@Booper nice start for the dago’s
13L G40 snake11eyes(axis) vs whackamatt(allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 1 factory_minor; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer and 2 transports moved from 76 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 armour, 1 artillery and 2 infantry moved from Egypt to Alexandria
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 90 Sea Zone to 101 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 3 fighters and 1 transport
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is -23
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
Place Units - British
1 destroyer placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
British collect 27 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Greece
1 cruiser moved from 93 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Greece
Italians attack with 2 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Algeria to 91 Sea Zone
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
Hopefully you didn’t forget about our game :wink:
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bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 infantry moved from South Australia to Western Australia
1 cruiser and 1 destroyer moved from 56 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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Glad your back :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 fighter moved from 91 Sea Zone to 87 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Eastern Poland
1 bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eire
Battle in 87 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win, taking Eire from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 87 Sea Zone to 109 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 fighter moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bessarabia
3 aaGuns, 1 armour, 3 artilleries and 7 infantry moved from Baltic States to Novgorod
3 fighters moved from Western Germany to Bessarabia
2 tactical_bombers moved from Western Germany to Bessarabia
7 armour and 13 mech_infantrys moved from Germany to Romania
2 bombers moved from Belarus to RomaniaPlace Units - Germans
2 infantry and 7 mech_infantrys placed in Germany
2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Bryansk to Belarus
1 armour moved from Karelia to Norway
Russians take Norway from Germans
1 infantry moved from Finland to Norway
1 infantry moved from Archangel to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
10 infantry moved from Russia to Bryansk
2 aaGuns and 1 infantry moved from Karelia to Finland
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 2 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Iraq to CaucasusPlace Units - Russians
7 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Yunnan
3 fighters moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
4 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
1 bomber, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Suiyuyan to Chahar
3 mech_infantrys moved from Kiangsu to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 artilleries moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
6 infantry moved from Kwangsi to 36 Sea Zone
10 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
3 artilleries moved from 36 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 bomber, 4 fighters and 2 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to BurmaPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 13 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
11 infantry moved from India to Burma
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to EgyptCombat - British
Battle in Egypt
British attack with 2 artilleries and 2 infantry
Italians defend with 1 armour, 2 artilleries, 1 harbour and 2 infantry
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British win, taking Yunnan from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to BurmaPlace Units - British
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode
1 armour, 1 bomber and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,6,4,1,6,4,6,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 22 PUs (5 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Egypt to French Equatorial Africa
1 artillery moved from Egypt to Trans-JordanCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 armour
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from Greece to Romania
1 infantry moved from Greece to Albania
1 artillery moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 bomber placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from Western Australia to Shan StateCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
2 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry, 5 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eire to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 artillery moved from Novgorod to 127 Sea Zone
2 artilleries moved from 127 Sea Zone to Finland
1 infantry moved from 127 Sea Zone to Finland
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Romania to Norway
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
7 mech_infantrys moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Germany to Poland
7 armour and 13 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
4 fighters and 3 tactical_bombers moved from Bessarabia to Belarus
1 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Norway
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking Norway from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Finland
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 2 aaGuns and 1 infantry
Germans win, taking Finland from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 4 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 1 artillery, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
4 fighters moved from Belarus to Novgorod
3 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Norway to Western GermanyPlace Units - Germans
3 submarines placed in 105 Sea Zone
1 submarine placed in 93 Sea Zone
3 infantry placed in Novgorod
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to IraqCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Archangel to Bryansk
1 infantry moved from Bryansk to Smolensk
7 armour moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour, 1 infantry and 1 tactical_bomber placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Formosa
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
4 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
4 fighters moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to 20 Sea Zone
2 bombers moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Kwangsi to Kiangsi
3 mech_infantrys moved from Kwangsi to Kiangsi
1 fighter moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 6 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 35 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 6 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 3 artilleries, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 submarine
French defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 battleship
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Borneo
Battle in Formosa
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Formosa from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 4 infantry and 4 tactical_bombers
British defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in Kiangsi
Japanese attack with 2 armour and 5 mech_infantrys
British defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from 41 Sea Zone to KwangsiPlace Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 5 battleships, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to New South WalesCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in GibraltarNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Central United States to Central AmericaPlace Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs





