Entek (Axis) vs. UnknownSoldie (Allies+12), no tech

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Germany to Slovakia Hungary
                2 armour and 2 mech_infantrys moved from Germany to Poland

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Slovakia Hungary to Western Germany

    Place Units - Germans
                3 infantry placed in Germany
                3 infantry placed in France
                3 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6,2,6,6,6,1
                Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 7 infantry
        Slovakia Hungary : 1 armour, 1 artillery and 1 mech_infantry
        Western Germany : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Poland : 2 armour and 2 mech_infantrys
        Germany : 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
        Denmark : 1 aaGun and 3 infantry
        Holland Belgium : 1 armour and 2 infantry
        Southern Italy : 1 fighter
        125 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 42
        Russians : 39 / 59
        Japanese : 43 / 49
        Americans : 57 / 80
        Chinese : 8 / 7
        British : 37 / 46
        UK_Pacific : 11 / 11
        Italians : 11 / 3
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 4 armour, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 armour moved from Norway to Finland
                2 armour, 3 infantry and 4 mech_infantrys moved from Baltic States to Poland
                1 armour moved from Novgorod to Poland
                2 artilleries moved from Bessarabia to Romania
                2 armour and 1 mech_infantry moved from Ukraine to Romania
                1 armour, 5 infantry and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Western Ukraine to Slovakia Hungary
                2 mech_infantrys moved from Novgorod to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 3 armour, 3 infantry and 6 mech_infantrys
                    Germans defend with 2 armour and 2 mech_infantrys
                        Russians roll dice for 3 armour, 3 infantry and 6 mech_infantrys in Poland, round 1 :  1/12 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Poland, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                        Russians roll dice for 3 armour and 6 mech_infantrys in Poland, round 2 :  1/9 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Poland, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                        Russians roll dice for 3 armour and 4 mech_infantrys in Poland, round 3 :  5/7 hits
                        Germans roll dice for 2 armour in Poland, round 3 :  0/2 hits
                        2 armour owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 3 infantry and 2 mech_infantrys
                Battle in Slovakia Hungary
                    Russians attack with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 fighter, 5 infantry and 1 mech_infantry in Slovakia Hungary, round 1 :  1/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Slovakia Hungary, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 1 artillery in Slovakia Hungary, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 3 :  3/5 hits
                        Germans roll dice for 1 armour in Slovakia Hungary, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in Romania
                    Russians attack with 2 armour, 2 artilleries and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Romania, round 1 :  3/5 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                5 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Baltic States to Poland
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                5 infantry moved from Samara to Kazakhstan
                5 infantry moved from Samara to Novosibirsk
                1 aaGun and 10 infantry moved from Novgorod to Baltic States
                1 fighter moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Shensi to Sikang

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 50 PUs; end with 50 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs

    Territory Summary for Russians :

    Sikang : 1 aaGun, 1 armour and 1 mech_infantry
        Kazakhstan : 5 infantry
        Slovakia Hungary : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Romania : 1 flag, 2 armour, 2 artilleries and 1 mech_infantry
        Poland : 1 flag, 1 aaGun, 3 armour and 4 mech_infantrys
        Norway : 1 flag
        Baltic States : 1 aaGun and 10 infantry
        Eastern Poland : 1 fighter and 5 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 1 tactical_bomber
        Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novosibirsk : 5 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 28 / 42
        Russians : 50 / 65
        Japanese : 43 / 49
        Americans : 57 / 80
        Chinese : 8 / 7
        British : 37 / 46
        UK_Pacific : 11 / 11
        Italians : 11 / 3
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Scramble for India?

