G40 2e captain walker (axis) vs. hobo (allies +6)


  • once ncm change, fighter from guam goes to java.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from Suiyuyan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                5 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Kweichow to Shensi
                6 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 5 infantry
        Yunnan : 9 infantry
        Kweichow : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 41
        Japanese : 45 / 47
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 26 / 33
        UK_Pacific : 10 / 23
        Italians : 18 / 18
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from Morocco to 93 Sea Zone
                1 bomber moved from Syria to 93 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 fighter moved from Burma to Shan State
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Syria to Anglo Egyptian Sudan

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 1 :  0/3 hits
                        1 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  2/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Kenya
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 1 :  2/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Syria to Egypt
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                3 aaGuns and 7 infantry moved from Burma to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                2 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
        Shan State : 1 artillery
        Burma : 2 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        Java : 1 flag, 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 aaGun, 1 airfield and 3 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 armour and 1 infantry
        Tanganyika Territory : 2 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        81 Sea Zone : 2 destroyers
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 destroyer, 1 fighter and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 41
        Japanese : 44 / 47
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 29 / 29
        UK_Pacific : 11 / 9
        Italians : 17 / 18
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Southern France to Northern Italy
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
                Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 3 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 artillery
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 armour and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour and 1 artillery
        97 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 41
        Japanese : 44 / 47
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 28 / 29
        UK_Pacific : 11 / 9
        Italians : 19 / 23
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Java

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 tactical_bomber placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
                EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
                EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
        New Guinea : 2 infantry
        Java : 3 fighters
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 41
        Japanese : 44 / 47
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 28 / 29
        UK_Pacific : 11 / 9
        Italians : 19 / 23
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 infantry moved from United Kingdom to Scotland

    Airborne Attack Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 infantry moved from United Kingdom to Scotland

    Airborne Attack Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        79 Sea Zone : 1 destroyer
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 41
        Japanese : 44 / 47
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 28 / 29
        UK_Pacific : 11 / 9
        Italians : 19 / 23
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Poland to Baltic States
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Baltic States
                1 artillery and 6 infantry moved from Finland to Karelia

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Karelia, round 1 :  3/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Germany
                1 bomber moved from Baltic States to Germany
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour, 3 artilleries and 7 infantry moved from Slovakia Hungary to Romania
                4 armour and 3 mech_infantrys moved from Germany to Romania
                4 artilleries and 6 infantry moved from Germany to Poland
                2 artilleries moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                1 armour and 2 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 2 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 infantry placed in France
                2 artilleries and 4 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Slovakia Hungary : 1 aaGun
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Romania : 1 aaGun, 6 armour, 4 artilleries, 12 infantry and 3 mech_infantrys
        Poland : 1 aaGun, 1 armour, 4 artilleries and 15 infantry
        Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory_major and 4 infantry
        Norway : 1 armour and 2 infantry
        Denmark : 2 infantry
        Southern Italy : 1 tactical_bomber
        Karelia : 1 flag, 1 artillery and 6 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        125 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 32 / 41
        Japanese : 44 / 47
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 28 / 29
        UK_Pacific : 11 / 9
        Italians : 19 / 23
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                10 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 fighter moved from Scotland to 125 Sea Zone
                4 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                2 armour moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                8 infantry moved from Bessarabia to Western Ukraine
                2 mech_infantrys moved from Bessarabia to Western Ukraine

    Combat - Russians
                Battle in 125 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 fighter in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter in 125 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 6 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Karelia, round 1 :  4/13 hits
                        Germans roll dice for 1 artillery and 6 infantry in Karelia, round 1 :  3/7 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Karelia, round 2 :  3/10 hits
                        Germans roll dice for 1 artillery and 2 infantry in Karelia, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for Russians: 4 infantry
                Battle in Western Ukraine
                    Russians attack with 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Western Ukraine, round 1 :  4/18 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Rostov to Ukraine
                10 infantry moved from Belarus to Novgorod
                2 artilleries moved from Belarus to Novgorod
                1 fighter moved from Karelia to Novgorod
                1 tactical_bomber moved from Karelia to Novgorod
                1 fighter moved from 125 Sea Zone to Novgorod
                6 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                2 aaGuns moved from Novgorod to Karelia
                3 infantry moved from Bryansk to Belarus
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 11 infantry
        Timguska : 6 infantry
        Buryatia : 1 infantry
        Belarus : 3 infantry
        Karelia : 2 aaGuns, 1 artillery and 6 infantry
        Bryansk : 2 aaGuns and 6 infantry
        Russia : 1 airfield, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor and 8 infantry
        Western Ukraine : 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 35 / 41
        Japanese : 44 / 47
        Americans : 52 / 72
        Chinese : 8 / 16
        British : 28 / 29
        UK_Pacific : 11 / 9
        Italians : 19 / 23
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 harbour, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 3 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Shensi
                2 bombers moved from Kwangsi to Shensi
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                2 fighters moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 :  4/4 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                Battle in Celebes
                Battle in Dutch New Guinea
                Battle in Shan State
                    Japanese attack with 2 fighters and 2 infantry
                    British defend with 1 artillery
                        Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry
                    Chinese defend with 1 fighter and 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry in Shensi, round 1 :  1/7 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 1 :  3/6 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 :  1/5 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    1 artillery owned by the Japanese retreated to Hopei
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Shan State to Kwangsi

