No intercept
13L G40 SouL(Allies+5) v. Gamerman01(Axis) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Egypt to IraqCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 harbour and 1 mech_infantry
British roll dice for 2 battleships and 2 cruisers in Gibraltar, round 2 : 4/4 hits
Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 mech_infantry owned by the Italians and 2 fighters owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 32
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 3 fighters and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
British roll dice for 1 armour and 3 fighters in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 armour owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Adding units owned by British to Tobruk: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Alexandria: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Gibraltar to 91 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British undo move 1.
1 carrier and 1 destroyer placed in 71 Sea Zone
1 submarine placed in 106 Sea Zone
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 submarine
86 Sea Zone : 1 transport
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 carrier and 1 destroyer
81 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Persia : 1 flag
91 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 51 / 76
Russians : 23 / 23
Japanese : 43 / 71
Americans : 63 / 80
Chinese : 14 / 15
British : 31 / 35
UK_Pacific : 2 / 0
Italians : 19 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I suppose I’ll allow the tardy combat move to Tobruk even though it was after Gibraltar and Iraq attacks……
Although you could have asked… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
2 bombers moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 2 bombers, 4 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 bombers moved from Bryansk to Southern Italy
1 battleship, 1 cruiser and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Rostov to Northwest Persia
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 aaGuns moved from Ukraine to Bryansk
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Ukraine
2 destroyers and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
I reloaded after editing the infantry back to Sudan (see below)
Use this one
Btw your tactics are very annoying - good job, you are improving very rapidly :-)
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I meant to post about it: I could have used the transport off the suez canal to move it.
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I meant to post about it: I could have used the transport off the suez canal to move it.
OK, edit it again then
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Need my tactics to go from annoying to strong. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 51 / 76
Russians : 22 / 23
Japanese : 43 / 71
Americans : 63 / 80
Chinese : 14 / 15
British : 31 / 35
UK_Pacific : 2 / 0
Italians : 20 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Not just annoying -
VERY annoying! :-) -
What are you feeding these Russians?
JEEZ!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 3 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
1 bomber moved from Novgorod to Novosibirsk
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Belarus to Smolensk
1 bomber moved from Rostov to Novosibirsk
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Rostov to Tambov
1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 armour moved from Novgorod to Archangel
1 tactical_bomber moved from Belarus to Archangel
1 bomber moved from Western Germany to Tambov
1 infantry moved from Rostov to Tambov
1 armour moved from Ukraine to Volgograd
1 armour moved from Eastern Poland to SmolenskCombat - Germans
Battle in Iceland
Battle in Smolensk
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Iceland from British, taking Smolensk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour, 2 bombers and 2 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Novosibirsk from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 bombers moved from Novosibirsk to Novgorod
1 bomber moved from Tambov to Bryansk
2 fighters moved from Rostov to Southern Italy
3 aaGuns, 2 artilleries and 14 infantry moved from Belarus to Bryansk
1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from Neutral_Axis
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
6 mech_infantrys moved from Germany to Eastern Poland
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 battleship moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Volgograd to India
1 artillery moved from Rostov to Bryansk
2 infantry moved from Rostov to Bryansk
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
7 mech_infantrys moved from Ukraine to Bryansk
1 tactical_bomber moved from Smolensk to Rostov
1 armour moved from Caucasus to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Archangel to Novgorod
2 infantry moved from Karelia to NovgorodPlace Units - Germans
1 submarine placed in 93 Sea Zone
1 destroyer and 1 transport placed in 113 Sea Zone
1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery and 1 infantry moved from Samara to Volgograd
1 artillery and 3 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/6 hits
Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 3/5 hits
Germans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 aaGuns and 9 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Korea to Manchuria
3 infantry moved from Korea to Amur
3 infantry moved from Korea to Amur
1 aaGun moved from Korea to AmurPlace Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Korea : 1 aaGun and 9 infantry
Manchuria : 1 infantry
Amur : 1 aaGun and 6 infantry
Kazakhstan : 1 infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 2 artilleries, 1 factory_major, 1 fighter, 48 infantry, 3 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 artillery and 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Smolensk : 1 artillery and 1 infantry
109 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 85
Russians : 21 / 21
Japanese : 43 / 71
Americans : 63 / 80
Chinese : 14 / 15
