@simon33 Quite the dastardly plan from zee Germans
13L-G40, Gm2, UnknownSoldier (Axis) vs. Entek (Allies+10), NT
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 4 infantry and 6 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 62 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 62 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Szechwan to Sikang
2 armour and 1 mech_infantry moved from Yunnan to Sikang
2 artilleries and 2 infantry moved from Shan State to Malaya
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Shan State to 54 Sea Zone
1 battleship and 1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 armour and 2 mech_infantrys moved from French Indo China to MalayaPlace Units - Japanese
3 transports placed in 37 Sea Zone
1 carrier and 3 transports placed in 6 Sea Zone
2 artilleries and 4 infantry placed in Japan
Japanese undo move 3.
1 armour, 2 artilleries and 3 infantry placed in Japan
1 armour and 1 infantry placed in India
Japanese undo move 1.
2 transports placed in 37 Sea Zone
1 transport placed in 39 Sea ZoneTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 aaGun and 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 5 transports
35 Sea Zone : 1 battleship and 1 carrier
39 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 2 destroyers
6 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 3 transports
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
West India : 1 flag
Eastern Persia : 1 armour
72 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 53 / 73
Chinese : 0 / 1
British : 15 / 15
UK_Pacific : 0 / 0
Italians : 26 / 40
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 2 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 cruiser and 3 transports placed in 10 Sea Zone
1 cruiser and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
10 Sea Zone : 1 cruiser and 3 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 artilleries and 2 infantry
Morocco : 1 flag
101 Sea Zone : 1 cruiser and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 53 / 73
Chinese : 0 / 1
British : 15 / 15
UK_Pacific : 0 / 0
Italians : 26 / 40
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 1 fighter moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Italians defend with 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Normandy Bordeaux : 0/2 hits
British roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 4/7 hits
Italians roll dice for 2 aaGuns, 1 armour and 5 infantry in Normandy Bordeaux, round 2 : 2/6 hits
2 infantry owned by the British , 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/5 hits
Italians roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 3 : 2/4 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 artillery, 1 bomber and 1 fighter in Normandy Bordeaux, round 4 : 1/3 hits
Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 2 aaGuns and 4 infantry
1 bomber owned by the British and 1 fighter owned by the British retreatedNon Combat Move - British
1 bomber and 1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 15 PUs; end with 16 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer, 1 mech_infantry and 3 transportsProduction/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 53 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 26 / 40
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ignore those last couple of emails. I was trying to figure out what your next moves might be and forgot to take it off of our game. :-D
-
Ignore those last couple of emails. I was trying to figure out what your next moves might be and forgot to take it off of our game. :-D
I dod that too sometimes :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New GuineaCombat - Italians
Battle in Dutch New Guinea
Battle in Morocco
Battle in Gibraltar
Italians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/8 hits
British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 3/4 hits
2 artilleries owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Italians win, taking Dutch New Guinea from ANZAC, taking Morocco from Americans, taking Gibraltar from British with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
1 aaGun moved from Southern France to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 armour moved from Ethiopia to Egypt
1 transport moved from 81 Sea Zone to 98 Sea ZonePlace Units - Italians
1 transport placed in 98 Sea Zone
1 destroyer and 1 submarine placed in 95 Sea Zone
3 infantry placed in Southern France
3 infantry placed in Normandy BordeauxTurn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Italians :
Ceylon : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
45 Sea Zone : 1 transport
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag, 1 artillery and 2 infantry
Gibraltar : 1 flag, 3 artilleries and 1 harbour
Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 destroyer and 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
Northwest Persia : 1 flag
98 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 52 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 27 / 47
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,4,5,4,3,5,5,5,5,4,4,6,1
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Northern Territory : 1 aaGun, 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Western Australia : 1 infantry
New Guinea : 1 infantryProduction/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 52 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 27 / 47
ANZAC : 10 / 9
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - French
Battle in Normandy Bordeaux
French attack with 2 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
French roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Italians roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the French lost in Normandy Bordeaux
French roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Italians roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 3 : 0/4 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
Italians roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 4 : 2/4 hits
1 infantry owned by the French lost in Normandy Bordeaux
Italians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 52 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 27 / 47
ANZAC : 10 / 9
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Suck! I was hoping to take out at least one guy!
