We have played so much games with same sides, and here we have a totally new situation after rd 1
I LOVE THIS GAME (Axis and Allies) :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 91 Sea Zone to 96 Sea Zone
3 submarines moved from 91 Sea Zone to 95 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 91 Sea Zone to 96 Sea Zone
3 submarines moved from 91 Sea Zone to 95 Sea Zone
Airborne Attack Move - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 91 Sea Zone to 96 Sea Zone
3 submarines moved from 91 Sea Zone to 95 Sea Zone
Airborne Attack Move - Americans
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 96 Sea Zone
Americans attack with 3 submarines
Italians defend with 2 submarines
Americans roll dice for 3 submarines in 96 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 2 submarines in 96 Sea Zone, round 1 : 2/2 hits
2 submarines owned by the Americans and 2 submarines owned by the Italians lost in 96 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Italians: 2 submarines
Casualties for Americans: 2 submarines
Battle in 95 Sea Zone
Americans attack with 3 submarines
Italians defend with 3 fighters and 1 submarine
Americans roll dice for 3 submarines in 95 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 95 Sea Zone
3 submarines owned by the Americans Submerged
Italians win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 artillery, 6 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
Place Units - Americans
2 artilleries and 7 infantry placed in Eastern United States
1 destroyer and 5 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
39 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 2 fighters and 1 submarine
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 artillery, 4 infantry and 3 mech_infantrys
French West Africa : 1 bomber
96 Sea Zone : 1 submarine
95 Sea Zone : 3 submarines
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 9 destroyers, 2 fighters and 8 transports
Production/PUs Summary :
Germans : 52 / 64
Russians : 30 / 40
Japanese : 70 / 75
Americans : 52 / 72
Chinese : 0 / 2
British : 22 / 0
UK_Pacific : 6 / 14
Italians : 13 / 16
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.769
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Italians Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.222
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
Territory Summary for Chinese :
Burma : 1 fighter
Production/PUs Summary :
Germans : 52 / 64
Russians : 30 / 40
Japanese : 70 / 75
Americans : 52 / 72
Chinese : 0 / 2
British : 22 / 0
UK_Pacific : 6 / 14
Italians : 13 / 16
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.769
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Italians Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.222
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Ummmmmm…. submarines cannot force other submarines to fight all by themselves. You should have asked me if I wanted them to submerge/dive for both U.S. battles in the Med. You must have a destroyer present to force the battle – otherwise, you have to ask (or assume submerged when obvious).
I’ll let it go this time and state that I would have had all subs defending (since 2 of them actually hit something). But remember that in the future and for future opponents!
I am also awaiting your UK turn. It had been a few days so I just wanted to let you know in case you thought it was already posted.
Thanks!
sorry about that……ill do better in the future
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
4 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
4 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 4 infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Egypt to Eastern Persia
1 tactical_bomber moved from Yunnan to India
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 4 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 2 infantry
Shan State : 3 infantry
Burma : 2 aaGuns and 7 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 tactical_bomber
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour and 1 infantry
Turkmenistan : 3 infantry
Iraq : 1 flag
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag, 1 fighter and 2 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 52 / 64
Russians : 30 / 40
Japanese : 68 / 75
Americans : 52 / 72
Chinese : 1 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 16
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.143
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 3 submarines
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from 81 Sea Zone to Greece
1 fighter moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 infantry
Western Germany : 1 artillery and 2 infantry
Germany : 1 armour
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Libya : 1 armour
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Greece : 1 bomber
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 64
Russians : 30 / 40
Japanese : 68 / 75
Americans : 52 / 72
Chinese : 1 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
South Australia : 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 submarine and 1 transport
54 Sea Zone : 1 carrier
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 fighter and 2 infantry
Kenya : 1 flag
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 52 / 64
Russians : 30 / 40
Japanese : 64 / 75
Americans : 52 / 72
Chinese : 1 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 16 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Nigeria : 1 flag, 1 infantry
Morocco : 1 infantry
Algeria : 1 infantry
Production/PUs Summary :
Germans : 52 / 64
Russians : 30 / 40
Japanese : 64 / 75
Americans : 52 / 72
Chinese : 1 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 16 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
3 artilleries and 18 infantry moved from Slovakia Hungary to Poland
1 artillery and 7 infantry moved from Germany to Poland
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 4 artilleries and 25 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 4 artilleries and 25 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Slovakia Hungary to Poland