  • '13

    no scramble…will defend Calcutta

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries, 2 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC
                2 artilleries, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
                1 bomber moved from Kwangsi to 39 Sea Zone
                3 armour moved from Kiangsu to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 armour and 1 infantry moved from Szechwan to Sikang
                3 fighters moved from Kwangsi to Sikang
                1 bomber moved from Japan to Kweichow

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour, 3 fighters and 1 infantry
                    Russians defend with 1 aaGun, 1 armour and 1 mech_infantry; Chinese defend with 1 infantry
                        AA guns fire in Sikang :  1/3 hits
                        1 fighter owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sikang, round 1 :  3/4 hits
                        Chinese roll dice for 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry in Sikang, round 1 :  0/3 hits
                        1 mech_infantry owned by the Russians , 1 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Sikang
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sikang, round 2 :  0/4 hits
                        Chinese roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour and 2 fighters in Sikang, round 3 :  3/3 hits
                        Chinese roll dice for 1 armour in Sikang, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 armour and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 bomber in Kweichow, round 1 :  4/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in India, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in India, round 1 :  2/4 hits
                        1 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in India, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 armour and 1 fighter in India, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in India
                        Japanese roll dice for 2 artilleries in India, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 armour and 1 fighter in India, round 3 :  1/2 hits
                        1 armour owned by the British , 1 fighter owned by the British and 1 artillery owned by the Japanese lost in India
                    Japanese captures 11PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from 39 Sea Zone to French Indo China
                1 bomber moved from Kweichow to Kwangsi
                2 fighters moved from Sikang to Szechwan
                1 armour moved from Anhwe to Kwangsi
                1 fighter moved from Japan to Kwangsi

    Place Units - Japanese
                2 armour and 1 infantry placed in French Indo China
                3 armour placed in Kiangsu
                1 armour and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
                Japanese collect 45 PUs (5 lost to blockades); end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 armour, 1 bomber, 1 fighter and 1 harbour
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 aaGun
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 2 armour
        Hunan : 1 flag
        Hopei : 1 flag, 2 infantry
        Szechwan : 1 flag, 2 fighters
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        French Indo China : 1 flag, 2 armour, 1 bomber, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 destroyer and 3 transports
        6 Sea Zone : 1 battleship, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 28 / 42
        Russians : 50 / 65
        Japanese : 50 / 61
        Americans : 57 / 80
        Chinese : 4 / 7
        British : 37 / 46
        UK_Pacific : 8 / 0
        Italians : 11 / 3
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    scramble orders from Western Germany?

  • '20 '19 '18 '17 '16

    No scramble

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                2 fighters moved from 41 Sea Zone to India
                2 tactical_bombers moved from 41 Sea Zone to India
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 108 Sea Zone to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark
                3 artilleries moved from 112 Sea Zone to Denmark
                4 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 2 mech_infantrys
                    Germans defend with 1 armour and 2 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Holland Belgium, round 1 :  2/5 hits
                        Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 1 :  2/3 hits
                        2 mech_infantrys owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 armour owned by the Germans lost in Holland Belgium
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Americans: 1 artillery and 2 mech_infantrys
                Battle in Denmark
                    Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun and 3 infantry
                        Americans roll dice for 1 cruiser in Denmark, round 1 :  0/1 hits
                        Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Denmark, round 1 :  2/8 hits
                        Germans roll dice for 1 aaGun and 3 infantry in Denmark, round 1 :  3/3 hits
                        1 infantry owned by the Germans , 1 aaGun owned by the Germans and 3 infantry owned by the Americans lost in Denmark
                        Americans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Denmark, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Denmark, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Denmark
                        Americans roll dice for 3 artilleries and 1 mech_infantry in Denmark, round 3 :  4/4 hits
                        Germans roll dice for 2 infantry in Denmark, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 3 artilleries remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Americans: 4 infantry and 1 mech_infantry
                Battle in Celebes
                Battle in India
                    Americans attack with 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 2 fighters and 2 tactical_bombers in India, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery in India, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    Americans win, taking Celebes from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from India to 41 Sea Zone
                2 tactical_bombers moved from India to 41 Sea Zone
                4 artilleries moved from Quebec to 106 Sea Zone
                4 infantry moved from Quebec to 106 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                4 transports moved from 109 Sea Zone to 106 Sea Zone
                4 artilleries moved from 109 Sea Zone to United Kingdom
                4 infantry moved from 109 Sea Zone to United Kingdom
                1 carrier moved from 108 Sea Zone to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to Quebec
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 4 submarines placed in 10 Sea Zone
                2 tactical_bombers placed in 10 Sea Zone
                3 armour placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 3 carriers, 2 fighters and 2 tactical_bombers
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber
        10 Sea Zone : 1 carrier, 4 submarines and 2 tactical_bombers
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Quebec : 4 artilleries and 5 infantry
        United Kingdom : 2 aaGuns, 4 artilleries and 4 infantry
        Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Denmark : 1 flag, 3 artilleries
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 4 transports
        106 Sea Zone : 4 transports
        109 Sea Zone : 4 transports
        110 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 26 / 42
        Russians : 50 / 65
        Japanese : 45 / 61
        Americans : 64 / 89
        Chinese : 4 / 7
        British : 37 / 46
        UK_Pacific : 8 / 0
        Italians : 11 / 3
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 2 armour in Kweichow, round 1 :  2/2 hits
                        1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry

    Production/PUs Summary :

    Germans : 26 / 42
        Russians : 50 / 65
        Japanese : 45 / 61
        Americans : 64 / 89
        Chinese : 4 / 5
        British : 37 / 46
        UK_Pacific : 8 / 0
        Italians : 11 / 3
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    need scramble orders for West Germany and Southern Italy

  • '13

    oops…map

  • '20 '19 '18 '17 '16

    No scramble.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 5 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                10 infantry moved from United Kingdom to 110 Sea Zone
                2 carriers, 2 destroyers, 10 infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
                10 infantry moved from 113 Sea Zone to Germany
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Germany
                1 fighter moved from Normandy Bordeaux to Germany
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Southern Italy
                2 infantry moved from 97 Sea Zone to Southern Italy
                2 artilleries moved from 97 Sea Zone to Southern Italy
                4 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from 97 Sea Zone to Southern France
                1 fighter moved from Tobruk to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 mech_infantry moved from Yunnan to India
                      UK_Pacific take India from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow

    Combat - British
                Battle in Southern Italy
                    British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        AA guns fire in Southern Italy :  0/1 hits
                        British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 1 :  1/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Southern Italy, round 1 :  3/6 hits
                        Italians roll dice for 2 aaGuns, 1 artillery and 1 fighter in Southern Italy, round 1 :  1/2 hits
                        1 infantry owned by the British , 2 aaGuns owned by the Italians , 1 artillery owned by the Italians and 1 fighter owned by the Germans lost in Southern Italy
                    British captures 3PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 aaGuns and 1 artillery
                Battle in Germany
                    British attack with 1 fighter, 10 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
                        British roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Germany, round 1 :  3/12 hits
                        Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Germany, round 1 :  2/6 hits
                        2 infantry owned by the British and 3 infantry owned by the Germans lost in Germany
                        British roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Germany, round 2 :  2/10 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Germany, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Germany
                        British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Germany, round 3 :  1/8 hits
                        Germans roll dice for 1 armour in Germany, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Germany
                    British captures 42PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour, 3 infantry and 2 mech_infantrys
                    Casualties for British: 4 infantry
                Battle in Southern France
                    British attack with 2 fighters and 4 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 2 fighters and 4 infantry in Southern France, round 1 :  1/6 hits
                        Germans roll dice for 2 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
                        British roll dice for 2 fighters and 3 infantry in Southern France, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    British win, taking Southern France from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    British attack with 2 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        British roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 1 :  0/1 hits
                        British roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                3 infantry moved from Alexandria to Tobruk
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern France to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern France to Normandy Bordeaux
                1 tactical_bomber moved from Germany to 113 Sea Zone
                1 fighter moved from Germany to 113 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Egypt to Alexandria

    Place Units - British
                1 factory_minor placed in Iraq
                3 armour placed in Egypt
                2 armour and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 48 PUs; end with 93 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 98 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
                UK_Pacific collect 11 PUs; end with 11 PUs total

