@msoot scramble 109 and/or 111?
G40.2L Mallery29(Axis) v. Entek(allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 6 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 6 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
1 infantry moved from Szechwan to Kweichow
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 4 infantry
Kweichow : 1 infantry
Hunan : 2 infantry
Kansu : 2 infantry
Szechwan : 1 fighterProduction/PUs Summary :
Germans : 45 / 61
Russians : 33 / 33
Japanese : 48 / 50
Americans : 52 / 79
Chinese : 8 / 16
British : 27 / 37
UK_Pacific : 14 / 14
Italians : 14 / 16
ANZAC : 10 / 11
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
French take French Indo China from Japanese
1 mech_infantry moved from Shan State to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Yunnan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Scotland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 0/2 hits
Germans roll dice for 2 infantry in Scotland, round 3 : 1/2 hits
1 infantry owned by the British lost in Scotland
1 artillery owned by the British retreated to United Kingdom
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 111 Sea Zone
British attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Syria
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 mech_infantrys
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Germans roll dice for 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits
1 infantry owned by the British , 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Syria from Italians with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Battle in Iraq
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Iraq, round 2 : 4/5 hits
Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 3/4 hits
1 infantry owned by the British , 2 artilleries owned by the Italians , 2 fighters owned by the British and 2 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 2 fighters and 1 infantry
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - British
1 fighter moved from Iraq to Egypt
2 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 mech_infantry moved from India to Shan State
1 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from 93 Sea Zone to France
2 fighters moved from Normandy Bordeaux to France
1 armour and 1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Belgian Congo to French Equatorial Africa
1 armour moved from Libya to AlexandriaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
2 armour placed in Egypt
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 1 aaGun, 2 infantry and 1 mech_infantry
Kiangsi : 2 mech_infantrys
Siam : 1 flag
Yunnan : 1 aaGun and 2 infantry
Shan State : 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
French Indo China : 1 armour and 1 infantry
Sumatra : 1 flag, 2 infantry
West India : 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
French Equatorial Africa : 1 armour
Syria : 1 artillery and 1 infantry
France : 1 bomber and 2 fighters
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 artillery
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
79 Sea Zone : 1 transport
98 Sea Zone : 1 transport
110 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
111 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 61
Russians : 33 / 33
Japanese : 43 / 50
Americans : 52 / 79
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 15 / 12
Italians : 11 / 16
ANZAC : 10 / 11
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 artillery and 1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour moved from Eastern Poland to ArchangelCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 transport; Americans defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Americans
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 36
Casualties for British: 1 transport
Casualties for Italians: 1 fighter
Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
Battle in Archangel
Italians attack with 1 armour
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Greece
1 aaGun and 1 artillery moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Libya to Tobruk
2 infantry moved from United Kingdom to ScotlandCombat - French
Battle in Scotland
French attack with 2 infantry
Germans defend with 1 airfield and 2 infantry
French roll dice for 2 infantry in Scotland, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the French lost in Scotland
1 infantry owned by the French retreated to United Kingdom
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
French collect 13 PUs; end with 13 PUs totalTerritory Summary for French :
United Kingdom : 1 infantry
France : 1 airfield, 1 factory_minor and 4 infantry
Tobruk : 3 infantry
Iraq : 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 61
Russians : 33 / 33
Japanese : 43 / 50
Americans : 52 / 79
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 15 / 12
Italians : 15 / 15
ANZAC : 10 / 21
French : 13 / 13
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I anxiously await the German Counter Offensive into Paris!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 fighters and 8 infantry moved from Western Germany to France
4 mech_infantrys moved from Germany to France
2 mech_infantrys moved from Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
5 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel
2 bombers moved from Novgorod to France
1 tactical_bomber moved from Bessarabia to Ukraine
2 armour moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Bryansk
3 artilleries and 4 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Archangel
1 tactical_bomber moved from Bessarabia to Western UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 3 armour, 3 artilleries and 7 infantry
Russians defend with 1 aaGun and 9 infantry
2 infantry owned by the Germans , 3 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Belarus
Russians win with 5 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in France
Germans attack with 1 artillery, 2 bombers, 2 fighters, 8 infantry and 4 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 bomber and 2 fighters; Americans defend with 1 artillery and 1 infantry
Germans captures 13PUs while taking French capital
Germans win, taking France from French with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 7 infantry
Casualties for French: 4 infantry
Casualties for British: 1 bomber and 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 5 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 5 artilleries, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
2 tactical_bombers moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
2 infantry moved from Germany to Western Germany
2 bombers moved from France to Western Germany
2 fighters moved from France to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
6 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
Germans undo move 4.
