: 1 submarine
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iraq
Japanese attack with 6 armour and 3 mech_infantrys
Russians defend with 1 armour, 2 infantry and 2 mech_infantrys
Japanese roll dice for 6 armour and 3 mech_infantrys in Iraq, round 2 : 1/9 hits
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 3/5 hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Iraq
Japanese roll dice for 6 armour in Iraq, round 3 : 1/6 hits
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 2/4 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Iraq
Japanese roll dice for 4 armour in Iraq, round 4 : 3/4 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 4 : 0/3 hits
1 armour owned by the Russians and 2 mech_infantrys owned by the Russians lost in Iraq
Japanese win, taking Iraq from Russians with 4 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 2 armour and 3 mech_infantrys
Casualties for Russians: 1 armour, 2 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 aaGun moved from Kwangtung to Kiangsi
3 artilleries moved from French Indo China to Kwangsi
4 artilleries moved from Burma to Yunnan
3 mech_infantrys moved from Malaya to French Indo China
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from 37 Sea Zone to MalayaPlace Units - Japanese
2 destroyers placed in 39 Sea Zone
1 fighter placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,2,5,5
Japanese collect 38 PUs (21 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 57 / 78
Russians : 21 / 29
Japanese : 59 / 48
Americans : 53 / 79
Chinese : 14 / 19
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed no suicidal scramble into SZ35 (my fig/2tact vs 1 fig) … if I was wrong you can roll the battle manually and remove any Japanese casualties from Celebes (where my planes landed).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 destroyers moved from 109 Sea Zone to 92 Sea ZonePlace Units - British
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
2 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
British collect 28 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
4 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bessarabia
1 armour moved from Belarus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
French defend with 3 infantry; British defend with 1 airfield, 1 armour, 3 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians roll dice for 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Alexandria, round 2 : 8/18 hits
British roll dice for 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Alexandria, round 2 : 5/14 hits
1 infantry owned by the British , 3 infantry owned by the French , 1 mech_infantry owned by the Americans , 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Alexandria
Italians roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Alexandria, round 3 : 4/13 hits
British roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits
2 infantry owned by the British , 1 artillery owned by the Americans , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
4 artilleries owned by the Italians and 4 infantry owned by the Italians retreated to Egypt
British win with 2 armour remaining. Battle score for attacker is 18
Casualties for French: 3 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 7 infantry
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Egypt
1 submarine moved from 72 Sea Zone to 81 Sea Zone
2 destroyers moved from 97 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Alexandria to Greece
1 fighter moved from Alexandria to EgyptPlace Units - Italians
3 infantry placed in Egypt
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 56 / 78
Russians : 20 / 29
Japanese : 58 / 48
Americans : 53 / 79
Chinese : 16 / 17
British : 28 / 35
UK_Pacific : 0 / 0
Italians : 17 / 23
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I gave you max defense in Alexandria. You can swap out casualties however you want if you would prefer something other than both tanks surviving.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Smolensk to Ukraine
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Shensi to Szechwan
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Manchuria
2 infantry moved from Smolensk to Vologda
1 artillery moved from Eastern Poland to Western Ukraine
4 armour moved from Smolensk to Western Ukraine
2 armour moved from Belarus to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
1 mech_infantry moved from Timguska to Novosibirsk
1 bomber moved from Timguska to Novosibirsk
1 fighter moved from Smolensk to Vologda
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
2 fighters moved from Southern Italy to AlexandriaCombat - Germans
Battle in Alexandria
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 airfield and 1 armour; Americans defend with 1 armour
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/6 hits
British roll dice for 2 armour in Alexandria, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Alexandria
Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Alexandria, round 3 : 3/5 hits
British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
1 armour owned by the British lost in Alexandria
Germans win, taking Alexandria from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 1 artillery, 1 fighter and 10 mech_infantrys
Russians defend with 2 artilleries and 8 infantry
Germans roll dice for 6 armour, 1 artillery, 1 fighter and 10 mech_infantrys in Western Ukraine, round 2 : 3/18 hits
Russians roll dice for 2 artilleries and 8 infantry in Western Ukraine, round 2 : 1/10 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 6 armour, 1 artillery, 1 fighter and 9 mech_infantrys in Western Ukraine, round 3 : 6/17 hits
Russians roll dice for 2 artilleries and 5 infantry in Western Ukraine, round 3 : 4/7 hits
5 infantry owned by the Russians , 1 artillery owned by the Russians and 4 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 6 armour, 1 artillery, 1 fighter and 5 mech_infantrys in Western Ukraine, round 4 : 5/13 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 1 artillery, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 2 artilleries and 8 infantry
Battle in Szechwan
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
retreated to Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Smolensk to Bryansk
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
11 mech_infantrys moved from Smolensk to Rostov
5 artilleries and 2 infantry moved from Novgorod to Belarus
1 aaGun, 20 artilleries, 26 infantry and 1 mech_infantry moved from Smolensk to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 fighters and 1 tactical_bomber moved from Vologda to Belarus
1 bomber moved from Novosibirsk to Novgorod
5 mech_infantrys moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Alexandria to Egypt
1 carrier, 2 destroyers and 1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Alexandria to Iraq
2 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Alexandria to Iraq
1 aaGun moved from Smolensk to BelarusPlace Units - Germans
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 2.
1 artillery placed in Western Germany
1 artillery placed in France
1 mech_infantry placed in Western Germany
1 infantry placed in Western Germany
10 mech_infantrys placed in Germany
2 mech_infantrys placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 65 / 77
Russians : 12 / 29
Japanese : 54 / 48
Americans : 53 / 79
Chinese : 15 / 17
British : 28 / 35
UK_Pacific : 0 / 0
Italians : 17 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour and 1 artillery
Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
6 aaGuns, 15 artilleries and 59 infantry moved from Russia to Tambov
1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Yunnan to Kweichow
1 armour moved from Iraq to Syria
Japanese take Syria from Russians
1 armour moved from Syria to Trans-Jordan
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Celebes to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 armour moved from Iraq to Caucasus
Japanese take Northwest Persia from Russians
Japanese take Caucasus from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 5 : 1/2 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 mech_infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun, 1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to Kwangsi
1 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
2 armour moved from Iraq to Eastern PersiaPlace Units - Japanese
2 fighters placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in Japan
1 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,5,3,2
Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 63 / 77
Russians : 13 / 17
Japanese : 60 / 55
Americans : 53 / 79
Chinese : 12 / 17
British : 28 / 35
UK_Pacific : 0 / 0
Italians : 15 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 destroyers and 5 infantry; Remaining resources: 4 PUs;Combat Move - British
Non Combat Move - British
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Rhodesia to Union of South Africa
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry placed in Quebec
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 62 / 77
Russians : 13 / 17
Japanese : 51 / 55
Americans : 60 / 86
Chinese : 15 / 17
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 15 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
1 tactical_bomber moved from Greece to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
1 mech_infantry owned by the Italians lost in Bryansk
1 armour owned by the Italians retreated to Ukraine
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 tactical_bomber moved from Bryansk to Ukraine
3 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 62 / 77
Russians : 13 / 17
Japanese : 51 / 55
Americans : 60 / 86
Chinese : 15 / 17
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





