@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
13L G40 wheatbeer (Axis) vs MrRoboto (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Belarus to Bessarabia
1 artillery and 2 infantry moved from Belarus to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
Italians win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 50 / 72
Russians : 32 / 38
Japanese : 50 / 68
Americans : 54 / 75
Chinese : 16 / 17
British : 28 / 33
UK_Pacific : 2 / 0
Italians : 16 / 27
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 fighter moved from Southern Italy to Iraq
1 tactical_bomber moved from 97 Sea Zone to Iraq
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Vologda
1 bomber moved from Belarus to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 fighter
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 fighter in Kansu, round 2 : 0/1 hits
1 fighter owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 armour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 2/6 hits
Russians roll dice for 2 armour and 1 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Iraq
retreated to Iraq
Russians win with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 mech_infantry moved from Urals to Yenisey
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Egypt
3 mech_infantrys moved from Eastern Poland to Belarus
4 artilleries and 4 infantry moved from Novgorod to Belarus
1 bomber moved from Vologda to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
1 aaGun moved from France to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Poland
2 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
1 fighter moved from Western Germany to BelarusPlace Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
2 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 57 / 71
Russians : 26 / 38
Japanese : 43 / 68
Americans : 54 / 75
Chinese : 15 / 17
British : 28 / 33
UK_Pacific : 2 / 0
Italians : 16 / 27
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 10 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 3 artilleries and 12 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 3 artilleries and 11 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
4 aaGuns, 4 artilleries and 52 infantry moved from Bryansk to Russia
1 infantry moved from Tambov to Samara
3 artilleries and 10 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Persia to Iraq
1 fighter and 2 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Turkmenistan to Iraq
1 submarine moved from 123 Sea Zone to 109 Sea ZonePlace Units - Russians
5 artilleries and 5 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 tactical_bombers moved from Kiangsi to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
2 fighters moved from Manchuria to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 mech_infantry moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Burma to Kwangtung
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 mech_infantry moved from Manchuria to Shantung
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Manchuria to Shantung
1 infantry moved from Kiangsi to Kwangtung
1 armour moved from India to Yunnan
1 tactical_bomber moved from Burma to Kwangtung -
need scramble orders SZ33
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max scramble please.
OOL for max defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 tactical_bombers moved from Kiangsi to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
2 fighters moved from Manchuria to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 mech_infantry moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Burma to Kwangtung
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 mech_infantry moved from Manchuria to Shantung
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Manchuria to Shantung
1 infantry moved from Kiangsi to Kwangtung
1 armour moved from India to Yunnan
1 tactical_bomber moved from Burma to KwangtungCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 2 transports
2 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 submarines and 6 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers and 2 fighters; Americans defend with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 5 fighters, 1 infantry, 8 submarines, 2 tactical_bombers and 1 transport
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 8 submarines in 33 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 13 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 16/28 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 10 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 : 15/27 hits
8 submarines owned by the Americans , 5 destroyers owned by the Americans , 4 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 1 fighter owned by the Japanese and 4 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 12 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 8/24 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 3 : 9/22 hits
3 destroyers owned by the Americans , 3 carriers owned by the Americans , 2 cruisers owned by the Japanese , 2 destroyers owned by the ANZAC , 6 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 6 fighters and 6 tactical_bombers in 33 Sea Zone, round 4 : 8/15 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 7 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 4 : 9/14 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the ANZAC , 4 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 tactical_bombers owned by the Americans , 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 5 : 4/6 hits
Americans roll dice for 1 battleship, 5 fighters and 1 transport in 33 Sea Zone, round 5 : 5/6 hits
3 fighters owned by the Americans , 1 bomber owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 bomber in 33 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 33 Sea Zone, round 6 : 2/2 hits
1 bomber owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -86
Casualties for Japanese: 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 submarines and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 fighter
Casualties for Americans: 4 carriers, 2 cruisers, 8 destroyers, 5 fighters, 8 submarines and 2 tactical_bombers
Battle in Shantung
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Shantung, round 2 : 0/4 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 artillery and 2 mech_infantrys in Shantung, round 3 : 2/3 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Shantung, round 3 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 3/4 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline IslandsNon Combat Move - Japanese
1 aaGun moved from Kiangsi to Kwangtung
2 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Yunnan to India
1 fighter moved from 19 Sea Zone to Kwangsi
5 armour and 3 mech_infantrys moved from India to Eastern Persia
4 artilleries moved from India to BurmaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
3 artilleries placed in French Indo China
3 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4
Japanese collect 44 PUs (19 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 55 / 71
Russians : 26 / 31
Japanese : 63 / 54
Americans : 51 / 75
Chinese : 9 / 17
British : 28 / 33
UK_Pacific : 0 / 0
Italians : 16 / 27
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan was 90% favored to win in SZ33 with an average battlescore of +100, so it made no sense not to attack.
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You can swap the fighter nationality or the BB for a fighter if you want by the way.
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Although this luck would probably mean my last chance of coming back into this game, I will offer you a low luck reroll exchange - you have done so twice already.
