No scramble.
Never seen anyone else use my plan before! Oh, this is a bit different.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
33 Sea Zone : 1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports
25 Sea Zone : 1 cruiser, 1 destroyer and 5 submarines
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 79
Russians : 14 / 14
Japanese : 66 / 81
Americans : 50 / 70
Chinese : 8 / 9
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyer
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 56 / 79
Russians : 14 / 14
Japanese : 66 / 81
Americans : 50 / 70
Chinese : 8 / 9
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Need your scramble decision for 112, pls.
no scramble sir
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Ukraine to Archangel
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Tambov
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Tambov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in Iceland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield; Americans defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 1/2 hits
British roll dice for 1 artillery in Iceland, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Iceland
Germans win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 bomber, 6 fighters and 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 bomber and 6 fighters in 110 Sea Zone, round 2 : 2/7 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 6 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 4 fighters moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Archangel to Novgorod
1 fighter moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
3 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
Place Units - Germans
1 armour and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry placed in Normandy Bordeaux
2 tactical_bombers placed in Western Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in Novgorod
1 mech_infantry placed in Novgorod
5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Poland: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 bomber and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 bomber and 1 tactical_bomber moved from Smolensk to Russia
1 artillery moved from Samara to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
Place Units - Russians
3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total
Territory Summary for Russians :
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 infantry
Russia : 5 aaGuns, 1 airfield, 2 armour, 20 artilleries, 1 bomber, 1 factory_major, 1 fighter, 61 infantry, 1 mech_infantry and 2 tactical_bombers
Tambov : 1 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
Samara : 1 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 56 / 76
Russians : 14 / 15
Japanese : 66 / 81
Americans : 50 / 70
Chinese : 8 / 9
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Dzavhan to Timguska
Japanese take Timguska from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Japan to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry moved from Chahar to Hopei
1 bomber moved from Kwangsi to Hopei
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Szechwan
6 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 armour moved from French Indo China to Kweichow
Combat - Japanese
Battle in Aleutian Islands
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Aleutian Islands from Americans, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 armour, 6 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 6 infantry and 3 mech_infantrys in Kweichow, round 2 : 3/11 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 5 submarines
ANZAC roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 25 Sea Zone
retreated to 25 Sea Zone
ANZAC win with 5 submarines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Amur to Manchuria
1 aaGun moved from Anhwe to Kweichow
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from India to Kwangsi
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 carrier placed in 37 Sea Zone
1 transport placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in India
1 armour and 1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 submarines moved from 101 Sea Zone to 104 Sea Zone
3 tactical_bombers moved from Eastern United States to 104 Sea Zone
1 bomber moved from United Kingdom to 123 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Caroline Islands to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 4 fighters, 5 submarines and 3 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 5 submarines in 104 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters, 5 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Philippines
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Philippines, round 2 : 3/8 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 18 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
4 carriers moved from 33 Sea Zone to 35 Sea Zone
9 submarines moved from 33 Sea Zone to 35 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from 18 Sea Zone to New Britain
4 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
7 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 6 submarines and 7 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 123 Sea Zone to United Kingdom
7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 3 infantry and 1 mech_infantry
New Britain : 1 bomber
Philippines : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
35 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 9 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 flag
22 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 armour and 2 mech_infantrys
United Kingdom : 7 artilleries, 4 bombers, 3 fighters and 7 infantry
Morocco : 8 artilleries and 11 infantry
104 Sea Zone : 5 submarines
107 Sea Zone : 1 destroyer
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 6 submarines, 3 tactical_bombers and 7 transports
Production/PUs Summary :
Germans : 56 / 76
Russians : 11 / 15
Japanese : 71 / 83
Americans : 52 / 72
Chinese : 6 / 9
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
14 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 18 infantry
Hopei : 1 infantry
Production/PUs Summary :
Germans : 56 / 76
Russians : 11 / 15
Japanese : 70 / 83
Americans : 52 / 72
Chinese : 7 / 7
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Americans to Iraq: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 5 infantry, 4 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 bomber, 2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in 110 Sea Zone
