13L G40 wheatbeer (Axis) vs MrRoboto (Allies +12)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                7 armour, 8 artilleries, 14 infantry and 4 mech_infantrys moved from Burma to India
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 19 Sea Zone to 35 Sea Zone
                4 fighters moved from Java to 37 Sea Zone
                3 tactical_bombers moved from French Indo China to India
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 mech_infantry moved from French Indo China to Yunnan
                2 tactical_bombers moved from French Indo China to 37 Sea Zone
                2 bombers and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Siberia
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 submarines
                    Americans defend with 1 submarine
                        Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking Siberia from Russians with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 2 destroyers
                        Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 :  7/10 hits
                        British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 :  1/4 hits
                        1 cruiser owned by the British , 1 battleship owned by the British , 1 fighter owned by the Japanese and 2 destroyers owned by the British lost in 37 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 7 armour, 8 artilleries, 14 infantry, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 4 artilleries, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA fire in India :  0/3 hits
                        Japanese roll dice for 7 armour, 8 artilleries, 14 infantry, 4 mech_infantrys and 3 tactical_bombers in India, round 2 :  17/36 hits
                        UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in India, round 2 :  12/25 hits
                        14 infantry owned by the British , 12 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 7 armour, 8 artilleries, 2 infantry, 4 mech_infantrys and 3 tactical_bombers in India, round 3 :  7/24 hits
                        UK_Pacific roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in India, round 3 :  4/11 hits
                        4 infantry owned by the British , 1 infantry owned by the Japanese , 3 artilleries owned by the British and 3 artilleries owned by the Japanese lost in India
                        Japanese roll dice for 7 armour, 5 artilleries, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in India, round 4 :  7/20 hits
                        UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in India, round 4 :  3/4 hits
                        1 tactical_bomber owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British , 2 fighters owned by the British , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 7 armour, 4 artilleries, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 54
                    Casualties for Japanese: 4 artilleries, 14 infantry and 1 mech_infantry
                    Casualties for British: 3 aaGuns, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                3 fighters moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Yunnan to 35 Sea Zone
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                3 fighters moved from French Indo China to Philippines
                2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from India to Burma
                2 tactical_bombers moved from Yunnan to Anhwe
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                2 bombers moved from 37 Sea Zone to French Indo China
                1 fighter moved from French Indo China to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to Manchuria

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Manchuria
                2 fighters and 4 infantry placed in Japan
                Japanese undo move 2.
                2 fighters and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 submarine placed in 36 Sea Zone
                1 submarine placed in 37 Sea Zone
                1 infantry placed in French Indo China
                1 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsi: 1 aaGun, 2 artilleries, 5 infantry and 2 tactical_bombers
                EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun, 2 artilleries, 5 infantry and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                Japanese collect 53 PUs (7 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 50 / 72
        Russians : 33 / 38
        Japanese : 60 / 68
        Americans : 51 / 71
        Chinese : 9 / 10
        British : 28 / 28
        UK_Pacific : 2 / 0
        Italians : 15 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Shantung

    Combat - Americans
                Americans creates battle in territory 36 Sea Zone
                Battle in Shantung
                Battle in Kiangsu
                Battle in Kwangtung

    Non Combat Move - Americans
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 submarine moved from 34 Sea Zone to 33 Sea Zone
                1 submarine moved from 46 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                3 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to Western United States
                1 artillery and 2 infantry moved from Libya to Tobruk

    Place Units - Americans
                4 destroyers and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 50 / 72
        Russians : 33 / 38
        Japanese : 52 / 68
        Americans : 54 / 75
        Chinese : 14 / 10
        British : 28 / 28
        UK_Pacific : 2 / 0
        Italians : 15 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries and 5 infantry; Remaining resources: 5 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                3 infantry moved from Libya to Tobruk
                1 armour and 1 infantry moved from Algeria to Tunisia
                1 armour moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 artillery, 2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 submarine moved from 41 Sea Zone to 39 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Quebec

    Turn Complete - British
                British collect 28 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Belarus to Bessarabia
                1 artillery and 2 infantry moved from Belarus to Archangel

