13L G40 UnknownSoldier (Allies + 10) vs Alexgreat

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Bessarabia to Bryansk
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        33 Sea Zone : 1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports
        25 Sea Zone : 1 cruiser, 1 destroyer and 5 submarines
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 14 / 14
        Japanese : 66 / 81
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        80 Sea Zone : 1 destroyer
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 79
        Russians : 14 / 14
        Japanese : 66 / 81
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    Need your scramble decision for 112, pls.

  • '13

    no scramble sir

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 9 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 artillery moved from 123 Sea Zone to Iceland
                1 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Ukraine to Archangel
                1 fighter moved from Ukraine to Smolensk
                1 tactical_bomber moved from Ukraine to Smolensk
                1 fighter moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Smolensk
                1 tactical_bomber moved from Ukraine to Smolensk
                1 fighter moved from Ukraine to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in Iceland
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 airfield; Americans defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Iceland, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Iceland, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Iceland
                    Germans win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 6 fighters and 3 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 bomber and 6 fighters in 110 Sea Zone, round 2 :  2/7 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 6 fighters and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Tambov, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 bomber and 4 fighters moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from Archangel to Novgorod
                1 fighter moved from Tambov to Bryansk
                1 fighter moved from Tambov to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                2 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                1 armour moved from Caucasus to Bryansk
                1 armour moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                3 armour and 1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd

    Place Units - Germans
                1 armour and 2 infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 infantry placed in Normandy Bordeaux
                2 tactical_bombers placed in Western Germany
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in Novgorod
                1 mech_infantry placed in Novgorod
                5 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 bomber
                EDIT: Adding units owned by Germans to Poland: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                2 infantry moved from Russia to Smolensk
                1 bomber and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 bomber and 1 tactical_bomber moved from Smolensk to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Archangel : 1 infantry
        Russia : 5 aaGuns, 1 airfield, 2 armour, 20 artilleries, 1 bomber, 1 factory_major, 1 fighter, 61 infantry, 1 mech_infantry and 2 tactical_bombers
        Tambov : 1 infantry
        Vologda : 1 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 14 / 15
        Japanese : 66 / 81
        Americans : 50 / 70
        Chinese : 8 / 9
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Dzavhan to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 submarine moved from 17 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from Japan to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 infantry moved from Chahar to Hopei
                1 bomber moved from Kwangsi to Hopei
                1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                6 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Hopei
                1 armour moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 armour moved from French Indo China to Kweichow

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Aleutian Islands from Americans, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 armour, 6 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 6 infantry and 3 mech_infantrys in Kweichow, round 2 :  3/11 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer and 5 submarines
                        ANZAC roll dice for 5 submarines in 25 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 25 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 25 Sea Zone
                    retreated to 25 Sea Zone
                    ANZAC win with 5 submarines remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 18 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 armour moved from Amur to Manchuria
                1 aaGun moved from Anhwe to Kweichow
                1 bomber moved from Hopei to Kwangsi
                1 bomber moved from Szechwan to Kwangsi
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 armour and 1 mech_infantry moved from French Indo China to Yunnan
                1 armour and 2 mech_infantrys moved from Malaya to Yunnan
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangsi
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 mech_infantry moved from Yunnan to Kwangsi
                1 fighter moved from India to Kwangsi
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 carrier placed in 37 Sea Zone
                1 transport placed in 6 Sea Zone
                3 infantry placed in Manchuria
                3 infantry placed in India
                1 armour and 1 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                4 submarines moved from 101 Sea Zone to 104 Sea Zone
                3 tactical_bombers moved from Eastern United States to 104 Sea Zone
                1 bomber moved from United Kingdom to 123 Sea Zone
                3 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Caroline Islands to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from Caroline Islands to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to Philippines
                1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters, 5 submarines and 3 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 5 submarines in 104 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters, 5 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Philippines, round 2 :  3/8 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 21 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 123 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 21 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                4 carriers moved from 33 Sea Zone to 35 Sea Zone
                9 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 cruisers moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 bomber moved from 18 Sea Zone to New Britain
                4 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
                7 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
                7 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 6 submarines and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 123 Sea Zone to United Kingdom
                7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 101 Sea Zone to 107 Sea Zone
                3 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 3 infantry and 1 mech_infantry
        New Britain : 1 bomber
        Philippines : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        35 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 9 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        19 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Egypt : 1 armour and 2 mech_infantrys
        United Kingdom : 7 artilleries, 4 bombers, 3 fighters and 7 infantry
        Morocco : 8 artilleries and 11 infantry
        104 Sea Zone : 5 submarines
        107 Sea Zone : 1 destroyer
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 6 submarines, 3 tactical_bombers and 7 transports

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 11 / 15
        Japanese : 71 / 83
        Americans : 52 / 72
        Chinese : 6 / 9
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan
                14 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 fighter and 18 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 11 / 15
        Japanese : 70 / 83
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Americans to Iraq: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 destroyer, 5 infantry, 4 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber, 2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 armour moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 armour moved from West India to Eastern Persia
                1 mech_infantry moved from Persia to Caucasus
                      Russians take Caucasus from Germans
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports; Americans loiter and taunt with
                    Germans defend with 3 submarines
                        British roll dice for 4 submarines in 110 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 bomber, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/7 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/6 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Iraq to Persia
                1 armour moved from Persia to Eastern Persia
                2 mech_infantrys moved from Persia to Eastern Persia
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                3 submarines moved from 71 Sea Zone to 80 Sea Zone

