Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 fighter moved from 92 Sea Zone to 88 Sea Zone
1 fighter moved from Gibraltar to 88 Sea Zone
1 bomber moved from Gibraltar to 123 Sea Zone
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Italians
1 infantry moved from Caucasus to Volgograd
Russians take Volgograd from Germans
1 bomber moved from Queensland to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Soviet Far East
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Battle in 88 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Java
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Malaya to Yunnan
2 fighters moved from Russia to Samara
1 aaGun moved from Caucasus to Northwest Persia
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Java to Northern Territory
3 fighters moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 bomber moved from British Columbia to Eastern United States
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 88 Sea Zone to Gibraltar
1 bomber moved from 123 Sea Zone to Scotland
1 bomber moved from British Columbia to Alaska
1 aaGun moved from British Columbia to Western United States
Place Units - Americans
3 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Germans
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
1 infantry moved from Anhwe to Shantung
4 infantry moved from Kweichow to Anhwe
Place Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shantung: 1 infantry
EDIT: Adding units owned by Chinese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,2,1,3,3,2,1,2,1,2,1,6,2
Chinese collect 16 PUs (1 lost to blockades); end with 17 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 17 to 18
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Iraq to Persia
1 bomber moved from Caucasus to Persia
1 mech_infantry moved from Anhwe to Manchuria
Chinese take Manchuria from Japanese
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 fighter moved from United Kingdom to 103 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
British win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Persia
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
British win, taking Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 103 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 103 Sea Zone to Gibraltar
2 aaGuns moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
4 fighters and 2 tactical_bombers moved from Russia to Samara
2 fighters moved from Caucasus to Samara
2 mech_infantrys moved from Caucasus to Samara
1 armour moved from Caucasus to Samara
2 aaGuns, 5 artilleries and 12 infantry moved from Caucasus to Northwest Persia
1 armour moved from Egypt to Iraq
1 bomber moved from Persia to Samara
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
3 destroyers placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 26 PUs (7 lost to blockades); end with 26 PUs total
Turn Complete - UK_Pacific
puh… the Axis really learned to aim better and better during this game.
4/5 hits for ground units again., the only micro break was SZ93
3 subs do 10 convoy damage to UK. I don’t know why I can’t stop thinking about such things even if it should not matter at all in that position. :-/
But this game had an interesting trend:
Since round 10 the Axis hit 29/69 @2, but e.g. in the first 6 rounds, they hit 16/60
And as early hits have a higher interest, there is nothing the Allies should complain about. Early good dice are better than late good dices. But this game takes a while now, so nobody remembers the early trends^^
Still a bit annoying I didn’t really think about the placement of the Russian air during the Russian move. Now I had to abandon Caucasus due do that sloppiness :-/
Well, from my perspective I didn’t get any sub hits, and you were fortunate to get 2 hits in Kiangsi in the first round :-)
3 subs do 10 convoy damage to UK. I don’t know why I can’t stop thinking about such things even if it should not matter at all in that position. :-/
This is offset by the fact that my subs never got any hits
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Editing Political Relationship for Chinese and Italians from Neutrality to War
EDIT: Turning off Edit Mode
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour and 5 mech_infantrys moved from Tambov to Rostov
1 fighter moved from Southern Italy to 93 Sea Zone
1 mech_infantry moved from Eastern Persia to Persia
1 bomber moved from Southern Italy to Persia
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Greater Southern Germany to 93 Sea Zone
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Kansu to Shensi
1 armour moved from Chahar to Shensi
Italians take Hopei from Chinese
Combat - Italians
Battle in Libya
Battle in Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Libya from French, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Americans defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 56 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Borneo
Italians attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Italians win, taking Borneo from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shensi
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians win, taking 93 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern France
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 fighter moved from 93 Sea Zone to Northern Italy
1 mech_infantry moved from Romania to Northern Italy
1 aaGun moved from Tambov to Rostov
1 bomber moved from Persia to Eastern Persia
3 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in India
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
Well, from my perspective I didn’t get any sub hits, and you were fortunate to get 2 hits in Kiangsi in the first round :-)
True!
