Forgot the walk in on Guam, so edited it in
L13 G40 Arathorn (Axis) vs Karl7 (Allies +9) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
3 infantry moved from Western Germany to Denmark
2 fighters moved from Western Germany to Denmark
4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 3 infantry in Denmark, round 1 : 1/5 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Battle in Ukraine
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Ukraine, round 1 : 1/9 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Persia from British, taking Ukraine from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
6 infantry moved from France to Western Germany
1 infantry moved from 98 Sea Zone to Egypt
1 carrier and 2 tactical_bombers moved from 98 Sea Zone to 94 Sea Zone
5 infantry moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
4 mech_infantrys moved from Germany to Denmark
2 fighters moved from Denmark to Western Germany
2 mech_infantrys moved from Germany to Denmark
2 mech_infantrys moved from Germany to Denmark
5 mech_infantrys moved from Poland to Western UkrainePlace Units - Germans
4 fighters and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 1 harbour and 12 infantry
Germany : 1 aaGun and 1 factory_major
Denmark : 8 infantry and 8 mech_infantrys
Baltic States : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 5 armour, 1 factory_minor, 6 infantry and 5 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 5 armour, 9 artilleries, 15 infantry and 18 mech_infantrys
80 Sea Zone : 1 transport
94 Sea Zone : 1 carrier and 2 tactical_bombers
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer
Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 55
Russians : 27 / 41
Japanese : 54 / 62
Americans : 60 / 88
Chinese : 3 / 5
British : 25 / 31
UK_Pacific : 9 / 6
Italians : 21 / 39
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.842
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.750
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Timguska to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Smolensk to Baltic States
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Buryatia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Timguska to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Smolensk to Baltic States
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to BuryatiaCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kazakhstan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
3 aaGuns, 2 armour, 6 artilleries, 34 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Rostov
2 armour moved from Novgorod to Vologda
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Kazakhstan to Russia
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Korea to 21 Sea Zone
2 infantry moved from Amur to Siberia
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
12 infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
3 armour and 4 artilleries moved from Korea to 6 Sea Zone
7 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
2 armour, 4 artilleries, 6 infantry and 6 transports moved from 6 Sea Zone to 1 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 1 Sea Zone to British Columbia
2 fighters moved from 6 Sea Zone to 19 Sea Zone
3 carriers moved from 6 Sea Zone to 1 Sea Zone
2 battleships, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 1 Sea Zone
3 tactical_bombers moved from Korea to 1 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Sikang to Tsinghai
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Siberia
3 fighters moved from Japan to 1 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Amur to Buryatia
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Borneo to Sumatra
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Korea to 21 Sea Zone
2 infantry moved from Amur to Siberia
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
12 infantry moved from Amur to Buryatia
1 armour moved from Korea to Buryatia
3 armour and 4 artilleries moved from Korea to 6 Sea Zone
7 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
2 armour, 4 artilleries, 6 infantry and 6 transports moved from 6 Sea Zone to 1 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 1 Sea Zone to British Columbia
2 fighters moved from 6 Sea Zone to 19 Sea Zone
3 carriers moved from 6 Sea Zone to 1 Sea Zone
2 battleships, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 1 Sea Zone
3 tactical_bombers moved from Korea to 1 Sea Zone
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Sikang to Tsinghai
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Siberia
3 fighters moved from Japan to 1 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Amur to Buryatia
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Borneo to Sumatra
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from RussiansCombat - Japanese
Battle in Siberia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 3 armour, 12 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 3 armour, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in British Columbia
Battle in Alaska
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from 21 Sea Zone to Japan
1 aaGun moved from Amur to Buryatia
1 tactical_bomber moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Siberia to AmurPlace Units - Japanese
3 mech_infantrys placed in Korea
1 armour and 2 mech_infantrys placed in Shantung
3 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 5 artilleries, 2 fighters and 16 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Celebes to 20 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Celebes to 20 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
2 infantry moved from Norway to 112 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 5 artilleries, 2 fighters and 16 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Celebes to French Indo China
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 5 artilleries, 2 fighters and 16 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Celebes to French Indo China
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French Indo China
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking French Indo China from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from French Indo China to Yunnan
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Western United States
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Celebes to Philippines
2 fighters moved from Eastern United States to Western United States
1 infantry moved from Central United States to Western United States
3 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea ZonePlace Units - Americans
1 fighter and 9 infantry placed in Western United States
5 artilleries and 5 infantry placed in Central United States
1 fighter placed in Eastern United States
2 infantry placed in Norway
Americans undo move 4.