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 harbour placed in Kwangsi
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
        Kiangsu : 1 factory_minor, 2 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Okinawa : 1 infantry
        Manchuria : 1 aaGun, 1 artillery and 10 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 artillery
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 35 / 41
        Japanese : 50 / 50
        Americans : 52 / 72
        Chinese : 6 / 16
        British : 28 / 29
        UK_Pacific : 10 / 9
        Italians : 19 / 23
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 1 harbour, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship moved from 26 Sea Zone to 31 Sea Zone
                2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 bomber moved from 16 Sea Zone to Wake Island
                3 fighters moved from 16 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery moved from 31 Sea Zone to Wake Island
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                1 fighter moved from Western United States to 31 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                2 fighters moved from Hawaiian Islands to Wake Island
                1 fighter moved from Java to New Guinea

    Place Units - Americans
                1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 harbour placed in Wake Island

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    New Guinea : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        31 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Gibraltar : 1 artillery and 1 infantry
        Morocco : 1 armour and 1 infantry
        101 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier and 2 transports
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 35 / 41
        Japanese : 50 / 50
        Americans : 52 / 73
        Chinese : 6 / 16
        British : 28 / 29
        UK_Pacific : 10 / 9
        Italians : 19 / 23
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                9 infantry moved from Yunnan to Kweichow
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 9 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 9 infantry in Kweichow, round 1 :  0/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 9 infantry in Kweichow, round 2 :  1/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 9 infantry in Kweichow, round 3 :  0/9 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 9 infantry in Kweichow, round 4 :  0/9 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 9 infantry in Kweichow, round 5 :  1/9 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Burma

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kweichow : 3 artilleries and 10 infantry
        Hopei : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 35 / 41
        Japanese : 48 / 50
        Americans : 52 / 73
        Chinese : 8 / 15
        British : 28 / 29
        UK_Pacific : 10 / 9
        Italians : 19 / 23
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 battleship moved from 72 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Burma to Shan State
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                3 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Hunan


  • Need scramble orders for z112.  I got 2 destroyers, 1 bomber, 1 tac, and 3 fighters.  Also OOL is required.

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble both fighters. OOL is sub, two on cv, dd, tac, fighters.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 carrier and 1 fighter; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 battleship moved from 72 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Burma to Shan State
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                3 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Hunan

    Combat - British
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    British attack with 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 1 :  3/7 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 1 :  3/6 hits
                        1 carrier owned by the Germans , 1 fighter owned by the British , 1 destroyer owned by the Germans and 2 destroyers owned by the British lost in 112 Sea Zone
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 3 fighters, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 :  3/4 hits
                        1 tactical_bomber owned by the British and 2 fighters owned by the British lost in 112 Sea Zone
                    retreated to 112 Sea Zone
                    Germans win with 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -33
                    Casualties for Germans: 1 carrier and 1 destroyer
                    Casualties for British: 2 destroyers, 3 fighters and 1 tactical_bomber
                Battle in Hunan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Hunan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Shan State
                    British attack with 5 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 5 infantry and 1 tactical_bomber in Shan State, round 1 :  0/6 hits
                        Japanese roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        British roll dice for 5 infantry and 1 tactical_bomber in Shan State, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Iraq
                    British attack with 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 :  1/2 hits
                        British roll dice for 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 1 :  0/4 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 :  1/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Western Germany

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 bomber
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 destroyers moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 9 infantry moved from India to Burma
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from Shan State to Burma
                3 aaGuns moved from Yunnan to Shan State
                1 fighter moved from Hunan to Burma
                1 fighter moved from Gibraltar to United Kingdom
                1 tactical_bomber moved from Iraq to Persia

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 fighter placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Hunan : 1 infantry
        Shan State : 3 aaGuns and 5 infantry
        Burma : 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        French Indo China : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Iraq : 1 flag, 4 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        79 Sea Zone : 2 destroyers
        Persia : 1 flag, 1 tactical_bomber
        110 Sea Zone : 1 carrier, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 35 / 41
        Japanese : 44 / 50
        Americans : 52 / 73
        Chinese : 9 / 15
        British : 37 / 40
        UK_Pacific : 13 / 12
        Italians : 17 / 23
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I swear my luck in this game  :|

    I took off the des instead of the sub so I fixed it and also changed one of my losses to keep the fighter.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Greece to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 3 infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun and 1 harbour
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  0/1 hits
                        Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 1 :  1/10 hits
                        British roll dice for 1 aaGun and 3 infantry in Egypt, round 1 :  1/3 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 :  2/9 hits
                        British roll dice for 3 infantry in Egypt, round 2 :  2/3 hits
                        2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 3 :  0/7 hits
                        British roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 4 :  4/7 hits
                        British roll dice for 1 infantry in Egypt, round 4 :  0/1 hits
                        1 infantry owned by the French lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 3 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 35 / 41
        Japanese : 44 / 50
        Americans : 52 / 73
        Chinese : 9 / 15
        British : 35 / 40
        UK_Pacific : 13 / 12
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Java to 45 Sea Zone
                1 fighter moved from Java to 45 Sea Zone
                2 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from Java to Dutch New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                        ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 45 Sea Zone
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 destroyer
                Battle in Dutch New Guinea
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 1 :  0/1 hits
                        ANZAC roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea
                2 fighters moved from 45 Sea Zone to New Guinea
                1 tactical_bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 3 fighters
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 35 / 41
        Japanese : 44 / 50
        Americans : 52 / 73
        Chinese : 9 / 15
        British : 35 / 40
        UK_Pacific : 13 / 12
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Scotland : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 35 / 41
        Japanese : 44 / 50
        Americans : 52 / 73
        Chinese : 9 / 15
        British : 35 / 40
        UK_Pacific : 13 / 12
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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Axis & Allies Boardgaming Custom Painted Miniatures

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