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 20 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
These Russians…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Anhwe
2 infantry moved from India to West India
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Manchuria
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 armour moved from New Guinea to Dutch New Guinea
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to West India
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from Philippines to 43 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
1 fighter moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in Alaska
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win, taking Alaska from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Borneo from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from Manchuria to Jehol
1 mech_infantry moved from Chahar to Jehol
1 fighter moved from Manchuria to 6 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 aaGun and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Philippines to Japan
1 fighter moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from West India to India
1 infantry moved from Burma to India
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery placed in India
1 artillery and 4 infantry placed in Japan
2 destroyers, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Korea to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from Western United States to 2 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Celebes, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Celebes
Americans win, taking Malaya from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 36 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 bomber in 36 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 bomber in 36 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 5 : 1/1 hits
1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 bomber and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from 2 Sea Zone to Western United States
1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 30 Sea Zone
4 fighters moved from Korea to Yenisey
2 infantry moved from Brazil to 86 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to BrazilPlace Units - Americans
3 infantry placed in Korea
1 battleship, 3 destroyers and 1 submarine placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
Americans undo move 3.
1 artillery and 1 infantry placed in Central United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,5,4,6,6,4,4,6,5,5
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 5 infantry
Malaya : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Queensland : 1 aaGun, 1 artillery, 1 fighter and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Johnston Island : 1 aaGun and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Yenisey : 4 fighters
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag, 1 submarine
30 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
37 Sea Zone : 1 transport
1 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 5 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
62 Sea Zone : 1 flag
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
86 Sea Zone : 3 infantry and 1 transport
101 Sea Zone : 1 flag, 1 battleship, 3 destroyers, 1 submarine and 3 transports
Brazil : 1 flag, 1 aaGun
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 56 / 85
Russians : 21 / 21
Japanese : 46 / 57
Americans : 63 / 78
Chinese : 13 / 15
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 20 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
6 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
6 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 12 infantry in Anhwe, round 2 : 1/13 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Shensi to Tsinghai
3 infantry moved from Kweichow to Hunan
1 fighter moved from Anhwe to HunanPlace Units - Chinese
4 infantry placed in Hunan
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 harbour and 2 infantry
Kiangsi : 1 infantry
Manchuria : 1 infantry
Hunan : 1 fighter and 7 infantry
Tsinghai : 3 infantry
Chahar : 1 infantry
Anhwe : 12 infantryProduction/PUs Summary :
Germans : 56 / 85
Russians : 21 / 21
Japanese : 42 / 57
Americans : 63 / 78
Chinese : 17 / 17
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 20 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - British
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea ZoneCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 98 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 76 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 cruiser
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 76 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 cruiser in 76 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 76 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - British
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 5 infantry moved from Tobruk to Alexandria
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from 98 Sea Zone to 76 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 destroyer and 1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 34 PUs (1 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 armour and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 5 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 harbour, 5 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
104 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
83 Sea Zone : 1 transport
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 51 / 85
Russians : 21 / 21
Japanese : 42 / 57
Americans : 63 / 78
Chinese : 17 / 17
British : 35 / 35
UK_Pacific : 0 / 0
Italians : 19 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well if 12 straight coin flips are going to go against me, I’m glad it was just a convoy roll.
A miracle you collected 3 from Korea -
Of course, I was thrilled that my carrier took down a sub and a bomber. Esp because I didn’t see the sub.
Curse of the clever strikes again -
Some weird glitch in Triple A that created a 2nd tank in Z110?? Doesn’t matter, because you deleted it when moving it to London with edit mode, but that’s a little…. disconcerting





