13L-G40, Gm2, UnknownSoldier (Axis) vs. Entek (Allies+10), NT

  • '13

    @Entek:

    Man those Italian AA crews were some crack shots!

    Wow…that stinks when that happens  :|

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour moved from Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                1 artillery and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                1 armour moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 armour moved from British Somaliland to Ethiopia
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Ceylon
                    Italians attack with 1 artillery
                    Americans defend with 1 bomber
                        Italians roll dice for 1 artillery in Ceylon, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 bomber in Ceylon, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Ceylon
                    Italians win, taking Ceylon from UK_Pacific with 1 artillery remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Caucasus
                    Italians attack with 3 armour
                    Russians defend with 1 armour and 1 infantry
                        Italians roll dice for 3 armour in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        Russians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 3 armour
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 2 infantry and 1 mech_infantry in Gibraltar, round 2 :  0/3 hits
                        2 infantry owned by the Americans lost in Gibraltar
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 :  2/5 hits
                        British roll dice for 1 mech_infantry in Gibraltar, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 aaGun moved from Northern Italy to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                2 artilleries and 2 infantry placed in Northern Italy
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Ceylon : 1 flag, 1 artillery
        39 Sea Zone : 1 transport
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag, 1 artillery and 2 infantry
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Ethiopia : 1 armour
        97 Sea Zone : 2 transports
        Iraq : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 65 / 83
        Russians : 16 / 22
        Japanese : 78 / 90
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 15 / 15
        UK_Pacific : 2 / 0
        Italians : 26 / 40
        ANZAC : 10 / 12
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Combat - ANZAC
                Battle in New Guinea

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 aaGun, 1 artillery and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        South Australia : 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 65 / 83
        Russians : 16 / 22
        Japanese : 78 / 90
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 15 / 15
        UK_Pacific : 2 / 0
        Italians : 26 / 40
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 83
        Russians : 16 / 22
        Japanese : 78 / 90
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 15 / 15
        UK_Pacific : 2 / 0
        Italians : 26 / 40
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 artillery moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Tambov

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry; Americans defend with 2 bombers
                        Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  4/6 hits
                        Russians roll dice for 2 bombers and 2 infantry in Archangel, round 2 :  1/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Americans: 2 bombers
                Battle in Tambov
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tambov, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun, 16 armour, 1 artillery and 15 mech_infantrys moved from Bryansk to Belarus
                1 tactical_bomber moved from Archangel to Belarus
                1 bomber moved from Archangel to Western Germany
                1 bomber moved from Tambov to Poland
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Norway to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Finland to Karelia
                3 artilleries and 2 infantry moved from Germany to Western Germany
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                2 artilleries and 1 infantry moved from Eastern Persia to 80 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries and 1 infantry moved from 39 Sea Zone to India

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 armour and 5 mech_infantrys placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    Territory Summary for Germans :

    India : 2 artilleries and 1 infantry
        39 Sea Zone : 2 transports
        Belgian Congo : 1 flag
        Egypt : 1 infantry
        Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Gold Coast : 1 flag
        South West Africa : 1 flag
        Nigeria : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French West Africa : 1 flag
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Poland : 1 bomber
        Germany : 5 armour, 1 factory_major and 5 mech_infantrys
        Belarus : 1 flag, 1 aaGun, 16 armour, 2 artilleries, 16 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 artilleries and 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 artilleries and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 artillery and 1 mech_infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
        Vologda : 1 flag, 1 armour
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag
        113 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 71 / 85
        Russians : 10 / 22
        Japanese : 78 / 90
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 15 / 15
        UK_Pacific : 2 / 0
        Italians : 26 / 40
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Kazakhstan
                1 fighter moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Kazakhstan : 1 mech_infantry
        Bryansk : 1 infantry
        Russia : 5 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 36 infantry and 1 tactical_bomber
        Tambov : 1 artillery
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 85
        Russians : 15 / 15
        Japanese : 77 / 90
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 15 / 15
        UK_Pacific : 2 / 0
        Italians : 26 / 40
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 carrier, 4 infantry and 6 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 62 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 62 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                2 armour and 1 mech_infantry moved from Yunnan to Sikang
                2 artilleries and 2 infantry moved from Shan State to Malaya
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Shan State to 54 Sea Zone
                1 battleship and 1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from Anhwe to Hopei
                1 armour and 2 mech_infantrys moved from Shantung to Hopei
                1 armour and 2 mech_infantrys moved from French Indo China to Malaya

    Place Units - Japanese
                3 transports placed in 37 Sea Zone
                1 carrier and 3 transports placed in 6 Sea Zone
                2 artilleries and 4 infantry placed in Japan
                Japanese undo move 3.
                1 armour, 2 artilleries and 3 infantry placed in Japan
                1 armour and 1 infantry placed in India
                Japanese undo move 1.
                2 transports placed in 37 Sea Zone
                1 transport placed in 39 Sea Zone