1 aaGun, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy
2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports moved from 127 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 bombers moved from Eastern Poland to Western Germany
2 aaGuns, 2 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Novgorod to Vyborg
1 submarine moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 infantry placed in Novgorod
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
2 artilleries and 4 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
4 artilleries and 6 infantry placed in Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
Slovakia Hungary : 6 armour and 2 mech_infantrys
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Romania : 1 aaGun, 2 artilleries and 7 infantry
Poland : 2 aaGuns, 4 artilleries and 25 infantry
Germany : 1 aaGun, 4 artilleries, 1 factory_major and 6 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag
Vyborg : 1 flag, 2 aaGuns, 3 armour, 3 artilleries, 12 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 10 transports
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 65
Russians : 27 / 40
Japanese : 64 / 75
Americans : 52 / 72
Chinese : 1 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 16 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod
Airborne Attack Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
5 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod
Airborne Attack Move - Russians
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/7 hits
Germans roll dice for 3 infantry in Eastern Poland, round 1 : 0/3 hits
3 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Novgorod
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Kazakhstan, round 1 : 0/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 3 : 1/4 hits
Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 : 0/2 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 4 : 0/4 hits
Japanese roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 5 : 0/4 hits
Japanese roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 6 : 0/4 hits
Japanese roll dice for 1 armour in Kazakhstan, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 7 : 0/3 hits
Japanese roll dice for 1 armour in Kazakhstan, round 7 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 8 : 0/2 hits
Japanese roll dice for 1 armour in Kazakhstan, round 8 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery in Kazakhstan, round 9 : 0/1 hits
Japanese roll dice for 1 armour in Kazakhstan, round 9 : 1/1 hits
1 artillery owned by the Russians lost in Kazakhstan
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Russians
1 armour moved from Russia to Volgograd
1 armour moved from Bryansk to Volgograd
1 infantry moved from Vologda to Urals
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Belarus to Baltic States
2 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 fighter moved from Eastern Poland to Russia
1 fighter moved from Novgorod to Russia
1 infantry moved from Russia to Samara
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 armour, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Territory Summary for Russians :
Yenisey : 2 aaGuns and 10 infantry
Yakut S.S.R. : 3 infantry
Timguska : 1 infantry
Buryatia : 1 infantry
Belarus : 3 aaGuns, 7 armour, 5 artilleries, 19 infantry, 5 mech_infantrys and 1 tactical_bomber
Baltic States : 4 infantry
Bryansk : 1 artillery and 4 infantry
Urals : 1 infantry
Archangel : 1 infantry
Eastern Poland : 5 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 4 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 5 infantry
Vologda : 1 infantry
Volgograd : 2 armour, 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Samara : 3 infantry
113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 65
Russians : 31 / 31
Japanese : 63 / 75
Americans : 52 / 72
Chinese : 1 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 16 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.500
Median : 4.000
Variance : 0.983
Standard Deviation : 0.991
Total rolls : 60
Japanese Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14
Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.452
Median : 3.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 bombers moved from Malaya to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from Amur to Buryatia
1 artillery and 5 infantry moved from Sakha to Buryatia
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Malaya to Shan State
1 infantry moved from Evenkiyskiy to Timguska
1 fighter and 1 tactical_bomber moved from Kansu to Timguska
1 artillery and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 2 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Timguska
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
2 armour and 2 mech_infantrys moved from Siberia to Buryatia
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 armour moved from Kazakhstan to Kansu
1 fighter and 1 tactical_bomber moved from Timguska to Kansu
1 infantry moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 bombers moved from Java to Malaya
2 fighters moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Malaya
2 fighters and 2 tactical_bombers moved from Shan State to Malaya
Place Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 armour and 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 2 armour and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 aaGun, 1 armour, 1 fighter and 1 tactical_bomber
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 3 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Novosibirsk : 1 flag, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 52 / 65
Russians : 27 / 31
Japanese : 72 / 78
Americans : 52 / 72
Chinese : 0 / 2
British : 22 / 0
UK_Pacific : 7 / 9
Italians : 13 / 13
ANZAC : 12 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I shall be away from now until Tuesday, 5/28/13. Have a great holiday weekend!