13L G40 wheatbeer (Axis) vs seththenewb (Allies +12) game 2

  • '17

    It’s not easy to see, but there’s a German sub in SZ92.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                2 infantry moved from Eastern Poland to Poland
                1 artillery and 1 infantry moved from Bessarabia to Romania
                2 fighters moved from Eastern Poland to Poland
                1 fighter moved from Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun and 2 infantry
                    Russians win, taking Romania from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 aaGun and 2 infantry
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                1 aaGun, 7 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Belarus to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                3 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
                1 infantry moved from Buryatia to Ulaanbaatar

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 3 mech_infantrys
                EDIT: Adding units owned by Russians to Bryansk: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs


  • I decided to change some NCM if that’s alright with you. The mech was already made in the above post. I’d also like to have the dudes in Bess in W. Ukr instead if that’s cool as well.

  • '17

    No problem

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 artillery, 2 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                2 armour and 1 infantry moved from Malaya to 37 Sea Zone
                2 armour, 1 artillery, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                2 armour, 1 artillery and 6 infantry moved from 39 Sea Zone to India
                6 fighters and 6 tactical_bombers moved from Shan State to India
                2 bombers and 4 fighters moved from Malaya to India
                2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
                      Japanese take 39 Sea Zone from UK_Pacific
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                2 bombers moved from Manchuria to India
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone

  • '17

    need scramble orders SZ39


  • no scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 artillery, 2 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                2 armour and 1 infantry moved from Malaya to 37 Sea Zone
                2 armour, 1 artillery, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                2 armour, 1 artillery and 6 infantry moved from 39 Sea Zone to India
                6 fighters and 6 tactical_bombers moved from Shan State to India
                2 bombers and 4 fighters moved from Malaya to India
                2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
                      Japanese take 39 Sea Zone from UK_Pacific
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                2 bombers moved from Manchuria to India
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 armour, 1 artillery, 4 bombers, 10 fighters, 6 infantry and 6 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 2 fighters, 1 harbour, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA fire in India :  3/9 hits
                        3 fighters owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 :  3/4 hits
                        Japanese roll dice for 2 armour, 1 artillery, 4 bombers, 7 fighters, 6 infantry and 6 tactical_bombers in India, round 2 :  13/26 hits
                        UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 1 bomber, 3 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 :  9/26 hits
                        1 bomber owned by the British , 12 infantry owned by the British , 1 armour owned by the Japanese , 6 infantry owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the British and 1 artillery owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 4 bombers, 6 fighters and 6 tactical_bombers in India, round 3 :  12/17 hits
                        UK_Pacific roll dice for 4 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 3 :  6/13 hits
                        2 infantry owned by the British , 1 tactical_bomber owned by the British , 2 tactical_bombers owned by the Japanese , 4 artilleries owned by the British , 3 mech_infantrys owned by the British , 2 fighters owned by the British and 4 fighters owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 4 bombers, 2 fighters and 4 tactical_bombers in India, round 4 :  9/11 hits
                        UK_Pacific roll dice for 1 fighter in India, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in India
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour, 1 artillery, 9 fighters, 6 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 3 aaGuns, 4 artilleries, 1 bomber, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans lost in 44 Sea Zone
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Americans: 2 submarines and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Amur to Manchuria
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter and 4 tactical_bombers moved from India to Shan State
                1 bomber moved from India to Shan State
                1 bomber moved from India to Shan State
                1 bomber moved from India to West India
                1 bomber moved from India to West India
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Manchuria
                2 fighters placed in Japan
                1 destroyer placed in 37 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 transport placed in 37 Sea Zone
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 36 / 42
        Japanese : 45 / 62
        Americans : 55 / 79
        Chinese : 18 / 24
        British : 16 / 0
        UK_Pacific : 6 / 0
        Italians : 17 / 33
        ANZAC : 10 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries and 4 infantry moved from Eastern United States to Quebec
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 106 Sea Zone to 107 Sea Zone
                2 carriers moved from 106 Sea Zone to 107 Sea Zone
                2 fighters moved from Eastern United States to 107 Sea Zone

    Place Units - Americans
                2 destroyers and 3 transports placed in 101 Sea Zone
                2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4,2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Hopei to Anhwe
                1 infantry moved from Kwangtung to Kwangsi
                4 artilleries and 11 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Place Units - Chinese
                6 infantry placed in Anhwe
                2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer and 1 transport
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to Belgian Congo

    Non Combat Move - British

    Turn Complete - UK_Pacific

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Slovakia Hungary to Poland
                2 infantry moved from Slovakia Hungary to Romania
                1 bomber moved from Southern Italy to Poland
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from West India to Burma
                      Italians take Burma from UK_Pacific
                2 fighters moved from 97 Sea Zone to Romania

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Romania, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 artilleries and 4 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 carrier, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 81 Sea Zone
                1 bomber moved from Poland to Western Germany
                2 fighters moved from Romania to Slovakia Hungary
                7 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Southern Italy to Anglo Egyptian Sudan

    Place Units - Italians
                1 factory_minor placed in West India
                1 artillery and 2 infantry placed in Northern Italy
                1 infantry and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 56 / 75
        Russians : 31 / 42
        Japanese : 43 / 62
        Americans : 55 / 73
        Chinese : 20 / 20
        British : 16 / 0
        UK_Pacific : 5 / 0
        Italians : 20 / 36
        ANZAC : 10 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • france does nothing.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Slovakia Hungary to Poland
                      Germans take Poland from Russians
                1 armour moved from Poland to Slovakia Hungary
                1 artillery moved from Karelia to Novgorod
                2 bombers moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 2 bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 bombers in Novgorod, round 2 :  3/3 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 artillery moved from Eire to Scotland
                1 aaGun, 5 armour, 1 artillery, 1 fighter and 1 infantry moved from United Kingdom to Scotland
                2 fighters moved from Western Germany to Scotland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                2 bombers moved from Novgorod to Norway
                1 aaGun, 9 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Poland
                4 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania
                1 carrier moved from 97 Sea Zone to 81 Sea Zone
                2 transports moved from 97 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Egypt
                2 fighters moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                1 infantry placed in United Kingdom
                4 armour and 6 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                Germans undo move 4.
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 27 / 42
        Japanese : 43 / 62
        Americans : 55 / 73
        Chinese : 20 / 20
        British : 16 / 0
        UK_Pacific : 5 / 0
        Italians : 20 / 36
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                2 fighters moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Ulaanbaatar to Buryatia
                1 artillery and 2 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun; Italians defend with 2 infantry
                    Germans win with 2 infantry remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in Poland
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery and 4 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                4 aaGuns, 7 armour, 8 artilleries, 21 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
                3 armour and 3 mech_infantrys moved from Belarus to Novgorod
                1 fighter moved from Caucasus to Volgograd
                3 infantry moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Russia to Bryansk
                3 mech_infantrys moved from Belarus to Bryansk
                1 armour moved from Belarus to Bryansk
                2 fighters moved from Poland to Belarus
                1 armour and 1 mech_infantry moved from Bryansk to Belarus

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs


  • So holy crap did Romania ever suck. That was a battle I should’ve won 96% of the time with an average of 3.5 pieces. I know we’ve played pretty sportingly last game. Would you mind if we rolled that LL or if I just got at least one of those air back? Obviously you’d get a reroll or whatever we work out at some point in the future.


  • @seththenewb:

    Battle in Romania
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun; Italians defend with 2 infantry
                    Germans win with 2 infantry remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber

  • '17

    You can reroll it low luck. That’s a pretty extreme case.


  • Thanks, I appreciate it

    AA
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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