Use second save, forgot to move sub in 126
13L G40 wheatbeer (Axis) vs seththenewb (Allies +12) game 2
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It’s not easy to see, but there’s a German sub in SZ92.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
2 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Bessarabia to Romania
2 fighters moved from Eastern Poland to Poland
1 fighter moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to RomaniaCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 2 infantry
Russians win, taking Romania from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun and 2 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 aaGun, 7 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 3 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 armour, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
I decided to change some NCM if that’s alright with you. The mech was already made in the above post. I’d also like to have the dudes in Bess in W. Ukr instead if that’s cool as well.
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No problem
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 artillery, 2 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Shan State to 37 Sea Zone
2 armour and 1 infantry moved from Malaya to 37 Sea Zone
2 armour, 1 artillery, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
2 armour, 1 artillery and 6 infantry moved from 39 Sea Zone to India
6 fighters and 6 tactical_bombers moved from Shan State to India
2 bombers and 4 fighters moved from Malaya to India
2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 bombers moved from Manchuria to India
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone -
need scramble orders SZ39
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 artillery, 2 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Shan State to 37 Sea Zone
2 armour and 1 infantry moved from Malaya to 37 Sea Zone
2 armour, 1 artillery, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
2 armour, 1 artillery and 6 infantry moved from 39 Sea Zone to India
6 fighters and 6 tactical_bombers moved from Shan State to India
2 bombers and 4 fighters moved from Malaya to India
2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 bombers moved from Manchuria to India
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 2 armour, 1 artillery, 4 bombers, 10 fighters, 6 infantry and 6 tactical_bombers
ANZAC defend with 1 fighter; British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 2 fighters, 1 harbour, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 3/9 hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits
Japanese roll dice for 2 armour, 1 artillery, 4 bombers, 7 fighters, 6 infantry and 6 tactical_bombers in India, round 2 : 13/26 hits
UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 1 bomber, 3 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 9/26 hits
1 bomber owned by the British , 12 infantry owned by the British , 1 armour owned by the Japanese , 6 infantry owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the British and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 armour, 4 bombers, 6 fighters and 6 tactical_bombers in India, round 3 : 12/17 hits
UK_Pacific roll dice for 4 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 3 : 6/13 hits
2 infantry owned by the British , 1 tactical_bomber owned by the British , 2 tactical_bombers owned by the Japanese , 4 artilleries owned by the British , 3 mech_infantrys owned by the British , 2 fighters owned by the British and 4 fighters owned by the Japanese lost in India
Japanese roll dice for 1 armour, 4 bombers, 2 fighters and 4 tactical_bombers in India, round 4 : 9/11 hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour, 1 artillery, 9 fighters, 6 infantry and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 3 aaGuns, 4 artilleries, 1 bomber, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Amur to Manchuria
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 4 tactical_bombers moved from India to Shan State
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 bomber moved from India to West India
1 bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to JavaPlace Units - Japanese
2 artilleries and 1 infantry placed in Manchuria
2 fighters placed in Japan
1 destroyer placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 45 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 53 / 75
Russians : 36 / 42
Japanese : 45 / 62
Americans : 55 / 79
Chinese : 18 / 24
British : 16 / 0
UK_Pacific : 6 / 0
Italians : 17 / 33
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to Quebec
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 106 Sea Zone to 107 Sea Zone
2 carriers moved from 106 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea ZonePlace Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4,2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 infantry moved from Kwangtung to Kwangsi
4 artilleries and 11 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiPlace Units - Chinese
6 infantry placed in Anhwe
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Belgian CongoNon Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Southern Italy to Poland
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from West India to Burma
Italians take Burma from UK_Pacific
2 fighters moved from 97 Sea Zone to RomaniaCombat - Italians
Battle in Poland
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Romania, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 carrier, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from Poland to Western Germany
2 fighters moved from Romania to Slovakia Hungary
7 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Anglo Egyptian SudanPlace Units - Italians
1 factory_minor placed in West India
1 artillery and 2 infantry placed in Northern Italy
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsProduction/PUs Summary :
Germans : 56 / 75
Russians : 31 / 42
Japanese : 43 / 62
Americans : 55 / 73
Chinese : 20 / 20
British : 16 / 0
UK_Pacific : 5 / 0
Italians : 20 / 36
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
france does nothing.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Slovakia Hungary to Poland
Germans take Poland from Russians
1 armour moved from Poland to Slovakia Hungary
1 artillery moved from Karelia to Novgorod
2 bombers moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery and 2 bombers in Novgorod, round 2 : 3/3 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 artillery moved from Eire to Scotland
1 aaGun, 5 armour, 1 artillery, 1 fighter and 1 infantry moved from United Kingdom to Scotland
2 fighters moved from Western Germany to Scotland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 bombers moved from Novgorod to Norway
1 aaGun, 9 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Poland
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Romania
1 carrier moved from 97 Sea Zone to 81 Sea Zone
2 transports moved from 97 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Egypt
2 fighters moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
1 infantry placed in United Kingdom
4 armour and 6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Germans undo move 4.
1 destroyer placed in 112 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 60 / 80
Russians : 27 / 42
Japanese : 43 / 62
Americans : 55 / 73
Chinese : 20 / 20
British : 16 / 0
UK_Pacific : 5 / 0
Italians : 20 / 36
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Caucasus
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
1 artillery and 2 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun; Italians defend with 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -26
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
4 aaGuns, 7 armour, 8 artilleries, 21 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
3 armour and 3 mech_infantrys moved from Belarus to Novgorod
1 fighter moved from Caucasus to Volgograd
3 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
2 fighters moved from Poland to Belarus
1 armour and 1 mech_infantry moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
So holy crap did Romania ever suck. That was a battle I should’ve won 96% of the time with an average of 3.5 pieces. I know we’ve played pretty sportingly last game. Would you mind if we rolled that LL or if I just got at least one of those air back? Obviously you’d get a reroll or whatever we work out at some point in the future.
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@seththenewb:
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun; Italians defend with 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -26
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber -
You can reroll it low luck. That’s a pretty extreme case.
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Thanks, I appreciate it
AA
Rolls: 1@2; Total Hits: 01@2: (4)





