No intercept
13L G40 wheatbeer (Axis) vs allweneedislove (Allies +10)
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I forgot to walk into Karelia :|
Granted, I think I am losing this one either way :lol:
would you like to edit? if so i would like to edit the usa inf i forgot to move from brazil to french guiana
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
2 tactical_bombers moved from Slovakia Hungary to Poland
2 fighters moved from Western Germany to Poland
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Novgorod, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Novgorod, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Poland
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Poland, round 1 : 2/7 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 4/6 hits
Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Germany to Poland
3 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Romania to Slovakia Hungary
2 fighters moved from Poland to Slovakia Hungary
2 tactical_bombers moved from Poland to Western Germany
2 bombers moved from Novgorod to Norway
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Romania to Slovakia HungaryPlace Units - Germans
1 carrier placed in 110 Sea Zone
6 mech_infantrys placed in Germany
1 artillery placed in France
2 mech_infantrys placed in Western Germany
1 infantry placed in France
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing PUs for Germans from 66 to 67
EDIT: Removing units owned by Germans from Finland: 1 aaGun and 4 infantry
EDIT: Adding units owned by Germans to Karelia: 1 aaGun and 4 infantry
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to French Guiana: 2 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 57 / 67
Russians : 34 / 48
Japanese : 47 / 64
Americans : 59 / 79
Chinese : 10 / 10
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 10 / 12
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Did both edits and reposted.
I didn’t know if it was worth asking about EDITing Karelia since it’s a CM (though no dice) and some players are touchy about that.
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im very open to edits for almost anything. im sure you would have taken karelia without knowing the dice rolls of the german attacks so no problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry
AA guns fire in Poland : 0/1 hits
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Poland, round 1 : 2/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Poland
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Romania, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novgorod
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Novgorod, round 1 : 2/6 hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 1 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Novgorod, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
4 mech_infantrys moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
7 mech_infantrys moved from Russia to BelarusPlace Units - Russians
3 artilleries placed in Ukraine
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Romania : 1 flag, 1 artillery and 2 infantry
Poland : 1 flag, 1 artillery and 1 infantry
Belarus : 7 mech_infantrys
Eastern Poland : 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 19 infantry, 11 mech_infantrys and 1 tactical_bomber
Bessarabia : 2 artilleries and 1 infantry
Russia : 1 airfield, 1 factory_major and 9 mech_infantrys
Ukraine : 3 artilleries and 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 50 / 67
Russians : 41 / 47
Japanese : 47 / 64
Americans : 59 / 79
Chinese : 10 / 10
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 10 / 12
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 carrier and 3 destroyers moved from 36 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 cruiser and 2 submarines moved from 43 Sea Zone to 42 Sea Zone
2 battleships and 2 carriers moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 43 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
1 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Anhwe
1 tactical_bomber moved from French Indo China to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 42 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Celebes, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 : 2/4 hits
Americans roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 1 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 1 : 4/6 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Burma to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 armour moved from Shan State to Yunnan
1 aaGun, 1 artillery and 2 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
1 bomber moved from Anhwe to Philippines
1 bomber moved from Szechwan to Philippines
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from French Indo China to Philippines
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Manchuria to JeholPlace Units - Japanese
3 mech_infantrys placed in French Indo China
Japanese undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
3 mech_infantrys placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
2 infantry placed in Manchuria
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 50 / 67
Russians : 41 / 47
Japanese : 56 / 61