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun
        Kweichow : 1 infantry and 1 mech_infantry
        Hunan : 1 infantry
        Shan State : 1 aaGun
        Burma : 1 aaGun and 1 infantry
        India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 3 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 1 fighter and 5 infantry
        Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Germany : 1 flag, 1 factory_minor and 6 infantry
        Tobruk : 1 flag, 3 infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Southern Italy : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 flag
        Novgorod : 1 bomber
        113 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 18 / 0
        Russians : 50 / 65
        Japanese : 40 / 61
        Americans : 64 / 89
        Chinese : 6 / 5
        British : 48 / 98
        UK_Pacific : 11 / 11
        Italians : 8 / 0
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Southern Italy
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern Italy, round 1 :  1/3 hits
                        British roll dice for 1 armour, 2 artilleries and 1 infantry in Southern Italy, round 1 :  2/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy
                        Italians roll dice for 1 artillery in Southern Italy, round 2 :  1/1 hits
                        British roll dice for 1 armour and 2 artilleries in Southern Italy, round 2 :  1/3 hits
                        1 artillery owned by the Italians and 1 artillery owned by the British lost in Southern Italy
                    British win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Northern Italy

    Turn Complete - Italians

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor and 1 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 18 / 0
        Russians : 50 / 65
        Japanese : 40 / 61
        Americans : 64 / 89
        Chinese : 6 / 5
        British : 48 / 98
        UK_Pacific : 11 / 11
        Italians : 8 / 0
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 20 Sea Zone from Japanese
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in 39 Sea Zone
                    ANZAC attack with 1 carrier, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 3 transports
                        ANZAC roll dice for 1 submarine in 39 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 1 fighter in 39 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 39 Sea Zone
                        3 transports owned by the Japanese lost in 39 Sea Zone
                        ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                    ANZAC win, taking 39 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 destroyer and 3 transports
                Battle in Borneo

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 carrier and 1 submarine
        20 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 18 / 0
        Russians : 50 / 65
        Japanese : 36 / 61
        Americans : 64 / 89
        Chinese : 6 / 5
        British : 48 / 98
        UK_Pacific : 15 / 11
        Italians : 8 / 0
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Libya : 2 infantry
        Iraq : 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 18 / 0
        Russians : 50 / 65
        Japanese : 36 / 61
        Americans : 64 / 89
        Chinese : 6 / 5
        British : 48 / 98
        UK_Pacific : 15 / 11
        Italians : 8 / 0
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Combat Move - Germans
                1 fighter and 3 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Germany
                    Germans attack with 1 fighter and 3 infantry
                    British defend with 1 factory_minor and 6 infantry
                        Germans roll dice for 1 fighter and 3 infantry in Germany, round 1 :  2/4 hits
                        British roll dice for 6 infantry in Germany, round 1 :  2/6 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Germany
                        Germans roll dice for 1 fighter and 1 infantry in Germany, round 2 :  0/2 hits
                        British roll dice for 4 infantry in Germany, round 2 :  0/4 hits
                        Germans roll dice for 1 fighter and 1 infantry in Germany, round 3 :  1/2 hits
                        British roll dice for 4 infantry in Germany, round 3 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
                        Germans roll dice for 1 fighter in Germany, round 4 :  1/1 hits
                        British roll dice for 3 infantry in Germany, round 4 :  2/3 hits
                        1 infantry owned by the British and 1 fighter owned by the Germans lost in Germany
                    British win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                4 infantry moved from France to Western Germany
                1 infantry moved from France to Holland Belgium

    Turn Complete - Germans

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Holland Belgium : 1 infantry
        125 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 18 / 0
        Russians : 50 / 65
        Japanese : 36 / 61
        Americans : 64 / 89
        Chinese : 6 / 5
        British : 48 / 98
        UK_Pacific : 15 / 11
        Italians : 8 / 0
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    That’s game thanks for playing!

  • '13

    Thanks for playing! Let me know if you would like to play again.

  • '20 '19 '18 '17 '16

    I would, but was this our first our second game?

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