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Hunan
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
3 fighters moved from Norway to 115 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Italian Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 71 Sea Zone to 74 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_AlliesCombat - Italians
Battle in Cyprus
Battle in Gibraltar
Italians attack with 2 fighters and 2 infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 1 : 2/4 hits
British roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
2 infantry owned by the British lost in Gibraltar
Italians win, taking Cyprus from British, taking Gibraltar from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 armour and 1 infantry in Malta, round 1 : 1/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 1/1 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
2 fighters moved from Gibraltar to 92 Sea ZonePlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 bomber placed in Southern Italy
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 1 armour
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Western Germany : 2 aaGuns
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
96 Sea Zone : 1 transport
95 Sea Zone : 2 destroyers
Greece : 1 flag
99 Sea Zone : 1 transport
Iraq : 1 flag
92 Sea Zone : 1 carrier, 2 fighters and 1 transport
Northwest Persia : 1 flag, 1 artillery
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 55
Russians : 25 / 38
Japanese : 51 / 57
Americans : 60 / 80
Chinese : 9 / 16
British : 25 / 25
UK_Pacific : 10 / 10
Italians : 19 / 38
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
Did you like that twist of the game? I had to force you to spend your money on other things… ;)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 41 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from Philippines to Szechwan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from New South Wales to Western Australia
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
5 armour moved from Western Ukraine to Belarus
9 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
2 armour moved from Ukraine to Rostov
6 infantry moved from Western Germany to Denmark
4 mech_infantrys moved from Denmark to Western Germany
4 mech_infantrys moved from Denmark to Western Germany
2 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to France
2 tactical_bombers moved from 94 Sea Zone to Western Germany
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Western Ukraine to Belarus
3 mech_infantrys moved from Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
5 armour moved from Western Ukraine to Belarus
9 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
2 armour moved from Ukraine to Rostov
6 infantry moved from Western Germany to Denmark
4 mech_infantrys moved from Denmark to Western Germany
4 mech_infantrys moved from Denmark to Western Germany
2 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to France
2 tactical_bombers moved from 94 Sea Zone to Western Germany
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Western Ukraine to Belarus
3 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Belarus
Germans attack with 5 armour and 12 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 armour and 12 mech_infantrys in Belarus, round 1 : 7/17 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 5 armour, 2 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 2 infantry and 9 mech_infantrys in Rostov, round 1 : 8/16 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 bombers placed in Western Germany
1 artillery and 1 infantry placed in Southern France
3 artilleries placed in UkraineTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 5 fighters, 1 harbour, 4 infantry, 8 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun and 1 factory_major
Denmark : 1 aaGun and 16 infantry
Belarus : 1 flag, 1 aaGun, 5 armour and 10 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 1 aaGun, 5 armour, 2 infantry and 9 mech_infantrys
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 aaGun, 8 artilleries and 13 infantry
Caucasus : 1 mech_infantry
93 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer
Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 21 / 38
Japanese : 47 / 57
Americans : 60 / 80
Chinese : 9 / 16
British : 25 / 25
UK_Pacific : 14 / 10
Italians : 19 / 38
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 2.900
Median : 2.000
Variance : 1.641
Standard Deviation : 1.281
Total rolls : 40Germans Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 2.972
Median : 2.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Timguska
4 fighters moved from Russia to Bryansk





