@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
G40 League Whackamatt (Axis) vs. ShrimpboatChef (Allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 armour moved from Union of South Africa to Tanganyika Territory
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Burma to 41 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 2 tactical_bombers; Italians defend with 1 artillery, 1 harbour and 4 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 1 : 1/4 hits
Italians roll dice for 1 artillery, 4 infantry and 2 tactical_bombers in Egypt, round 1 : 3/7 hits
1 infantry owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
1 armour owned by the British retreated to Anglo Egyptian Sudan
Italians win with 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Tanganyika Territory
British attack with 2 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 armour and 1 infantry in Tanganyika Territory, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 armour, 3 artilleries and 1 infantry moved from India to Burma
1 battleship and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 destroyer moved from 109 Sea Zone to 87 Sea Zone
1 fighter moved from United Kingdom to French West Africa
1 battleship moved from 71 Sea Zone to 77 Sea ZonePlace Units - British
1 armour and 1 tactical_bomber placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
2 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,3,4
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 2 armour, 1 fighter and 1 infantry -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 2 factory_minors, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Iraq to Persia
1 bomber moved from Southern Italy to Persia
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Libya to Algeria
Italians take Tunisia from French
Italians take Algeria from French
2 infantry moved from Albania to 97 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Iraq
1 infantry moved from Greece to BulgariaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Persia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Battle in MoroccoNon Combat Move - Italians
1 bomber moved from Persia to IraqPlace Units - Italians
1 factory_minor placed in Iraq
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to South AustraliaPlace Units - ANZAC
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
9 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
5 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Smolensk
2 infantry moved from Archangel to Smolensk
3 artilleries and 8 infantry moved from Belarus to Bryansk
6 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
2 tactical_bombers moved from Egypt to Iraq
5 armour and 4 mech_infantrys moved from Germany to Romania
2 artilleries and 1 infantry moved from Western Germany to FranceCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 9 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 5 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 armour, 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to BelarusPlace Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Northwest Persia to Bryansk
1 armour, 4 artilleries, 2 fighters and 25 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
2 armour and 4 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Eastern Persia to PersiaCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
Germans defend with 5 armour, 5 artilleries, 12 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber in Bryansk, round 1 : 3/34 hits
Germans roll dice for 5 armour, 5 artilleries, 12 infantry and 1 mech_infantry in Bryansk, round 1 : 8/23 hits
8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Bryansk, round 2 : 9/26 hits
Germans roll dice for 5 armour, 5 artilleries, 9 infantry and 1 mech_infantry in Bryansk, round 2 : 8/20 hits
8 infantry owned by the Russians and 9 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Bryansk, round 3 : 7/18 hits
Germans roll dice for 5 armour, 5 artilleries and 1 mech_infantry in Bryansk, round 3 : 4/11 hits
4 infantry owned by the Russians , 1 armour owned by the Germans , 5 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 4 : 3/14 hits
Germans roll dice for 4 armour in Bryansk, round 4 : 1/4 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Bryansk
5 infantry owned by the Russians , 1 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Russia
Germans win with 1 armour remaining. Battle score for attacker is 21
Casualties for Germans: 4 armour, 5 artilleries, 12 infantry and 1 mech_infantry
Casualties for Russians: 21 infantry
Battle in Persia
Russians attack with 2 armour, 4 infantry and 1 mech_infantry
Italians defend with 2 infantry
Russians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Persia, round 1 : 2/7 hits
Italians roll dice for 2 infantry in Persia, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Russians
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 armour, 1 artillery and 1 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Yunnan
2 artilleries moved from Kwangtung to 20 Sea Zone
2 artilleries and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 bomber and 1 fighter moved from Kwangsi to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to 6 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 2 destroyers
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from ANZAC with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 transport
ANZAC defend with 1 cruiser
Japanese win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Battle in Shan State
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Java from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from 42 Sea Zone to Borneo
1 bomber moved from 41 Sea Zone to Borneo
EDIT: Japanese undo move 6.
EDIT: Japanese undo move 4.
1 bomber moved from 41 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
5 infantry moved from Anhwe to Hunan
3 aaGuns, 1 artillery and 7 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
2 armour and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs total -
I had to edit in a tac fighter. it let me do an illegal move, kamikazing my tac. instead, i could have moved differently, having two bombers in one fight and one tac/fighter combo in the other. The odds would have actually been better for me in one of the fights, so rather than re roll everything, I edited it back in.
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I think the move would have worked if your carriers had all shifted south - likely you needed to bring a carrier to SZ 41, shifting 3 carriers total in the move.
Will work on my move later today.
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I think it allowed me to do it because I moved the planes then the carriers. had i moved the carriers first it might not have let me do it? Either way, a simple tac/bomber swap would have produced the same edited-in results.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in 44 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 44 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 33
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 1 submarine
Battle in Marshall IslandsNon Combat Move - Americans
1 battleship and 1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from 44 Sea Zone to Northern Territory
2 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 bomber and 1 tactical_bomber moved from Western United States to 10 Sea Zone
2 armour, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 10 Sea Zone to Queensland
1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
2 infantry placed in Eastern United States
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from French West Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 fighter moved from India to Shan State
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 2/2 hits
1 artillery owned by the British lost in Gibraltar
Italians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/5 hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 1 : 2/4 hits
1 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 armour and 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Shan State to India
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to India
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 38 Sea Zone to 37 Sea Zone
2 armour moved from India to Burma
1 battleship moved from 77 Sea Zone to 39 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea ZonePlace Units - British
2 armour and 1 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
1 armour and 2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
1 infantry moved from Bulgaria to Albania
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber and 1 fighter moved from Iraq to Rostov
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Iraq
1 fighter moved from Rostov to UkrainePlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Italians to 98 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to Egypt: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Iraq
1 infantry placed in Southern Italy
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to Sumatra
1 fighter moved from Sumatra to Burma
1 infantry moved from South Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from South Australia to Northern Territory
1 artillery moved from New South Wales to South Australia