British attack with 1 bomber, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports; Americans loiter and taunt with
Germans defend with 3 submarines
British roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Iraq to Persia
1 armour moved from Persia to Eastern Persia
2 mech_infantrys moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 submarines moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 mech_infantry
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 mech_infantry
80 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 3 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 1 factory_minor, 5 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 3 aaGuns, 10 armour, 4 artilleries, 1 fighter, 14 infantry and 8 mech_infantrys
Brazil : 1 flag
Persia : 1 flag, 1 artillery and 2 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 5 submarines and 3 transports
Production/PUs Summary :
Germans : 49 / 76
Russians : 13 / 15
Japanese : 68 / 83
Americans : 52 / 72
Chinese : 7 / 7
British : 40 / 40
UK_Pacific : 2 / 0
Italians : 15 / 13
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot to noncom my US troops in Egypt to Iraq, so I used edit prior to the UK turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
4 aaGuns, 1 artillery and 21 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 bomber placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Territory Summary for ANZAC :
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Philippines : 2 fighters
Java : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 submarine and 1 transport
43 Sea Zone : 1 transport
35 Sea Zone : 2 submarines
25 Sea Zone : 5 submarines
Production/PUs Summary :
Germans : 49 / 76
Russians : 13 / 15
Japanese : 60 / 83
Americans : 52 / 72
Chinese : 7 / 7
British : 40 / 40
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 18 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyer
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 49 / 76
Russians : 13 / 15
Japanese : 60 / 83
Americans : 52 / 72
Chinese : 7 / 7
British : 40 / 40
UK_Pacific : 2 / 0
Italians : 15 / 18
ANZAC : 18 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Poland to Archangel
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Germany
1 fighter moved from Bryansk to Germany
1 fighter moved from Bryansk to Germany
1 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Smolensk
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber, 4 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Battle in Caucasus
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/8 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/12 hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Poland
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 carrier, 1 cruiser, 2 destroyers, 7 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 bomber, 5 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Western Germany
1 fighter moved from Western Germany to 113 Sea Zone
Place Units - Germans
1 airfield placed in Germany
1 armour, 3 infantry and 6 mech_infantrys placed in Western Germany
1 infantry placed in Volgograd
5 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
I definitly am not confident to have covered everything here. Really curious as to what will happen this round.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
1 bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 tactical_bomber moved from Smolensk to Russia
1 bomber moved from Archangel to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Territory Summary for Russians :
Rostov : 1 infantry
Russia : 5 aaGuns, 1 airfield, 2 armour, 20 artilleries, 1 bomber, 1 factory_major, 1 fighter, 64 infantry and 2 tactical_bombers
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Smolensk : 2 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 77
Russians : 14 / 14
Japanese : 60 / 83
Americans : 52 / 72
Chinese : 7 / 7
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 13 / 18
ANZAC : 18 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 6 Sea Zone to 17 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 17 Sea Zone to 21 Sea Zone
Japanese take 22 Sea Zone from Americans
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to Borneo
1 bomber moved from Kwangsi to Borneo
1 bomber moved from Kwangsi to Java
1 fighter moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
1 armour moved from Olgiy to Tsinghai
Japanese take Kansu from Chinese
Japanese take Tsinghai from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 fighter moved from India to Caucasus
1 fighter moved from India to Caucasus
Combat - Japanese
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 8 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 8 submarines in 21 Sea Zone, round 2 : 4/8 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 8 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 5 submarines
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 0/5 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
ANZAC roll dice for 5 submarines in 25 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 4/5 hits
1 destroyer owned by the Japanese and 4 submarines owned by the ANZAC lost in 25 Sea Zone
retreated to 25 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 4 submarines
Battle in Alaska
Battle in Guam
Battle in Shensi
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Alaska from Americans, taking Guam from Americans, taking Shensi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Java, round 3 : 2/3 hits
ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits
1 armour owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 43 Sea Zone to 21 Sea Zone
1 fighter moved from Kwangsi to 21 Sea Zone
1 carrier moved from 37 Sea Zone to 21 Sea Zone
1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Burma to India
1 fighter moved from Borneo to 42 Sea Zone
1 bomber moved from Java to Shan State
1 bomber moved from Borneo to Shan State
1 armour and 4 mech_infantrys moved from Yunnan to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from Manchuria to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 aaGun moved from Kweichow to Hopei
1 armour and 5 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from India to West India
1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 carrier and 1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 fighter moved from Kwangsi to India
Place Units - Japanese
1 carrier, 2 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
1 artillery placed in Japan
1 infantry placed in Malaya
1 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
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