13L G40 PGMatt (axis) vs Degrasse (allies +6) tech, game 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 4,4,5 and gets 0 hits

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs; 3 techTokens;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                4 bombers moved from Morocco to Northern Italy
                1 bomber moved from Morocco to Southern France
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Southern France causes 0 damage total.
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy rolls: 7,3,7,5,5,4 and causes: 19 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 19 damage total.

    Non Combat Move - Americans
                3 bombers moved from Northern Italy to Algeria
                2 artilleries and 2 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 transport moved from 110 Sea Zone to 90 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 56 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                3 fighters placed in Eastern United States
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 2 destroyers, 6 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Gibraltar : 1 infantry
        Morocco : 1 flag, 1 airfield
        Algeria : 1 flag, 2 artilleries, 3 bombers and 2 infantry
        Tunisia : 1 flag, 1 mech_infantry
        87 Sea Zone : 1 transport
        86 Sea Zone : 1 transport
        102 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 destroyer
        90 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer and 2 submarines
        Brazil : 1 flag, 4 infantry and 1 mech_infantry
        91 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 34 / 40
        Japanese : 61 / 66
        Americans : 55 / 75
        Chinese : 3 / 2
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 11 / 12
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 34 / 40
        Japanese : 61 / 66
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 11 / 12
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from West India to Yunnan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 4 and gets 0 hits

    Purchase Units - British
                British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from West India to Yunnan

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4,3 and causes: 4 damage to unit: airfield
                    Bombing raid in France causes 4 damage total.
                Battle in Yunnan
                    British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  4/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to West India
                1 bomber moved from France to United Kingdom
                2 fighters moved from United Kingdom to Morocco

    Place Units - British
                2 fighters placed in United Kingdom
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,4,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 armour, 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber
        Kazakhstan : 1 mech_infantry
        West India : 1 fighter and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Morocco : 2 fighters
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 1 bomber
        80 Sea Zone : 1 destroyer
        Eire : 1 flag
        Iraq : 3 mech_infantrys
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 34 / 40
        Japanese : 60 / 66
        Americans : 55 / 75
        Chinese : 4 / 5
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 11 / 12
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.562
            Median : 4.000
            Variance : 1.226
            Standard Deviation : 1.107
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Research Technology - Italians
                    Italians roll 6 and gets 1 hit
                Italians removing all Technology Tokens after successful research.
                Italians discover War Bonds

    Activate Technology - Italians
                Italians activating War Bonds

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Italians collect 11 PUs; end with 13 PUs total
                Italians collect 6 PUs from War Bonds; end with 19 PUs total

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 8 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        Bessarabia : 1 flag, 1 artillery and 2 infantry
        Novgorod : 7 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 34 / 40
        Japanese : 60 / 66
        Americans : 55 / 75
        Chinese : 4 / 5
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 11 / 19
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Research Technology - ANZAC
                    ANZAC roll 1 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 56 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Dutch New Guinea
                1 carrier moved from 56 Sea Zone to 61 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone
                1 tactical_bomber moved from 61 Sea Zone to South Australia
                1 fighter moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 aaGun moved from South Australia to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine
        61 Sea Zone : 1 carrier
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 34 / 40
        Japanese : 56 / 66
        Americans : 55 / 75
        Chinese : 4 / 5
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 11 / 19
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 34 / 40
        Japanese : 56 / 66
        Americans : 55 / 75
        Chinese : 4 / 5
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 11 / 19
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Germans repair 2 damage on 2 factory_minors; Remaining resources: 58 PUs; 2 techTokens;
                Germans buy 1 bomber, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Germans
                2 artilleries and 7 infantry moved from Novgorod to Archangel
                1 bomber moved from Southern Italy to Morocco
                4 bombers moved from Southern Italy to Morocco
                1 bomber moved from Western Germany to Morocco

  • '16

    Would you like to intercept in Morroco?  I sent 2 bombers against the air field and 4 to attack the space.

