L13 G40 PGMatt (axis) vs Karl (allies +8)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Northwest Persia to Persia
                1 fighter and 1 tactical_bomber moved from India to Persia
                1 fighter moved from India to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                1 artillery and 1 infantry moved from India to Burma

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Northwest Persia to Persia
                1 fighter and 1 tactical_bomber moved from India to Persia
                1 fighter moved from India to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                1 artillery and 1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                Battle in Persia
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 4 infantry
                    retreated to Persia
                    Japanese win, taking Morocco from Italians with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 3 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Persia to West India
                10 infantry moved from India to West India
                1 aaGun moved from India to West India
                2 armour, 1 artillery and 5 infantry moved from Kenya to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 74 Sea Zone to 73 Sea Zone
                1 transport moved from 65 Sea Zone to 64 Sea Zone
                1 transport moved from 64 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
                British collect 29 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

  • 16

    1 submarine moved from 16 Sea Zone to 6 Sea Zone
                3 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone

    Shouldn’t this move have triggered a scramble option from Japan?

    I don’t honestly know how I would respond, so I’m fine with playing on, more a mechanical question for me.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians roll 4 and gets 0 hits

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs; 1 techTokens;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Eastern Poland to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Italians

    Non Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour and 1 mech_infantry
        Egypt : 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
        Malta : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Eastern Poland : 1 flag, 2 armour and 2 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        95 Sea Zone : 1 cruiser, 4 destroyers and 1 transport
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 34 / 41
        Japanese : 58 / 66
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 29 / 33
        UK_Pacific : 11 / 11
        Italians : 14 / 26
        ANZAC : 10 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 46 Sea Zone to Queensland
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 91 Sea Zone

    Turn Complete - French

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
                3 bombers moved from Southern Italy to 125 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                3 fighters moved from Western Germany to 113 Sea Zone
                1 carrier moved from 96 Sea Zone to 95 Sea Zone
                2 tactical_bombers moved from 96 Sea Zone to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                2 armour moved from Syria to Egypt
                1 armour moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                3 artilleries and 11 infantry moved from Finland to Vyborg

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 113 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 113 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries and 1 infantry
                    EDIT: Removing units owned by Germans from Yugoslavia: 1 artillery
                    EDIT: Turning off Edit Mode
                3 fighters moved from 113 Sea Zone to Western Germany
                3 bombers moved from 125 Sea Zone to Western Germany
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                3 infantry moved from France to Western Germany
                3 infantry moved from Normandy Bordeaux to France
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Syria to Iraq
                      Germans take Iraq from Neutral_Axis
                1 artillery and 3 infantry moved from Southern France to Northern Italy

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Syria: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Romania: 4 infantry
                EDIT: Removing units owned by Germans from Bulgaria: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Romania: 1 aaGun
                EDIT: Removing units owned by Germans from Poland: 1 aaGun
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry placed in Southern France
                4 infantry placed in Normandy Bordeaux
                1 submarine placed in 113 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Germany
                1 fighter placed in Western Germany
                Germans undo move 5.
                1 fighter placed in France

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag, 2 artilleries and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 3 infantry
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Romania : 1 aaGun and 4 infantry
        Poland : 2 infantry
        Germany : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
        Northern Italy : 1 artillery and 3 infantry
        Karelia : 1 flag
        Vyborg : 1 flag, 1 armour, 3 artilleries and 11 infantry
        Eastern Poland : 1 aaGun, 9 armour, 1 artillery, 28 infantry and 5 mech_infantrys
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        95 Sea Zone : 1 carrier
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 2 transports
        Iraq : 1 flag, 5 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 33 / 41
        Japanese : 58 / 66
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 29 / 33
        UK_Pacific : 11 / 11
        Italians : 14 / 26
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    AAA wouldn’t let me load my guys onto the TRs for NCM for whatever reason so I NCM them into the middle east.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Novgorod to Belarus
                1 artillery and 19 infantry moved from Bryansk to Belarus
                1 artillery and 5 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 aaGun and 8 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 fighter and 2 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Baltic States: 1 infantry
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Turning off Edit Mode

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 6,6 and gets 2 hits
                Japanese removing all Technology Tokens after successful research.
                Japanese discover AA Radar

    Activate Technology - Japanese
                Japanese activating AA Radar

    Purchase Units - Japanese
                Japanese buy 3 carriers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 fighters moved from Anhwe to Kansu
                1 bomber moved from Anhwe to Tsinghai
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Kwangtung to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from 80 Sea Zone to 73 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour moved from Kwangsi to French Indo China
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 armour and 1 infantry moved from 38 Sea Zone to Shan State
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Battle in 73 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 73 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 armour and 3 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Shan State, round 1 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 fighters
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters in Kansu, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 fighter owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 fighter in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kansu, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Tsinghai, round 1 :  1/4 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 1 :  1/2 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 2 bombers and 1 tactical_bomber in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 fighter in Tsinghai, round 2 :  1/1 hits
                        1 fighter owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Tsinghai
                    Japanese win with 2 bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in French Madagascar
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
                3 fighters and 3 tactical_bombers moved from Anhwe to 6 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                2 bombers moved from Tsinghai to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                1 fighter moved from 73 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                2 infantry placed in Japan
                1 factory_minor placed in Persia

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Kwangsi : 1 artillery
        Korea : 1 aaGun, 1 artillery and 10 infantry
        Kiangsu : 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
        Siam : 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 2 bombers and 1 fighter
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour and 3 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 armour
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        39 Sea Zone : 1 submarine
        38 Sea Zone : 1 transport
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 5 tactical_bombers
        French Madagascar : 1 flag, 1 infantry
        72 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Persia : 1 flag, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 36 / 36
        Japanese : 65 / 70
        Americans : 50 / 70
        Chinese : 2 / 5
        British : 29 / 33
        UK_Pacific : 6 / 11
        Italians : 12 / 26
        ANZAC : 10 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    changed my northern NCM to protect my transports.

    Karl.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from French Guiana to 85 Sea Zone
                1 destroyer moved from 88 Sea Zone to 85 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from French Guiana to 85 Sea Zone
                1 destroyer moved from 88 Sea Zone to 85 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 85 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 artilleries, 2 fighters and 1 infantry
                    Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 85 Sea Zone to Gibraltar
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from India to 38 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from India to 38 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Holland Belgium
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 submarine
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - British
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 transport moved from 89 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 71 Sea Zone to 82 Sea Zone
                2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                16 infantry moved from India to Burma
                3 artilleries moved from India to Burma
                2 aaGuns moved from India to Burma
                1 fighter moved from 38 Sea Zone to Burma
                1 aaGun, 1 fighter, 10 infantry and 1 tactical_bomber moved from West India to India

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,5,4,2,4
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians roll 3 and gets 0 hits

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 4 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Poland
                1 armour and 2 infantry moved from Eastern Poland to Poland
                1 armour and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 cruiser in Tunisia, round 1 :  1/1 hits
                        British roll dice for 1 armour in Tunisia, round 1 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
        Malta : 1 flag
        Tunisia : 1 flag, 1 artillery and 3 infantry
        Poland : 2 armour and 2 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        95 Sea Zone : 2 submarines
        94 Sea Zone : 1 cruiser, 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 35 / 36
        Japanese : 64 / 70
        Americans : 52 / 73
        Chinese : 3 / 4
        British : 33 / 32
        UK_Pacific : 6 / 7
        Italians : 12 / 22
        ANZAC : 10 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea

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