    Place Units - British
                1 carrier and 1 submarine placed in 110 Sea Zone
                3 infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Kazakhstan : 1 mech_infantry
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 mech_infantry
        80 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 3 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 factory_minor, 5 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 3 aaGuns, 10 armour, 4 artilleries, 1 fighter, 14 infantry and 8 mech_infantrys
        Brazil : 1 flag
        Persia : 1 flag, 1 artillery and 2 infantry
        110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 5 submarines and 3 transports

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 13 / 15
        Japanese : 68 / 83
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 40 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I forgot to noncom my US troops in Egypt to Iraq, so I used edit prior to the UK turn

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 :  1/2 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                4 aaGuns, 1 artillery and 21 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 bomber placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 12 PUs (3 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Borneo
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Queensland to Philippines
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Philippines : 2 fighters
        Java : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 submarine and 1 transport
        43 Sea Zone : 1 transport
        35 Sea Zone : 2 submarines
        25 Sea Zone : 5 submarines

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 13 / 15
        Japanese : 60 / 83
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 40 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 18
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        80 Sea Zone : 1 destroyer
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 13 / 15
        Japanese : 60 / 83
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 40 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 18
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Smolensk
                1 bomber moved from Poland to Archangel
                1 tactical_bomber moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Germany
                1 fighter moved from Bryansk to Germany
                1 fighter moved from Bryansk to Germany
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Smolensk
                1 mech_infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 bomber, 4 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 :  2/8 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  7/12 hits
                        British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Poland
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 carrier, 1 cruiser, 2 destroyers, 7 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Normandy Bordeaux to 113 Sea Zone
                1 bomber, 5 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from France to Western Germany
                1 fighter moved from Western Germany to 113 Sea Zone

    Place Units - Germans
                1 airfield placed in Germany
                1 armour, 3 infantry and 6 mech_infantrys placed in Western Germany
                1 infantry placed in Volgograd
                5 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

  • '17 '16 '15 '12

    I definitly am not confident to have covered everything here. Really curious as to what will happen this round.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Vologda to Archangel
                1 bomber moved from Russia to Archangel
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    retreated to Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 bomber moved from Archangel to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Rostov : 1 infantry
        Russia : 5 aaGuns, 1 airfield, 2 armour, 20 artilleries, 1 bomber, 1 factory_major, 1 fighter, 64 infantry and 2 tactical_bombers
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        Smolensk : 2 infantry
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 14 / 14
        Japanese : 60 / 83
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 13 / 18
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 submarine moved from 17 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 6 Sea Zone to 17 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 17 Sea Zone to 21 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 fighter moved from Kwangsi to Borneo
                1 bomber moved from Kwangsi to Borneo
                1 bomber moved from Kwangsi to Java
                1 fighter moved from 37 Sea Zone to Java
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from 43 Sea Zone to Borneo
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Timguska
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                1 armour moved from Olgiy to Tsinghai
                      Japanese take Kansu from Chinese
                      Japanese take Tsinghai from Chinese
                1 armour moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Shensi
                5 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Kweichow to Shensi
                1 armour moved from Kweichow to Shensi
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 fighter moved from India to Caucasus
                1 fighter moved from India to Caucasus

    Combat - Japanese
                Battle in 18 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 8 submarines and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 8 submarines in 21 Sea Zone, round 2 :  4/8 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 8 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 5 submarines
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 5 submarines in 25 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  0/5 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        ANZAC roll dice for 5 submarines in 25 Sea Zone, round 3 :  1/5 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 :  4/5 hits
                        1 destroyer owned by the Japanese and 4 submarines owned by the ANZAC lost in 25 Sea Zone
                    retreated to 25 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 4 submarines
                Battle in Alaska
                Battle in Guam
                Battle in Shensi
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Alaska from Americans, taking Guam from Americans, taking Shensi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 infantry in Hopei, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Java, round 3 :  2/3 hits
                        ANZAC roll dice for 1 armour in Java, round 3 :  1/1 hits
                        1 armour owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 21 Sea Zone
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
                1 fighter moved from 43 Sea Zone to 21 Sea Zone
                1 fighter moved from Kwangsi to 21 Sea Zone
                1 carrier moved from 37 Sea Zone to 21 Sea Zone
                1 submarine moved from 37 Sea Zone to 21 Sea Zone
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Burma to India
                1 fighter moved from Borneo to 42 Sea Zone
                1 bomber moved from Java to Shan State
                1 bomber moved from Borneo to Shan State
                1 armour and 4 mech_infantrys moved from Yunnan to Shan State
                1 mech_infantry moved from Kwangsi to Shan State
                1 mech_infantry moved from Kwangsi to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 armour moved from Manchuria to Anhwe
                1 mech_infantry moved from Chahar to Anhwe
                1 aaGun moved from Kweichow to Hopei
                1 armour and 5 mech_infantrys moved from Kweichow to Yunnan
                1 infantry moved from India to West India
                1 submarine moved from 37 Sea Zone to 21 Sea Zone
                1 carrier and 1 submarine moved from 37 Sea Zone to 21 Sea Zone
                1 fighter moved from Kwangsi to India

    Place Units - Japanese
                1 carrier, 2 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
                1 artillery placed in Japan
                1 infantry placed in Malaya
                1 infantry placed in French Indo China
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

  • '17 '16 '15 '12

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