-
Well the French do not have a great history on the battlefront :-D
-
Unless they are lead by Napoleon!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 5 infantry, 5 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 artilleries and 1 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Poland to 110 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
2 artilleries and 1 infantry moved from 56 Sea Zone to Western Australia -
Need scramble orders for 110 and OOL sir
-
Scramble both fighters. Hit to bb then sink the UK Destroyer then the American CA then the USA DD then the Fgters then the BB
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 5 infantry, 5 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 artilleries and 1 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Poland to 110 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
2 artilleries and 1 infantry moved from 56 Sea Zone to Western AustraliaCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Volgograd
Germans attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Volgograd
2 artilleries owned by the Germans retreated to Rostov
Russians win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Australia
Germans attack with 2 artilleries and 1 infantry
ANZAC defend with 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Western Australia, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Western Australia
Germans win, taking Western Australia from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 3 submarines and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters, 1 mech_infantry and 3 transports; Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 battleship owned by the Americans
British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 5/6 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 2 fighters owned by the Germans , 1 destroyer owned by the British and 3 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 battleship, 2 fighters and 4 transports in 110 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers in 110 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 battleship and 4 transports in 110 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Americans lost in 110 Sea Zone
3 transports owned by the British , 1 mech_infantry owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 41
Casualties for Germans: 3 fighters, 3 submarines and 1 tactical_bomber
Casualties for British: 1 destroyer, 2 fighters, 1 mech_infantry and 3 transports
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from France to Western Germany
1 tactical_bomber moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Belarus to Rostov
2 armour moved from Belarus to Rostov
1 aaGun, 2 artilleries and 3 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Karelia to Novgorod
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 artillery and 1 infantry moved from Western Germany to GermanyPlace Units - Germans
3 submarines placed in 113 Sea Zone
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 tactical_bombers placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUsTerritory Summary for Germans :
Western Australia : 1 flag, 2 artilleries
56 Sea Zone : 2 transports
Belgian Congo : 1 flag
Egypt : 1 infantry
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 8 infantry and 2 tactical_bombers
Poland : 1 artillery and 1 infantry
Germany : 1 armour, 1 artillery, 1 factory_major, 1 infantry and 5 mech_infantrys
Belarus : 1 flag, 2 aaGuns, 10 armour, 4 artilleries, 3 infantry and 10 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 mech_infantry
Rostov : 1 flag, 6 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 5 armour and 5 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 artillery and 2 mech_infantrys
113 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
Eastern Persia : 1 flag
114 Sea Zone : 1 transport
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 73 / 93
Russians : 9 / 15
Japanese : 80 / 90
Americans : 52 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 27 / 47
ANZAC : 9 / 9
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Vologda
2 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 2/2 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/6 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Smolensk, round 5 : 0/4 hits
Germans roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Smolensk, round 6 : 3/4 hits
Germans roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
1 artillery moved from Tambov to Russia
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to SamaraPlace Units - Russians
3 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Bryansk : 1 artillery and 2 infantry
Russia : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 28 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 4 infantry
Caucasus : 1 infantry
Smolensk : 1 artillery and 2 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 68 / 93
Russians : 14 / 14
Japanese : 80 / 90
Americans : 52 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 27 / 47
ANZAC : 9 / 9
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Nice I just noticed you landed Germans in Australia! This game is very close to done. There really isn’t any way I can win, been that way for a few turns, but I want to wait until you have officially won if you don’t mind.
-
Not at all sir. That sounds good to me :-)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 26 Sea Zone
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
2 armour, 3 artilleries and 4 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Sikang to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Sikang to Volgograd
2 armour moved from Kazakhstan to Volgograd
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 armour, 2 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 54 Sea Zone
2 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 30 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone -
I need scramble orders out of Queensland. I did not think you would but wanted to ask and make sure.