Americans : 52 / 79
Chinese : 8 / 10
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 10 / 12
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from Eastern United States to 104 Sea Zone
1 cruiser, 6 fighters and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Morocco to 104 Sea Zone
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to ScotlandCombat - Americans
Battle in Scotland
Battle in 104 Sea Zone
Americans attack with 4 bombers, 1 cruiser, 1 destroyer, 6 fighters and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Scotland from Germans with 4 bombers, 1 cruiser, 1 destroyer, 6 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
4 bombers and 3 fighters moved from 104 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 carriers and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea ZonePlace Units - Americans
1 airfield placed in Gibraltar
3 bombers placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 fighter
10 Sea Zone : 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 airfield, 4 bombers, 3 fighters and 1 harbour
Scotland : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
Morocco : 2 artilleries, 5 infantry and 3 mech_infantrys
104 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 2 submarines
Eire : 1 flag, 1 armour
109 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers and 6 transportsProduction/PUs Summary :
Germans : 48 / 67
Russians : 41 / 47
Japanese : 56 / 61
Americans : 54 / 74
Chinese : 8 / 10
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 10 / 12
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Suiyuyan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 7 infantry
Suiyuyan : 2 infantry
Kweichow : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 48 / 67
Russians : 41 / 47
Japanese : 55 / 61
Americans : 54 / 74
Chinese : 9 / 10
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 10 / 12
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 4 infantry moved from Alexandria to Tobruk
1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 1 : 3/11 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tobruk, round 1 : 1/5 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/10 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 2/2 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantryNon Combat Move - British
1 fighter moved from Egypt to Algeria
1 bomber moved from Tobruk to Algeria
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to ScotlandPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 5 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 armour and 2 infantry
Algeria : 1 bomber and 1 fighter
Tobruk : 1 flag, 1 artillery, 1 infantry and 3 mech_infantrys
Ethiopia : 1 flag
109 Sea Zone : 1 transport
97 Sea Zone : 1 flag
92 Sea Zone : 1 battleship and 1 cruiser
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 armour and 1 infantryProduction/PUs Summary :
Germans : 48 / 67
Russians : 41 / 47
Japanese : 55 / 61
Americans : 54 / 74
Chinese : 9 / 10
British : 23 / 0
UK_Pacific : 6 / 3
Italians : 10 / 12
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Poland
1 fighter moved from Southern Italy to PolandCombat - Italians
Battle in Poland
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Poland, round 1 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 1 : 0/2 hits
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Poland, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits
1 infantry owned by the Russians , 2 mech_infantrys owned by the Italians and 1 artillery owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Poland to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 50 / 67
Russians : 39 / 47
Japanese : 55 / 61
Americans : 54 / 74
Chinese : 9 / 10
British : 23 / 0
UK_Pacific : 6 / 3
Italians : 10 / 10
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
2 infantry moved from Egypt to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
Tunisia : 1 infantry
104 Sea Zone : 1 cruiser
91 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 50 / 67
Russians : 39 / 47
Japanese : 55 / 61
Americans : 54 / 74
Chinese : 9 / 10
British : 23 / 0
UK_Pacific : 6 / 3
Italians : 9 / 10
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
just a friendly reminder that it is your turn.
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I am having a lot of difficulty deciding what to do here. I hate to give up London since I have nothing going on in the Middle East.
But the only ways I can think of to hold or stage to recapture London require getting lucky in an against odds attack or spending so much in the West that Russia gets proportionally stronger.
I hate to toss games after taking a obviously unsound risk, but it might be my best option.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
1 armour moved from Holland Belgium to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Eire
4 infantry moved from Karelia to Novgorod
2 bombers moved from Norway to Novgorod
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Western Germany to 91 Sea Zone -
need scramble orders SZ91
This will either be suicide or a great victory. More likely the former.
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scramble, scramble, SCRAMBLE! scramble everything everywhere.
