@simon33 no scrambles
13LG40 NT alexgreat (allies+12 vs seththenewb (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 fighter moved from Southern France to Gibraltar
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
3 bombers moved from Belarus to Russia
1 fighter moved from Bessarabia to Russia
1 tactical_bomber moved from Bessarabia to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from France to Southern France
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Bessarabia to Volgograd -
intercept?
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no. Those aa guns could hit something, for a change…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
3 bombers moved from Belarus to Russia
1 fighter moved from Bessarabia to Russia
1 tactical_bomber moved from Bessarabia to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from France to Southern France
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Bessarabia to VolgogradCombat - Germans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,4,3 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern France
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry; Americans defend with 1 aaGun, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 aaGun
Cleaning up after air battlesNon Combat Move - Germans
2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Volgograd to Belarus
3 bombers moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
3 aaGuns, 9 armour, 5 artilleries, 14 infantry and 2 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Western Germany to Poland
2 infantry and 2 mech_infantrys moved from France to Western Germany
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 tactical_bomber moved from 96 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Germans
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
@alexgreat:
no. Those aa guns could hit something, for a change…
No such luck that time. Although I did do below average damage on Moscow, so that’s something right?
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@seththenewb:
@alexgreat:
no. Those aa guns could hit something, for a change…
No such luck that time. Although I did do below average damage on Moscow, so that’s something right?
Ah ok, I will have to remain happy with my 1 in 14 hits and losing one air in a 50/50 dog fight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 13 damage on 13 factory_majors; Remaining resources: 19 PUs;
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/2 hits
Germans roll dice for 2 infantry in Archangel, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Rostov to Russia
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 aaGun and 6 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to NovosibirskPlace Units - Russians
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
ah, a curse on Arch.
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Intercept, pls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry and 2 mech_infantrys moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to India
1 bomber moved from French Indo China to India
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from French Indo China to Burma
1 armour moved from Yunnan to SzechwanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Java
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
1 mech_infantry moved from French Indo China to Szechwan
2 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
3 armour moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 aaGun moved from Kweichow to Shensi
1 fighter and 2 tactical_bombers moved from Szechwan to Shensi
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 mech_infantrys moved from Shantung to Kweichow
2 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 bomber moved from India to French Indo China
1 fighter moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan StatePlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Java
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 infantry in Java, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from Java to Western Australia
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
2 destroyers, 1 mech_infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Johnston Island to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 aaGun moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to 30 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 bomber and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 7 infantry moved from Tsinghai to SikangNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
Need scramble orders for sz 95, pls.
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No scramble please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 3 PUs;
UK_Pacific buy nothing; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Egypt to 95 Sea Zone
1 tactical_bomber moved from Egypt to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Italians defend with 1 cruiser, 2 destroyers and 1 transport
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 4/8 hits
Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 95 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Italians , 1 submarine owned by the British , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
British win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 29
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
Battle in Sardinia
Battle in Sicily
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Sardinia from Italians, taking Sicily from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Persia to West India
1 armour moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 95 Sea Zone to EgyptPlace Units - British
2 armour and 1 fighter placed in Persia
2 submarines placed in 98 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 9 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Western Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Slovakia Hungary to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 aaGuns, 3 infantry and 2 mech_infantrys moved from South Australia to Western Australia
1 mech_infantry moved from Queensland to Western AustraliaPlace Units - ANZAC
1 artillery, 1 bomber and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs