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun and 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 harbour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 5 transports
        35 Sea Zone : 1 battleship and 1 carrier
        39 Sea Zone : 1 flag, 1 transport
        25 Sea Zone : 2 destroyers
        6 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 3 transports
        54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
        West India : 1 flag
        Eastern Persia : 1 armour
        72 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 85
        Russians : 14 / 15
        Japanese : 80 / 90
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 15 / 15
        UK_Pacific : 0 / 0
        Italians : 26 / 40
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 cruisers, 2 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  2/2 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 cruiser and 3 transports placed in 10 Sea Zone
                1 cruiser and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
        10 Sea Zone : 1 cruiser and 3 transports
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 artilleries and 2 infantry
        Morocco : 1 flag
        101 Sea Zone : 1 cruiser and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
        110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 67 / 85
        Russians : 14 / 15
        Japanese : 80 / 90
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 15 / 15
        UK_Pacific : 0 / 0
        Italians : 26 / 40
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                    Italians defend with 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
                        AA fire in Normandy Bordeaux :  0/2 hits
                        British roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 :  4/7 hits
                        Italians roll dice for 2 aaGuns, 1 armour and 5 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        2 infantry owned by the British , 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
                        British roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  1/5 hits
                        Italians roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 3 :  2/4 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 1 bomber and 1 fighter in Normandy Bordeaux, round 4 :  1/3 hits
                        Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 4 :  1/3 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 artilleries and 3 infantry
                    Casualties for Italians: 2 aaGuns and 4 infantry
                    1 bomber owned by the British and 1 fighter owned by the British retreated

    Non Combat Move - British
                1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 15 PUs; end with 16 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        110 Sea Zone : 1 destroyer, 1 mech_infantry and 3 transports

    Production/PUs Summary :

    Germans : 67 / 85
        Russians : 14 / 15
        Japanese : 80 / 90
        Americans : 53 / 73
        Chinese : 0 / 1
        British : 15 / 16
        UK_Pacific : 0 / 0
        Italians : 26 / 40
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Ignore those last couple of emails.  I was trying to figure out what your next moves might be and forgot to take it off of our game.  :-D

  • '13

    @Entek:

    Ignore those last couple of emails.  I was trying to figure out what your next moves might be and forgot to take it off of our game.  :-D

    I dod that too sometimes  :-D

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from 92 Sea Zone to Gibraltar
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea

    Combat - Italians
                Battle in Dutch New Guinea
                Battle in Morocco
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 :  5/8 hits
                        British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  3/4 hits
                        2 artilleries owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Dutch New Guinea from ANZAC, taking Morocco from Americans, taking Gibraltar from British with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 armour moved from Normandy Bordeaux to Southern France
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 armour moved from Ethiopia to Egypt
                1 transport moved from 81 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 transport placed in 98 Sea Zone
                1 destroyer and 1 submarine placed in 95 Sea Zone
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Italians collect 27 PUs; end with 28 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Italians :

    Ceylon : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery
        45 Sea Zone : 1 transport
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag, 1 artillery and 2 infantry
        Gibraltar : 1 flag, 3 artilleries and 1 harbour
        Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 destroyer and 1 submarine
        Iraq : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
        Northwest Persia : 1 flag
        98 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 67 / 85
        Russians : 14 / 15
        Japanese : 80 / 90
        Americans : 52 / 73
        Chinese : 0 / 1
        British : 15 / 16
        UK_Pacific : 0 / 0
        Italians : 27 / 47
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,4,5,4,3,5,5,5,5,4,4,6,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Northern Territory : 1 aaGun, 1 artillery and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        Western Australia : 1 infantry
        New Guinea : 1 infantry

    Production/PUs Summary :

    Germans : 67 / 85
        Russians : 14 / 15
        Japanese : 80 / 90
        Americans : 52 / 73
        Chinese : 0 / 1
        British : 15 / 16
        UK_Pacific : 0 / 0
        Italians : 27 / 47
        ANZAC : 10 / 9
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 2 infantry
                    Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
                        French roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Italians roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                        French roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Italians roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 3 :  0/4 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        Italians roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 4 :  2/4 hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                    Italians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is -6
                    Casualties for French: 2 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 67 / 85
        Russians : 14 / 15
        Japanese : 80 / 90
        Americans : 52 / 73
        Chinese : 0 / 1
        British : 15 / 16
        UK_Pacific : 0 / 0
        Italians : 27 / 47
        ANZAC : 10 / 9
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Suck!  I was hoping to take out at least one guy!

  • '13

    Well the French do not have a great history on the battlefront  :-D

  • '20 '19 '18 '17 '16

    Unless they are lead by Napoleon!

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 5 infantry, 5 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                2 artilleries and 1 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Belarus to Volgograd
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 artillery moved from Archangel to Smolensk
                1 mech_infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Poland to 110 Sea Zone
                1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                3 submarines moved from 113 Sea Zone to 110 Sea Zone
                2 artilleries and 1 infantry moved from India to 39 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
                2 artilleries and 1 infantry moved from 56 Sea Zone to Western Australia

  • '13

    Need scramble orders for 110 and OOL sir

  • '20 '19 '18 '17 '16

    Scramble both fighters.  Hit to bb then sink the UK Destroyer then the American CA then the USA DD then the Fgters then the BB

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