    Combat - Italians
                Battle in Archangel
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
                    Italians win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Egypt
                1 submarine moved from 97 Sea Zone to 81 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 50 / 72
        Russians : 32 / 38
        Japanese : 50 / 68
        Americans : 54 / 75
        Chinese : 16 / 17
        British : 28 / 33
        UK_Pacific : 2 / 0
        Italians : 16 / 27
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 armour and 1 mech_infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
                1 fighter moved from Southern Italy to Iraq
                1 tactical_bomber moved from 97 Sea Zone to Iraq
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                1 mech_infantry moved from Belarus to Vologda
                1 bomber moved from Belarus to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 fighter
                        Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 fighter in Kansu, round 2 :  0/1 hits
                        1 fighter owned by the Chinese lost in Kansu
                    Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Iraq
                    Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 armour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 :  2/6 hits
                        Russians roll dice for 2 armour and 1 infantry in Iraq, round 2 :  2/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Iraq
                    retreated to Iraq
                    Russians win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 fighter moved from Western Ukraine to Belarus
                1 mech_infantry moved from Urals to Yenisey
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Southern Italy to Egypt
                3 mech_infantrys moved from Eastern Poland to Belarus
                4 artilleries and 4 infantry moved from Novgorod to Belarus
                1 bomber moved from Vologda to Belarus
                8 mech_infantrys moved from Germany to Eastern Poland
                1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from France to Northern Italy
                1 aaGun moved from France to Western Germany
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Western Germany to Poland
                2 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
                1 fighter moved from Western Germany to Belarus

    Place Units - Germans
                3 artilleries placed in Novgorod
                10 mech_infantrys placed in Germany
                2 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 57 / 71
        Russians : 26 / 38
        Japanese : 43 / 68
        Americans : 54 / 75
        Chinese : 15 / 17
        British : 28 / 33
        UK_Pacific : 2 / 0
        Italians : 16 / 27
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 10 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 3 artilleries and 12 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 3 artilleries and 11 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                4 aaGuns, 4 artilleries and 52 infantry moved from Bryansk to Russia
                1 infantry moved from Tambov to Samara
                3 artilleries and 10 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                2 mech_infantrys moved from Persia to Iraq
                1 fighter and 2 infantry moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Turkmenistan to Iraq
                1 submarine moved from 123 Sea Zone to 109 Sea Zone

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 bombers and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
                2 tactical_bombers moved from Kiangsi to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                2 fighters moved from Manchuria to 33 Sea Zone
                3 fighters moved from Philippines to 33 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from French Indo China to Kwangtung
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Burma to Kwangtung
                2 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 mech_infantry moved from Manchuria to Shantung
                1 artillery and 1 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Kiangsi to Kiangsu
                1 mech_infantry moved from Manchuria to Shantung
                1 infantry moved from Kiangsi to Kwangtung
                1 armour moved from India to Yunnan
                1 tactical_bomber moved from Burma to Kwangtung

  • 17

    need scramble orders SZ33

  • 19 18

    max scramble please.

    OOL for max defense.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 bombers and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
                2 tactical_bombers moved from Kiangsi to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                2 fighters moved from Manchuria to 33 Sea Zone
                3 fighters moved from Philippines to 33 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from French Indo China to Kwangtung
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Burma to Kwangtung
                2 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 mech_infantry moved from Manchuria to Shantung
                1 artillery and 1 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Kiangsi to Kiangsu
                1 mech_infantry moved from Manchuria to Shantung
                1 infantry moved from Kiangsi to Kwangtung
                1 armour moved from India to Yunnan
                1 tactical_bomber moved from Burma to Kwangtung

