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13LG40 NT alexgreat (allies+12 vs seththenewb (axis)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 13 damage on 13 factory_majors; Remaining resources: 19 PUs;
                Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 :  0/3 hits
                        Germans roll dice for 2 infantry in Archangel, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 :  1/2 hits
                        Germans roll dice for 2 infantry in Archangel, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Rostov to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Vologda to Russia
                1 aaGun and 6 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs

  • 17 16 15 12

    ah, a curse on Arch.


  • One click too many, need intercept orders for India

    ftr, bmb vs 2ftr

    alexsbr.tsvg

  • 17 16 15 12

    Intercept, pls


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 destroyers, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry and 2 mech_infantrys moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                1 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Yunnan to India
                1 bomber moved from French Indo China to India
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from French Indo China to Burma
                1 armour moved from Yunnan to Szechwan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    UK_Pacific launches 2 interceptors out of India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.
                Battle in Java
                    Japanese attack with 1 artillery and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Burma to French Indo China
                1 mech_infantry moved from French Indo China to Szechwan
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                3 armour moved from Kweichow to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 aaGun moved from Kweichow to Shensi
                1 fighter and 2 tactical_bombers moved from Szechwan to Shensi
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                3 mech_infantrys moved from Shantung to Kweichow
                2 infantry moved from French Indo China to Shan State
                1 artillery moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 fighter moved from India to Shan State
                1 bomber moved from India to French Indo China
                1 fighter moved from French Indo China to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Shan State

    Place Units - Japanese
                3 destroyers and 1 transport placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                1 bomber and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Borneo
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Borneo from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Java
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber and 2 infantry in Java, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 infantry in Java, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from Java to Western Australia
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Johnston Island to 30 Sea Zone
                2 destroyers, 1 mech_infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from Johnston Island to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 aaGun moved from 30 Sea Zone to Johnston Island
                1 fighter moved from Western United States to 30 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 bomber and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Tsinghai to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 17 16 15 12

    Need scramble orders for sz 95, pls.


  • No scramble please.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 3 PUs;
                UK_Pacific buy nothing; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry moved from 95 Sea Zone to Sicily
                1 fighter moved from Egypt to 95 Sea Zone
                1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Italians defend with 1 cruiser, 2 destroyers and 1 transport
                        British roll dice for 2 submarines in 95 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 :  4/8 hits
                        Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 95 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the British
                        2 destroyers owned by the Italians , 1 submarine owned by the British , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
                    British win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 29
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
                Battle in Sardinia
                Battle in Sicily
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Sardinia from Italians, taking Sicily from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 fighter moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from Persia to West India
                1 armour moved from Persia to West India
                1 mech_infantry moved from Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from 95 Sea Zone to Egypt

    Place Units - British
                2 armour and 1 fighter placed in Persia
                2 submarines placed in 98 Sea Zone
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 9 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Rostov
                1 armour moved from Bryansk to Rostov
                1 armour moved from Western Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 armour
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Slovakia Hungary to Bulgaria
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                2 aaGuns, 3 infantry and 2 mech_infantrys moved from South Australia to Western Australia
                1 mech_infantry moved from Queensland to Western Australia

    Place Units - ANZAC
                1 artillery, 1 bomber and 1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Smolensk
                3 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 armour moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Bryansk to Rostov
                2 fighters moved from Bryansk to Russia
                3 tactical_bombers moved from Bryansk to Smolensk
                1 bomber moved from Belarus to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Smolensk
                    Germans attack with 1 bomber, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Smolensk to Novgorod
                2 artilleries and 7 infantry moved from Belarus to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter moved from Russia to Novgorod
                5 armour and 2 mech_infantrys moved from Poland to Eastern Poland
                5 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Southern France to France
                1 fighter moved from Southern Italy to Western Germany
                2 armour and 4 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 armour placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Novgorod: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Novgorod
                1 fighter and 3 infantry placed in Western Germany
                1 armour and 1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs


  • I chose not to intercept your fighters since it would’ve been 5vs2 and you couldn’t touch my bombers even if you got snakeeyes. Feel free to reroll the air battle on the forum if you so wish.

  • 17 16 15 12

    deosnt look so good for Russia. Game over soon, I wonder?


  • deosnt look so good for Russia.

    That’s the idea.  :evil:

    Game over soon, I wonder?

    Taking Moscow is definitely a big step in the right direction. But unfortunately, from the axis perspective, there’s too much game left after Moscow falls. I still need another VC after Moscow and that could be tricky depending on how the game unfolds. Either way, good game so far and I look forward to seeing how this ends.

  • 17 16 15 12

    effective bombing killing me, and did not respond well enough I guess.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 12 damage on 12 factory_majors; Remaining resources: 16 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara
                1 fighter moved from Russia to Samara
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Samara to Russia
                1 aaGun and 5 infantry moved from Vologda to Russia
                1 aaGun moved from Amur to Manchuria

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,1
                Russians collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
                EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Turning off Edit Mode


  • @alexgreat:

    effective bombing killing me, and did not respond well enough I guess.

    Yea, effective ad concerted axis bombing can really hurt India and Moscow. It’s actually kind of scary how much damage that can cause over several rounds.

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