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 54 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
Sorry about the delay had myself a bit of a long weekend. I will take my turn tomorrow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
5 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Archangel
3 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 armour and 3 infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 3 infantry in Archangel, round 4 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 armour and 3 infantry in Archangel, round 5 : 3/4 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/10 hits
Germans roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 7/9 hits
Germans roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
9 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Samara
2 aaGuns moved from Timguska to Novosibirsk
6 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Persia to Trans-Jordan
3 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Russia to SmolenskPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Timguska : 6 infantry
Trans-Jordan : 1 mech_infantry
Bryansk : 1 aaGun and 9 infantry
Archangel : 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
Russia : 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 16 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor, 3 infantry and 2 mech_infantrys
Novosibirsk : 2 aaGuns and 6 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun and 9 infantry
Samara : 6 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 77
Russians : 31 / 31
Japanese : 43 / 50
Americans : 52 / 79
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 15 / 12
Italians : 15 / 15
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 artilleries and 3 infantry moved from Kwangtung to Kwangsi
1 armour, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kiangsu to Anhwe
5 infantry moved from Kiangsu to Kiangsi
5 infantry moved from Korea to Amur
1 bomber, 4 fighters and 1 tactical_bomber moved from Japan to Amur
5 fighters and 3 tactical_bombers moved from Japan to Kiangsi
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Guam to Kiangsi
1 submarine moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 6 fighters, 5 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 6 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 1 armour, 4 artilleries and 9 infantry
British defend with 1 aaGun, 2 infantry and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Battle in Amur
Japanese attack with 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber
Americans defend with 3 fighters
Japanese win, taking Amur from Russians with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 2 infantry
Casualties for Americans: 3 fighters
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber, 3 fighters and 1 tactical_bomber moved from Amur to Korea
1 aaGun moved from Korea to Amur
1 fighter moved from Amur to Korea
6 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to ChaharPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
6 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New Britain to 47 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to ScotlandCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Scotland
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Scotland, round 2 : 1/2 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Scotland
retreated to Scotland
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Scotland to 110 Sea ZonePlace Units - Americans
1 battleship, 2 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Yunnan : 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 cruiser, 4 destroyers and 2 transports
26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports
10 Sea Zone : 1 battleship, 2 destroyers and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
110 Sea Zone : 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 49 / 77
Russians : 30 / 31
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 8 / 16
British : 29 / 29
UK_Pacific : 15 / 12
Italians : 15 / 15
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Hunan to Anhwe
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery, 1 fighter and 7 infantry
Suiyuyan : 2 infantry
Hunan : 1 infantry
Hopei : 2 infantry
Anhwe : 3 infantryProduction/PUs Summary :
Germans : 49 / 77
Russians : 30 / 31
Japanese : 43 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 29 / 29
UK_Pacific : 15 / 12
Italians : 15 / 15
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
1 armour moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from Belgian Congo to French Equatorial AfricaCombat - British
Battle in Scotland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in NorwayNon Combat Move - British
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 armour moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 mech_infantry moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Shan State
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British SomalilandPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 airfield placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys
Shan State : 1 armour and 1 infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 armour and 1 artillery
British Somaliland : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 1 infantry
Nigeria : 1 armour
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
French Equatorial Africa : 1 infantry
Normandy Bordeaux : 1 aaGun
Syria : 1 artillery and 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 destroyer and 1 transport
76 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
110 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 77
Russians : 30 / 31
Japanese : 43 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 35 / 40
UK_Pacific : 15 / 14
Italians : 14 / 15
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from BritishCombat - Italians
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from French Indo China to Siam
1 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 fighter moved from India to YunnanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Siam : 1 infantry
Yunnan : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 transport
French Equatorial Africa : 1 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 44 / 77
Russians : 30 / 31
Japanese : 41 / 46
Americans : 56 / 75
Chinese : 11 / 17
British : 34 / 40
UK_Pacific : 15 / 14
Italians : 15 / 15
ANZAC : 10 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
United Kingdom : 1 infantry
Northwest Persia : 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 77
Russians : 30 / 31
Japanese : 41 / 46
Americans : 56 / 75
Chinese : 11 / 17
British : 34 / 40
UK_Pacific : 15 / 14
Italians : 15 / 15
ANZAC : 10 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 cruiser and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 4 infantry moved from Belarus to Bryansk
5 artilleries, 3 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
2 fighters and 3 tactical_bombers moved from Belarus to Bryansk
2 tactical_bombers moved from Belarus to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 5 artilleries, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor, 3 infantry and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 5 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in 110 Sea Zone
Germans attack with 2 bombers and 3 fighters
British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 40
Casualties for Germans: 2 fighters
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 carrier, 1 fighter and 1 transport
Battle in 112 Sea Zone
Germans attack with 1 cruiser and 2 submarines
British defend with 1 destroyer
Germans win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 3 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 9 infantry
1 infantry owned by the Germans and 3 artilleries owned by the Germans retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun and 7 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Bryansk to Belarus
2 tactical_bombers moved from Ukraine to Belarus
1 armour and 3 artilleries moved from Novgorod to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from France to Germany
2 bombers and 1 fighter moved from 110 Sea Zone to Western Germany
7 infantry moved from Western Germany to FrancePlace Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Novgorod
3 artilleries placed in France
1 fighter placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Novgorod, round 3 : 0/4 hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 4 : 1/2 hits
Germans roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour in Novgorod, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits
1 armour owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 armour moved from Russia to Archangel
2 infantry moved from Smolensk to Archangel
2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Rostov
9 infantry moved from Russia to Bryansk
6 infantry moved from Samara to Volgograd
2 aaGuns and 6 infantry moved from Novosibirsk to Samara
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanPlace Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Manchuria : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 3 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Bryansk : 9 infantry
Rostov : 1 infantry
Archangel : 1 aaGun, 1 armour and 2 infantry
Russia : 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 6 infantry
Smolensk : 1 aaGun and 9 infantry
Samara : 2 aaGuns and 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 51
Russians : 30 / 35
Japanese : 37 / 46
Americans : 56 / 75
Chinese : 15 / 17
British : 34 / 40
UK_Pacific : 15 / 14
Italians : 15 / 15
ANZAC : 10 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 4 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
3 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
2 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Chahar to Jehol
1 bomber and 2 fighters moved from Korea to Jehol
1 fighter moved from Kwangtung to 35 Sea Zone -
Scramble?
-
No Scramble





