scramble from carrier?
G4013LKarl7(Axis)v.Hobo(Allies+9) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Finland: 1 fighter
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
2 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneNon Combat Move - French
3 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
6 armour, 3 artilleries, 1 bomber, 2 fighters, 13 infantry and 2 mech_infantrys moved from Baltic States to Belarus
5 armour and 2 mech_infantrys moved from Poland to Belarus
3 armour moved from Romania to Belarus
2 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 14 armour, 3 artilleries, 1 bomber, 2 fighters, 13 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns, 3 artilleries, 2 fighters, 22 infantry and 4 mech_infantrys
Germans win, taking Belarus from Russians with 7 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 7 armour, 3 artilleries, 13 infantry and 4 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 artilleries, 2 fighters, 22 infantry and 4 mech_infantrysNon Combat Move - Germans
1 bomber and 2 fighters moved from Belarus to Baltic States
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
2 artilleries and 4 infantry moved from Romania to Eastern Poland
3 armour moved from Germany to Eastern Poland
1 mech_infantry moved from France to Germany
3 infantry moved from Bulgaria to Romania
3 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
2 artilleries moved from Germany to Poland
3 artilleries moved from France to Western Germany
2 infantry moved from France to Western Germany
1 bomber moved from Denmark to Western Germany
2 fighters moved from Baltic States to Germany
5 tactical_bombers moved from Egypt to Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to PolandPlace Units - Germans
3 armour and 5 mech_infantrys placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 11 infantry moved from Bryansk to Belarus
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
16 infantry moved from Amur to Korea
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Finland to NovgorodCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 11 infantry
Germans defend with 2 aaGuns and 7 armour
Germans win with 5 armour remaining. Battle score for attacker is -15
Casualties for Germans: 2 aaGuns and 2 armour
Casualties for Russians: 1 artillery and 11 infantry
Battle in Novgorod
Russians attack with 1 armour
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 aaGun and 9 infantry
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 aaGun and 9 infantry
Casualties for Russians: 11 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 aaGuns moved from Amur to Korea
1 infantry moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 6 infantry moved from Ukraine to Bryansk
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
2 artilleries, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,3,3,4,6,2,6,5,5,5,4,1,3,2,5,1,3,6,6
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in India
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 5 infantry
Battle in Manchuria
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
2 armour moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea ZonePlace Units - Japanese
2 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 48 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 25 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy BordeauxNon Combat Move - Americans
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 armour, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 armour moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
3 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to Wake Island
1 infantry moved from British Columbia to Western United States
3 mech_infantrys moved from British Columbia to Western United States
2 aaGuns moved from British Columbia to Western United StatesPlace Units - Americans
4 submarines and 1 transport placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Hopei to Kweichow
1 fighter moved from Burma to KwangsiPlace Units - Chinese
6 infantry placed in Kwangsi
Chinese undo move 1.
1 infantry placed in Hunan
5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 7 infantry moved from Burma to India
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 bomber moved from Kwangsi to 19 Sea ZoneCombat - British
Battle in 19 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in India
British attack with 1 artillery and 7 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British win, taking India from Japanese, taking Kwangtung from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Belgian Congo to Rhodesia
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Shan State to Yunnan
1 bomber moved from 19 Sea Zone to Kwangsi
2 destroyers moved from 83 Sea Zone to 91 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to British Guiana
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
4 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Finland to RussiaPlace Units - British
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,4,6,5,5,4,1
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
Italians take Northwest Persia from British
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Baltic States to Archangel
Italians take Archangel from Russians
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to BelarusCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Egypt to Southern Italy
1 aaGun moved from Romania to Eastern Poland
1 aaGun, 2 artilleries and 2 infantry moved from France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 armour placed in Egypt
1 factory_minor placed in Iraq
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from South Australia to New South Wales
1 fighter moved from New South Wales to Queensland
3 fighters moved from 31 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
3 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 3 infantry
Italians defend with 1 infantry
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 bomber moved from Baltic States to Novgorod
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 fighter moved from Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Novgorod to Belarus
2 infantry moved from Baltic States to Novgorod
1 aaGun and 3 infantry moved from Baltic States to Belarus
3 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Belarus
2 artilleries and 2 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 tactical_bombers moved from Romania to Belarus
2 tactical_bombers moved from Romania to Egypt
1 tactical_bomber moved from Romania to Western Germany
3 artilleries and 7 infantry moved from Western Germany to France
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
1 fighter moved from Germany to Western Germany
1 bomber moved from Novgorod to BelarusPlace Units - Germans
10 infantry placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Korea to Manchuria
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Ukraine to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Bryansk to Rostov
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 aaGuns moved from Korea to Manchuria
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Western Ukraine to Russia
2 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
2 artilleries moved from Russia to Tambov
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
6 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to RostovPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
4 artilleries, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,1,3,6,3,1,6,6,6,4,4,1,4,2,2,1,6,6,1,2,3,4,3,2,5,2
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Japan to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Battle in Kwangtung
Japanese attack with 2 bombers and 2 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese win, taking Korea from Russians, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in SiberiaNon Combat Move - Japanese
5 fighters moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangtung to Philippines
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to Kiangsi
3 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
3 infantry placed in Kiangsu
3 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
5 fighters moved from 31 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 31 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 31 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
4 submarines moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
3 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - Americans
1 carrier, 5 destroyers and 1 transport placed in 10 Sea Zone
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 harbour and 2 infantry
retreated to Kwangtung
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
2 artilleries and 4 infantry moved from Kweichow to Hunan
2 artilleries and 14 infantry moved from Kwangsi to Hunan
1 fighter moved from Kwangtung to HunanPlace Units - Chinese
2 artilleries placed in Hunan
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 5 factory_minors; Remaining resources: 12 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to PhilippinesCombat - British
Battle in Philippines
British attack with 1 bomber
Japanese defend with 1 airfield, 2 bombers and 1 harbour
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for British: 1 bomber
Battle in Kwangtung
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Kwangsi to Yunnan
2 aaGuns moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Rhodesia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 fighter moved from Russia to Rostov
1 artillery and 7 infantry moved from India to West IndiaPlace Units - British
1 submarine placed in 109 Sea Zone
2 bombers placed in Union of South Africa
British undo move 1.
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Syria
Italians take Syria from French
1 armour moved from Belarus to Smolensk
1 armour moved from Archangel to SmolenskCombat - Italians
Battle in Smolensk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun and 2 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to France
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Egypt
3 infantry placed in Iraq
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 19 PUs (6 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
6 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 6 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 1 fighter remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Casualties for ANZAC: 1 destroyer, 5 fighters and 2 submarinesNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Shan State
1 infantry moved from Siam to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French