I cannot just bear the fact that the Axis started rolling poorly and are now catching up to an average overall result :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 bomber moved from Northern Territory to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Germans
Combat - ANZAC
Battle in Celebes
Battle in 43 Sea Zone
ANZAC attack with 1 bomber; Americans loiter and taunt with
Italians defend with 1 transport
ANZAC win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 43 Sea Zone to Northern Territory
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
4 infantry moved from Caucasus to Northwest Persia
Turn Complete - French
Russians are waiting and shakin. The beg the Germans not to extend their agony for too long:)
Am actually moving now
Other than losing a fighter over Scotland (those highlanders have kicked my butt this game), I got VERY lucky, sorry to say :-D
You may assign my German fighter in the Pacific to whatever carrier you want, since I failed to declare on J’s turn. Just say whether it’s paired with a J fighter or a J tac
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 bombers, 1 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Tambov to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Western Germany to Iraq
1 infantry moved from Tambov to Volgograd
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
1 bomber moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber moved from Tambov to Kazakhstan
11 mech_infantrys moved from Tambov to Volgograd
9 armour moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
6 infantry moved from Tambov to Volgograd
1 bomber moved from Tambov to Russia
1 fighter moved from 110 Sea Zone to 103 Sea Zone
2 fighters moved from 110 Sea Zone to Scotland
1 submarine moved from 107 Sea Zone to 103 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from Archangel to Russia
Germans take Vologda from Russians
1 infantry moved from Tambov to Russia
1 fighter moved from 110 Sea Zone to Scotland
1 bomber moved from Philippines to 43 Sea Zone
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Scotland
Germans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
French defend with 2 infantry; British defend with 2 aaGuns, 1 airfield and 1 infantry; Americans defend with 1 bomber
Germans win, taking 109 Sea Zone from British, taking Scotland from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 1 infantry
Casualties for French: 2 infantry
Casualties for British: 2 aaGuns and 1 infantry
Casualties for Americans: 1 bomber
Battle in Iraq
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans win, taking Iraq from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 43 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Russia
Germans attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans captures 8PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 9 armour, 2 artilleries, 7 infantry and 11 mech_infantrys
Russians defend with 1 factory_minor; Americans defend with 1 infantry
Germans win, taking Volgograd from Russians with 9 armour, 2 artilleries, 6 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 103 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 111 Sea Zone
2 fighters moved from Scotland to 111 Sea Zone
1 bomber moved from Iraq to Southern Italy
1 bomber moved from Iraq to Eastern Persia
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Novosibirsk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Belarus to Rostov
1 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun, 3 artilleries and 11 infantry moved from Tambov to Bryansk
1 fighter moved from India to 20 Sea Zone
1 tactical_bomber moved from Chahar to Shensi
1 bomber moved from Kazakhstan to Novgorod
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 infantry moved from Burma to India
1 armour moved from Burma to India
1 armour moved from Burma to India
3 mech_infantrys moved from Burma to India
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from 43 Sea Zone to Japan
1 bomber moved from Russia to Yugoslavia
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 submarines and 1 transport placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 armour, 1 artillery, 2 bombers and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 armour
EDIT: Adding units owned by Germans to Holland Belgium: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 65 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - Russians
1 armour, 7 artilleries, 14 infantry and 3 mech_infantrys moved from Samara to Kazakhstan
2 fighters moved from Szechwan to Kazakhstan
1 tactical_bomber moved from Szechwan to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 7 artilleries, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 armour, 7 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Samara to Kazakhstan
2 fighters moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Kazakhstan to Northwest Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 0
EDIT: Changing PUs for Japanese from 69 to 63
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 fighter moved from 20 Sea Zone to Manchuria
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 tactical_bomber moved from Philippines to Kiangsi
1 fighter moved from Philippines to 42 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 3 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery and 2 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
3 fighters owned by the Japanese retreated
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Java from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kiangsi to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
1 aaGun moved from Kansu to Shensi
1 fighter moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 bomber moved from Java to Malaya
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from 42 Sea Zone to Sumatra
1 carrier and 1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from Burma to Malaya
1 mech_infantry moved from Burma to India
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Japan
1 fighter and 2 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Fighter to Malaya instead of Sumatra
Not that it matters anymore, but there was a 1/200 chance that you would survive 3 rounds in Soviet Far East with 2 units or more :roll:
Ready to resign then?
Not that it matters anymore, but there was a 1/200 chance that you would survive 3 rounds in Soviet Far East with 2 units or more :roll:
Ready to resign then?
that was a sign of hope ;)
OK, I won’t mind spending 100 on Germany’s next turn