@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
League Whackamatt (Axis) vs. Degrasse (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 infantry and 9 transports; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 mech_infantrys moved from France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Romania to Western Germany
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 infantry moved from France to Western Germany
2 bombers moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 armour and 3 artilleries moved from France to Western Germany
1 infantry moved from Eastern Poland to Baltic States
3 armour moved from Eastern Poland to Germany
1 artillery moved from Poland to Germany
7 infantry moved from Poland to Germany
2 artilleries and 4 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 2 artilleries, 2 bombers and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Baltic States from Russians with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 4 mech_infantrys and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Poland
3 aaGuns moved from Poland to Baltic States
2 bombers moved from Baltic States to Western Germany
1 battleship moved from 110 Sea Zone to 113 Sea ZonePlace Units - Germans
9 transports placed in 113 Sea Zone
1 infantry placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,1,2,6,1,1
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 10 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 10 transports in 113 Sea Zone, round 2 : 5/7 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 10 transports remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Iraq
Russians attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 infantry moved from Belarus to Novgorod
2 aaGuns and 4 infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
9 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 13 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 1 artillery and 9 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Ukraine : 2 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 13 infantry and 1 mech_infantry
Caucasus : 2 fighters and 1 tactical_bomber
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 46
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 19 / 14
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 0.192
Standard Deviation : 0.439
Total rolls : 27Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 artillery, 10 infantry and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Siberia to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
4 infantry moved from 19 Sea Zone to Kiangsu
6 fighters and 4 tactical_bombers moved from Manchuria to KiangsiPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 armour and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
Forgot to move my AA gun
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Wake Island to Hawaiian Islands
1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
39 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
10 Sea Zone : 1 carrier, 3 destroyers and 1 transport
54 Sea Zone : 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
101 Sea Zone : 1 carrier, 1 destroyer and 3 submarinesProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 37
Japanese : 38 / 49
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 19 / 14
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kansu
8 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 8 infantry
Kansu : 2 infantry
Szechwan : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 37
Japanese : 37 / 49
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 19 / 14
ANZAC : 14 / 17
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.800
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Gibraltar
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Gibraltar
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 91 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 2/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 91 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 4 : 2/3 hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Kenya
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Kenya to Egypt
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery and 8 infantry moved from Burma to Shan State
1 fighter moved from India to British Somaliland
1 bomber moved from Gibraltar to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Malta to Egypt
2 fighters moved from Malta to Egypt
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea ZonePlace Units - British
1 artillery and 9 infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 artillery and 8 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
British Somaliland : 1 artillery, 1 fighter and 1 infantry
Gibraltar : 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Morocco : 1 bomber and 1 fighter
76 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 transport
81 Sea Zone : 1 transport
83 Sea Zone : 1 destroyer
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 37
Japanese : 37 / 49
Americans : 52 / 52
Chinese : 6 / 12
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 17 / 14
ANZAC : 14 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.725
Median : 4.000
Variance : 0.380
Standard Deviation : 0.616
Total rolls : 51Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.619
Median : 3.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Chinese Combat
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Greece to YugoslaviaCombat - Italians
Non Combat Move - Italians
1 fighter moved from Romania to Northern Italy
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Romania to Northern Italy
1 artillery moved from Tunisia to LibyaPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,2,1,2,4
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 37
Japanese : 37 / 49
Americans : 52 / 52
Chinese : 6 / 12
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 17 / 10
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 92 Sea Zone to 97 Sea ZoneNon Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 fighter and 2 infantry
70 Sea Zone : 1 destroyer
97 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 42 / 46
Russians : 32 / 37
Japanese : 37 / 49
Americans : 52 / 52
Chinese : 6 / 12
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 17 / 10
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
3 armour and 3 artilleries moved from Western Germany to 113 Sea Zone
3 armour and 1 artillery moved from Germany to 113 Sea Zone
6 armour, 3 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour, 3 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
2 bombers moved from Western Germany to 91 Sea Zone
5 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Baltic States to BelarusCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 destroyers and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 transport
Germans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in United Kingdom