lose french destroyers before us destroyers before usa fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
1 armour moved from Holland Belgium to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Eire
4 infantry moved from Karelia to Novgorod
2 bombers moved from Norway to Novgorod
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Western Germany to 91 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Scotland
Germans attack with 3 artilleries and 3 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 1 : 4/6 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Scotland, round 1 : 2/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the Americans , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Eire
Germans attack with 1 armour and 1 infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 infantry in Eire, round 1 : 1/2 hits
Americans roll dice for 1 armour in Eire, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Eire
Germans win, taking Eire from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport; Americans defend with 2 transports
1 transport owned by the British and 2 transports owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transports
Battle in 91 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
French defend with 2 destroyers; British defend with 1 armour and 1 infantry; Americans defend with 2 destroyers, 3 fighters and 6 transports
Germans roll dice for 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 1 : 1/6 hits
Americans roll dice for 4 destroyers, 3 fighters and 6 transports in 91 Sea Zone, round 1 : 1/7 hits
1 destroyer owned by the French and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 3 destroyers, 3 fighters and 6 transports in 91 Sea Zone, round 2 : 3/6 hits
1 destroyer owned by the Americans , 2 tactical_bombers owned by the Germans , 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer, 3 fighters and 6 transports in 91 Sea Zone, round 3 : 3/4 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 3 fighters and 6 transports remaining. Battle score for attacker is -39
Casualties for Germans: 3 fighters and 3 tactical_bombers
Casualties for French: 2 destroyers
Casualties for Americans: 1 destroyer
Battle in Romania
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 1 : 5/7 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 4 infantry in Novgorod, round 1 : 3/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 1 : 0/3 hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
2 transports moved from 127 Sea Zone to 125 Sea Zone
3 carriers moved from 110 Sea Zone to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 aaGun moved from Karelia to Novgorod
2 bombers moved from Novgorod to Germany
1 fighter moved from Slovakia Hungary to 125 Sea Zone
6 mech_infantrys moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from Western Germany to FrancePlace Units - Germans
8 mech_infantrys placed in Western Germany
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 57 / 67
Russians : 34 / 47
Japanese : 55 / 61
Americans : 52 / 74
Chinese : 9 / 10
British : 23 / 0
UK_Pacific : 6 / 3
Italians : 9 / 10
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I normally don’t take risks like that … I think it was worth a 1 in 4 shot given my position.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 3 artilleries and 8 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
5 mech_infantrys moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Poland, round 1 : 0/3 hits
Germans roll dice for 1 armour in Poland, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits
Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 1/3 hits
Germans roll dice for 1 armour in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Romania
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Romania, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
AA guns fire in Novgorod : 1/3 hits
1 tactical_bomber owned by the Russians lost in Novgorod
Russians roll dice for 2 fighters and 5 mech_infantrys in Novgorod, round 1 : 3/7 hits
Germans roll dice for 1 aaGun and 4 infantry in Novgorod, round 1 : 1/4 hits
2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters and 4 mech_infantrys in Novgorod, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Russians: 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Russians
2 mech_infantrys moved from Belarus to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
3 artilleries moved from Ukraine to Bessarabia
9 mech_infantrys moved from Russia to BelarusPlace Units - Russians
3 artilleries placed in Ukraine
8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Romania : 1 flag, 1 artillery and 2 infantry
Poland : 1 flag, 1 artillery and 1 infantry
Belarus : 9 mech_infantrys
Eastern Poland : 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 15 infantry and 13 mech_infantrys
Bessarabia : 3 artilleries
Russia : 1 airfield, 1 factory_major and 8 mech_infantrys
Ukraine : 3 artilleries and 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 50 / 67
Russians : 41 / 50
Japanese : 55 / 61
Americans : 52 / 74
Chinese : 9 / 10
British : 23 / 0
UK_Pacific : 6 / 3
Italians : 9 / 10
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
2 fighters moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Philippines to 55 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 fighters moved from Philippines to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun and 1 fighter; Americans defend with 1 fighter
AA guns fire in Dutch New Guinea : 0/3 hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 1 : 4/8 hits
ANZAC roll dice for 1 aaGun and 2 fighters in Dutch New Guinea, round 1 : 2/2 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese , 1 aaGun owned by the ANZAC , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 aaGun and 1 fighter
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Japanese attack with 2 bombers and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers and 2 fighters in 55 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
2 bombers moved from 55 Sea Zone to Philippines
2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to Philippines
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Chahar
1 artillery moved from Manchuria to Jehol
1 tactical_bomber moved from Yunnan to Philippines
1 fighter moved from Yunnan to Philippines
2 fighters moved from Manchuria to PhilippinesPlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 50 / 67
Russians : 41 / 50
Japanese : 57 / 62
Americans : 52 / 74
Chinese : 8 / 10
British : 23 / 0
UK_Pacific : 5 / 3
Italians : 9 / 10
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





