@hiijohnson ok
Xdap rd6 Atlanta Axis(allies) vs allweneedishank
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Lets do it garg cept I wanna start from j7. We play by email.
Whats the matter… J8 making you a COWard? :P
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Ok fine from right here.
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email with map sent - just can’t remember if it includes the anzac edit or not. turn coming soon.
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Ladies and Gentleman…
Boys and girls…
Dying time’s arrived!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Non Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Spain
2 infantry moved from Portugal to Spain
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 110 Sea Zone to Morocco
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 bomber moved from New Zealand to Queensland
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
3 artilleries placed in Spain
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
2 submarines placed in 110 Sea Zone
1 transport placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
New Zealand : 1 mech_infantry
New Guinea : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
10 Sea Zone : 1 carrier and 2 submarines
63 Sea Zone : 1 carrier, 6 destroyers, 2 fighters, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 flag, 1 airfield and 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Norway : 1 flag
Holland Belgium : 1 flag, 1 infantry
Portugal : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 2 transports
Spain : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 7 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 4 transports
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 52 / 70
Russians : 14 / 0
Japanese : 60 / 65
Americans : 63 / 83
Chinese : 5 / 11
British : 41 / 46
UK_Pacific : 5 / 8
Italians : 17 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Jehol : 1 infantry
Anhwe : 6 infantryProduction/PUs Summary :
Germans : 52 / 70
Russians : 14 / 0
Japanese : 54 / 65
Americans : 63 / 83
Chinese : 11 / 13
British : 41 / 46
UK_Pacific : 5 / 8
Italians : 17 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 5 factory_majors; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northwest Persia to Turkey
2 mech_infantrys moved from Northwest Persia to Turkey
1 infantry moved from Northwest Persia to Turkey
2 artilleries and 2 infantry moved from Iraq to Turkey
1 artillery and 1 infantry moved from Syria to Turkey
1 fighter moved from Syria to Turkey
2 fighters moved from 98 Sea Zone to Turkey
1 infantry moved from Brazil to Bolivia
British take Bolivia from Neutral_True
2 infantry moved from Brazil to Bolivia
1 armour moved from Brazil to Bolivia
1 artillery and 1 infantry moved from India to Burma
1 bomber moved from Egypt to TurkeyCombat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Turkey
British attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys in Turkey, round 2 : 6/14 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits
4 infantry owned by the British and 6 infantry owned by the Neutral_True lost in Turkey
1 armour owned by the British , 2 mech_infantrys owned by the British and 3 artilleries owned by the British retreated to Iraq
Neutral_True win with 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 1 infantry
EDIT: Changing ownership of Tunisia from Italians to British
EDIT: Adding units owned by British to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 bomber moved from Turkey to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Turkey to Egypt
2 fighters moved from Turkey to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 fighter moved from United Kingdom to Morocco
1 aaGun and 1 infantry moved from Normandy Bordeaux to Spain
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
2 armour and 1 bomber placed in Saudi Arabia
1 artillery and 1 infantry placed in Egypt
1 transport placed in 98 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 23 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 fighter
Tunisia : 1 flag, 1 infantry
Libya : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
Saudi Arabia : 1 flag, 2 armour, 1 bomber and 1 factory_minor
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
Eastern Persia : 1 flag
Brazil : 1 flag
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 aaGun, 4 infantry and 1 mech_infantry
Bolivia : 1 flag, 1 armour and 3 infantry
98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 52 / 70
Russians : 14 / 0
Japanese : 53 / 65
Americans : 63 / 83
Chinese : 11 / 13
British : 42 / 47
UK_Pacific : 6 / 3
Italians : 16 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
gd…edits
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Southern France to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern France to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,6,5,3
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 mech_infantryProduction/PUs Summary :
Germans : 52 / 70
Russians : 14 / 0
Japanese : 53 / 65
Americans : 63 / 83
Chinese : 11 / 13
British : 42 / 47
UK_Pacific : 6 / 3
Italians : 16 / 9
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 8 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
63 Sea Zone : 1 destroyer and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 52 / 70
Russians : 14 / 0
Japanese : 53 / 65
Americans : 63 / 83
Chinese : 11 / 13
British : 42 / 47
UK_Pacific : 6 / 3
Italians : 16 / 9
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Normandy Bordeaux to SpainNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Morocco : 1 fighter