Germans attack with 6 armour, 4 artilleries, 5 fighters, 10 infantry and 5 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 2 armour, 4 artilleries, 1 fighter and 10 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 20 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Turning off Edit Mode
3 aaGuns, 1 artillery and 1 infantry moved from Baltic States to Eastern Poland
5 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
4 fighters and 5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from Poland to Eastern Poland
2 bombers moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
3 infantry placed in Romania
2 destroyers placed in 110 Sea Zone
3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1,1,2,4,5
Germans collect 48 PUs (2 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Tsagaan Olom to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Caucasus to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Caucasus to Belarus
1 fighter moved from Caucasus to Belarus
9 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
4 infantry and 1 mech_infantry moved from Novgorod to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Tsagaan Olom to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Caucasus to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Caucasus to Belarus
1 fighter moved from Caucasus to Belarus
9 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
4 infantry and 1 mech_infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 4 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry and 1 mech_infantry in Baltic States, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 4 infantry and 1 mech_infantry in Baltic States, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bessarabia, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 armour and 9 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 9 infantry in Karelia, round 2 : 2/10 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Russians roll dice for 5 infantry in Suiyuyan, round 3 : 0/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 4 infantry in Suiyuyan, round 4 : 0/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 1/3 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 5 : 1/3 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 6 : 1/3 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 7 : 0/3 hits
Russians roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 8 : 0/3 hits
Russians roll dice for 1 infantry in Suiyuyan, round 9 : 1/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 9 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 0/4 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 5 : 2/4 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Bessarabia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 13 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Iraq to Caucasus
3 infantry moved from Volgograd to Rostov
1 artillery and 3 infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to ArchangelPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 13 infantry
Timguska : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 mech_infantry
Belarus : 1 artillery
Karelia : 1 armour and 9 infantry
Baltic States : 4 infantry and 1 mech_infantry
Bryansk : 2 aaGuns, 1 artillery, 1 fighter and 9 infantry
Rostov : 3 infantry
Archangel : 2 aaGuns
Bessarabia : 2 artilleries and 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Caucasus : 1 armour
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 83
Russians : 33 / 36
Japanese : 37 / 49
Americans : 52 / 52
Chinese : 6 / 12
British : 24 / 0
UK_Pacific : 24 / 24
Italians : 17 / 10
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 27 times
6 was rolled 18 times
Average roll : 3.817
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 109Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.875
Median : 4.500
Variance : 1.565
Standard Deviation : 1.251
Total rolls : 24Germans Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.643
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Russians Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.831
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 71 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery, 10 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Yakut S.S.R.
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Siam to Shan State
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 armour moved from Kiangsu to Kwangtung
4 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Kiangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 fighters moved from Kiangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Shan State
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters and 2 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 artillery and 8 infantry
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 artillery and 8 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Shan State to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
2 bombers moved from Shan State to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangtung to Kweichow
1 aaGun moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers and 1 fighter moved from Eastern United States to Morocco
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers and 1 fighter moved from Eastern United States to Morocco
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Americans
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 60 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
33 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
60 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Morocco : 2 bombers and 1 fighter
101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 47 / 83
Russians : 32 / 36
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 4 / 12
British : 24 / 0
UK_Pacific : 17 / 24
Italians : 17 / 10
ANZAC : 14 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.929
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 28Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 2.875
Median : 2.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.350
Median : 5.000
Variance : 1.895
Standard Deviation : 1.376
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Kwangsi : 11 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 47 / 83
Russians : 32 / 36
Japanese : 49 / 51
Americans : 50 / 70
Chinese : 6 / 6
British : 24 / 0
UK_Pacific : 17 / 24
Italians : 17 / 10
ANZAC : 14 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.929
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 28Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 2.875
Median : 2.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.350
Median : 5.000
Variance : 1.895
Standard Deviation : 1.376
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
2 tactical_bombers moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 fighter moved from British Somaliland to Egypt
1 bomber moved from Morocco to Alexandria
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Alexandria
2 infantry moved from 98 Sea Zone to Alexandria
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Alexandria
1 submarine moved from 93 Sea Zone to 97 Sea Zone