turn complete
13L G40 Vold vs Entek (Allies +8) No Tech
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Finland to Vyborg
6 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Samara to Russia
2 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Russia
Russians attack with 7 infantry
Germans defend with 1 airfield, 7 armour, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
Russians roll dice for 7 infantry in Russia, round 2 : 0/7 hits
Germans roll dice for 7 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 2 : 8/14 hits
7 infantry owned by the Russians lost in Russia
Germans win with 7 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Russians: 7 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Vyborg
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
1 infantry owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Norway to Finland
1 infantry moved from Novgorod to Archangel
2 aaGuns and 6 infantry moved from Novosibirsk to Samara
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to BuryatiaTurn Complete - Russians
Territory Summary for Russians :
Jehol : 2 infantry
Timguska : 2 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag
Baltic States : 1 artillery and 1 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Samara : 2 aaGuns and 6 infantry
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 49
Russians : 31 / 0
Japanese : 38 / 51
Americans : 54 / 82
Chinese : 14 / 10
British : 28 / 29
UK_Pacific : 14 / 0
Italians : 22 / 28
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from India to West India
1 infantry moved from India to Burma
Japanese take Burma from Chinese
1 fighter and 1 tactical_bomber moved from India to West India
2 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to Jehol
2 bombers moved from Hopei to Buryatia
2 infantry moved from Amur to Buryatia
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Iwo Jima to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kiangsu
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 2 infantry and 1 transport
Japanese win, taking Kiangsu from Chinese, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Americans: 1 battleship, 2 infantry and 1 transport
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Russians: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Buryatia to Amur
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Hunan to Kwangsi
3 fighters and 3 tactical_bombers moved from Malaya to Kwangsi
6 transports moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to India
1 bomber moved from 25 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in India
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 bombers moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to United KingdomCombat - Americans
Battle in Kwangtung
Battle in Normandy Bordeaux
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 bombers and 2 fighters in Normandy Bordeaux, round 2 : 3/4 hits
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 bombers owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Germans win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 2 bombers
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 2 artilleries and 2 infantry
Italians defend with 2 aaGuns, 1 factory_major and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 2 aaGuns and 2 infantry in Northern Italy, round 2 : 2/2 hits
2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 artilleries in Northern Italy, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,2,3,3,2,2
Americans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 2 artilleries, 3 fighters and 2 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
33 Sea Zone : 1 submarine and 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 2 transports
20 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 2 artilleries and 4 infantry
United Kingdom : 2 bombers
Northern Italy : 1 flag, 2 artilleries and 1 factory_minor
95 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 5 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 43 / 49
Russians : 30 / 0
Japanese : 42 / 50
Americans : 61 / 82
Chinese : 10 / 10
British : 28 / 29
UK_Pacific : 12 / 0
Italians : 18 / 28
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to Yunnan
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in Jehol
2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Chinese collect 13 PUs (1 lost to blockades); end with 14 PUs totalTerritory Summary for Chinese :
Jehol : 1 infantry
Yunnan : 1 fighter and 5 infantry
Hunan : 2 infantry
Hopei : 2 infantry
Szechwan : 1 infantry
Chahar : 3 infantry
Burma : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 43 / 49
Russians : 30 / 0
Japanese : 38 / 50
Americans : 61 / 82
Chinese : 14 / 14
British : 28 / 29
UK_Pacific : 12 / 0
Italians : 18 / 28
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to PersiaCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 artilleries and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Java : 1 flag, 2 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 4 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 41 / 49
Russians : 30 / 0
Japanese : 38 / 50
Americans : 61 / 82
Chinese : 14 / 14
British : 31 / 31
UK_Pacific : 12 / 0
Italians : 17 / 28
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Western Germany to Northern Italy
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Southern Italy to Northern Italy
2 artilleries, 2 fighters and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 destroyers, 3 submarines and 2 transports