Iraq : 2 infantry
Spain : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 70
Russians : 14 / 0
Japanese : 53 / 65
Americans : 63 / 83
Chinese : 11 / 13
British : 42 / 47
UK_Pacific : 6 / 3
Italians : 16 / 9
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
well, i just caught up and realized that hanklove massacred the entire allied pacific fleet. that changes things considerably. however, i still think this one’s too close to call, although as you will see, i have taken a different tack than atlanta in the RWANDA especiale. perhaps both will work, but i think the allies need to play pretty aggressive now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 artillery moved from Samara to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Ukraine to Caucasus
6 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 bombers moved from Southern Italy to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 mech_infantry moved from Finland to Norway
Germans take Norway from AmericansCombat - Germans
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Kazakhstan, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 7 armour and 6 mech_infantrys
British defend with 1 infantry
Germans roll dice for 7 armour and 6 mech_infantrys in Caucasus, round 2 : 7/13 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 113 Sea Zone
Germans attack with 2 bombers, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
5 infantry moved from Karelia to Finland
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 mech_infantry moved from Volgograd to Turkey
Germans take Turkey from Neutral_True
1 armour moved from Volgograd to Afghanistan
Germans take Afghanistan from Neutral_True
1 armour and 1 mech_infantry moved from Samara to Kansu
1 aaGun moved from Samara to Kazakhstan
2 aaGuns moved from Rostov to Caucasus
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Ukraine to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to France
3 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
5 mech_infantrys moved from Germany to Yugoslavia
2 bombers and 2 tactical_bombers moved from 113 Sea Zone to Southern Italy
4 artilleries and 6 infantry moved from France to Southern France
1 artillery and 5 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 artillery and 3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2,4,2
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsTerritory Summary for Germans :
Kansu : 1 armour and 1 mech_infantry
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 5 artilleries and 7 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 9 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Germany : 1 factory_major
Norway : 1 mech_infantry
Holland Belgium : 1 artillery
Southern Italy : 2 aaGuns, 2 bombers, 1 fighter and 6 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 aaGuns, 8 armour and 6 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
Afghanistan : 1 flag, 1 armour and 3 infantry
Turkey : 1 flag, 2 infantry and 1 mech_infantry
Switzerland : 1 flag, 3 infantry
Sweden : 1 flag, 6 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 9 mech_infantrys
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 70 / 90
Russians : 9 / 0
Japanese : 53 / 65
Americans : 55 / 83
Chinese : 11 / 13
British : 42 / 47
UK_Pacific : 6 / 3
Italians : 16 / 9
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
i submerged your sub.
feel free to roll it on the forum if you wanted it to fight. -
1 in 12 to drop an aircraft vs lose a useless sub? Easy choice.
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well, i just caught up and realized that hanklove massacred the entire allied pacific fleet. that changes things considerably. however, i still think this one’s too close to call, although as you will see, i have taken a different tack than atlanta in the RWANDA especiale. perhaps both will work, but i think the allies need to play pretty aggressive now.
Bold, that happened quite a while ago, you mean all this time you’ve been spouting off about we had the game in the bag you hadn’t even looked at the last 2 rounds???
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rolling sub
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Rolling 1d6:
(4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Amur to Buryatia
1 infantry moved from Yenisey to Yakut S.S.R.Turn Complete - Russians
Territory Summary for Russians :
Anhwe : 2 aaGuns and 9 infantry
Yakut S.S.R. : 1 infantry
Buryatia : 2 infantry
Tobruk : 1 flag
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 70 / 90
Russians : 9 / 0
Japanese : 53 / 65
Americans : 55 / 83
Chinese : 11 / 13
British : 42 / 47
UK_Pacific : 6 / 3
Italians : 16 / 9
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
well, i just caught up and realized that hanklove massacred the entire allied pacific fleet.� that changes things considerably.� however, i still think this one’s too close to call, although as you will see, i have taken a different tack than atlanta in the RWANDA especiale.� perhaps both will work, but i think the allies need to play pretty aggressive now.
Bold, that happened quite a while ago, you mean all this time you’ve been spouting off about we had the game in the bag you hadn’t even looked at the last 2 rounds???
i never would have IMAGINED that you guys would let them sink your whole pacific fleet! you had it in the bag before that happened. :| you are still strong, but i would have to say they are now favored. nothing a big dicing can’t fix and the dice gods owe you one in your favor!