  • '21 '19 '18 '17 '16

    I think the intercept question is battle order sensitive, depending on whether you resolve the air raid first or the battle in the territory.  If you do the air raid first, then yes the fighters will intercept.  If the territory battle is first and the two fighters survive the four bomber attack, then two survivors would intercept but one survivor would pass.

  • '16

    @Degrasse:

    I think the intercept question is battle order sensitive, depending on whether you resolve the air raid first or the battle in the territory.  If you do the air raid first, then yes the fighters will intercept.  If the territory battle is first and the two fighters survive the four bomber attack, then two survivors would intercept but one survivor would pass.

    I don’t think I have a choice in this actually, all air raids must be completed, then any amphibious assaults, followed by any ground (territory) combat.

    So I am reading your instructions as, “yes, you’ll intercept”

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 1,1 and gets 0 hits

    Purchase Units - Germans
                Germans repair 2 damage on 2 factory_minors; Remaining resources: 58 PUs; 2 techTokens;
                Germans buy 1 bomber, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Germans
                2 artilleries and 7 infantry moved from Novgorod to Archangel
                1 bomber moved from Southern Italy to Morocco
                4 bombers moved from Southern Italy to Morocco
                1 bomber moved from Western Germany to Morocco

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 7 infantry in Archangel, round 2 :  2/9 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in Morocco
                    Germans attacks with 2 units heading to Morocco
                    Americans launches 2 interceptors out of Morocco
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/2 hits
                    1 fighter owned by the British lost in Morocco
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Morocco
                        AA fire in Morocco :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Morocco rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Morocco causes 6 damage total.
                Battle in Morocco
                    Germans attack with 4 bombers
                    British defend with 1 fighter; Americans defend with 1 airfield
                Cleaning up after air battles

    Non Combat Move - Germans
                5 bombers moved from Morocco to Southern Italy
                1 artillery and 7 infantry moved from Germany to Poland
                2 artilleries and 5 infantry moved from Western Germany to Germany
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Vyborg to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                1 submarine placed in 113 Sea Zone
                1 bomber, 1 fighter and 5 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 49 PUs; end with 49 PUs total
                Germans collect 6 PUs from War Bonds; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Poland : 1 artillery and 7 infantry
        Germany : 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 1 artillery, 5 bombers and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 artilleries and 7 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 submarine
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 33 / 40
        Japanese : 56 / 66
        Americans : 55 / 75
        Chinese : 4 / 5
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 11 / 19
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    @PGMatt:

    @Degrasse:

    I think the intercept question is battle order sensitive, depending on whether you resolve the air raid first or the battle in the territory.�  If you do the air raid first, then yes the fighters will intercept.�  If the territory battle is first and the two fighters survive the four bomber attack, then two survivors would intercept but one survivor would pass.

    I don’t think I have a choice in this actually, all air raids must be completed, then any amphibious assaults, followed by any ground (territory) combat.Â

    So I am reading your instructions as, “yes, you’ll intercept”

    As an aside, most of the time I find that order of combat makes absolutely no difference.  In fact, this might be the first time this season that I have actually seen it matter :)

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ethiopia to Egypt
                7 infantry moved from Kansu to Shensi
                1 armour moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 armour moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 armour moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 armour moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour moved from Suiyuyan to Novosibirsk
                1 infantry moved from Nenetsia to Archangel
                3 infantry moved from Smolensk to Archangel
                5 artilleries moved from Smolensk to Archangel
                1 mech_infantry moved from Urals to Archangel
                1 infantry moved from Urals to Vologda
                1 infantry moved from Urals to Vologda
                1 infantry moved from Western Ukraine to Bessarabia
                1 bomber moved from Samara to Archangel