Americans defend with 2 transports
Italians win with 1 battleship, 1 carrier, 2 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 5 transports
Italians win with 1 bomber remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 fighters and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northern Italy
Italians attack with 1 armour, 2 artilleries and 2 infantry
Americans defend with 2 artilleries and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleriesNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
2 fighters moved from Trans-Jordan to GreecePlace Units - Italians
2 artilleries placed in Southern France
2 fighters placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - ANZAC
Battle in KiangsiNon Combat Move - ANZAC
1 bomber moved from New South Wales to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Shantung : 1 artillery
Kiangsi : 2 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 transport
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 41 / 49
Russians : 30 / 0
Japanese : 35 / 50
Americans : 57 / 82
Chinese : 17 / 14
British : 29 / 31
UK_Pacific : 12 / 0
Italians : 23 / 25
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Egypt : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
92 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 41 / 49
Russians : 30 / 0
Japanese : 35 / 50
Americans : 57 / 82
Chinese : 17 / 14
British : 29 / 31
UK_Pacific : 12 / 0
Italians : 23 / 25
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 bomber moved from Germany to Finland
1 artillery, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Baltic States
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
1 infantry moved from Ukraine to Bryansk
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
1 armour, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Samara
3 armour moved from Russia to Archangel
2 armour moved from Russia to Tambov
Germans take Tambov from Russians
2 armour moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Ukraine to BryanskCombat - Germans
Battle in Samara
Germans attack with 4 armour, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 6 infantry
Germans win, taking Samara from Russians with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in Archangel
Germans attack with 3 armour
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
retreated to Baltic States
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour and 1 fighterNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Germans
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Baltic States to Germany
2 artilleries and 2 infantry moved from Germany to Poland
1 destroyer and 2 submarines moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Western Germany
1 bomber moved from Finland to Germany
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Samara to Russia
1 infantry moved from Ukraine to RostovPlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
3 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Germans undo move 5.
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
6 infantry moved from Novosibirsk to SamaraCombat - Russians
Battle in Samara
Russians attack with 6 infantry
Germans defend with 3 armour
Russians roll dice for 6 infantry in Samara, round 2 : 1/6 hits
Germans roll dice for 3 armour in Samara, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
4 infantry owned by the Russians retreated to Novosibirsk
Germans win with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Urals
1 infantry moved from Central Mongolia to Ulaanbaatar
1 artillery and 1 infantry moved from Baltic States to NovgorodTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Norway : 1 flag
Urals : 1 infantry
Novosibirsk : 5 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantryProduction/PUs Summary :
Germans : 55 / 70
Russians : 18 / 0
Japanese : 35 / 50
Americans : 57 / 82
Chinese : 17 / 14
British : 27 / 31
UK_Pacific : 12 / 0
Italians : 23 / 25
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Scramble Hawaii?
2 bombers vs 1 tt, you can scramble 1 fighter
-
GO ahead and scramble it
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
2 bombers moved from Amur to Jehol
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 bombers moved from Japan to 26 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to Kiangsi
1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 fighter and 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 fighter and 2 transports
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Burma from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
ANZAC defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win, taking 20 Sea Zone from Americans with 1 carrier, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 harbour and 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Jehol
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 bombers moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
1 tactical_bomber moved from 20 Sea Zone to Okinawa
1 fighter and 3 tactical_bombers moved from Kiangsi to Formosa
1 bomber moved from 26 Sea Zone to Marshall Islands
1 destroyer moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 infantry placed in India
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Japanese collect 39 PUs (2 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
OOL for SZ 20. I had your sub not submerge. If you’d like to change that we can edit it back in after the battle.
-
Leave the sub.
typical OOL, but take all ships before the planes.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 1 factory_minor, 1 infantry and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 20 Sea Zone
3 fighters moved from Caroline Islands to 20 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
1 bomber moved from Hawaiian Islands to 20 Sea Zone
2 bombers moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber, 3 fighters, 2 submarines and 2 transports
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 20 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the Americans , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 2 transports in 20 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 bomber and 2 transports in 20 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 fighter in 20 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Japanese lost in 20 Sea Zone
1 transport owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits
Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 29
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Americans: 3 fighters and 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 2 bombers and 2 fighters in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 bomber
Battle in Kiangsi
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
Americans roll dice for 2 artilleries and 1 infantry in Kiangsi, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Kiangsi
Americans roll dice for 2 artilleries in Kiangsi, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits
1 artillery owned by the Americans lost in Kiangsi
Americans roll dice for 1 artillery in Kiangsi, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in Kiangsi, round 5 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Japanese lost in Kiangsi
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Americans
1 bomber moved from 20 Sea Zone to Kwangtung
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 carrier and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Kwangtung
1 battleship and 4 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Kwangtung : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 4 artilleries, 1 harbour and 6 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
20 Sea Zone : 1 flag, 1 submarine and 2 transports
22 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Gibraltar : 2 artilleries and 4 infantry
United Kingdom : 1 bomber
101 Sea Zone : 1 battleship and 4 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 55 / 70
Russians : 16 / 0
Japanese : 41 / 47
Americans : 57 / 85
Chinese : 13 / 14
British : 27 / 31
UK_Pacific : 12 / 0
Italians : 23 / 25
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
2 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
3 infantry moved from Chahar to JeholCombat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Chinese retreated to Chahar
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Chahar
2 infantry placed in Anhwe
Chinese undo move 3.
1 infantry placed in Anhwe
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 airfield and 2 infantry
Kiangsi : 1 infantry
Yunnan : 1 fighter and 4 infantry
Chahar : 2 infantry
Anhwe : 3 infantry
Burma : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 55 / 70
Russians : 16 / 0
Japanese : 37 / 47
Americans : 57 / 85
Chinese : 17 / 19
British : 27 / 31
UK_Pacific : 12 / 0
Italians : 23 / 25
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 3 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to Egypt
2 armour moved from Persia to CaucasusCombat - British
Battle in Eastern Persia
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
British roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits
1 armour owned by the British lost in Eastern Persia
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/9 hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Caucasus
British attack with 2 armour
Germans defend with 1 infantry
British roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom
1 transport moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
2 armour and 1 infantry placed in Persia
3 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Java : 1 flag, 2 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 2 armour
Iraq : 1 flag, 1 armour and 1 mech_infantry
92 Sea Zone : 1 cruiser
83 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor and 1 infantry
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 51 / 70
Russians : 16 / 0
Japanese : 37 / 47
Americans : 57 / 85
Chinese : 17 / 19
British : 33 / 34
UK_Pacific : 12 / 0
Italians : 21 / 25
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Greece to Iraq
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Southern France to 92 Sea Zone
1 fighter moved from Greece to 92 Sea Zone
1 artillery moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 2 transports
French defend with 2 cruisers and 1 destroyer; British defend with 1 cruiser
Italians win with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 26
Casualties for French: 2 cruisers and 1 destroyer
Casualties for British: 1 cruiser
Casualties for Italians: 3 submarines
Battle in Iraq
Italians attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 1 armour and 1 mech_infantry
Italians win, taking Iraq from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in AlgeriaNon Combat Move - Italians
1 fighter moved from Iraq to Syria
1 fighter moved from 92 Sea Zone to Southern France
1 armour moved from Northern Italy to Southern France
1 bomber moved from 92 Sea Zone to Southern ItalyPlace Units - Italians
2 transports placed in 95 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Caroline Islands to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 fighter and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangtung : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 2 destroyers
62 Sea Zone : 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 51 / 70
Russians : 16 / 0
Japanese : 37 / 47
Americans : 57 / 85
Chinese : 17 / 19
British : 30 / 34
UK_Pacific : 12 / 0
Italians : 25 / 31
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





