13L G40 Jenn vs Boldfresh (+48 Allies) + no tech

  • '12

    the calculator says you have 0% on berlin, but i think it’s probably more like 30%.  you can’t trust these calculators these days.  plus, if you get three ones on attack and i miss everything in r1, then you have 2 inf vs. 2 inf for all of moscow’s money.  GO FOR IT, it’s your only chance!  :-P

  • '18 '17 '16 '11 Moderator

    @Boldfresh:

    @Cmdr:

    @Boldfresh:

    Good I want it to end by nov 1.

    Yes, but I expect you to still play me in 3 games next year. :P

    perhaps if you accept a bid of 100 and i get credit for beating a tier 1 (gamer’s approval necessary).

    Bah, like games with me take that much time out of your life. lol.  We have had a few MONTHS go by without rounds, and I don’t think you are putting too much brain matter into your turns anyway. lol.

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 18 PUs;

    Combat Move - Russians
                3 infantry moved from Tambov to Rostov
                4 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Central Mongolia to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 infantry moved from Sweden to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Germany

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 18 PUs;

    Combat Move - Russians
                3 infantry moved from Tambov to Rostov
                4 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Central Mongolia to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 infantry moved from Sweden to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Germany

    Combat - Russians
                Battle in Rostov
                    Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Rostov from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Germany
                    Russians attack with 2 infantry
                    Germans defend with 1 factory_major and 5 mech_infantrys
                    Germans win with 4 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Volgograd
                1 aaGun and 2 infantry moved from Tambov to Russia
                1 infantry moved from Urals to Vologda
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Russia to Smolensk
                1 armour moved from Urals to Russia
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Central Mongolia to Dzavhan
                2 aaGuns and 20 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs

  • '18 '17 '16 '11 Moderator

    Be honest, I think I stopped the Germans from getting a win in Europe for a long time, barring superior dice.

    Pacific is an issue - for now, but let’s see what happens.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 4 fighters, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Kwangsi to Suiyuyan
                1 mech_infantry moved from Kweichow to Suiyuyan
                4 infantry moved from Anhwe to Chahar
                2 artilleries and 5 infantry moved from Queensland to New South Wales
                3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
                2 bombers moved from Java to New South Wales
                1 armour moved from Yakut S.S.R. to Buyant-Uhaa
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Buyant-Uhaa from Russians

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 4 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in New South Wales
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
                    Japanese captures 13PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 fighters and 1 infantry
                    Casualties for ANZAC: 2 aaGuns, 3 armour and 4 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from New South Wales: 4 infantry
                EDIT: Removing units owned by Japanese from Suiyuyan: 1 mech_infantry
                EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Turning off Edit Mode
                1 submarine moved from 81 Sea Zone to 76 Sea Zone
                1 submarine moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Shan State
                3 infantry moved from Yunnan to Kwangsi
                3 artilleries moved from Yunnan to Kwangsi
                2 armour moved from French Indo China to Kwangsi
                1 mech_infantry moved from French Indo China to Kwangsi
                1 artillery moved from Kweichow to Anhwe
                7 infantry moved from Yunnan to Hunan
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 4 transports moved from 54 Sea Zone to 34 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                2 bombers, 1 fighter and 3 tactical_bombers moved from New South Wales to Queensland
                3 fighters moved from Philippines to 19 Sea Zone
                3 tactical_bombers moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to Manchuria
                1 tactical_bomber moved from Suiyuyan to Hopei

    Place Units - Japanese
                3 submarines placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                Japanese undo move 1.
                2 submarines placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 submarine placed in 19 Sea Zone
                2 infantry placed in Manchuria
                4 fighters and 1 infantry placed in Japan
                Japanese undo move 3.
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1
                Japanese collect 70 PUs (1 lost to blockades); end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 93 to 91
                EDIT: Turning off Edit Mode

  • '12

    @Cmdr:

    Be honest, I think I stopped the Germans from getting a win in Europe for a long time, barring superior dice.

    Pacific is an issue - for now, but let’s see what happens.

    do you mean long time as in calendar days?  i guess that may be true at the pace this game has been moving.  however, you have a 0% chance of winning the game, you are completely outgunned in both theaters and it’s only going to accelerate in both.

    had tripleA freeze up - had to edit to match the original dice.

  • '19 '13

    This game is beyond over…. :P

  • '18 '17 '16 '11 Moderator

    @arathorn:

    This game is beyond over…. :P

    I never claimed otherwise. :P  But I think it will take at least 7 rounds for the Axis to get Moscow.  /shrug.

    We can stop if Bold wants too, not sure if he has other games going atm.  If this is it, I don’t mind playing some more just to have something to do.  Roboto refuses to admit surrender in our game, but I think it’s over he’s built a lot of complexes for me to capture on my way to victory…

  • '12

    @Cmdr:

    @arathorn:

    This game is beyond over…. :P

    I never claimed otherwise. :P  But I think it will take at least 7 rounds for the Axis to get Moscow.  /shrug.

    We can stop if Bold wants too, not sure if he has other games going atm.  If this is it, I don’t mind playing some more just to have something to do.  Roboto refuses to admit surrender in our game, but I think it’s over he’s built a lot of complexes for me to capture on my way to victory…

    Its your turn jenn

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