I just ask for the transporter to load of the units in caroline -> I thought I’ve done so…
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That’s very tempting … but I think at this stage in the game, the Axis can actually handle that defeat.
Unless you insist, we can keep playing as is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 submarine moved from 37 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in PhilippinesNon Combat Move - Americans
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 4 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Eastern United States to 10 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 55 / 71
Russians : 26 / 31
Japanese : 61 / 54
Americans : 53 / 79
Chinese : 9 / 17
British : 28 / 33
UK_Pacific : 0 / 0
Italians : 16 / 27
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
5 infantry moved from Anhwe to Kiangsu
5 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 6 infantry in Shantung, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shantung, round 2 : 0/2 hits
Chinese roll dice for 6 infantry in Shantung, round 3 : 3/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shantung, round 3 : 1/2 hits
1 infantry owned by the Chinese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 5 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 8 infantry in Kiangsu, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 7 infantry in Kiangsu, round 3 : 0/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits
Chinese roll dice for 7 infantry in Kiangsu, round 4 : 1/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 infantry in Kiangsu, round 5 : 0/6 hits
Japanese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits
Chinese roll dice for 6 infantry in Kiangsu, round 6 : 1/6 hits
Japanese roll dice for 1 artillery in Kiangsu, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in Szechwan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs totalProduction/PUs Summary :
Germans : 55 / 71
Russians : 26 / 31
Japanese : 53 / 54
Americans : 53 / 79
Chinese : 17 / 19
British : 28 / 33
UK_Pacific : 0 / 0
Italians : 16 / 27
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 39 Sea Zone to 37 Sea ZoneNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Tunisia to Libya
1 armour moved from Libya to Alexandria
3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 infantry placed in Union of South Africa
1 artillery placed in Quebec
2 destroyers and 1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Archangel to SmolenskCombat - Italians
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 armour and 1 mech_infantry moved from Bessarabia to Belarus
1 tactical_bomber moved from Southern Italy to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 55 / 71
Russians : 25 / 31
Japanese : 53 / 54
Americans : 53 / 79
Chinese : 17 / 19
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeNon Combat Move - French
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Belarus to Tsinghai
1 mech_infantry moved from Timguska to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Shensi
1 fighter moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western UkraineCombat - Germans
Battle in Shensi
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Tsinghai
retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tsinghai to Timguska
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 carrier, 2 destroyers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Trans-Jordan to Southern Italy
30 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
3 aaGuns moved from Belarus to Smolensk
2 mech_infantrys moved from Poland to Belarus
3 artilleries moved from Novgorod to Belarus
1 artillery moved from Western Germany to Germany
10 mech_infantrys moved from Germany to Eastern Poland
7 mech_infantrys moved from Eastern Poland to Smolensk
2 infantry moved from Western Germany to Germany
1 fighter moved from Egypt to Western Germany
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
17 artilleries moved from Belarus to Smolensk
3 artilleries moved from Belarus to Smolensk
1 artillery moved from Belarus to Eastern Poland
12 mech_infantrys moved from Belarus to Smolensk
2 armour moved from Belarus to Smolensk
2 armour moved from Belarus to Smolensk
2 tactical_bombers moved from Trans-Jordan to Egypt
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Yenisey to TimguskaPlace Units - Germans
1 submarine placed in 97 Sea Zone
3 artilleries placed in Novgorod
1 artillery placed in Germany
4 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 62 / 78
Russians : 19 / 31
Japanese : 53 / 54
Americans : 53 / 79
Chinese : 16 / 19
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 artilleries and 9 infantry moved from Ukraine to Western Ukraine
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Samara to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 9 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Italians to Russians
EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 10 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Iraq to Volgograd
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Kiangsi
Japanese take Hunan from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
6 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
Japanese take Persia from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for French: 1 destroyer
Casualties for British: 1 submarine
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iraq
Japanese attack with 6 armour and 3 mech_infantrys
Russians defend with 1 armour, 2 infantry and 2 mech_infantrys
Japanese roll dice for 6 armour and 3 mech_infantrys in Iraq, round 2 : 1/9 hits
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 3/5 hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Iraq
Japanese roll dice for 6 armour in Iraq, round 3 : 1/6 hits
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 2/4 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Iraq
Japanese roll dice for 4 armour in Iraq, round 4 : 3/4 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 4 : 0/3 hits
1 armour owned by the Russians and 2 mech_infantrys owned by the Russians lost in Iraq
Japanese win, taking Iraq from Russians with 4 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 2 armour and 3 mech_infantrys
Casualties for Russians: 1 armour, 2 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 aaGun moved from Kwangtung to Kiangsi
3 artilleries moved from French Indo China to Kwangsi
4 artilleries moved from Burma to Yunnan
3 mech_infantrys moved from Malaya to French Indo China
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from 37 Sea Zone to MalayaPlace Units - Japanese
2 destroyers placed in 39 Sea Zone
1 fighter placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,2,5,5
Japanese collect 38 PUs (21 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 57 / 78
Russians : 21 / 29
Japanese : 59 / 48
Americans : 53 / 79
Chinese : 14 / 19
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 16 / 22
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