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                Rocket attack in Novgorod does 4 damage to factory_minor owned by Germans
                    Rockets in Russia roll: 4
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ethiopia to Egypt
                7 infantry moved from Kansu to Shensi
                1 armour moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 armour moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 armour moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 armour moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour moved from Suiyuyan to Novosibirsk
                1 infantry moved from Nenetsia to Archangel
                3 infantry moved from Smolensk to Archangel
                5 artilleries moved from Smolensk to Archangel
                1 mech_infantry moved from Urals to Archangel
                1 infantry moved from Urals to Vologda
                1 infantry moved from Urals to Vologda
                1 infantry moved from Western Ukraine to Bessarabia
                1 bomber moved from Samara to Archangel

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Archangel

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Russians
                    Russians roll 4 and gets 0 hits

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                Rocket attack in Novgorod does 4 damage to factory_minor owned by Germans
                    Rockets in Russia roll: 4
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ethiopia to Egypt
                7 infantry moved from Kansu to Shensi
                1 armour moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 armour moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 armour moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 armour moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour moved from Suiyuyan to Novosibirsk
                1 infantry moved from Nenetsia to Archangel
                3 infantry moved from Smolensk to Archangel
                5 artilleries moved from Smolensk to Archangel
                1 mech_infantry moved from Urals to Archangel
                1 infantry moved from Urals to Vologda
                1 infantry moved from Urals to Vologda
                1 infantry moved from Western Ukraine to Bessarabia
                1 bomber moved from Samara to Archangel

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 4 infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 4 :  1/4 hits
                        Italians roll dice for 1 artillery in Bessarabia, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Shensi
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Shensi, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 5 artilleries, 1 bomber, 6 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries and 7 infantry
                        Russians roll dice for 5 artilleries, 1 bomber, 6 infantry and 1 mech_infantry in Archangel, round 2 :  4/13 hits
                        Germans roll dice for 2 artilleries and 7 infantry in Archangel, round 2 :  4/9 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 5 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Archangel, round 3 :  2/9 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 3 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 5 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Archangel, round 4 :  1/8 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 4 :  2/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                        Russians roll dice for 5 artilleries and 1 bomber in Archangel, round 5 :  3/6 hits
                        Germans roll dice for 2 artilleries in Archangel, round 5 :  0/2 hits
                        2 artilleries owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 5 artilleries and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 artilleries and 7 infantry
                    Casualties for Russians: 6 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 bomber moved from Archangel to Russia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Samara to Russia
                2 mech_infantrys moved from Volgograd to Bryansk
                4 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bessarabia

    Place Units - Russians
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                1 armour, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    Territory Summary for Russians :

    Jehol : 1 armour
        Shensi : 6 infantry
        Anhwe : 1 armour
        Egypt : 1 mech_infantry
        Italian Somaliland : 1 flag
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 6 artilleries, 1 infantry and 6 mech_infantrys
        Archangel : 5 artilleries
        Bessarabia : 1 artillery and 4 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 8 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 armour
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 35 / 41
        Japanese : 51 / 66
        Americans : 55 / 75
        Chinese : 9 / 5
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 11 / 19
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 15 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 19 times
            Average roll : 3.702
            Median : 4.000
            Variance : 0.482
            Standard Deviation : 0.694
            Total rolls : 84

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19

    Russians Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 14 times
            Average roll : 3.825
            Median : 4.000
            Variance : 0.554
            Standard Deviation : 0.744
            Total rolls : 57

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '16

    You’ll see 2 sets of tech rolls for Japan, both were misses.  I exited out of the game and forgot to save it after the dice.

  • '21 '19 '18 '17 '16

    No problem

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Japanese
                Japanese spend 0 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 2 techTokens;

    Combat Move - Japanese
                4 units repaired.
                1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Yunnan
                3 armour moved from Malaya to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter moved from Philippines to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                3 infantry moved from 25 Sea Zone to Midway
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Jehol
                2 artilleries and 2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Hopei to Shensi
                6 armour moved from Kweichow to Shensi
                1 artillery moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Tsinghai
                1 artillery moved from Sikang to Shensi
                2 submarines moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 tactical_bomber moved from Philippines to Yunnan

  • '16

    scramble Hawaii?

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