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13L G40 wheatbeer (Axis) vs seththenewb (Allies +12) game 2

  • 17

    No problem

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 artillery, 2 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                2 armour and 1 infantry moved from Malaya to 37 Sea Zone
                2 armour, 1 artillery, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                2 armour, 1 artillery and 6 infantry moved from 39 Sea Zone to India
                6 fighters and 6 tactical_bombers moved from Shan State to India
                2 bombers and 4 fighters moved from Malaya to India
                2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
                      Japanese take 39 Sea Zone from UK_Pacific
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                2 bombers moved from Manchuria to India
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone

  • 17

    need scramble orders SZ39


  • no scramble

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 artillery, 2 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                2 armour and 1 infantry moved from Malaya to 37 Sea Zone
                2 armour, 1 artillery, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                2 armour, 1 artillery and 6 infantry moved from 39 Sea Zone to India
                6 fighters and 6 tactical_bombers moved from Shan State to India
                2 bombers and 4 fighters moved from Malaya to India
                2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
                      Japanese take 39 Sea Zone from UK_Pacific
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                2 bombers moved from Manchuria to India
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 armour, 1 artillery, 4 bombers, 10 fighters, 6 infantry and 6 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 2 fighters, 1 harbour, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA fire in India :  3/9 hits
                        3 fighters owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 :  3/4 hits
                        Japanese roll dice for 2 armour, 1 artillery, 4 bombers, 7 fighters, 6 infantry and 6 tactical_bombers in India, round 2 :  13/26 hits
                        UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 1 bomber, 3 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 :  9/26 hits
                        1 bomber owned by the British , 12 infantry owned by the British , 1 armour owned by the Japanese , 6 infantry owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the British and 1 artillery owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 4 bombers, 6 fighters and 6 tactical_bombers in India, round 3 :  12/17 hits
                        UK_Pacific roll dice for 4 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 3 :  6/13 hits
                        2 infantry owned by the British , 1 tactical_bomber owned by the British , 2 tactical_bombers owned by the Japanese , 4 artilleries owned by the British , 3 mech_infantrys owned by the British , 2 fighters owned by the British and 4 fighters owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 4 bombers, 2 fighters and 4 tactical_bombers in India, round 4 :  9/11 hits
                        UK_Pacific roll dice for 1 fighter in India, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in India
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour, 1 artillery, 9 fighters, 6 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 3 aaGuns, 4 artilleries, 1 bomber, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans lost in 44 Sea Zone
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Americans: 2 submarines and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Amur to Manchuria
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter and 4 tactical_bombers moved from India to Shan State
                1 bomber moved from India to Shan State
                1 bomber moved from India to Shan State
                1 bomber moved from India to West India
                1 bomber moved from India to West India
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Manchuria
                2 fighters placed in Japan
                1 destroyer placed in 37 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 transport placed in 37 Sea Zone
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 36 / 42
        Japanese : 45 / 62
        Americans : 55 / 79
        Chinese : 18 / 24
        British : 16 / 0
        UK_Pacific : 6 / 0
        Italians : 17 / 33
        ANZAC : 10 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 artilleries and 4 infantry moved from Eastern United States to Quebec
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 carrier moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 106 Sea Zone to 107 Sea Zone
                2 carriers moved from 106 Sea Zone to 107 Sea Zone
                2 fighters moved from Eastern United States to 107 Sea Zone

    Place Units - Americans
                2 destroyers and 3 transports placed in 101 Sea Zone
                2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4,2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Hopei to Anhwe
                1 infantry moved from Kwangtung to Kwangsi
                4 artilleries and 11 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Place Units - Chinese
                6 infantry placed in Anhwe
                2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer and 1 transport
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to Belgian Congo

    Non Combat Move - British

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Slovakia Hungary to Poland
                2 infantry moved from Slovakia Hungary to Romania
                1 bomber moved from Southern Italy to Poland
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from West India to Burma
                      Italians take Burma from UK_Pacific
                2 fighters moved from 97 Sea Zone to Romania

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Romania, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 artilleries and 4 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 carrier, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 81 Sea Zone
                1 bomber moved from Poland to Western Germany
                2 fighters moved from Romania to Slovakia Hungary
                7 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Southern Italy to Anglo Egyptian Sudan

    Place Units - Italians
                1 factory_minor placed in West India
                1 artillery and 2 infantry placed in Northern Italy
                1 infantry and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 56 / 75
        Russians : 31 / 42
        Japanese : 43 / 62
        Americans : 55 / 73
        Chinese : 20 / 20
        British : 16 / 0
        UK_Pacific : 5 / 0
        Italians : 20 / 36
        ANZAC : 10 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • france does nothing.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Slovakia Hungary to Poland
                      Germans take Poland from Russians
                1 armour moved from Poland to Slovakia Hungary
                1 artillery moved from Karelia to Novgorod
                2 bombers moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 2 bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 bombers in Novgorod, round 2 :  3/3 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 artillery moved from Eire to Scotland
                1 aaGun, 5 armour, 1 artillery, 1 fighter and 1 infantry moved from United Kingdom to Scotland
                2 fighters moved from Western Germany to Scotland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                2 bombers moved from Novgorod to Norway
                1 aaGun, 9 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Poland
                4 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania
                1 carrier moved from 97 Sea Zone to 81 Sea Zone
                2 transports moved from 97 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Egypt
                2 fighters moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                1 infantry placed in United Kingdom
                4 armour and 6 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                Germans undo move 4.
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 27 / 42
        Japanese : 43 / 62
        Americans : 55 / 73
        Chinese : 20 / 20
        British : 16 / 0
        UK_Pacific : 5 / 0
        Italians : 20 / 36
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                2 fighters moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Ulaanbaatar to Buryatia
                1 artillery and 2 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun; Italians defend with 2 infantry
                    Germans win with 2 infantry remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in Poland
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery and 4 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                4 aaGuns, 7 armour, 8 artilleries, 21 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
                3 armour and 3 mech_infantrys moved from Belarus to Novgorod
                1 fighter moved from Caucasus to Volgograd
                3 infantry moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Russia to Bryansk
                3 mech_infantrys moved from Belarus to Bryansk
                1 armour moved from Belarus to Bryansk
                2 fighters moved from Poland to Belarus
                1 armour and 1 mech_infantry moved from Bryansk to Belarus

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs


  • So holy crap did Romania ever suck. That was a battle I should’ve won 96% of the time with an average of 3.5 pieces. I know we’ve played pretty sportingly last game. Would you mind if we rolled that LL or if I just got at least one of those air back? Obviously you’d get a reroll or whatever we work out at some point in the future.


  • @seththenewb:

    Battle in Romania
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun; Italians defend with 2 infantry
                    Germans win with 2 infantry remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber

  • 17

    You can reroll it low luck. That’s a pretty extreme case.


  • Thanks, I appreciate it

    AA
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Romania Rd1 (2inf, art, ftr, tac = 12 vs 2inf, aa = 4)
    D
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • Rd 2 (inf, art, ftr, tac = 11 vs inf = 2)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Rom tw/art, ftr, tac

    Thanks a lot and like I said you have a LL reroll in your back pocket whenever you need/want one.

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