13L G40 Whackamatt (Axis) vs. Entek (Allies +10)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 1 destroyer and 12 infantry; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 bomber moved from Novgorod to Samara
                3 infantry moved from Novosibirsk to Samara
                2 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
                3 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Novgorod to Tambov
                1 infantry moved from Rostov to Tambov
                2 artilleries and 3 infantry moved from Belarus to Smolensk
                1 bomber moved from Novgorod to Tambov
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                3 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Samara
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 3 transports
                    Americans defend with 1 destroyer and 2 transports
                    Germans win with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Gibraltar
                    Germans attack with 3 armour and 3 infantry
                    Americans defend with 2 artilleries, 1 harbour and 2 infantry
                    Germans win, taking Gibraltar from Americans with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Bryansk
                    Germans attack with 5 infantry
                    Russians defend with 1 armour and 1 artillery
                    Germans win, taking Bryansk from Russians with 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 artillery
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Samara to Novgorod
                1 bomber and 1 tactical_bomber moved from Tambov to Ukraine
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                3 aaGuns, 1 artillery and 12 infantry moved from France to Southern France
                1 fighter and 2 tactical_bombers moved from United Kingdom to Southern France

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Southern France
                3 infantry placed in Novgorod
                3 infantry placed in Western Ukraine
                3 infantry placed in Ukraine
                2 bombers placed in Germany
                3 artilleries placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 72 PUs; end with 75 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs

  • 20 19 18 17 16

    Hit done on accident instead of reply.  Here’s the file.

    Also it looks like you win unless I can take Italy with America.  Good game!

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 11 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from Shantung to Manchuria
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in Philippines
                Battle in French Indo China
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Japanese win, taking Philippines from Americans, taking French Indo China from UK_Pacific, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Manchuria to Shantung

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                7 infantry placed in Japan
                1 artillery and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

  • 20 19 18 17 16

    Any Scramble for Italy?

  • 20 18 17 15

    Scramble to the max!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from India to 36 Sea Zone
                2 fighters moved from India to Persia
                2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
                5 artilleries and 5 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                4 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
                5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 5 transports
                    Italians defend with 1 carrier, 4 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 5 transports in 95 Sea Zone, round 1 :  4/8 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier, 4 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 95 Sea Zone, round 1 :  4/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 destroyers owned by the Italians , 1 destroyer owned by the Americans , 1 submarine owned by the Italians and 1 carrier owned by the Americans lost in 95 Sea Zone
                        Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 5 transports in 95 Sea Zone, round 2 :  4/7 hits
                        Italians roll dice for 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 95 Sea Zone, round 2 :  6/8 hits
                        1 carrier owned by the Italians , 2 destroyers owned by the Italians , 2 fighters owned by the Americans , 2 destroyers owned by the Americans , 2 cruisers owned by the Americans and 1 tactical_bomber owned by the Italians lost in 95 Sea Zone
                    1 battleship owned by the Americans and 5 transports owned by the Americans retreated to 93 Sea Zone
                    Italians win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -19
                    Casualties for Italians: 1 carrier, 4 destroyers, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
                Battle in 36 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Persia
                    Americans attack with 2 fighters
                    Italians defend with 1 armour
                        Americans roll dice for 2 fighters in Persia, round 1 :  1/2 hits
                        Italians roll dice for 1 armour in Persia, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 armour owned by the Italians lost in Persia
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 fighter
                Battle in Japan
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 7 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Japan, round 1 :  1/4 hits
                        Japanese roll dice for 7 infantry in Japan, round 1 :  2/7 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                        Americans roll dice for 2 artilleries in Japan, round 2 :  0/2 hits
                        Japanese roll dice for 6 infantry in Japan, round 2 :  2/6 hits
                        2 artilleries owned by the Americans lost in Japan
                    Japanese win with 6 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                    2 fighters owned by the Italians forced to land in Southern Italy

    Non Combat Move - Americans
                5 artilleries and 3 infantry moved from Algeria to Tunisia
                1 fighter moved from Persia to Eastern Persia
                1 fighter moved from 36 Sea Zone to Kwangsi
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
                4 destroyers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                1 battleship, 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Kwangsi : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        25 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
        6 Sea Zone : 1 flag, 4 destroyers and 2 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 6 artilleries and 4 infantry
        93 Sea Zone : 5 artilleries, 1 battleship, 5 infantry and 5 transports
        Eastern Persia : 1 fighter
        101 Sea Zone : 1 battleship, 1 carrier, 1 submarine and 9 transports
        Brazil : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 70 / 100
        Russians : 14 / 14
        Japanese : 38 / 38
        Americans : 55 / 75
        Chinese : 12 / 20
        British : 9 / 0
        UK_Pacific : 15 / 14
        Italians : 36 / 48
        ANZAC : 13 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                1 artillery and 1 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 1 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                2 infantry placed in Shensi
                2 artilleries placed in Sikang
                Chinese undo move 3.
                Chinese undo move 2.
                Chinese undo move 1.
                1 artillery and 1 infantry placed in Suiyuyan
                1 artillery and 1 infantry placed in Shensi
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 artillery and 2 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag, 1 infantry
        Shensi : 1 artillery and 1 infantry
        Suiyuyan : 1 artillery and 1 infantry
        Sikang : 2 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 70 / 100
        Russians : 14 / 14
        Japanese : 34 / 38
        Americans : 55 / 75
        Chinese : 16 / 22
        British : 9 / 0
        UK_Pacific : 15 / 14
        Italians : 36 / 48
        ANZAC : 13 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern Persia to Iraq
                      British take Persia from Italians
                      British take Iraq from Italians
                2 fighters and 1 tactical_bomber moved from India to 79 Sea Zone

    Combat - British
                Battle in 79 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship and 2 cruisers
                        British roll dice for 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship and 2 cruisers in 79 Sea Zone, round 1 :  2/3 hits
                        2 fighters owned by the British lost in 79 Sea Zone
                    retreated to 79 Sea Zone
                    Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is -20
                    Casualties for British: 2 fighters

    Non Combat Move - British
                1 tactical_bomber moved from 79 Sea Zone to India
                3 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from India to Burma

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Kwangtung : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        20 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun and 1 infantry
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour
        92 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 3 mech_infantrys
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 70 / 100
        Russians : 14 / 14
        Japanese : 34 / 38
        Americans : 55 / 75
        Chinese : 16 / 22
        British : 13 / 0
        UK_Pacific : 15 / 15
        Italians : 32 / 48
        ANZAC : 13 / 18
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    That’s game right?  That was fun.  Want to finish the round or just call it and reset?

  • 20 18 17 15

    Let’s call it game.  Care for another league game?  We can start the bidding over again.

  • 20 19 18 17 16

    Sure.  I’ll bid 20.

Suggested Topics

  • 45
  • 69
  • 21
  • 172
  • 77
  • 85
  • 155
  • 4.3k
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.0k

Users

40.8k

Topics

1.8m

Posts