    Combat - Japanese
                Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 submarines and 6 tactical_bombers
                    ANZAC defend with 1 cruiser, 2 destroyers and 2 fighters; Americans defend with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 5 fighters, 1 infantry, 8 submarines, 2 tactical_bombers and 1 transport
                        Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 8 submarines in 33 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 13 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 :  16/28 hits
                    Units damaged: 3 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 10 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 :  15/27 hits
                        8 submarines owned by the Americans , 5 destroyers owned by the Americans , 4 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 1 fighter owned by the Japanese and 4 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 12 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 :  8/24 hits
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 3 :  9/22 hits
                        3 destroyers owned by the Americans , 3 carriers owned by the Americans , 2 cruisers owned by the Japanese , 2 destroyers owned by the ANZAC , 6 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 6 fighters and 6 tactical_bombers in 33 Sea Zone, round 4 :  8/15 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 7 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 4 :  9/14 hits
                        2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the ANZAC , 4 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 tactical_bombers owned by the Americans , 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 5 :  4/6 hits
                        Americans roll dice for 1 battleship, 5 fighters and 1 transport in 33 Sea Zone, round 5 :  5/6 hits
                        3 fighters owned by the Americans , 1 bomber owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 1 bomber in 33 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 fighter and 1 transport in 33 Sea Zone, round 6 :  2/2 hits
                        1 bomber owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -86
                    Casualties for Japanese: 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 submarines and 6 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 fighter
                    Casualties for Americans: 4 carriers, 2 cruisers, 8 destroyers, 5 fighters, 8 submarines and 2 tactical_bombers
                Battle in Shantung
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Shantung, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Shantung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Shantung
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Shantung, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Shantung, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 :  4/6 hits
                        Americans roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Kwangtung
                    Japanese win, taking Kwangtung from Americans with 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands

    Non Combat Move - Japanese
                1 aaGun moved from Kiangsi to Kwangtung
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Yunnan to India
                1 fighter moved from 19 Sea Zone to Kwangsi
                5 armour and 3 mech_infantrys moved from India to Eastern Persia
                4 artilleries moved from India to Burma

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
                3 artilleries placed in French Indo China
                3 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4
                Japanese collect 44 PUs (19 lost to blockades); end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 26 / 31
        Japanese : 63 / 54
        Americans : 51 / 75
        Chinese : 9 / 17
        British : 28 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 27
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Japan was 90% favored to win in SZ33 with an average battlescore of +100, so it made no sense not to attack.

  • 17

    You can swap the fighter nationality or the BB for a fighter if you want by the way.

  • 19 18

    Although this luck would probably mean my last chance of coming back into this game, I will offer you a low luck reroll exchange - you have done so twice already.

    I just ask for the transporter to load of the units in caroline -> I thought I’ve done so…

  • 17

    That’s very tempting … but I think at this stage in the game, the Axis can actually handle that defeat.

    Unless you insist, we can keep playing as is.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 submarine moved from 37 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines

    Non Combat Move - Americans
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 20 Sea Zone to 22 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 4 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Caroline Islands
                1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Eastern United States to 10 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 26 / 31
        Japanese : 61 / 54
        Americans : 53 / 79
        Chinese : 9 / 17
        British : 28 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 27
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                5 infantry moved from Anhwe to Kiangsu
                5 infantry moved from Anhwe to Shantung
                2 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 6 infantry in Shantung, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shantung, round 2 :  0/2 hits
                        Chinese roll dice for 6 infantry in Shantung, round 3 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shantung, round 3 :  1/2 hits
                        1 infantry owned by the Chinese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Chinese attack with 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 8 infantry in Kiangsu, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 7 infantry in Kiangsu, round 3 :  0/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 :  0/2 hits
                        Chinese roll dice for 7 infantry in Kiangsu, round 4 :  1/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 6 infantry in Kiangsu, round 5 :  0/6 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 5 :  0/1 hits
                        Chinese roll dice for 6 infantry in Kiangsu, round 6 :  1/6 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 19 PUs total

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 26 / 31
        Japanese : 53 / 54
        Americans : 53 / 79
        Chinese : 17 / 19
        British : 28 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 27
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Non Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Tunisia to Libya
                1 armour moved from Libya to Alexandria
                3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                3 infantry placed in Union of South Africa
                1 artillery placed in Quebec
                2 destroyers and 1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Archangel to Smolensk

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Italians win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 armour and 1 mech_infantry moved from Bessarabia to Belarus
                1 tactical_bomber moved from Southern Italy to Egypt
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 81 Sea Zone to 72 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 25 / 31
        Japanese : 53 / 54
        Americans : 53 / 79
        Chinese : 17 / 19
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 17 / 22
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                3 infantry moved from Tobruk to Alexandria

    Turn Complete - French

Suggested Topics

  • 73
  • 21
  • 70
  • 35
  • 119
  • 85
  • 155
  • 234
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

18.0k

Users

40.8k

Topics

1.8m

Posts