scrambles ?
G4013LMallery Allies +8 v Karl7 Axis Rematch
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to South Australia
1 artillery, 1 fighter and 2 infantry moved from Queensland to South Australia
2 aaGuns moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 1 artillery, 3 fighters and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
61 Sea Zone : 1 cruiser and 1 destroyer
Alexandria : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 34
UK_Pacific : 21 / 22
Italians : 16 / 16
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
1 artillery owned by the French lost in Southern France
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 34
UK_Pacific : 21 / 22
Italians : 16 / 16
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
5 infantry moved from Bulgaria to Greece
2 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 armour moved from Yugoslavia to Greece
3 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
2 bombers moved from Western Germany to GreeceCombat - Germans
Battle in Gibraltar
Battle in 97 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 cruiser
Germans win, taking Gibraltar from British with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Greece
Germans attack with 3 armour, 2 bombers and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
2 bombers moved from Greece to Southern Italy
3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 artilleries and 9 infantry moved from Yugoslavia to Romania
3 aaGuns, 3 artilleries and 14 infantry moved from Germany to Poland
6 armour moved from France to Germany
3 aaGuns moved from Holland Belgium to Western Germany
2 infantry moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 artilleries and 7 infantry placed in Germany
4 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea ZoneNon Combat Move - Russians
2 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 aaGuns, 4 artilleries and 12 infantry moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 4 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 6 infantry
Buryatia : 6 infantry
Belarus : 2 aaGuns, 4 artilleries and 14 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 2 fighters, 5 infantry and 1 tactical_bomber
Eastern Poland : 3 infantry
Bessarabia : 3 infantry
Russia : 1 airfield, 1 factory_major and 4 infantry
Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 3 artilleries and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 2 mech_infantrys
109 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 38
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 34
UK_Pacific : 21 / 22
Italians : 16 / 16
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangsi to Yunnan
3 artilleries and 3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Chahar to Hopei
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 artilleries and 3 infantry moved from Anhwe to Kweichow
2 bombers moved from Kwangsi to Kweichow
2 bombers moved from Kweichow to Hopei
6 fighters and 5 tactical_bombers moved from Kwangsi to KweichowCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 6 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Hopei to Kwangsi
6 fighters and 5 tactical_bombers moved from Kweichow to Kwangsi
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to 19 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_minor and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 38
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 15
British : 27 / 34
UK_Pacific : 21 / 22
Italians : 16 / 16
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 38
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 6
British : 27 / 34
UK_Pacific : 21 / 22
Italians : 16 / 16
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Purchase Units - British
British buy 1 airfield and 1 factory_minor; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Syria to 94 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Kenya
1 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Kenya
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 : 0/2 hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 1 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 1 : 0/3 hits
1 infantry owned by the Italians lost in Kenya
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from Syria to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Kenya to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea ZonePlace Units - British
1 airfield and 1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 29 PUs (4 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrysTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
Belgian Congo : 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 mech_infantrys
72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 destroyer
Suriname : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 38
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 6
British : 33 / 36
UK_Pacific : 24 / 24
Italians : 14 / 16
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 artillery and 3 infantry moved from Libya to Tobruk
2 armour moved from Slovakia Hungary to Baltic States
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone -
scramble off egypt?
-
no thanks!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 artillery and 3 infantry moved from Libya to Tobruk
2 armour moved from Slovakia Hungary to Baltic States
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tobruk
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 1 armour and 1 artillery
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Southern France to France
1 artillery moved from Tunisia to Libya
2 infantry moved from Northern Italy to France
1 bomber moved from 98 Sea Zone to Romania
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
1 artillery and 2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 2 artilleries, 3 fighters and 6 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 submarine
61 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Alexandria : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 38
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 6
British : 33 / 36
UK_Pacific : 24 / 24
Italians : 16 / 26
ANZAC : 14 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 5 : 1/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 38
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 6
British : 33 / 36
UK_Pacific : 24 / 24
Italians : 16 / 26
ANZAC : 14 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in ScotlandNon Combat Move - Germans
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Baltic States
3 armour moved from Greece to Romania
3 infantry moved from Romania to Slovakia Hungary
6 armour, 3 artilleries and 7 infantry moved from Germany to Poland
6 armour moved from Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Southern Italy to Baltic States
4 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Baltic States
1 bomber moved from Southern Italy to Western GermanyPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 109 Sea Zone to 106 Sea Zone
Russians take 106 Sea Zone from Germans
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone -
I assume it, but scramble for your DD?
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yes! all
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terrible rolls for you…not sure if you wanted the fighter or tac, so just edit as needed
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map?





