13L G40 Jenn vs Boldfresh (+48 Allies) + no tech

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 57 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 4 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Americans undo move 2.
                1 fighter placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Americans undo move 4.
                1 infantry placed in Central United States
                Americans undo move 4.
                1 artillery and 1 fighter placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 infantry moved from Shan State to French Indo China
                1 battleship and 1 destroyer moved from 57 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 fighter moved from Malta to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone

    Place Units - British
                2 bombers and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Place Units - UK_Pacific
                2 armour and 1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 armour and 1 artillery

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to Trans-Jordan
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Greece
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 armour moved from Northern Italy to Romania
                2 infantry moved from Yugoslavia to Romania
                1 fighter moved from Southern Italy to Greece
                2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns, 1 artillery and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '12

    oops forgot to move italian boats… hang on.

  • '12

    here you go.  a few edits.

  • '18 '17 '16 '11 Moderator

    I have version 0.5 of TripleA on this computer, and the network connection in this hotel is HORRIBLE (I lose connection downloading 30 second clips of YouTube) so, if you don’t mind, I’ll post when I get home on Thursday (July 4th in the afternoon/evening) or absolute latest, July 5th.

    Let me know if it’s an issue, if it is, I’ll bring my 21" laptop with me to work tomorrow and take it to McDonalds and update tripleA to something “new” so I can do Anzac/France.  (pretty sure I know what I want to do with them even without looking at the map, but that’s a really bad habbit to get in, I better look at the map anyway. lol)

  • '12

    not a problem at all jenn - still trying to get caught up with all my games after the baby so no rush.  i will also be off on vacation from July 3rd to 7th and no posting.

  • '18 '17 '16 '11 Moderator

    @Boldfresh:

    not a problem at all jenn - still trying to get caught up with all my games after the baby so no rush.  i will also be off on vacation from July 3rd to 7th and no posting.

    Kay, I’ll get my post up as soon as I can, you get Germany when you can.  Honestly, germany/italy should go back to back why the heck Anzac/France are seperate I have no idea.  especially Anzac….

  • '18 '17 '16 '11 Moderator

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    Italians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 destroyer, 2 infantry and 1 transport moved from 57 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

  • '18 '17 '16 '11 Moderator

    Well, it was worth a try.  2 inf vs 1 arm but woulda opened the Italians up to a hit with that British DD  Actually had a 54% chance of success (having at least 1 infantry survive.)  So it wasn’t THAT radicle a move.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 transports moved from 93 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                2 bombers, 1 fighter and 4 tactical_bombers moved from Southern Italy to Egypt
                4 bombers moved from Western Germany to 97 Sea Zone
                4 bombers moved from 97 Sea Zone to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 3 artilleries, 6 bombers, 1 fighter, 3 infantry and 4 tactical_bombers
                    British defend with 1 armour, 3 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
                    Germans win, taking Egypt from British with 2 artilleries, 6 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry

    Non Combat Move - Germans
                4 bombers could not land in Egypt and were removed
                2 bombers, 1 fighter and 4 tactical_bombers moved from Egypt to Trans-Jordan
                3 armour moved from Greece to Romania
                3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries, 2 fighters and 3 infantry moved from 112 Sea Zone to Western Germany
                3 aaGuns moved from Western Germany to Northern Italy
                2 artilleries and 4 infantry moved from Bulgaria to Romania
                6 armour and 3 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                3 aaGuns and 14 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Trans-Jordan: 4 bombers
                EDIT: Turning off Edit Mode
                9 artilleries and 1 infantry placed in Germany
                1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '18 '17 '16 '11 Moderator

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Russia to Belarus
                1 artillery and 1 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 armour and 18 infantry moved from Amur to Buryatia
                2 aaGuns, 1 artillery and 1 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '18 '17 '16 '11 Moderator

    Wasn’t expecting a hit in Egypt, but that’s okay.  Wish we were one game round later, but that too is okay. lol.  Tried opening this while on the road, the screen was all jacked up, so until I have time to get HP to give me another copy of my free upgrade key from Vista to 7 for my old laptop, I can’t really reset it which means I can’t fix the under laying issues (namely a java so jacked up I can’t do anything with it…but then, ADOBE nuff said right?)

  • '12

    you posted a turn - i’m not sure what the issue is?

  • '18 '17 '16 '11 Moderator

    I’m not in the field today, I’m at home. :P  No issues at home =^_^=

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Anhwe to Kansu
                1 bomber moved from Anhwe to Shensi
                1 artillery and 2 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Szechwan
                2 fighters and 1 tactical_bomber moved from Anhwe to Szechwan
                2 submarines moved from 36 Sea Zone to 38 Sea Zone
                1 battleship moved from 36 Sea Zone to 38 Sea Zone
                2 destroyers moved from 36 Sea Zone to 38 Sea Zone
                1 cruiser moved from 36 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines
                    French defend with 1 destroyer
                    Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
                2 fighters and 1 tactical_bomber moved from Anhwe to Siam
                1 bomber moved from Shensi to Siam
                2 infantry moved from Hunan to Yunnan
                2 tactical_bombers moved from Anhwe to 36 Sea Zone
                2 tactical_bombers moved from Anhwe to Siam
                1 artillery and 7 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from Manchuria to Anhwe
                1 aaGun and 9 infantry moved from Manchuria to Jehol
                1 bomber moved from Kansu to Yunnan
                1 cruiser moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                2 tactical_bombers moved from Anhwe to Siam
                2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 infantry placed in Manchuria
                1 transport placed in 6 Sea Zone
                1 harbour placed in Hainan
                1 airfield placed in Siam

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

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